Difference between revisions of "Sticky Jumper/zh-hans"
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| loadout = yes | | loadout = yes | ||
| item-kind = 黏性炸弹发射器 | | item-kind = 黏性炸弹发射器 | ||
− | | level | + | | item-level = 1 |
| item-description = 特殊的无杀伤性黏性炸弹发射器,可供学习黏弹跳跃的技巧和方法。 | | item-description = 特殊的无杀伤性黏性炸弹发射器,可供学习黏弹跳跃的技巧和方法。 | ||
| att-1-positive = 穿戴时副武器弹药上限 +200% | | att-1-positive = 穿戴时副武器弹药上限 +200% |
Revision as of 03:34, 16 November 2020
“ | 是的,你就是这样做的!哈哈!
点击试听 (英语)
— 爆破手在讨论黏弹跳跃技巧
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” |
黏弹跳跃者(Sticky Jumper)是爆破手的一种副武器。形状与黏性炸弹发射器相似,颜色像火箭伞兵,它的特征是有橙色和白色相间的弹鼓,上面有一个画着正在黏弹跳跃的爆破手的三角形标志。它会发射黏性炸弹。
As a training item, the Sticky Jumper fires completely harmless stickybombs, which deal the same knockback to the player as a normal Sticky bomb (but dealing no knockback at all to enemies), allowing players to freely practice sticky jumping techniques. While the weapon only allows for two sticky-bombs to be deployed at once, the ammo count for the weapon is tripled, giving the user forty-eight extra stickybombs to use. The user is still vulnerable to self-damage from other explosive weaponry as well as fall damage. Players equipped with this weapon are unable to carry the intelligence in Capture the Flag mode, the Australium briefcase in Special Delivery mode, or the Jack in the Pass Time game mode.
目录
Function times
作用时间(以秒为单位) | ||
---|---|---|
攻击间隔 | 0.6 s | |
重新填装(第一发) | 1.09 s | |
重新填装(第一发之后) | 0.67 s | |
启动时间 | 0.92 s | |
最大充能所需时间 | 4 s | |
以上数值由社区玩家估定。 |
演示视频
Crafting
Blueprint
木柄手榴弹 | 再生金属 | 黏弹跳跃者 | ||
x3 | + | = |
兵种标志 - 爆破手 | 配置槽标志 - 副武器 | 残留金属 | 可能的结果 | |||||||||||||||||||
+ | + | = |
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As a crafting ingredient
再生金属 | 战旗 | 黏弹跳跃者 | 极限降落伞 | |||
+ | + | = |
Related achievements
火焰兵
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爆破手
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机枪手
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狙击手
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Update history
- The Sticky Jumper was added to the game.
- Fixed the Sticky Jumper doing damage to enemies.
- [未记载] Equipping the Sticky Jumper no longer multiplies the Grenade Launcher's carried ammo instead of the Sticky Jumper's ammo.
- The Sticky Jumper can now be gift wrapped.
- Changed attributes:
- Removed max health penalty
- Added +100% bullet, explosive, and fire damage vulnerabilities
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Fixed the Sticky Jumper and the Stickybomb Launcher using the wrong skins.
- [未记载] The Sticky Jumper no longer prevents self-damage from explosions made with the Ullapool Caber, Grenade Launcher, Pumpkin Bomb or Loch-n-Load.
- [未记载] The damage penalty attribute was changed from "-100% damage done" to "-100% damage penalty".
- The Sticky Jumper now uses a unique texture and projectile.
- The Sticky Jumper no longer causes the wielder to take increased damage from other sources.
- [未记载] Removed the ability to randomly score a critical hit on the Sticky Jumper.
- [未记载] Fixed a bug allowing a Demoman to damage himself with Sticky Jumper's detonation while holding any other weapon.
- [未记载] Added a new sound when Sticky Jumper projectiles touch the ground.
- [未记载] Shortened the range of stickybombs fired from the Sticky Jumper.
- Updated the physics for the Sticky Jumper projectiles so they behave like regular sticky bombs.
2011年10月13日补丁 (Manniversary Update & Sale)
- Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
- Fixed effects on Sticky Jumper grenades.
- Fixed Sticky Jumper stickybombs changing team when air-blasted.
- Players with the Sticky Jumper equipped cannot carry the intelligence.
2012年6月27日补丁 (Pyromania Update)
- Added 'flying' sound to blast jumps.
- [未记载] Added the Sticky Jumper to the item drop system.
- Added a crafting recipe for the Sticky Jumper.
- Updated The Sticky Jumper to only allow 2 active stickybombs at a time.
- [未记载] Added Collector's quality.
2015年7月2日补丁 #1 (Gun Mettle Update)
- [未记载] Updated model to c_model system.
2015年7月23日补丁 #1
- Fixed being able to carry the flag with the Sticky Jumper.
- [未记载] Updated all Stickybomb Launcher's reload sounds.
2016年7月7日补丁 (Meet Your Match Update)
- Updated model/materials and sound.
- Updated the tooltips for the Sticky Jumper to include the PASS Time JACK in the list of items that can't be picked up while equipped.
- Removed the damage effects and pain sounds when using the Sticky Jumper.
Bugs
- The Demoman achievement Second Eye can sometimes be earned with this weapon.
- The Sticky Jumper's projectiles can detonate explosive environmental hazards if shot directly into them.
- The Demoman will not be allowed to pick up fallen body parts or beer bottles in Player Destruction.
Trivia
- The RED projectile model was originally added in the WAR! Update for the Scottish Resistance but was unused in favor of the Scottish Resistance's final projectile design.
- The sign on the Sticky Jumper and Rocket Jumper is based off the slow moving vehicle warning sign in America and Canada.
- When a glitched Killstreak Kit is added to the Sticky Jumper, the killstreak sheen will still appear, unlike most items without a Killstreak Kit.
Gallery
See also
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