Difference between revisions of "Fire Axe"

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(no silver in a fire axe, all steel.)
m (| marketable = yes)
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| weapon-script = tf_weapon_fireaxe
 
| weapon-script = tf_weapon_fireaxe
 
| availability  = {{avail|Stock|crate56-strange}}
 
| availability  = {{avail|Stock|crate56-strange}}
 +
| marketable    = yes
 
| numbered      = no
 
| numbered      = no
 
| ammo-loaded  = N/A
 
| ammo-loaded  = N/A

Revision as of 01:15, 30 April 2020

Murr hurr mphuphurrur, hurr mph phrr.
The Pyro

The Fire Axe is the default melee weapon for the Pyro. It is a genuine firefighter's axe with a red axe-head, unpainted bit, and a plain wooden handle.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.81s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

December 20, 2007 Patch

  • Fixed occasional misreporting of Fire Axe damage distances to the stats system.

April 29, 2008 Patch (Gold Rush Update)

  • Added swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

June 18, 2014 Patch (Love & War Update)

  • Converted the Fire Axe models to use the c_models system.

December 21, 2016 Patch (Smissmas 2016)

Gallery

See also