Difference between revisions of "Scout Update/ja"
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The <span class="plainlinks">'''[http://teamfortress.com/scoutupdate/ Scout Update]'''</span> was the fourth major content update for [[Team Fortress 2]]. | The <span class="plainlinks">'''[http://teamfortress.com/scoutupdate/ Scout Update]'''</span> was the fourth major content update for [[Team Fortress 2]]. | ||
− | Focus for this update was placed on the [[Scout]]. Three new weapons were provided with new achievements. Whilst lacking a Meet the Team video, the Scout was provided with unique voice responses to his new weapons and gameplay events. Several new maps, [[Egypt]], [[Watchtower]] and [[Junction]] were made official, and a large patch was made to the existing map [[Fastlane]]. | + | Focus for this update was placed on the [[Scout]]. Three new weapons were provided with new achievements. Whilst lacking a Meet the Team video, the Scout was provided with unique voice responses to his new weapons and gameplay events. Several new maps, [[Egypt]], [[Watchtower]] and [[Junction]] were made official, and a large patch was made to the existing map [[Fastlane]]. |
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+ | アップデートは[[February 24, 2009 Patch/ja|2009年2月24日]]に行われました。 | ||
== 追加要素 == | == 追加要素 == | ||
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== アップデートまでの流れ == | == アップデートまでの流れ == | ||
− | + | このアップデートでは[[Heavy Update/ja|Heavy アップデート]]でも使用された、一日ごとに新要素が公開されるシステムが採用されました。加えて実績のマイルストーン達成によってアンロックされる武器の順番を決定するための投票も行われました。 | |
== トリビア == | == トリビア == |
Revision as of 15:06, 31 March 2011
「 | 本当のタフガイは誰だ? なぁタフガイさんよ?!
聴く
— Scout アップデートのハブより
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」 |
The Scout Update was the fourth major content update for Team Fortress 2.
Focus for this update was placed on the Scout. Three new weapons were provided with new achievements. Whilst lacking a Meet the Team video, the Scout was provided with unique voice responses to his new weapons and gameplay events. Several new maps, Egypt, Watchtower and Junction were made official, and a large patch was made to the existing map Fastlane.
アップデートは2009年2月24日に行われました。
追加要素
武器
クラス | 武器 | 名称 |
---|---|---|
フォース・ア・ネイチャー | ||
Bonk! アトミックパンチ | ||
サンドマン |
マップ
ゲームモード | イメージ | マップ名 | ファイル名 |
---|---|---|---|
Watchtower | arena_watchtower | ||
Junction | cp_junction | ||
Fastlane | cp_fastlane | ||
Egypt | cp_egypt |
アップデートまでの流れ
このアップデートではHeavy アップデートでも使用された、一日ごとに新要素が公開されるシステムが採用されました。加えて実績のマイルストーン達成によってアンロックされる武器の順番を決定するための投票も行われました。
トリビア
- Fans that mailed in the coupons would later receive gifts in the mail from Valve as a reward for their devotion. And at the bottom of the page, players were given the choice to vote on which weapon they desired to unlock first.
- Pipeline was hinted at on the Bonk! Atomic Punch page, but would not be released until the Sniper vs. Spy Update.
- Shortly after the update, Scout players could stay under the effects of Bonk! Atomic Punch indefinitely. This was soon patched out.
- The Force-A-Nature could originally cause knockback with minimal damage dealt, and disguised enemy Spies were affected. The strength of the knockback was also far weaker.
- Bonk! Atomic Punch originally had a cooldown after the invulnerability wore off that slowed the Scout to the speed of a Heavy. This was offset by a shorter resupply time. This slowdown was originally linked to the Retire the Runner achievement, which is now linked to Crit-a-Cola.
- The Sandman was vastly different upon release than the current incarnation.
- It would completely stop player movement when they were stunned.
- It originally had the ability to stun Ubercharged players.
- It removed the Scout's double jump instead of incurring a health penalty.
- It originally did -50% damage against non-stunned opponents.
ギャラリー
Day 1: サンドマンのアナウンス。
Day 2: Arena_Watchtowerとcp_Junctionのアナウンス。
Day 3: スカウトの実績とBonk! アトミックパンチのアナウンス。
Day 4: cp_Egyptとcp_Fastlaneのアナウンス。
Day 5: フォース・ア・ネイチャーのアナウンス。
外部リンク
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