Difference between revisions of "Fire Axe"

From Team Fortress Wiki
Jump to: navigation, search
(15%)
m
Line 8: Line 8:
 
| ammo-carried = N/A
 
| ammo-carried = N/A
 
| loadout      = yes
 
| loadout      = yes
  | quality    = normal
+
| quality    = normal
  | level      = Level 1 Fire Axe
+
| level      = Level 1 Fire Axe
 
}}
 
}}
 +
 
{{Quotation|'''The Pyro'''|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro_taunts02.wav}}
 
{{Quotation|'''The Pyro'''|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro_taunts02.wav}}
The '''Fire Axe''' is the default [[Weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a stereotypical fireman's axe with a red axe head, silver edge and a wooden handle.
 
  
In most circumstances, the [[Flamethrower]] is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies and for humiliation purposes, or countering a nearby enemy Pyro. The [[Critical hits|critical hit]] animation for the Fire Axe is a swift right to left horizontal swing. On a successful crit, the swing animation is a vertical up to down swift.
+
The '''Fire Axe''' is the default [[Weapons#pyromelee|melee weapon]] for the [[Pyro]] class. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle.
 +
 
 +
In most circumstances, the [[Flamethrower]] is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies, for humiliation purposes, or in countering a nearby enemy Pyro. The [[critical hit]] animation for the Fire Axe is a swift right to left horizontal swing. On a successful crit, the swing animation is a swift vertical up to down swing.
  
 
== Damage and function times ==
 
== Damage and function times ==
Line 23: Line 25:
 
|  crit              = 195
 
|  crit              = 195
 
|  minicrit          = 75-101
 
|  minicrit          = 75-101
 
 
| function times    = yes
 
| function times    = yes
 
|  attack interval  = 0.8
 
|  attack interval  = 0.8
Line 30: Line 31:
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
== Related Achievements ==
+
== Related achievements ==
 
=== {{class link|Pyro}} ===
 
=== {{class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
Line 50: Line 51:
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Fire Axe 1st person.png|First-person view.
+
File:Fire Axe 1st person.png|First-person view
 
</gallery>
 
</gallery>
  
Line 60: Line 61:
 
*[[Sharpened Volcano Fragment]]
 
*[[Sharpened Volcano Fragment]]
 
*[[Pyro strategy#Fire Axe|Fire Axe strategy]]
 
*[[Pyro strategy#Fire Axe|Fire Axe strategy]]
 
  
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}

Revision as of 06:07, 14 August 2011

Murr hurr mphuphurrur, hurr mph phrr.
The Pyro

The Fire Axe is the default melee weapon for the Pyro class. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle.

In most circumstances, the Flamethrower is a better choice for targets in melee range; however, the Fire Axe is typically used on unaware enemies, for humiliation purposes, or in countering a nearby enemy Pyro. The critical hit animation for the Fire Axe is a swift right to left horizontal swing. On a successful crit, the swing animation is a swift vertical up to down swing.

Damage and function times

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 55-75
Critical 195
Mini-crit 75-101
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

December 20, 2007 Patch

  • Fixed occasional misreporting of Fire Axe damage distances to the stats system.

April 29, 2008 Patch (Gold Rush Update)

  • Added new swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

Gallery

See also