Mann vs. Machine (update)/tr

From Team Fortress Wiki
< Mann vs. Machine (update)
Revision as of 16:29, 10 November 2014 by Dijkstra (talk | contribs) (Day 3: Bounty)
Jump to: navigation, search


Bu madde bir güncelleme ile ilgilidir. Başlığın diğer anlamları için Mann vs. Machine (anlam ayrımı) sayfasına bakınız.
Bu madde güncelleme ile gelen içerik içindir. Güncellemenin kendisi için 15 Ağustos 2012 Yaması sayfasına bakınız.
Alright, enough reading advice. It's man-to-man talk time. I am not going to lie to you: I am going to have to lie to you. You men are absolutely prepared to deal with this, and you are going to be just fine. Right. End of lie. Now get ready to absorb some bullets so they don’t hit my factories.
Saxton Hale; TF2 Official Website
Mvm logo.png

Mann vs. Machine, Team Fortress 2'deki büyük güncellemelerden biridir. 13 Ağustos 2012'de güncelleme duyurulmuştur ve 15 Ağustos 2012'de yayımlanmıştır.

1. Gün: Makineler

1. Günde, altı kişilik oyuncu takımının robot sürülerine karşı savaştığı yeni bir oyun modu, Mannworks haritası ve sınıflara özel robotlar tanıtıldı. Ayrıca mod için bir fragman da yapılmıştır.

Robotlar

Not: Bu made 13 Ağustos 2012 Güncellemesi'nde yayımlanan ilk robotlarla ilgilidir. Sonradan eklenmiş robotlar için Robotlar maddesine bakınız.

Ana madde: Robotlar

Robotların çoğu oyundaki her bir sınıfı temsil eder (Engineer dışında) ve basit silahlar kullanırlar.

Özel Robotlar

Birtakım özel robot tanıtılmıştır:

Machine Class Name Equipped with Abilities
Scout Robot
Scout
Minor League Scout
Minor League Scout
Uyku Perisi
Vurucunun Kaskı
  • Uses baseballs to temporarily stun
Demoman Robot
Demoman
Demoknight
Demoknight
Göz Parlatan
Hücum Kalkanı
  • Sword-wielding maniac
  • Can cover large distances very quickly by charging
Heavy Robot
Heavy
Steel Gauntlet
Steel Gauntlet
Çelik Yumruk
  • Very durable
  • Damage resistant
  • Good with its fists
Heavyweight Champ
Heavyweight Champ
Kitle Gebertici Boks Eldivenleri
Boksörün Kaskı
  • Doesn't need weapons to rough you up
  • Attacks in large groups
Medic Robot
Medic
Quick-Fix Medic
Quick-Fix Medic
Hızlı Çözüm
  • Heals fast
  • Can't über
Über Medic
Über Medic
Sıhhi Silah
  • Übers like a maniac
Sniper Robot
Sniper
Bowman
Bowman
Avcı
  • Deadly accurate
  • Quick on the draw
Sydney Sniper
Sydney Sniper
Sidney Uykucusu

Dev Robotlar

Dev Robotlar diğer robotlardan daha büyük ve dayanıklıdır fakat yarısı hızda hareket ederler. Her bir Özel Robotun kendine özgü yetenekleri vardır.

Machine Class Name Abilities
Scout Robot
Scout
Super Scout
Super Scout
  • Unlike other Giant Robots, Super Scout moves lightning fast, so don't let it pick up the bomb!
Soldier Robot
Soldier
Rapid Fire Soldier
Rapid Fire Soldier
  • The machine gun of rocket launchers. Don't stand in one place for too long.
Heavy Robot
Heavy
Deflector Heavy
Deflector Heavy
  • Can shoot down projectiles such as rockets and grenades.

Sentry Buster

1. Günde ayrıca Senty Buster da tanıtılmıştır. Bu robot oyuncuların Taretlerini yok etmeye çalışır.

Machine Based on Abilities
Sentry Buster
Sentry Buster
Leaderboard class demoman.png Demoman
  • Detects Sentry Guns that are dealing sustained damage to the horde and runs at the offending Sentry Gun, exploding after a couple of seconds. Also can destroy Dispensers, Teleporters and kill teammates in the explosion radius.

