Difference between revisions of "Jungle Inferno Update/ko"

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{{Quotation|'''팀포2 공식 웹사이트'''|쥬라기 공원이 우리에게 한 가지 가르쳐 준다면, 삶을 방법을 찾는 것 입니다. 쥬라기 공원이 우리에게 두 가지를 가르쳐 준다면, 삶은 찾는 한 방법이며, '쥬라기 공원'을 업데이트로 도용하는 것이 좋다는 것입니다. Valve의 법률 팀이 우리에게 한 가지 가르쳐 주었다면 그것은 쥬라기 공원이 우리에게 가르쳐 준 두번째 사실을 말하지 않았다는 것에 대해 우리에게 비명하는 겁니다.<br><br>우리에거 비명을 지르는 사람들이 우리에게 한 가지를 가르쳐 주었다면 시끄러운 소음으로 인해 우리는 백스페이스 키가 어디에 있는지 잊어버렸다는 겁니다. 그래서 우리는 단지 앞을 내다 보며 테마파크에서 탈출하는 치명적인 동물들에 대한 우리의 전적인 업데이트를 발표하게되어 기쁩니다. Because life finds a way, which is the only thing we <s>stole</s> learned from Jurassic Park.}}
 
{{Quotation|'''팀포2 공식 웹사이트'''|쥬라기 공원이 우리에게 한 가지 가르쳐 준다면, 삶을 방법을 찾는 것 입니다. 쥬라기 공원이 우리에게 두 가지를 가르쳐 준다면, 삶은 찾는 한 방법이며, '쥬라기 공원'을 업데이트로 도용하는 것이 좋다는 것입니다. Valve의 법률 팀이 우리에게 한 가지 가르쳐 주었다면 그것은 쥬라기 공원이 우리에게 가르쳐 준 두번째 사실을 말하지 않았다는 것에 대해 우리에게 비명하는 겁니다.<br><br>우리에거 비명을 지르는 사람들이 우리에게 한 가지를 가르쳐 주었다면 시끄러운 소음으로 인해 우리는 백스페이스 키가 어디에 있는지 잊어버렸다는 겁니다. 그래서 우리는 단지 앞을 내다 보며 테마파크에서 탈출하는 치명적인 동물들에 대한 우리의 전적인 업데이트를 발표하게되어 기쁩니다. Because life finds a way, which is the only thing we <s>stole</s> learned from Jurassic Park.}}
  
'''Jungle Inferno Update'''는 ''[[Team Fortress 2]]에 대한 2017년 10월 16일부터 4일 동안 진행되고 1일을 더 지연해 2017년 10월 21일에 공개된 ''[[Patches#Major updates|major update]]입니다. It introduced 5 new weapons, 5 new community-made maps, 1 new Valve-made map, 7 new taunts, 1 new kill taunt, over 40 new cosmetic items, and many rebalances for existing weapons as well as the Pyro class. It also introduced an overhaul to the contract system with the [[ConTracker]], and introduced [[War Paint]] in place of weapon skins.
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'''Jungle Inferno Update'''는 ''[[Team Fortress 2]]에 대한 2017년 10월 16일부터 4일 동안 진행되고 1일을 더 지연해 2017년 10월 21일에 공개된 ''[[Patches#Major updates|major update]]입니다. 5개의 새로운 무기, 5개의 새로운 커뮤니티 맵, 1개의 새로운 Valve , 7개의 새로운 도발, 1개의 새로운 특수 도발, 40개 이상의 새로운 장식 아이템, 파이로 병과뿐만 아니라 기존 무기에 대한 많은 재조정 등이 소개되었습니다. 또한 [[ConTracker]]와 계약 시스템에 대한 정밀 검사를 도입하고 무기 스킨 대신에 [[War Paint]]를 도입했습니다.
  
== Video ==
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== 영상 ==
 
{{youtube|YHf7e67T54Y}}
 
{{youtube|YHf7e67T54Y}}
  
== Announcements ==
+
== 공지 사항 ==
The Jungle Inferno Update page officially began on October 16th, 2017, as announced on the [[TF2 Official Blog]] post "[http://www.teamfortress.com/post.php?id=33662 Welcome to... Mercenary Park!]"
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Jungle Inferno Update 페이지는 공식적으로 [[TF2 Official Blog]]의 게시물에 발표 된대로 2017년 10월 16일에 시작되었습니다. "[http://www.teamfortress.com/post.php?id=33662 Welcome to... Mercenary Park!]"
  
