The Sticky Jumper is a training secondary weapon for the Demoman class. Its appearance is identical to the Stickybomb Launcher.
As a training item, the Sticky Jumper fires completely harmless Stickybombs, allowing players to freely practice sticky jumping techniques. The ammo count for the weapon is also tripled, giving the user forty eight extra Stickybombs to use. Unfortunately, the Demoman's damage vulnerabilities are greatly increased.
This item can also be used in a Game type made by the Community called "Jump Maps". These Maps have obstacles in them designed to be passed using sticky jumping, The "Sticky Jumper" can be used to do these Maps with more ammo. Most of the "Jump Maps" have an auto resupply so you wont have to reload or run out of ammo.
The "Sticky Jumper" is very similar to the Rocket Jumper
Function times
Function times (in seconds)
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Attack interval
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0.6 s
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Reload (first)
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1.09 s
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Reload (consecutive)
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0.67 s
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Activation time
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0.92 s
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Maximum charge time
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4 s
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Values are approximate and determined by community testing.
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Demonstration
Crafting
Blueprint
Related Achievements
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0wn the Means of Production Remove 20 stickybombs by killing the Demomen who produced them.
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Update history
October 27, 2010 Patch (Scream Fortress)
- The Sticky Jumper was added to the game.
October 28, 2010 Patch
- Fixed the Sticky Jumper doing damage to enemies.
- [Undocumented] Equipping the Sticky Jumper no longer multiplies the Grenade Launcher's carried ammo instead of the Sticky Jumper's ammo.
November 19, 2010 Patch
December 22, 2010 Patch
- The Sticky Jumper now has no max health penalty, and has damage vulnerabilities instead.
February 14, 2011 Patch
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
April 20, 2011 Patch
- Fixed this item and the Stickybomb Launcher using the wrong skins.
July 1, 2011 Patch
Bugs
- Due to how bullet vulnerability is calculated, certain non-bullet weapons deal 100% more damage to a Sticky Jumper wielder. This includes the Syringe Gun, the Targe Bash, and most Taunt attacks.
- There have been instances where a player has acquired the Scottish Resistance taunt achievement Second Eye with this item.
- If you have another weapon active while detonating stickybombs, you will take damage from the stickybombs.
Gallery
See also
Demoman |
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| Weapons |
Primary | | | Secondary | | | Melee |
Bottle ( Frying Pan, Saxxy, Scottish Handshake, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Golden Frying Pan, Necro Smasher, Crossing Guard, Prinny Machete) · Eyelander ( Horseless Headless Horsemann's Headtaker, Nessie's Nine Iron) · Pain Train · Scotsman's Skullcutter · Ullapool Caber · Claidheamh Mòr · Half-Zatoichi · Persian Persuader | | | |
| | Abilities | | | Cosmetics | | | Item sets | | | Special taunts | | | Achievements | | | Character | | | Strategy | | | Other | |
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