Metal

From Team Fortress Wiki
Revision as of 01:07, 22 August 2010 by SebBOT (talk | contribs) (auto: fix template)
Jump to: navigation, search
For the crafting material, see Crafting.
Metal
Metal
Pickup Type: Building & Ammo

Metal is a resource unique to the Engineer and is used in the construction, upgrade and repair of buildings. The Engineer spawns with 200 Metal out of a maximum possible 200. Metal can be acquired through various means:

Ammo Boxes:

  • Small Ammo Pickup: Refills 41 Metal. (10 sec re-spawn)
  • Medium Ammo Pickup: Refills 100 Metal. (10 sec re-spawn)
  • Large Ammo Pickup: Refills 200 Metal (10 sec re-spawn)

Debris:

  • Broken Electro Sapper parts: 3 Metal each, 3 parts per Electro Sapper, only comes from Sappers removed from a Dispenser, total of 9 Metal.
  • Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
  • Broken Teleporter parts: 15 Metal each, 4 parts per Teleporter, total of 60 Metal.
  • Broken Sentry Gun parts: 15 Metal each, 4 parts per Sentry Gun, total of 60 Metal.
  • Broken Combat Mini-Sentry parts: 7 Metal each, 4 parts per Mini-Sentry, total of 28 Metal.

Dropped Items:

  • Fallen Weapons from an Engineer: Amount equal to the Engineer's Metal at the time of death, ranging from 1 to 200 Metal. If the Engineer had no Metal, 100 Metal.
  • Fallen Weapon from other players: 100 Metal.

Other Sources:

  • Dispensers:
    • Level 1 - 40 Metal every 5 seconds
    • Level 2 - 50 Metal every 5 seconds
    • Level 3 - 60 Metal every 5 seconds
  • Carts: 40 Metal every 5 seconds (Note: Unlike normal Dispensers, the Dispenser on the cart appears to have infinite metal)
  • Resupply Lockers: Refills to maximum, 200 Metal.



See also