Grenade (taunt)

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C'mere, pumpkin.
The Soldier on pick-up lines

Upon taunting with the Equalizer equipped, the Soldier throws his weapon over his shoulder dramatically, cracks his knuckles, then rips a Grenade from his bandolier and pulls the pin. Upon completion, the Soldier and anyone slow, unaware or simply unfortunate enough to be within 6 feet of him will be instantly gibbed in the explosion.

This move will destroy any enemy players and buildings if they are close enough. The area of effect of this taunt allows for multiple targets, as well as any that are next to or even behind the taunting player.

Since the Mann-Conomy Update, the self-damage has been modified to 320 which makes it impossible to survive this taunt.

Damage

  • Self damage: 320
  • Point Blank: 500+
  • 6 ft: 500+
  • 12 ft: None
  • Critical hit: N/A

Damages are approximate and determined by community testing.

Times

  • Attack Interval: 4

All times are in seconds. Times are approximate and determined by community testing.

Previous Changes

January 13, 2010 Patch

  • Players can no longer survive the taunt kill by equpping the Gunboats.


Notes

  • If someone inflicts damage to you while you are performing this taunt, they will be credited with the kill with the grenade icon.
  • Despite the fact that the Soldier only carries 2 frag grenades, this taunt has no "ammo" and can be performed many times while overhealed. His model also continues to show 2 grenades, even after the taunt has been performed and a grenade is clearly used (as the Soldier was not expected to be able to survive the blast).
  • Similar to the patched Gunboats bug, if you have the Rocket Jumper equipped and perform this taunt, the Soldier will take no damage from the explosion and will instead be shot into the sky, only taking damage upon hitting the ground. Any enemies caught in the blast will still die instantly.

Related Achievements

Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.

Demonstration Videos

Trivia

  • The grenades on the Soldier's bandolier resemble MK2 hand grenades but with an oversized safety lever and a more blocky body.
  • This is the only kill taunt in the game that has any negative effect on the person who performs it (in this case, death), bar being completely helpless for the duration.
  • The Equalizer that the Soldier throws away vanishes once he does so, this was put in place because the Soldier used to drop two Equalizers, one during the taunt, and one on death.
  • You could actually survive the grenade taunt three times in a row if you had the Gunboats equipped. However this feature was removed in an update.
    • However, by having the Rocket Jumper equipped, it is possible to survive the taunt, as no damage will be dealt to the user in the explosion. Fall damage, however, will still apply.
    • A Soldier takes no damage from the Kamikaze Taunt if he is crouched in a tight space such as underneath a staircase and has the Gunboats equipped.
    • A overhealed Soldier under the effect of the Battalion's Backup can survive the Taunt aswell.
  • Performing the Kamikaze taunt with the Lumbricus Lid equipped will cause the "Hallelujah" sound clip from the Worms games to play while using the Holy Hand Grenades.

See also