== Update progress ==
+
== 업데이트 진행 ==
The Jungle Inferno Update was released over time through a four-day update.  
+
Jungle Inferno Update는 4일간의 업데이트를 통해 출시되었습니다.
  
* Day 1 included 7 new taunts, 6 new maps, and a short SFM trailer.
+
* 1일차는 7개의 새로운 도발, 6개의 새로운 맵 및 짧은 SFM 예고편이 포함되었습니다.
* Day 2 introduced War Paints and a new contract PDA with free and paid contracts, the free contracts giving out the new weapons and the paid ones giving out blood money and war paints along with images showing a few new cosmetics.
+
* 2일차는 War Paints와 무료 계약과 유료 계약을 맺을 수 있는 새로운 계약 PDA가 소개되었습니다, 무료 계약은 새로운 무기를 주고 유료 계약은 몇 가지 새로운 w장식 아이템을 보여주는 이미지와 함께 blood money와 War Paints를 줍니다.
 
* Day 3 showed the new weapons: the Dragon's Fury (A flamethrower/primary), the Thermal Thruster (A jetpack/secondary which has a unique taunt kill called the Gas Blast), the Gas Passer (A toxic, flammable gas cloud/secondary), and the Hot Hand (A speed boosting glove/melee).
 
* Day 3 showed the new weapons: the Dragon's Fury (A flamethrower/primary), the Thermal Thruster (A jetpack/secondary which has a unique taunt kill called the Gas Blast), the Gas Passer (A toxic, flammable gas cloud/secondary), and the Hot Hand (A speed boosting glove/melee).
 
* Day 4 was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away.
 
* Day 4 was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away.

Revision as of 07:21, 27 October 2017

해당 문서는 콘텐츠 업데이트를 다루고 있습니다. 패치에 대한 내용은 2017년 10월 20일 패치를 참고하세요.
Jungle Inferno Update.jpg
쥬라기 공원이 우리에게 한 가지 가르쳐 준다면, 삶을 방법을 찾는 것 입니다. 쥬라기 공원이 우리에게 두 가지를 가르쳐 준다면, 삶은 찾는 한 방법이며, '쥬라기 공원'을 업데이트로 도용하는 것이 좋다는 것입니다. Valve의 법률 팀이 우리에게 한 가지 가르쳐 주었다면 그것은 쥬라기 공원이 우리에게 가르쳐 준 두번째 사실을 말하지 않았다는 것에 대해 우리에게 비명하는 겁니다.

우리에거 비명을 지르는 사람들이 우리에게 한 가지를 가르쳐 주었다면 시끄러운 소음으로 인해 우리는 백스페이스 키가 어디에 있는지 잊어버렸다는 겁니다. 그래서 우리는 단지 앞을 내다 보며 테마파크에서 탈출하는 치명적인 동물들에 대한 우리의 전적인 업데이트를 발표하게되어 기쁩니다. Because life finds a way, which is the only thing we stole learned from Jurassic Park.
팀포2 공식 웹사이트

Jungle Inferno UpdateTeam Fortress 2에 대한 2017년 10월 16일부터 4일 동안 진행되고 1일을 더 지연해 2017년 10월 21일에 공개된 major update입니다. 5개의 새로운 무기, 5개의 새로운 커뮤니티 맵, 1개의 새로운 Valve 맵, 7개의 새로운 도발, 1개의 새로운 특수 도발, 40개 이상의 새로운 장식 아이템, 파이로 병과뿐만 아니라 기존 무기에 대한 많은 재조정 등이 소개되었습니다. 또한 ConTracker와 계약 시스템에 대한 정밀 검사를 도입하고 무기 스킨 대신에 War Paint를 도입했습니다.

영상

공지 사항

Jungle Inferno Update 페이지는 공식적으로 TF2 Official Blog의 게시물에 발표 된대로 2017년 10월 16일에 시작되었습니다. "Welcome to... Mercenary Park!"

업데이트 진행

Jungle Inferno Update는 4일간의 업데이트를 통해 출시되었습니다.

