Obtaining Pyro achievements

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Arsonist
Arsonist
Destroy 50 Engineer buildings.
Difficulty: Easy
How to obtain: Take out any unguarded Dispensers and Teleporters. If a Sentry Gun has reached level 3, you will not be able to circle-strafe it and will require an ÜberCharge. Using the Homewrecker to destroy the Electro Sappers of enemy Spies will count towards this achievement.


Attention Getter
Attention Getter
Ignite 100 enemies with the flare gun.
Difficulty: Easy
How to obtain: You can use the Flare Gun to snipe enemies at longer ranges. As flares travel in an arc, you must lead and aim above your target accordingly. As with all achievements that involve igniting enemies, hitting Pyros with any sort of fire will not count, as they do not ignite.


Baptism by Fire
Baptism by Fire
Force 10 burning enemies to jump into water.
Difficulty: Very Easy
How to obtain: Any enemies you ignite are likely to head for the nearest body of water to extinguish themselves. Certain bodies of water, such as the shallow rivers on Hydro, cannot put players out. Feel free to "help" your enemies by blasting them into the water.


BarbeQueQ
BarbeQueQ
Cause a dominated player to leave the server.
Difficulty: Very Easy
How to obtain: This achievement is largely out of your hands. Once you manage to dominate someone, lower the chances of your opponent taking revenge by avoiding them. It is possible to get the original domination as any class as long as you are playing as the Pyro when your victim leaves the server.


Burn Ward
Burn Ward
Ignite 3 Medics that are ready to deploy an ÜberCharge.
Difficulty: Easy-Medium
How to obtain: Use alternate routes to ambush enemy Medics. You can use the Flare Gun to ignite them from a distance.


Camp Fire
Camp Fire
Kill 3 enemies in a row, all within the same area.
Difficulty: Easy
How to obtain: Ambush enemies gathered around a busy area. All of the kills do not have to be made within a certain amount of time, so it is possible to retreat and return later.


Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Difficulty: Hard
How to obtain: This is the extended version of Lumberjack. Use the Axtinguisher alongside the compression blast to Puff and Sting your opponents and increase the likelihood of a melee kill. Play conservatively and retreat if you take too much damage. Using any of the Pyro's melee weapons will work for this achievement.


Combined Fire
Combined Fire
Use your shotgun to finish off 20 players you've ignited.
Difficulty: Easy
How to obtain: If a foe retreats out of your Flamethrower's short range, switch to your Shotgun to finish him off.


Controlled Burn
Controlled Burn
Ignite 50 enemies capturing one of your control points.
Difficulty: Easy
How to obtain: Stay around Control Points and burn any enemies that you see. Use the Flare Gun to harass foes while approaching.


Cooking the Books
Cooking the Books
Ignite 5 enemies carrying your intelligence.
Difficulty: Easy
How to obtain: Guard the Intelligence while playing defensively. The beginning of a round, when enemy Scouts are almost guaranteed to rush towards your Intelligence, presents an opportune moment to earn points towards this achievement.


Dance Dance Immolation
Dance Dance Immolation
Kill 3 enemies while they're taunting.
Difficulty: Easy-Medium
How to obtain: Look for any taunting enemies and attack. A Heavy eating a lunchbox item is considered taunting and will count towards the achievement.


Dead Heat
Dead Heat
Kill an enemy in the same second that he kills you.
Difficulty: Easy-Medium
How to obtain: Enemies that you fight will usually be on fire after they kill you. Hope that they have taken enough damage for the afterburn to finish them off after you die.


Fire and Forget
Fire and Forget
Kill 15 players while you're dead.
Difficulty: Easy-Medium
How to obtain: Deal as much damage as possible to your enemies before dying. Steal nearby Medkits to prevent enemies from extinguishing themselves.


Fire Chief
Fire Chief
Kill 1000 enemies.
Difficulty: Easy
How to obtain: This achievement will naturally be obtained after a modest amount of time playing as the Pyro.


Firefighter
Firefighter
Kill 500 enemies.
Difficulty: Easy
How to obtain: This achievement will naturally be obtained after a modest amount of time playing as the Pyro.


Firewall
Firewall
Ignite 5 Spies who have a sapper on a friendly building.
Difficulty: Very Easy
How to obtain: Guard friendly Engineer buildings and Spy-check teammates when you see or hear a Sentry being sapped.


Firewatch
Firewatch
Ignite 10 Snipers while they are zoomed in.
Difficulty: Easy-Medium
How to obtain: Take paths that are less traveled to maneuver to the perches of enemy Snipers. The Flare Gun can be used to ignite them from range.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Difficulty: Very Easy
How to obtain: Taunt immediately after killing a player. Do this once with your primary weapon, once with your secondary weapon, and once with your melee weapon. The nature of the achievement is gradual; you do not need to show all of your taunts in a single life or to a single player.


