Wapens
< Weapons
Scout
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Scattergun |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 | |
Vrijspelen Kracht-van-de-Natuur |
2 | 32 | 92-113 | 11-43 | 3-11 | 194 | |
Ontwerpen Korte Stop |
4 | 36 | 69-72 | 24-48 | 6-12 | 144 |
Secundaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Pistool |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 | |
Promotie Lugermorph |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 | |
Vrijspelen Bonk! Atomische Stoot |
1 | ∞ | N/A | N/A | N/A | N/A | |
Ontwerpen Crit-de-Cola |
1 | ∞ | N/A | N/A | N/A | N/A | |
Ontwerpen Maffe Melk |
1 | ∞ | N/A | N/A | N/A | N/A |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Knuppel |
0.5 seconds | 35 | 105 | |
Vrijspelen Klaas Vaak |
0.5 seconds | 35 | 105 | |
N/A | 15 | 45 | ||
Ontwerpen Heilige Makreel |
0.5 seconds | 35 | 105 | |
Ontwerpen Suiker Stok |
0.5 seconds | 35 | 105 | |
Ontwerpen Boston Mepper |
0.5 seconds | 35 | 105 | |
(Bleed) | 40 damage over 5 seconds | N/A |
Taunt Attack
Kill Icoon | Wapen | Schade | Duur | Details | |
---|---|---|---|---|---|
File:Backpack Home Run.png Home Run |
Klaas Vaak | 500 | 5 seconds | De Scout wijst naar de lucht, gaat klaar staan, en zwaait met een dodelijke slag. |
Soldier
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Raketwerper |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | |
Vrijspelen Directe Inslag |
4 | 20 | 140 | 74-107 | 55-58 | 338 | |
Ontwerpen Zwarte Doos |
3 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | |
Ontwerpen Raketspringer |
4 | 60 | N/A | N/A | N/A | N/A |
Secundaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
File:Item icon Buff banner.png Vrijspelen Versterkend Vaandel |
N/A | N/A | N/A | N/A | N/A | N/A | |
Ontwerpen Kanoneerboten |
N/A | N/A | N/A | N/A | N/A | N/A | |
Ontwerpen Back-up van het Bataljon |
N/A | N/A | N/A | N/A | N/A | N/A |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Spade |
0.8 seconds | 65 | 195 | |
Vrijspelen Gelijkmaker |
0.8 seconds | Varies on Health | Varies on Health | |
Ontwerpen Pijn Trein |
0.8 seconds | 65 | 195 | |
Promotie Braadpan |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Kamikaze.png Kamikaze |
Equalizer | 500 | 4 seconds | The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet. | |
(Lumbricus Lid) |
Just like the above description, but a special "Hallelujah" sound clip will play before exploding when the Lumbricus Lid is equipped. |
Pyro
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Vlammenwerpen |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | |
Vrijspelen Rugbrander |
200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | |
Ontwerpen Ontvetter |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
Secundaire
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Standaard Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Vrijspelen Lichtpistool |
16 | N/A | 27-33 | 27-33 | 27-33 | 90 |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Vuurbijl |
0.8 seconds | 65 | 195 | |
Vrijspelen Bijlblusser |
0.8 seconds | 33 | 195 | |
Ontwerpen Huizenbreker |
0.8 seconds | 49 | 146 | |
Ontwerpen Krachtkrik |
0.8 seconds | 82 | 244 | |
Ontwerpen Rug Krabber |
0.8 seconds | 82 | 244 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Hadouken.png Hadouken |
Shotgun Flare Gun (ammo required) |
500 | 3 seconds | The Pyro gathers his ch'i and delivers a kung fu fireball that can kill multiple foes. |
20px Demoman
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Granaat Werper |
4 | 16 | 64-132 (D/H) | 64-132 (D/H) | 64-132 (D/H) | 280-300 (D/H) | |
Ontwerpen Loch-en-Laad |
2 | 16 | 112 (D/H) | 112 (D/H) | 112 (D/H) | 345 (D/H) |
Secundaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Kleefbommenwerper |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | |
Vrijspelen Stormende Schild |
N/A | N/A | 50 + 10 per head (up to 5 heads) | N/A | N/A | N/A | |
Vrijspelen Schotse Weerstand |
8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | |
Ontwerpen Kleefbomspringer |
8 | 48 | N/A | N/A | N/A | N/A |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Bottle |
0.8 seconds | 65 | 195 | |
Vrijspelen Eyelander |
0.8 seconds | 65 | 195 | |
Ontwerpen Scotsman's Skullcutter |
0.8 seconds | 78 | 234 | |