Tank Robot

1. Gün güncelleme sayfasında ayrıca başka bir robot daha tanıtıldı. Robotun tanıtımında sadece yerde duran bir tekerlek izi vardı ve yanında da gizemli bir not vardı. Daha sonradan bunun Tank Robot olduğu ortaya çıktı.

Machine Abilities
Tank
Tank
Has an extremely large amount of health, more than most other robots. Does not attack players through any means, but will instantly crush to death any players caught between the tank and (for example) a wall while it is turning. Carries a separate bomb that it will automatically begin to deploy if it reaches the hatch, regardless of whether a robot has the main bomb or not.

Bomba Taşıyıcı Yükseltmeleri

Bir Bomba Taşıyıcı uzun bir süre hayatta kalmayı başarabilirse daha çok nitelik kazanır ve öldürülmesi zorlaşır. Ne kadar hayatta kalırsa o kadar kendini yükseltir ve fazlasıyla ölümcül hale gelir. Robotlar her bir kendini yükseltmede bir kaç saniye durur ve Alay hareketi yaparlar ve bu, oyuncuya robotu bir süreliğine öldürebilmesine olanak tanır. Dev Robotlar bomba taşırken kendini yükseltemez.

Stages Upgrades
Bomb carrier defense.png
First stage
  • Defensive buff, shared with all nearby robots
Bomb carrier health.png
Second stage
  • Health regeneration
Bomb carrier crits.png
Final stage

Haritalar

Name Picture Game mode File name
Mannworks Poster Mannworks.png Mann vs. Makine
Mvm navicon.png
mvm_mannworks

2. Gün: Paralı Askerler

2. günde oyuncuların oyun içi para birimiyle satın alınarak savaş alanındaki etkisini artırabilmesini sağlayan geliştirmeler ve Mataralar ortaya çıktı ve Coal Town haritası da eklendi. 2. günde ayrıca sınıfların özel yetenekleri ve silah geliştirmenin etkileri ile ilgili bir grup sınıf taktiği eklenmiştir.

Güç Mataraları

Image Type Usage
UberCharge Canteen.png Become Übercharged Supplies 5 seconds of personal invincibility.
Critical Hit Boost Canteen.png Become Crit Boosted Full critical power for 5 seconds.
Ammo Clip Refill Canteen.png Refill Clips and Ammo Instant ammo and magazine refill.
Return to Base Canteen.png Teleport To Spawn Immediately returns user to respawn room and supplies temporary speed boost.
Buildings Upgrade Canteen.png Building Upgrade Upgrades user Engineer's buildings to level 3 in a hurry.

Haritalar

İsim Resim Oyun modu Dosya adı
Coal Town Poster Coal Town.png Mann vs. Makine
Mvm navicon.png
mvm_coaltown

3. Gün: Ödül

3. günde 35 yeni başarım ve Mann Co. Mağazası'ndan bir bilet satın alarak oynanabilen alternatif Mann Up oyun modu eklendi. Ayrıca yeni harita Decoy da eklendi.

Haritalar

İsim Resim Oyun modu Dosya adı
Decoy Decoy.png Mann vs. Makine
Mvm navicon.png
mvm_decoy

Additions

Weapons

Leaderboard class heavy.png
Heavy
Deflector Deflector
TF2 crosshair orange.png
All Classes
Botkiller Wrench Botkiller weapons