  • 1일차는 7개의 새로운 도발, 6개의 새로운 맵 및 짧은 SFM 예고편이 포함되었습니다.
  • 2일차는 War Paints와 무료 계약과 유료 계약을 맺을 수 있는 새로운 계약 PDA가 소개되었습니다, 무료 계약은 새로운 무기를 주고 유료 계약은 몇 가지 새로운 w장식 아이템을 보여주는 이미지와 함께 blood money와 War Paints를 줍니다.
  • Day 3 showed the new weapons: the Dragon's Fury (A flamethrower/primary), the Thermal Thruster (A jetpack/secondary which has a unique taunt kill called the Gas Blast), the Gas Passer (A toxic, flammable gas cloud/secondary), and the Hot Hand (A speed boosting glove/melee).
  • Day 4 was the final day, accompanied by a blog post with the complete patch notes and a release date of 1 day away.

Day 1

The Jungle Inferno Update revealed 1 new Valve map and 5 new community-created maps, along with 2 new Valve taunts and 5 new community-created taunts.

Maps

Community maps are identified in italics.
Name Picture Game mode File name
Banana Bay Bananabay main.jpg Payload Race
RED Bombcart.pngBLU Bombcart.png
plr_bananabay
Brazil Brazil main.jpg King of the Hill
Controlpoint.png
koth_brazil
Enclosure Enclosure main.jpg Payload
BLU Bombcart.png
pl_enclosure_final
Lazarus Lazarus main.jpg King of the Hill
Controlpoint.png
koth_lazarus
Mercenary Park 160px Attack/Defend
Controlpoint.png
cp_mercenarypark
Mossrock Mossrock main.jpg Attack/Defend
Controlpoint.png
cp_mossrock

Taunts

Leaderboard class pyro.png
Pyro
Headcase Headcase
Leaderboard class heavy.png
Heavy
Russian Arms Race 러시아식 완력 경쟁
Soviet Strongarm 내레 인민의 팔힘을 보여주갔어
Leaderboard class engineer.png
Engineer
Dueling Banjo 밴조 연주 겨루기
Jumping Jack 착착 뛰는 착암기
TF2 crosshair orange.png
All classes
Yeti Punch 예티 주먹
Yeti Smash 예티 강타

Day 2

Day 2 revealed the Jungle Inferno Campaign and War Paint cases which will be replacing campaign weapon drops and weapon cases, 2 new cosmetic cases, and the new campaign system. This campaign involves 36 new contracts that can be completed in co-op. Completion of the contracts earns either a campaign-specific item or "Blood Money", which can be used to buy War Paints and cases.

Campaign

The Jungle Inferno Campaign requires the purchase of a Jungle Inferno Campaign Pass. The ConTracker PDA has also been introduced, which allows customized contract progression and the Mercenary Park Gift Shop. Friendly Fire is a new feature accompanied by the campaign and the party system, which allows players to play with/against their friends and help each other in completing contracts if the two players are in a party.

Cosmetics

본문: Cosmetic items
Leaderboard class scout.png
Scout
Forest Footwear 숲 신발
Jungle Jersey 밀림 운동복
Transparent Trousers 빤히 보이는 바지
Leaderboard class soldier.png
Soldier
Attack Packs Attack Packs
Crit Cloak Crit Cloak
Sharp Chest Pain 날카로운 가슴 통증
Shellmet Shellmet
Leaderboard class pyro.png
Pyro
Deity's Dress 신족의 옷
D-eye-monds D-eye-monds
Feathered Fiend Feathered Fiend
Fireman's Essentials 소방관의 필수요소
Hot Huaraches Hot Huaraches
Sacrificial Stone 돌제단
Leaderboard class heavy.png
Heavy
Abominable Snow Pants 흉측한 설상 바지
Aztec Aggressor Aztec Aggressor
Commando Elite Commando Elite
Fat Man's Field Cap Fat Man's Field Cap
Heavy Harness Heavy Harness
Himalayan Hair Shirt 히말라야 털옷
Kathman-Hairdo Kathman-Hairdo
Siberian Tigerstripe 시베리아 호랑이 줄무늬 위장
Leaderboard class engineer.png
Engineer
Conaghers' Utility Idol 코내거의 다용도 우상
Tropical Toad 열대 두꺼비
Leaderboard class medic.png
Medic
Battle Boonie 전투 부니 모자
Vitals Vest 생명 조끼
Leaderboard class sniper.png
Sniper
Bait and Bite 믿고 물었지만 미끼
Cammy Jammies 위장 의복
Classy Capper 고오급 모자
Conspicuous Camouflage Conspicuous Camouflage
Most Dangerous Mane 가장 위험한 갈기
Rifleman's Regalia Rifleman's Regalia
Leaderboard class scout.png 스카웃
Leaderboard class engineer.png 엔지니어
Leaderboard class spy.png 스파이
Aloha Apparel 알로하 의복
Leaderboard class soldier.png 솔저
Leaderboard class pyro.png 파이로
Leaderboard class demoman.png 데모맨
Bananades 바나나탄
Leaderboard class soldier.png 솔저
Leaderboard class heavy.png 헤비
Nuke 뉴켐
Leaderboard class soldier.png 솔저
Leaderboard class heavy.png 헤비
Leaderboard class demoman.png 데모맨
War Eagle War Eagle
TF2 crosshair orange.png
All classes
Aztec Warrior 아즈텍 전사
Croaking Hazard 개굴거리는 위험 동물
Hunter in Darkness 어둠 속 사냥꾼
Jungle Wreath 밀림 화환
Monstrous Memento 기괴한 기념품
Pithy Professional Pithy Professional
Pocket Saxton 호주머니 색스턴
Quizzical Quetzal Quizzical Quetzal
Saxton 색스턴
Slithering Scarf Slithering Scarf

