Difference between revisions of "Fire Axe"
NihonTiger (talk | contribs) m |
(→See also) |
||
Line 58: | Line 58: | ||
*[[Powerjack]] | *[[Powerjack]] | ||
*[[Back Scratcher]] | *[[Back Scratcher]] | ||
+ | *[[Sharpened Volcano Fragment]] | ||
*[[Pyro strategy#Fire Axe|Fire Axe strategy]] | *[[Pyro strategy#Fire Axe|Fire Axe strategy]] | ||
{{Allweapons Nav}}<br/> | {{Allweapons Nav}}<br/> | ||
{{Pyro Nav}} | {{Pyro Nav}} |
Revision as of 00:14, 4 February 2011
“ | Murr hurr mphuphurrur, hurr mph phrr.
Click to listen
— The Pyro
|
” |
The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical Fireman's axe with a wooden handle.
In most circumstances, the Flamethrower is a much better choice for targets in melee range. However, the Fire Axe is typically used on unaware enemies and for humiliation purposes, or countering a nearby enemy Pyro. The Critical hit animation for the Fire Axe is a swift right to left horizontal swing.
Contents
Damage
See also: Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical hit: 195
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Demonstration
Related Achievements
Pyro
|
|
Update history
- Fixed occasional misreporting of Fire Axe damage distances to the stats system.
- Added new swing animations.
Gallery
See also