Cosmetic items

Leaderboard class scout.png
Scout
Robot Running Man Robot Running Man
Leaderboard class soldier.png
Soldier
Soldier's Stogie Soldier's Stogie
Tin Pot Tin Pot
Leaderboard class pyro.png
Pyro
Pyrobotics Pack Pyrobotics Pack
Leaderboard class demoman.png
Demoman
Battery Bandolier Battery Bandolier
Leaderboard class heavy.png
Heavy
U-clank-a U-clank-a
Leaderboard class engineer.png
Engineer
Tin-1000 Tin-1000
Leaderboard class medic.png
Medic
Archimedes Archimedes
Medic Mech-bag Medic Mech-bag
Leaderboard class sniper.png
Sniper
Bolted Bushman Bolted Bushman
Leaderboard class spy.png
Spy
Stealth Steeler Stealth Steeler
TF2 crosshair orange.png
All Classes
Operation Steel Trap Badge Operation Steel Trap Badge
RoBro 3000 RoBro 3000

Action items

TF2 crosshair orange.png
All Classes
Power Up Canteen Power Up Canteen

Tools

Squad Surplus Voucher Squad Surplus Voucher
Tour of Duty Ticket Tour of Duty Ticket

Maps

Name Picture Game mode File name
Coal Town Poster Coal Town.png Mann vs. Makine
Mvm navicon.png
mvm_coaltown
Decoy Decoy.png Mann vs. Makine
Mvm navicon.png
mvm_decoy
Example Example5.png Mann vs. Makine
Mvm navicon.png
mvm_example
Mannworks Poster Mannworks.png Mann vs. Makine
Mvm navicon.png
mvm_mannworks

Trailer

Ana madde: Mann vs. Machine (teaser)

Pre-announcement references

While officially announced on August 13, 2012, numerous references had been made by Valve prior to the release.

Haunted Hallowe'en Special

The 2009 Haunted Hallowe'en Special revealed Zepheniah Mann's Last Will and Testament, written on his sloughed-off skin, with several lines obscured by sand.

119th Update

On May 5, 2010, as part of the 119th update, Valve released a 27-second teaser for the Engineer update. The teaser shows an early skin-toned model of the Heavy Robot's head passing in front of the camera at 00:08 and a Demoman Robot's head with a red eye socket in the background at 00:15. The blueprint seen behind the Engineer shows what looks like a Scout Robot.

Engineer Update

Day 0 of the Engineer Update itself started as a wall covered with pictures which was eventually covered with blueprints. One of the pictures depicts a Scout Robot in the style of Leonardo da Vinci's Vitruvian Man.

Australian Christmas 2011

Australian Christmas 2011 released a new map, Foundry. Exploration revealed two secret rooms; One with four blurry photographs of robots and the numbers "13 22 13" (which read MVM when translated to letters; 1 = A, 2 = B, etc.). The other room had a sign reading "Doctor Wilson's AUTO-BORAX," with two wooden planks leaning against the sign. When reading the text between the two boards, it reads "TOBOR," "ROBOT" backwards.

May 3, 2012 Patch

The 3 Mayıs 2012 Yaması added sound paths to the pl_thundermountain manifest which referenced sound files involving 'mvm' and 'robot'.

