Difference between revisions of "User:The Chugs Boson"
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Note: These weapons are purely fan-made and do not exist in the actual game. | Note: These weapons are purely fan-made and do not exist in the actual game. | ||
− | { | + | {| class="wikitable grid" style="text-align: center" |
+ | ! class="header" width="15%" | Weapon | ||
+ | ! class="header" width="10%" | Kill Icon | ||
+ | ! class="header" width="5%" | Ammo Loaded | ||
+ | ! class="header" width="5%" | Ammo Carried | ||
+ | ! class="header" width="15%" | Damage Range | ||
+ | ! class="header" width="50%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! [[Image:User The Chugs Boson Item icon Unnamed Drink.png|100px]]<br /> | ||
+ | <small>Scout / Secondary</small><br /> | ||
+ | Unnamed Drink | ||
+ | | N/A | ||
+ | | 1 | ||
+ | | ∞ | ||
+ | | N/A | ||
+ | | style="text-align: left" | [[Image:Pictogram info.png|15px]] When used, movement speed is doubled.<br /> | ||
+ | [[Image:Pictogram info.png|15px]] The effect lasts 8 seconds and then has to recharge for about 24 seconds in order to be used again.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] All damage taken while under effect will be mini-crits.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] +25% bullet spread while under effect. | ||
+ | |- | ||
+ | ! [[Image:User The Chugs Boson Item icon Bad Oath.png|100px]]<br /> | ||
+ | <small>Medic / Secondary</small><br /> | ||
+ | Bad Oath | ||
+ | | [[Image:User The Chugs Boson Killicon Bad Oath.png|84px]] | ||
+ | | ∞ | ||
+ | | N/A | ||
+ | | '''Base (Max)'''<br /> | ||
+ | 54 <small>/ sec.</small> | ||
+ | |||
+ | '''[[Crit]] (Max)'''<br /> | ||
+ | 162 <small>/ sec.</small> | ||
+ | | style="text-align: left" | [[Image:Pictogram info.png|15px]] Damages enemies at the same rate it heals friendlies.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] Drains charge while damaging enemies.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] -25% healing rate.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] -50% ÜberCharge rate. | ||
+ | |- | ||
+ | ! [[Image:User The Chugs Boson Item icon Ring of Power.png|100px]]<br /> | ||
+ | <small>Spy / PDA2</small><br /> | ||
+ | Ring of Power | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | style="text-align: left" | '''Cloak Type:''' Drain Vitality<br /> | ||
+ | [[Image:Pictogram info.png|15px]] Cloaks Spy indefinitely.<br /> | ||
+ | [[Image:Pictogram plus.png|15px]] -60% decloak time.<br /> | ||
+ | [[Image:Pictogram plus.png|15px]] No decloak sound.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] -6 health drained per second while active.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] -10% movement speed while active.<br /> | ||
+ | [[Image:Pictogram minus.png|15px]] Always visible to enemy Spies. | ||
+ | |} | ||
===Taunt Attack=== | ===Taunt Attack=== |
Revision as of 06:10, 18 February 2015
The Chugs Boson | |
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200px | |
Basic information | |
Type: | Support |
Gender: | Male |
Health: | 165 /245 (See Health below for further details) |
Speed: | 105% (See Speed below for further details) |
Birth place: | USA |
Native language: | English |
Age: | 20 |
“ | This here article ain't yet finished, son. It's an edit of the Scout page, so some parts may still remain until it's finished.
— The Chugs Boson on this article
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” |
The Chugs Boson, discovered on November 18, 2013, is an elementary particle in the Superstandard Model of Particle Awesomesauce. It's main relevance is that it is the smallest possible excitation of the Chugs field – a field that unlike the more familiar electromagnetic field cannot be "turned off", but instead takes a constant value almost everywhere. The presence of this field explains why some fundamental particles have awesomeness while the symmetries controlling their interactions should require them to be lame, and why the force of awesomeness has a much wider range than the electromagnetic force.