Ontwerpen Horseless Headless Horsemann's Headtaker |
0.8 seconds | 65 | 195 | |
Ontwerpen Pain Train |
0.8 seconds | 65 | 195 | |
Promotie Frying Pan |
0.8 seconds | 65 | 195 | |
Ontwerpen Ullapool Caber |
0.8 seconds | 35 | 105 | |
(Detonation) | 149 | 300 | ||
Ontwerpen Claidheamh Mòr |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Decapitation.png Decapitation |
Eyelander | 500 | 5 seconds | The Demoman winds up and beheads any foe within range, earning heads on the weapon. |
Heavy
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Minigun |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | |
Vrijspelen Natascha |
200 | N/A | 37-40 | 3-22 | 3-7 | 81 (20.25 per bullet) | |
Promotion Ijzeren Gordijn |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | |
Ontwerpen Bronze Beest |
200 | N/A | 60-65 | 6-36 | 6-12 | 129.6 (32.4 per bullet) |
Secundaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Vrijspelen Sandvich |
1 | ∞ | N/A | N/A | N/A | N/A | |
Ontwerpen Dalokohs Reep |
1 | ∞ | N/A | N/A | N/A | N/A | |
Ontwerpen Buffalo Steak Sandvich |
1 | ∞ | N/A | N/A | N/A | N/A |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Fists |
0.8 seconds | 65 | 195 | |
Vrijspelen K.G.B. |
0.96 seconds | 65 | 195 | |
Ontwerpen G.R.U. |
0.8 seconds | 33 | 98 | |
Ontwerpen Warrior's Spirit |
0.8 seconds | 85 | 250 | |
Ontwerpen Fists of Steel |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Showdown.png Showdown |
Fists | 500 | 3 seconds | The Heavy mimics a quick-draw Showdown and slays any foe in his sights. |
Engineer
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Shotgun |
6 | 32 | 80-90 | 10-30 | 3-10 | 180 | |
Vrijspelen Grensgerechtigheid |
3 | 32 | 80-90 | 10-30 | 3-10 | 180 |
Secundaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Pistool |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 | |
Promotie Lugermorph |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 | |
Vrijspelen Verstikker |
N/A | N/A | N/A | N/A | N/A | N/A |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Wrench |
0.8 seconds | 65 | 195 | |
Promotie Golden Wrench |
0.8 seconds | 65 | 195 | |
Vrijspelen Gunslinger |
0.8 seconds | 65 | 195 | |
(Triple Punch) | 65 for first two hits (without missing) | 195 on third hit (without missing) | ||
Ontwerpen Southern Hospitality |
0.8 seconds | 65 | 195 | |
(Bleed) | 40 damage over 5 seconds | N/A | ||
Ontwerpen Jag |
0.8 seconds | 49 | 146 |
PDA Items
Item | Details |
---|---|
File:Item icon Builder.png Standard Primary PDA Build Tool |
Enables the Engineer to build Buildings. |
File:Item icon Destroy.png Standard Secondary PDA Demolish Tool |
Enables the Engineer to destroy his own Buildings. |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Dischord.png Dischord |
Frontier Justice (ammo required) | 500 | 4 seconds | The Engineer strums his guitar, then smashes it over an enemy's head. | |
File:Backpack Organ Grinder.png Organ Grinder |
Gunslinger | 500 | 4 seconds | The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage. |
Medic
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Injectie Pistool |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 | |
Vrijspelen Bloedzuiger |
40 | 150 | 10-15 | 5-10 | 5-6 | 30 | |
Ontwerpen Kruisvaarder's Kruisboog |
1 | 38 | 38 | 56 | 75 | 3x Base damage (see range) | |
1 | 38 | -75 | -100 to -115 | -150 | N/A |
Secundaire
Wapen | Kill Icoon | Ammunitie | Hoeveelheid Genezen | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Medi Gun |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (Invulnerability) | |
Vrijspelen Kritzkrieg |
N/A | N/A | 24 (<10 sec after injury) | 48 (>12.5 sec after injury) | 72 (>15 sec after injury) | N/D (100% Crit) |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Bottenzaag |
0.8 seconds | 65 | 195 | |
Vrijspelen Überzaag |
0.96 seconds | 65 | 195 | |
Ontwerpen Vita-Zaag |
0.8 seconds | 65 | 195 | |
Ontwerpen Amputator |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Spinal Tap.png Spinal Tap |
Übersaw | 500 | 4 seconds | The Medic stabs an enemy and stuns them, yanks the weapon out, and they die. He earns 50% ÜberCharge. | |
File:Backpack Oktoberfest.png Oktoberfest |
Kritzkrieg | 11 Healing | 4 seconds | The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply. | |
File:Backpack Medicating Melody.png Medicating Melody |