Got A Light?
Got A Light?
Ignite an enemy Spy while he's flicking a cigarette.
Difficulty: Medium-Hard
How to obtain: It is rare to see enemy Spies taunting, let alone ones taunting with their Disguise Kit out. Try to find an enemy Spy attempting to obtain the “For Your Eyes Only” achievement.


Hot on Your Heels
Hot on Your Heels
Kill 50 enemies with your flamethrower, from behind.
Difficulty: Easy
How to obtain: Ambush enemies and circle-strafe behind them once they turn to face you.


Hot Potato
Hot Potato
Reflect 100 projectiles with your compressed air blast.
Difficulty: Very Easy
How to obtain: Reflectable projectiles include Sandman baseballs, Mad Milk, Rockets from any of the Soldier's primary weapons, flares from the Flare Gun, Grenades, Sticky bombs, Sentry Gun rockets, Huntsman arrows, and Jarate. Demoman explosives, especially carpets of Stickybombs, are some of the easier targets to blow away.


Hotshot
Hotshot
Kill a Soldier with a reflected critical rocket.
Difficulty: Medium
How to obtain: Because all reflected projectiles Mini-Crit, killing any Soldier with a reflected rocket will earn you this achievement.


I Fry
I Fry
Ignite 10 disguised Spies.
Difficulty: Very Easy
How to obtain: Always use your Flamethrower to Spy-check any suspicious teammates.


Lumberjack
Lumberjack
Kill 3 people with your axe in one life.
Difficulty: Medium
How to obtain: Use the Axtinguisher alongside the compression blast to Puff and Sting your opponents and increase the likelihood of a melee kill. Play conservatively and retreat if you take too much damage. Using any of the Pyro's melee weapons will work for this achievement.


Makin' Bacon
Makin' Bacon
Kill 50 Heavies with your flamethrower.
Difficulty: Medium-Hard
How to obtain: Because the Minigun will shred you at close range, ambush enemy Heavies or attack them alongside your teammates. Circle-strafe to reduce the amount of damage you take.


Next of Kindling
Next of Kindling
Ignite an enemy, and the Medic healing him.
Difficulty: Very Easy
How to obtain: Take an alternate path to ambush the Medic and his patient from behind.


OMGWTFBBQ
OMGWTFBBQ
Kill an enemy with a taunt.
Difficulty: Medium-Hard
How to obtain: Find an unaware enemy, such as a scoped Sniper, and taunt with the Shotgun or Flare Gun equipped to perform a Hadouken. The Pyro does make considerable noise before executing the taunt, which may alert your target to your presence.


Pilot Light
Pilot Light
Ignite a rocket-jumping Soldier while he's in midair.
Difficulty: Easy-Medium
How to obtain: If you cannot reach a rocket jumping Soldier with your Flamethrower, try to snipe him with your Flare Gun.


Plan B
Plan B
Kill 10 enemies while you're both underwater.
Difficulty: Medium
How to obtain: The Pyro does not excel underwater, where his primary weapons deal no damage. Prey on injured enemies that retreat into the water to escape and finish them off with your Shotgun and Fire Axe.


Pyromancer
Pyromancer
Do 1 million points of total fire damage.
Difficulty: Medium
How to obtain: This achievement will naturally be obtained after quite some time playing as the Pyro. Using your Shotgun or melee weapon to deal damage will not count towards this achievement.


Pyrotechnics
Pyrotechnics
Kill 3 enemies in a single ÜberCharge.
Difficulty: Medium
How to obtain: Charge into a group of enemies while under the influence of an ÜberCharge. Because the Pyro fights at close range and will draw enemy fire, it is preferable to be under the effects of a normal ÜberCharge.


Second Degree Burn
Second Degree Burn
Kill a burning enemy who was ignited by another Pyro.
Difficulty: Very Easy
How to obtain: Use any weapon you see fit to finish off a player who has been ignited by a friendly Pyro.


Spontaneous Combustion
Spontaneous Combustion
Ignite 10 cloaked Spies.
Difficulty: Very Easy
How to obtain: Look for the smoke and shimmers of cloak Spies create to track them down. Puff flames into corners and recesses often to check for those that are hiding.


Trailblazer
Trailblazer
Ignite 10 enemies that have recently used a teleporter.
Difficulty: Medium
How to obtain: Use the trail players leave to discern the location of enemy Teleporters. If you leave a Teleporter Exit intact, you can wait to incinerate any enemy that teleports in.


Weenie Roast
Weenie Roast
Have 2 enemy Scouts on fire at the same time.
Difficulty: Medium
How to obtain: When the enemy team fields multiple Scouts, defend a chokepoint as they come through.