Difference between revisions of "Black Box"

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(Added Damage table)
(Damage and function times)
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|  selfdamage      = 27-89
 
|  selfdamage      = 27-89
 
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|  selfdamage jump  = 27-46
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|  heal amt = 15 on hit
  
 
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| function times  = yes

Revision as of 02:33, 8 March 2011

Pain is weakness leaving the body!
The Soldier on redistribution of health

The Black Box is a primary weapon for the Soldier. It appears as a black, rectangular rocket launcher with rounded edges, sporting two fastening bands near the front end and case coverings hanging open at both ends of the weapon. The rear case covering swings idly.

For every enemy successfully hit with the Black Box, the player will be awarded 15 health points, regardless of how much damage is dealt; hitting one enemy awards 15 health, and hitting two rewards 30. The Soldier will not receive health if the target is a disguise-wearing Spy or an enemy under the effects of the Medi Gun's ÜberCharge, however health will still be awarded if the target is using Bonk!.

Unlike the Powerjack and Eyelander, health gained through Black Box hits cannot grant overheal. Health gains are indicated by the health counter in the Head-up display. The downside of this weapon is that it can only hold three rockets. This makes using the Black Box a good choice for improving survivability, at the expense of the amount of damage that can be dealt.

Should a Pyro successfully reflect a Black Box rocket in such a way that it collides with the shooter or another enemy, the health bonus will be given to the Pyro.

Damage and function times

See also: Damage
Identical to: Rocket Launcher
Damage and function times
Shot type Projectile
Damage
Maximum ramp-up 125% 112
Base damage 100% 90
Maximum fall-off 53% 48
Point blank 105-112
Medium range 50-90
Long range 45-60
Critical 270
Mini-crit 122
Splash damage
Minimum splash 50% 9 ft
Damage reduction 1% / 2.88
Self-damage 27-89
Self damage (rocket jump) 27-46
Healing
Healing amount 15 on hit
Function times
Attack interval 0.8 s
Reload (first) 0.8 s
Reload (consecutive) 0.92 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Tank Buster
Backpack The Tank Buster Bundle.png
Effect

Leave a Calling Card on your victims

Demonstration

Crafting

See also: Crafting

Blueprint

Direct Hit Reclaimed Metal Black Box
Item icon Direct Hit.png + Item icon Reclaimed Metal.png = Item icon Black Box.png


[[Soldier Token|Template:Dictionary/items/soldier token]] [[Primary Token|Template:Dictionary/items/primary token]] Scrap Metal Possible Results
Token soldier large.png + Token primary large.png + Item icon Scrap Metal.png =
Item icon Black Box.png Item icon Direct Hit.png Item icon Rocket Jumper.png

As a crafting ingredient

Refined Metal Black Box Grenadier's Softcap
Item icon Refined Metal.pngx4 + Item icon Black Box.png = Item icon Grenadier's Softcap.png

Related Achievements

Leaderboard class soldier.png Soldier

Backdraft Dodger
Backdraft Dodger
Kill a Pyro who has airblasted one of your rockets in the last 10 seconds.


Crockets Are Such B.S.
Crockets Are Such B.S.
Shoot two non-boosted crit rockets in a row.


For Whom the Shell Trolls
For Whom the Shell Trolls
Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land.
Mutually Assured Destruction
Mutually Assured Destruction
Kill an enemy sniper with a rocket after he kills you.


Tri-Splatteral Damage
Tri-Splatteral Damage
Kill 3 enemies with a single critical rocket.


Where Eagles Dare
Where Eagles Dare
Get the highest possible rocket jump using jump and crouch.

Leaderboard class pyro.png Pyro

Hotshot
Hotshot
Kill a Soldier with a reflected critical rocket.


Leaderboard class heavy.png Heavy

Crock Block
Crock Block
Survive a direct hit from a critical rocket.


Update history

September 30, 2010 Patch

  • The item was added to the game.

January 7, 2011 Patch

Bugs

  • Like the Direct Hit, when reloading the Soldier's hand will animate as if he's putting in rockets; however, the rockets are heard, not seen.
  • Hitting multiple targets with a single rocket will heal 15 HP for each player hit, but as this all happens at the same time, the HUD healing notification will only show one +15.
  • The jiggle bones on the rear case cover cause it to vibrate in game.

Trivia

  • The Black Box was originally based on the real world M202 FLASH incendiary Rocket Launcher, the four barrel holes were swapped for one due to gameplay issues.
  • The Black Box was also the name of an unreleased compilation of the new content in The Orange Box.
  • An early concept of the Black Box shows that it originally had a scope attached to it, much like the Direct Hit.

Gallery

See also

Footnotes