Contents
Bio
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Health
Class | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 158 |
With the Sandman equipped | 110 | 165 | 139 |
Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Pyro | 175 | 260 | 220 |
Demoman | 175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Heavy | 300 | 450 | 376 |
Under the effects of the Dalokohs Bar or Fishcake | 350 | 500† | 426 |
With the Fists of Steel equipped | 300 | 390 | 346 |
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake | 350 | 440 | 396 |
Engineer | 125 | 185 | 158 |
With the Gunslinger equipped | 150 | 225 | 189 |
Medic | 150 | 225 | 189 |
With the Vita-Saw equipped | 140 | 210 | 176 |
Sniper | 125 | 185 | 158 |
Spy | 125 | 185 | 158 |
With the Big Earner equipped | 100 | 150 | 126 |
With Conniver's Kunai equipped | 70 | 105 | 89 |
Maximum overheal from Conniver's Kunai backstabs | N/A | 210 | N/A |
†Theoretical value. Overheal does not exceed 150% of the classes' maximum health.
Speed
Condition | Normal | Backward | Crouched | Swimming | ||||||||
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Scout |
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Baby Face's Blaster at 0% boost |
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Baby Face's Blaster at 50% boost |
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Baby Face's Blaster at 100% boost |
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Basic strategy
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy
Custom Weapons
Note: These weapons are purely fan-made and do not exist in the actual game.
Weapon | Kill Icon | Ammo Loaded | Ammo Carried | Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
100px Scout / Secondary |
N/A | 1 | ∞ | N/A | When used, movement speed is doubled. The effect lasts 8 seconds and then has to recharge for about 24 seconds in order to be used again. |
100px Medic / Secondary |
84px | ∞ | N/A | Base (Max) 54 / sec. Crit (Max) |
Damages enemies at the same rate it heals friendlies. Drains charge while damaging enemies. |
100px Spy / PDA2 |
N/A | N/A | N/A | N/A | Cloak Type: Drain Vitality Cloaks Spy indefinitely. |
Taunt Attack
Associated items | Description | Kill icon | |
---|---|---|---|
Main article: Home Run
The Scout points to the sky, winds up and swings his bat, all without sound. If an enemy is successfully hit, applause is heard. |
Loadouts
Scout
The Collected Casual | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Effect |
No Effect |
Unnamed Scout Loadout B | |||||||||||||
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Effect |
No Effect |
The Soda Runner | |||||||||||||
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Effect |
No Effect |
The Vested Prestige | |||||||||||||
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Effect |
No Effect |
Official class avatars
Official class avatars | ||
---|---|---|
Original set | RED ÜberCharged set | BLU ÜberCharged set |
128px | 128px | 128px |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Scout achievements
|
Update history
- Fixed players turning into Scout model after lagouts (and a variety of related issues, such as disappearing doors).
September 30, 2010 Patch (Mann-Conomy Update)
- Added the Special Delivery set with 4 items: the Shortstop, the Mad Milk, the Holy Mackerel and the Milkman.
- Added hat: the Bombing Run.
- [Undocumented] Added unused "Hi-five" animation.
Trivia
- After players noted a resemblance between the Scout and TV pitchman Template:W, many requested that Valve add a reference to this in-game. With the release of the Scout Update, lines such as "If you order now, I'll throw in a second beatin', absolutely free!" and "No otha' class' gonna do dat!" were added to the game.
Gallery
Related merchandise
See also
- Scout jumps
- Scout rush
- Scout's mother
- Basic Scout strategy
- Community Scout strategy
- Scout match-ups
- Anti-Scout strategy
- Scout taunts
- Scout responses
- Scout voice commands
- Scout (Classic)
- List of references (Scout)
References
External links
- Scout page on the Official TF2 Website
- Scout Update
- TF2 Official Website - Okay, this does not look good here. Umm...
- TF2 Official Website - Hey good job, there, hardhat
- TF2 Official Website - That's what I'm talking about!
- TF2 Official Website - Better Late Than Never
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