Sets

Leaderboard class heavy.png
Heavy
Monster Mash-Up Pack
Kathman-Hairdo Kathman-Hairdo
Himalayan Hair Shirt 히말라야 털옷
Abominable Snow Pants 흉측한 설상 바지

Tools

본문: Tools
Abominable Cosmetic Case Abominable Cosmetic Case
Unleash the Beast Cosmetic Case Unleash the Beast Cosmetic Case
Jungle Inferno Campaign Pass Jungle Inferno Campaign Pass
Jungle Inferno ConTracker Jungle Inferno ConTracker

Day 3

Day 3 revealed 4 new weapons for the Pyro, a kill taunt for one of the new Pyro weapons (the Thermal Thruster), a lunchbox item for the Heavy, and changes to the flamethrower.

Weapons

Leaderboard class pyro.png
Pyro
Dragon's Fury 용의 격노
Gas Passer 가스 패서
Hot Hand 화끈한 손
Thermal Thruster 가열 가속기
Leaderboard class heavy.png
Heavy
Second Banana 2인자의 바나나

Tweaked Classes

Class Changes
Leaderboard class pyro.png
파이로
Pictogram plus.png Changed: Airblast hit detection for both players and projectiles is now a consistent cone
Pictogram plus.png Changed: Airblast strength increased
Pictogram minus.png Changed: Airblast now causes the target player to have reduced footing and air control for a short period, rather than losing all control
Pictogram comment.png Changed: Airblast now factors in the momentum of the Pyro and target, giving both more control over the interaction
Pictogram comment.png Changed: Airblast now factors in the upward angle of the airblast, rather than having a fixed upward force
Pictogram comment.png Changed: Afterburn duration now based on how long the flamethrower was actively hitting an enemy

Tweaked Weapons

Class Weapon Changes
Leaderboard class pyro.png
파이로
Flame Thrower
화염 방사기 + Variants
Pictogram comment.png Changed: Better visual sync, more consistent (no visuals/damage mismatch)
Pictogram comment.png Changed: New particle effects

Day 4

Day 4 released the patch notes for the Jungle Inferno Update, including various weapon changes, information about the new weapons, multiple bug fixes and changes to the matchmaking system. It also introduced the first-person inspection mechanic to all weapons.

Tweaked Classes

Class Changes
Leaderboard class heavy.png
헤비
Pictogram plus.png Changed: The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty only be removed after 1 second of firing.
Pictogram plus.png Changed: Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
Leaderboard class engineer.png
엔지니어
Pictogram plus.png Added: Doubled the amount of metal applied (per wrench hit) when upgrading buildings during the "Setup" period

