Difference between revisions of "Metal"

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m (Auto: EnforceCapitalization(Sappers) (Review RC#712499))
(Sources: Small ammo crates now only give 20% metal (down from 20.5%).)
Line 11: Line 11:
 
; Ammo boxes
 
; Ammo boxes
 
All [[ammo|ammo crates]] have a 10 second respawn time.
 
All [[ammo|ammo crates]] have a 10 second respawn time.
* Small Ammo Pickup: '''41''' Metal
+
* Small Ammo Pickup: '''40''' Metal
 
* Medium Ammo Pickup: '''100''' Metal
 
* Medium Ammo Pickup: '''100''' Metal
 
* Large Ammo Pickup: '''200''' Metal
 
* Large Ammo Pickup: '''200''' Metal

Revision as of 12:24, 27 October 2011

For the crafting material, see Crafting.
Metal
Metal
Pickup Type: Building & Ammo

Metal is a resource unique to the Engineer and is used in the construction, upgrade, and repair of buildings. The Engineer spawns with a full supply of 200 Metal. Metal can be acquired through various means, including picking up ammo boxes, weapons, and pieces of destroyed buildings.

Sources

Ammo boxes

All ammo crates have a 10 second respawn time.

  • Small Ammo Pickup: 40 Metal
  • Medium Ammo Pickup: 100 Metal
  • Large Ammo Pickup: 200 Metal
Debris
  • Metal scraps created by broken Sticky Bombs: 1 Metal each.
  • Broken Electro Sapper parts: 3 Metal each, 3 parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of 9 Metal.
  • Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
  • Broken Teleporter parts: 15 Metal each, 4 parts per Teleporter, total of 60 Metal.
  • Broken Sentry Gun parts: 15 Metal each, 4 parts per Sentry Gun, total of 60 Metal.
  • Broken Mini-Sentry Gun parts: 7 Metal each, 4 parts per Mini-Sentry, total of 28 Metal.
Dropped items
  • Fallen weapon from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from 1 to 200 Metal. If the Engineer had no Metal, gives 100 Metal.
  • Fallen weapons from other players: 100 Metal.
Other sources
  • Dispensers: can hold a maximum of 400 metal at once
    • Level 1 – generates 40 Metal every 5 seconds
    • Level 2 – generates 50 Metal every 5 seconds
    • Level 3 – generates 60 Metal every 5 seconds
  • Payload carts: provides 40 Metal every 5 seconds; has an infinite supply
  • Resupply lockers: Refills to maximum, 200 Metal.

Gallery

Ammo Boxes
Debris
Dropped Items
Other Sources

See also