 "sound\mvm\giant_heavy\giant_heavy_step01.wav"
 "sound\mvm\giant_heavy\giant_heavy_step02.wav"
 "sound\mvm\giant_heavy\giant_heavy_step03.wav"
 "sound\mvm\giant_heavy\giant_heavy_step04.wav"
 "sound\mvm\giant_soldier\giant_soldier_step01.wav"
 "sound\mvm\giant_soldier\giant_soldier_step02.wav"
 "sound\mvm\giant_soldier\giant_soldier_step03.wav"
 "sound\mvm\giant_soldier\giant_soldier_step04.wav"
 "sound\mvm\giant_demoman\giant_demoman_step_01.wav"
 "sound\mvm\giant_demoman\giant_demoman_step_02.wav"
 "sound\mvm\giant_demoman\giant_demoman_step_03.wav"
 "sound\mvm\giant_demoman\giant_demoman_step_04.wav"
 "sound\mvm\giant_scout\giant_scout_step_01.wav"
 "sound\mvm\giant_scout\giant_scout_step_02.wav" 
 "sound\mvm\giant_scout\giant_scout_step_03.wav"
 "sound\mvm\giant_scout\giant_scout_step_04.wav"
 "sound\mvm\giant_pyro\giant_pyro_step_01.wav"
 "sound\mvm\giant_pyro\giant_pyro_step_02.wav"
 "sound\mvm\giant_pyro\giant_pyro_step_03.wav"
 "sound\mvm\giant_pyro\giant_pyro_step_04.wav"
 "sound\mvm\giant_heavy\giant_heavy_loop.wav"
 "sound\mvm\giant_soldier\giant_soldier_loop.wav"
 "sound\mvm\giant_demoman\giant_demoman_loop.wav"
 "sound\mvm\giant_scout\giant_scout_loop.wav"
 "sound\mvm\giant_heavy\giant_heavy_explodes.wav"
 "sound\mvm\giant_common\giant_common_explode.wav"
 "sound\mvm\sentrybuster\mvm_sentrybuster_explode.wav"
 "sound\mvm\sentrybuster\mvm_sentrybuster_loop.wav"
 "sound\mvm\sentrybuster\mvm_sentrybuster_step_01.wav"
 "sound\mvm\sentrybuster\mvm_sentrybuster_step_02.wav"
 "sound\mvm\sentrybuster\mvm_sentrybuster_step_03.wav"
 "sound\mvm\sentrybuster\mvm_sentrybuster_step_04.wav"
 "sound\mvm\sentrybuster\mvm_sentrybuster_spin. wav"
 "sound\mvm\mvm_deploy_small.wav"
 "sound\mvm\mvm_deploy_giant.wav"
 "sound\mvm\melee_impacts\cbar_hitbod_robo01.wav"
 "sound\mvm\melee_impacts\cbar_hitbod_robo02.wav"
 "sound\mvm\melee_impacts\cbar_hitbod_robo03.wav"
 "sound\mvm\mvm_tank_loop.wav"
 "sound\mvm\mvm_tank_deploy.wav"
 "sound\mvm\mvm_tank_start.wav"
 "sound\mvm\mvm_tank_smash.wav"
 "sound\mvm\mvm_tank_explode.wav"
 "sound\music\mvm_wave_done.wav"
 "sound\mvm\mvm_bought_upgrade.wav"
 "sound\mvm\mvm_bought_in.wav"
 "sound\mvm\mvm_used_powerup.wav"
 "sound\mvm\mvm_player_died.wav"

June 19, 2012 Patch

The 19 Haziran 2012 Yaması added the Damaged Capacitor. Closer examination of the numbers imprinted on it reveals two sets of numbers. The larger, '6.22V1800', corresponds to a future date: June 22, 1800 PST. This would lead up to a blog post made by the Pyro. The smaller set, '07180125', corresponds to the same alphanumeric code (07-18-01-25, A=1, B=2...), reading 'GRAY'.

Pyromania Update

The Pyromania Update released a new map, Doomsday. Exploration revealed another secret room with the same four photographs seen in Foundry; but, also a map showing three locations; Mannworks, "Death Pit" (Coal Town), and "Cactus Valley" (Decoy).

Source Filmmaker

The release of the Pyromania Update coincided with the release of Source Filmmaker. An internal version was accidently leaked a few days prior to the official release. This contained various models and materials that were not included with the full version. Models of robot heads used in the Engineer Update (teaser) were included, an album of each class' robotic head was leaked to the public.

ARG

Ana madde: ARG#Mann_vs._Machine

On August 10, 2012 a bloodstain appeared on the TF2 Website, leading to the start of an ARG. It lead to a photograph of the birth certificate of the previously unknown third son of Zepheniah Mann, Gray Mann.

The following day, a second bloodstain appeared, again linking to Zephaniah Mann's will revealing new text which was previously obscured by sand. He mentions Gray Mann and leaves his cache of "miracle gravel" to Elizabeth.

The 11 Ağustos 2012 Yaması created an intricate ARG involving the Barely-Melted Capacitor and the High-Five Taunt. See the associated article for more details.

The conclusion of the ARG led to the release of the comic, Blood Brothers, on August 12, 2012, which explained the origins of Gray Mann. A day later, the Mann vs. Machine update was formally announced.

Update Gallery

Promotion Gallery

External links