Respawn times

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Revision as of 17:35, 9 November 2010 by Minip (talk | contribs) (King of the Hill)
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The following information on Respawn Times is taken by information found in decompiled Valve maps.

Respawn Waves

Team Fortress 2 manages its respawn times in waves. The default respawn wave is 10 seconds. This would mean that players are spawned every 10 seconds. However, unless the server population is low, you will most likely have to wait for the wave after. In this case, the maximum respawn time any individual would have is 20 seconds.

Respawn Wave (Minimum Time) Maximum Time (Wave x2)
10 20
2 4

Actual respawn times cannot be shorter than approximately 5 seconds.

Note: Respawn times tend to fluctuate slightly due to many factors such as server population.

Map specific times

These are the respawn wave times set in Valve maps. ~5 seconds is added on all respawn times for freezecams. Skipping the freezecams will not make you spawn faster.

Capture the Flag

All CTF maps have the same spawn times, they never change.

Respawn Wave Maximum Time
Always 10 20

King of the Hill

All KOTH maps use the same spawn times.

Owner of CP? Respawn Wave Maximum Time
Neutral 6 12
No 4 8
Yes 8 16

Well (CP)

CPs Owned Respawn Wave Maximum Time
1 10 20
2 10 20
3 7 14
4 4 8


Granary

CPs Owned Respawn Wave Maximum Time
1 10 20
2 10 20
3 10 20
4 7 14


Badlands

CPs Owned Respawn Wave Maximum Time
1 10 20
2 10 20
3 10 20
4 5 10


Fastlane

CPs Owned Respawn Wave Maximum Time
1 11 22
2 12 24
3 8 16
4 7 14

Yukon

CPs Owned Respawn Wave Maximum Time
1 10 20
2 10 20
3 8 16
4 7 14


Freight

CPs Owned Respawn Wave Maximum Time
1 10 20
2 10 20
3 7 14
4 5 10


Coldfront

CPs Owned Respawn Wave Maximum Time
1 10 20
2 10 20
3 8 16
4 6 12

Gravel Pit

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 10 20


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
0 10 20
1 7 14
2 4 8


Junction

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 10 20


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
0 10 20
1 7 14
2 4 8


Egypt

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 10 20


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 2 4


Dustbowl

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 10 20


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 2 4


Gorge

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
2 7 14
1 8 16


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
0 2 4
1 3 6

Steel

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
5 10 20
4 10 20
3 11 22
2 12 24
1 9 18


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
0 4 8
1 4 8
2 2 4
3 0 0
4 0 0



Gold Rush

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 10 20


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 4 8


Badwater Basin

RED Respawn Times
CPs Owned Respawn Wave Maximum Time
4-2 8 16
1 10 20


BLU Respawn Times
CPs Owned Respawn Wave Maximum Time
Always 4 8

Hoodoo

RED Respawn Times
CPs Owned Respawn Wave Maximum Time


Pipeline

Both teams share the same respawn times

Respawn Wave Maximum Time
Rounds 1 & 2 8 16
Round 3 5 10

Hydro

Hydro has a unique set of respawn times. For normal rounds, teams will spawn faster while they are capturing the enemy CP. For defense rounds, respawn times do not change throughout the round.

Normal Round Respawn Times
Respawn Wave Maximum Time
Default 10 20
Capturing Enemy CP 3 6


Defense Round Respawn Times
Team Role Respawn Wave Maximum Time
Attackers 0 0
Defenders 10 20