Metal
Revision as of 17:46, 24 August 2011 by Cooper Kid (talk | contribs) (→Gallery: Added Birthday mode ammo crates.)
For the crafting material, see Crafting.
Metal | ||
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Pickup Type: | Building & Ammo |
Metal is a resource unique to the Engineer and is used in the construction, upgrade and repair of buildings. The Engineer spawns with a full supply of 200 Metal. Metal can be acquired through various means, including picking up ammo boxes, weapons, and pieces of destroyed buildings.
Sources
- Ammo Boxes
All ammo crates have a 10 second respawn time.
- Small Ammo Pickup: 41 Metal
- Medium Ammo Pickup: 100 Metal
- Large Ammo Pickup: 200 Metal
- Debris
- Metal scraps created by broken Sticky Bombs: 1 Metal each.
- Broken Electro Sapper parts: 3 Metal each, 3 parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of 9 Metal.
- Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
- Broken Teleporter parts: 15 Metal each, 4 parts per Teleporter, total of 60 Metal.
- Broken Sentry Gun parts: 15 Metal each, 4 parts per Sentry Gun, total of 60 Metal.
- Broken Mini-Sentry Gun parts: 7 Metal each, 4 parts per Mini-Sentry, total of 28 Metal.
- Dropped items
- Fallen weapon from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from 1 to 200 Metal. If the Engineer had no Metal, gives 100 Metal.
- Fallen weapons from other players: 100 Metal.
- The Heavy's Sandvich and Buffalo Steak Sandvich will give health, NOT metal.
- Other sources
- Dispensers: can hold a maximum of 400 metal at once
- Level 1 – generates 40 Metal every 5 seconds
- Level 2 – generates 50 Metal every 5 seconds
- Level 3 – generates 60 Metal every 5 seconds
- Payload Carts: provides 40 Metal every 5 seconds; has an infinite supply
- Resupply Lockers: Refills to maximum, 200 Metal.
Gallery
- Ammo Boxes
Small Ammo Pickup (Birthday mode)
Medium Ammo Pickup (Birthday mode)
Large Ammo Pickup (Birthday mode)
- Debris
- Dropped Items
- Other Sources
See also
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