Tweaked Weapons

Class Weapon Changes
Leaderboard class scout.png
스카웃
Bonk! Atomic Punch
봉크! 원자맛 음료
Pictogram minus.png Added: Apply a slow effect to the player after phasing wears off, based on the amount of damage they absorbed, from -25% at low damage, to -50% at 200+ damage.
Pictogram comment.png Note: The slow effect lasts 5 seconds
Crit-A-Cola
훅가콜라
Pictogram minus.png Added: Each attack while active adds Marked-For-Death debuff for 5 seconds (does not stack)
Pictogram plus.png Removed: Marked-For-Death when effect expires
Pictogram plus.png Removed: +10% damage taken pernalty
Pictogram minus.png Removed: +25% move speed bonus
Pretty Boy's Pocket Pistol
계집애같은 사내의 소형 권총
Pictogram minus.png Added: -25% clip size (9 shots)
Pictogram plus.png Changed: +15% firing speed (from 25% slower firing speed)
Pictogram plus.png Changed: Up to +7 hp per hit (from +5)
Pictogram plus.png Removed: 20% damage vulnerability on wearer
Pictogram minus.png Removed: Wearer never takes falling damage
Flying Guillotine
혈적자
Pictogram plus.png Added: Long range hits reduce rechange (by 1.5 seconds)
Pictogram plus.png Changed: Distance considered "long range" reduced by half of the previous value when determining mini-crits
Pictogram minus.png Removed: Crit vs stunned players
Pictogram minus.png Removed: Mini-crits at long range
Sandman
샌드맨
Pictogram plus.png Changed: Max range balls now do 50% increased damage (from a base of 15)
Pictogram plus.png Changed: The flight time required to trigger the "max" effect has been reduced by 20%
Pictogram plus.png Changed: Ball regeneration time reduced to 10 seconds (from 15)
Pictogram minus.png Changed: Long-range ball impacts no longer remove the victim's ability to fire their weapons (but the victim is still slowed)
Atomizer
인수분해
Pictogram plus.png Added: Melee attacks done while airbone mini-crit
Pictogram minus.png Added: 50% deploy time penalty
Pictogram plus.png Changed: Reduce damage penalty vs players to -15% (from -20%)
Pictogram minus.png Changed: Triple-jump is now only possible while the bat is deployed
Pictogram plus.png Removed: Self-inflicted damage when triple jump
Pictogram plus.png Removed: Attack speed penalty
Leaderboard class soldier.png
솔저
Cow Mangler 5000
소도륙 5000
Pictogram minus.png Added: Granted/earned Crits will converted to Mini-Crits instead
Pictogram plus.png Removed: Cannot be Crit boosted
Mantreads
인간딛개
Pictogram plus.png Added: +200% air control when blast jumping
Pictogram plus.png Changed: +75% push-force reduction now includes airblast
Righteous Bison
정의의 들소
Pictogram comment.png Note: This weapon has been reverted to its previous design
Pictogram plus.png Changed: Projectiles are no longer limited on the number on times they can hit the same target(s)
Pictogram plus.png Changed: Projectile velocity increased to 1200 (from 840)
Pictogram minus.png Changed: Deals 20 damage per tick (down from 45)
Leaderboard class demoman.png
데모맨
Claidheamh Mòr
클레이브 모어
Pictogram comment.png Note: This weapon has been reverted to its previous design
Pictogram plus.png Added: 0.5 second increase in charge duration
Pictogram minus.png Removed: +25 health on kill
Leaderboard class heavy.png
헤비
Gloves of Running Urgently
G.R.U.
Bread Bite
빵으로 물기
Pictogram minus.png Added: Max health is drained while item is active (-10/sec), and regenerated while holstered
Pictogram comment.png Note: Health will regenerate only the amount drained while active - minus any damage taken during that time
Pictogram comment.png Note: Each time the gloves are deployed, the drain rate is accelerated for a brief period of time.
Pictogram plus.png Removed: Marked-For-Death effect while active
Pictogram plus.png Removed: 25% damage pernalty
Fists of Steel
강철 주먹
Pictogram minus.png Added: 40% overheal reduction while active
Pictogram minus.png Added: 40% healing rate penalty while active
Eviction Notice
퇴거 통보
Pictogram minus.png Added: Max health is drained while item is active (-5/sec), and regenerated while holstered
Pictogram comment.png Note: Health will regenerate only the amount drained while active - minus any damage taken during that time
Pictogram comment.png Note: Each time the gloves are deployed, the drain rate is accelerated for a brief period of time.
Pictogram plus.png Removed: 20% damage vulnerability
Leaderboard class engineer.png
엔지니어
Rescue Ranger
구조대원
Pictogram minus.png Changed: Ranged repairs now consume metal (at a 4-to-1 health-to-metal ratio)
Leaderboard class medic.png
메딕
Crusader's Crossbow
십자군의 쇠뇌
Pictogram minus.png Changed: Ubercharge gain rate reduced in the same way that the Medigun's healing (and therefore, Ubercharge build rate) is - based on the last time the target was in combat
Pictogram comment.png Note: Reduced by a third when 1 - 10 seconds outside of combat, and scales up to normal over 10 - 15 seconds
Vita-Saw
비타톱
Pictogram plus.png Added: Each hit with the Vita-Saw harvests the victim's organs (shown on the HUD)
Pictogram plus.png Added: On-death, preserve 15% ubercharge per Organ harvested. This effect caps at 60%.
Pictogram minus.png Removed: On death up to 20% of your stored ÜberCharge is retained
Leaderboard class sniper.png
스나이퍼
Razorback
레이저백
Pictogram plus.png Added: Shield regenerated after 30 seconds
Pictogram minus.png Added: -100% overheal penalty
Darwin's Danger Shield
다윈산 차단막
Pictogram plus.png Added: Afterburn immunity
Pictogram plus.png Added: +50% fire resist
Pictogram plus.png Removed: 20% explosive damage vulnerability on wearer
Pictogram minus.png Removed: +25 max health on wearer
Pictogram minus.png Removed: +15% bullet damage resistance on wearer
Leaderboard class spy.png
스파이
Ambassador
외교대사
Pictogram minus.png Changed: Headshot damage is now subjected to distance falloff effects
Pictogram minus.png Changed: Headshots beyond 1200 world units do normal (non-crit) damage
Your Eternal Reward
영원한 안식
Wanga Prick
왕가 부족의 찌르개
Pictogram minus.png Added: Non-kill disguises require (and consume) a full cloak meter
Pictogram minus.png Added: Increased cloak drain rate by 33%
Pictogram plus.png Removed: "Cannot disguise" penalty
Dead Ringer
데드 링어
Pictogram minus.png Added: Ammo kits and dispensers no longer refill the Spy's cloak meter
Pictogram plus.png Removed: No cloak meter from ammo boxes when invisible
Pictogram plus.png Removed: -35% cloak meter from ammo boxes
Leaderboard class soldier.png
솔저
Leaderboard class pyro.png
파이로
Reserve Shooter
부사수
Pictogram plus.png Added: Attacks on targets flying via the Thermal Thruster mini-crit
Pictogram minus.png Changed: Attacks on targets knocked into the air by Pyro airblast no longer mini-crit
Leaderboard class soldier.png
솔저
Leaderboard class demoman.png
데모맨
B.A.S.E. Jumper
고지 도약기
Pictogram minus.png Added: Reduced amount of air control while deployed by 50%
Pictogram minus.png Changed: Removed the ability to re-deploy the parachute once retracted (until the player lands on the ground again)
Leaderboard class soldier.png
솔저
Leaderboard class pyro.png
파이로
Leaderboard class heavy.png
헤비
Leaderboard class engineer.png
엔지니어
Panic Attack
공황 공격
Pictogram plus.png Added: 50% more pellets
Pictogram minus.png Added: 30% less damage
Pictogram plus.png Added: Fires a wide, fixed shot pattern (regardless of server settings)
Pictogram plus.png Changed: 50% faster switch speed (previously deployed 50% faster)
Pictogram comment.png Changed: Shot pattern grows with successive shots, but resets after you stop firing or reload (previously, weapon spread increased as health decreased)
Pictogram minus.png Removed: 50% faster reload time
Pictogram comment.png Removed: Fire rate increases as health decreases
Pictogram comment.png Removed: Hold fire to load up to 4 shells

