Difference between revisions of "Spy Trap"

From Team Fortress Wiki
Jump to: navigation, search
m (Undo edit by Ryo (Talk) (3049163))
(Tag: Undo)
Line 11: Line 11:
 
}}
 
}}
  
The '''Spy Trap''' is a scrapped building for the Spy that came with three different modes that could be used.
+
The '''Spy Trap''' is a [[scrapped]] building for the [[Spy]] that came with three different modes that could be used.
* ''Reprogrammer Mode'', an MvM-only mode, would give any bots that enter it's area of effect the unused "Reprogrammed" condition.
+
* ''Reprogrammer Mode'', an [[MvM]]-only mode, would give any bots that enter it's area of effect the unused "Reprogrammed" condition.
 
* ''Magnet Mode'' which causes the Spy Trap to attract itself to the nearest player and stun them.
 
* ''Magnet Mode'' which causes the Spy Trap to attract itself to the nearest player and stun them.
 
* ''Stealth Mode'' which cloaks the builder provided they are within a 250 unit radius of the Spy Trap.
 
* ''Stealth Mode'' which cloaks the builder provided they are within a 250 unit radius of the Spy Trap.
  
 
{{Unused Content Nav}}
 
{{Unused Content Nav}}

Revision as of 21:59, 11 October 2021

The Spy Trap is a scrapped building for the Spy that came with three different modes that could be used.

  • Reprogrammer Mode, an MvM-only mode, would give any bots that enter it's area of effect the unused "Reprogrammed" condition.
  • Magnet Mode which causes the Spy Trap to attract itself to the nearest player and stun them.
  • Stealth Mode which cloaks the builder provided they are within a 250 unit radius of the Spy Trap.