Revolver

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Revision as of 13:46, 31 May 2012 by LiquidFire (talk | contribs) (Update history)
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This article is about the Spy's stock secondary weapon. For other revolvers, see Revolver (disambiguation).
You got blood on my suit.
The Spy

The Revolver is the default secondary weapon for the Spy. It is a typical six-chambered revolver with ivory grips.

This weapon is fairly accurate and deals moderate damage with some damage falloff with distance. As the Spy's only ranged weapon, players will have to rely on the Revolver to fend off enemies at a distance. It also serves as a backup plan for failed backstab attempts.

Like the Submachine Gun and the Pistol, the Revolver fires a single, perfectly-accurate shot before 'bullet-spread' takes effect, provided the player has waited 1.25 seconds since their last shot.

Damage and function times

See also: Damage
Identical to: Big Kill
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 60
Base damage 100% 40
Maximum fall-off 52.8% 20
Point blank 55-60
Medium range 35-45
Long range 16-25
Critical 120
Mini-crit 54
Function times
Attack interval 0.58 s
Reload 1.16 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class spy.png Spy

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.

Update history

October 9, 2007 Patch

  • Spies can no longer reload this weapon while cloaked.

July 12, 2011 [Item schema update]

Bugs

  • Upon reloading, the empty casings of spent bullets are not removed.

Trivia

  • The Revolver bears a striking resemblance to the real-world Template:W and Template:W.
  • The Spy reloads the Revolver with a Template:W which, as the name suggests, allows him to load all 6 bullets into the chamber at once.
  • The logo on the handle is noticeably similar to that of firearms manufacturer Sturm, Ruger & Company, Incorporated.

Gallery

See also