Difference between revisions of "Bread Bite"

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m (Bugs)
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Line 14: Line 14:
 
   | limited          = yes
 
   | limited          = yes
 
   | item-description = Inspired by the TF2 Movie 'Expiration Date'
 
   | item-description = Inspired by the TF2 Movie 'Expiration Date'
   | att-1-neutral   = When weapon is active:
+
   | att-1-positive   = +30% faster move speed on wearer
  | att-2-positive  = +30% faster move speed on wearer
+
   | att-2-negative   = This weapon holsters 50% slower
   | att-3-negative   = -25% damage penalty
+
   | att-3-negative   = Maximum health is drained while item is active
   | att-4-negative   = You are marked for death while active, and for short period after switching weapons
 
  | att-5-negative  = This weapon holsters 50% slower
 
 
}}{{Quotation|'''The Heavy''' after using bread as gloves|(long scream) Everything is insane!|sound=Heavy_sf13_magic_reac03.wav}}
 
}}{{Quotation|'''The Heavy''' after using bread as gloves|(long scream) Everything is insane!|sound=Heavy_sf13_magic_reac03.wav}}
 
   
 
   
Line 48: Line 46:
 
  | rankson = kills
 
  | rankson = kills
 
   | item-description = Inspired by the TF2 Movie 'Expiration Date'
 
   | item-description = Inspired by the TF2 Movie 'Expiration Date'
   | att-1-neutral   = When weapon is active:
+
   | att-1-positive   = +30% faster move speed on wearer
  | att-2-positive  = +30% faster move speed on wearer
+
   | att-2-negative   = This weapon holsters 50% slower
   | att-3-negative   = -25% damage penalty
+
   | att-3-negative   = Maximum health is drained while item is active
   | att-4-negative   = You are marked for death while active, and for short period after switching weapons
 
  | att-5-negative  = This weapon holsters 50% slower
 
 
   | limited        = yes
 
   | limited        = yes
 
  | can deal damage = yes
 
  | can deal damage = yes
Line 87: Line 83:
 
* Changed attribute:
 
* Changed attribute:
 
** Increased holster time penalty.
 
** Increased holster time penalty.
 +
 +
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]])
 +
* {{undocumented}} Changed attributes:
 +
** Removed 25% damage penalty.
 +
** Removed Marked-For-Death effect while active.
 +
** Added attribute: Max-health is drained while item is active (-10/sec), and regenerated while holstered. Health will regenerate only the amount drained while active - minus any damage taken during that time. Each time the gloves are deployed, the drain rate is accelerated for a brief period of time.
  
 
== Bugs ==
 
== Bugs ==

Revision as of 02:03, 23 October 2017

(long scream) Everything is insane!
The Heavy after using bread as gloves

The Bread Bite is a melee weapon for the Heavy. It is a small bread monster (from the short film Expiration Date) torn in half and used as impromptu boxing gloves. While the weapon is in use, the bread monster's head looks around and growls at the player. It also snaps its jaws when the player punches, however this doesn't do any extra damage against enemies and is purely a cosmetic effect.

This weapon functions identically to the Gloves of Running Urgently.

Damage and function times

See also: Damage
Identical to: Gloves of Running Urgently
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 48.75
Critical 146
Mini-crit 66
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class heavy.png Heavy

Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.

Leaderboard class medic.png Medic

Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.

Update history

June 18, 2014 Patch (Love & War Update)

  • The Bread Bite was added to the game.

July 30, 2014 Patch

  • Fixed a bug with the Bread Bite that increased the marked for death time to 5 seconds instead of 3.

September 17, 2014 Patch

  • Added the Limited attribute to the Bread Bite.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • Increased holster time penalty.

October 20, 2017 Patch (Jungle Inferno Update)

  • [Undocumented] Changed attributes:
    • Removed 25% damage penalty.
    • Removed Marked-For-Death effect while active.
    • Added attribute: Max-health is drained while item is active (-10/sec), and regenerated while holstered. Health will regenerate only the amount drained while active - minus any damage taken during that time. Each time the gloves are deployed, the drain rate is accelerated for a brief period of time.

Bugs

  • Using Dalokohs Bar while the health is regenerating can cause the Dalokohs Bar's overheal effect to stack.
  • At higher field-of-views, the Heavy's arms can be seen, although they are completely invisible and unmodeled unlike those of the Heavy's other fist-based weapons.
  • The player can see a part of shrinking right hand when the Bread monster's mouth is opened.

Gallery

See also