Update Delay

On the expected day for the update's release, Day 4, a blog post gave notice of a delay of one day for the update in order for the TF team to do additional stress testing.

Trivia

  • The last update that followed a four-day-long system of daily content previews was the Über Update back in 2011.
  • This was the longest wait for a major update in TF2 history, timing 10 months and 29 days (272 days total) since Smissmas 2016.
  • Several new weapons were teased in the days prior to their reveal:
    • At the bottom of the Day 1 Update Page, there is a Gas Passer lying on the ground, and in the background, the Pyro can be seen flying with the Thermal Thruster.
    • On the Day 2 Update Page, in the pile of weapons shown that War Paint can be applied to, there is a Dragon's Fury in the background. Also, in the lineup of the team showing off new cosmetics, the Pyro is seen holding the Dragon's Fury and the Heavy is holding the Second Banana.
  • At the bottom of the Day 2 Update Page, Saxton Hale is seen holding a ConTracker. On the screen, there are two names. One says "Mercenary Park", and the other says "Pyroland". It was later revealed that through the "Pyroland" option, players would be able to earn all of the four new Pyro weapons and the Heavy weapon via completing six free contracts.
  • At the bottom of the page for Day 2, a parrot can be seen on Saxton Hale's shoulder. When its head is clicked or hovered over with the mouse cursor, it explodes.

Gallery

External links