Difference between revisions of "Fire Axe"

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== Damage and function times ==
 
== Damage and function times ==
{{Damage table0
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{{Damage table
 
| damagetype        = Melee
 
| damagetype        = Melee
 
| rangetype          = Melee
 
| rangetype          = Melee
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|  minicrit          = 88
 
|  minicrit          = 88
 
| function times    = yes
 
| function times    = yes
|  attack interval  = 0.8 s
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|  attack interval  = 0.81s
 
}}
 
}}
  

Revision as of 20:19, 1 April 2018

Murr hurr mphuphurrur, hurr mph phrr.
The Pyro on sharpening axes

The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical fireman's axe with a crimson axe-head, silver blade, and a plain wooden haft (handle).

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.81s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

December 20, 2007 Patch

  • Fixed occasional misreporting of Fire Axe damage distances to the stats system.

April 29, 2008 Patch (Gold Rush Update)

  • Added new swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

June 18, 2014 Patch (Love & War Update)

  • Converted the Fire Axe models to use the c_models system.

December 21, 2016 Patch (Smissmas 2016)

Gallery

See also