Amputator | Heals Nearby Teammates | 4.2 seconds | The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin. |
Sniper
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Snipergeweer |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot, or buff Crit only) | |
Vrijspelen Jachtman |
1 | 12 | 44-137 | 44-137 | 44-137 | 150-360 | |
Ontwerpen Sydney Slaper |
25 | N/A | 45-160 | 45-160 | 45-160 | 150-450 (Buff Crit Only) |
Secundaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Machinepistool |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 | |
Vrijspelen Jarate |
1 | ∞ | N/A | N/A | N/A | N/A | |
Vrijspelen Scheermesrug |
1 | N/A | N/A | N/A | N/A | N/A | |
Ontwerpen Darwins Gevaarschild |
1 | N/A | N/A | N/A | N/A | N/A |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Kukri |
0.8 seconds | 65 | 195 | |
Ontwerpen Tribalman's Shiv |
0.8 seconds | 33 | 98 | |
(Bleed) | 48 damage over 6 seconds | N/A | ||
Ontwerpen Bushwacka |
0.8 seconds | 65 | 195 |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Skewer.png Skewer |
Huntsman (ammo required) |
500 | 4 seconds | The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him. |
Spy
Primaire
Wapen | Kill Icoon | Ammunitie | Schade | ||||
---|---|---|---|---|---|---|---|
Geladen | Totaal | Dichtbij | Normale Afstand | Lange Afstand | Critical | ||
Standaard Revolver |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | |
Promotie Grote Doder |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | |
Vrijspelen Ambassadeur |
6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Headshot or buff Crit only) | |
Ontwerpen L'Etranger |
6 | 24 | 44-48 | 28-36 | 16-20 | 96 |
Secundaire
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point Blank | Medium Range | Long Range | Critical | ||
Standaard Elektro Sapper |
1 | ∞ | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A |
Handwapens
Wapen | Kill Icoon | Aanval Interval | Schade | |
---|---|---|---|---|
Dichtbij | Critical | |||
Standaard Knife |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Ontwerpen Your Eternal Reward |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) |
PDA Items
Item | Details |
---|---|
Standaard Primary PDA Disguise Kit |
Enables the Spy to Disguise himself. |
Watch | Cloak Type | Duration | Details |
---|---|---|---|
Standaard Secondary PDA Invisibility Watch |
Timed | 9 seconds | Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked. |
Vrijspelen Secondary PDA Cloak and Dagger |
Motion sensitive | 6.2 seconds | Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when the Spy is standing still. |
Vrijspelen Secondary PDA Dead Ringer |
Feign Death | 6.5 seconds | If damage is taken, Cloaks the Spy for 6.5 seconds and drops a fake corpse. 90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting metal. Regular Cloak behavior after 6.5 seconds. |
Promotion Secondary PDA Enthusiast's Timepiece |
Timed | 9 seconds | Shares statistics with the Invisibility Watch. |
Taunt Attack
Kill Icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
File:Backpack Fencing.png Fencing |
Knife Your Eternal Reward |
50 (Swings) 500 (Thrust) |
5 seconds | The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust. |
Notities
Als gevolg van de vreemde kuren van het item systeem, zijn sommige wapens weergegeven in de verkeerde vakken:
- De Demoman's primaire en secundaire vakken zijn omgewisseld.
- De Spy's primaire vak is weergegeven als secundaire.
- De Spy's Elektrosapper, net als de Engineer's bouwdoos, hebben geen vak en zijn daarom niet uitwisselbaar met andere mogelijke items tot nu toe.
- De Spy's PDA2 vak is weergegeven als PDA.
Deze hebben geen invloed op de gameplay, maar hebben een invloed op de herbouwing blauwdrukken.
Wapen Verkrijgbaarheid
- Standaard wapens zijn altijd verkrijgbaar.
- Ontgrendelbare wapens zijn verkrijgbaar via Achievements, ontwerpen, ruilen, of via het drop systeem.
- Craft wapens zijn alleen verkrijgbaar door ontwerpen, ruilen of het drop systeem.
- Promotie wapens vereisen deelname aan Valve promoties, en zijn niet verkrijgbaar in het spel.
- Speciale wapens zijn alleen verkrijgbaar voor een bepaalde periode óf door speciale gebeurtenissen.
- Vintage wapens zijn alleen verkrijgbaar als ze voor de Mann-Conomy Update zijn gevonden of gecraft.