Difference between revisions of "Taunts/fi"
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− | {{update | + | {{trans}} |
+ | {{update |<br>The English article has undergone some minor changes - "Taunt kills" has been split into "Kill taunts" and "Ability taunts", and "Action taunts" has been renamed to "Special taunts". | ||
Also, please provide a translation for "special taunts" in the [[Template:Dictionary/items#Descriptive_text|dictionary]]. | Also, please provide a translation for "special taunts" in the [[Template:Dictionary/items#Descriptive_text|dictionary]]. | ||
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* {{icon class|Spy|link=Spy taunts/fi}} [[Spy taunts/fi|Spy-pilkat]] | * {{icon class|Spy|link=Spy taunts/fi}} [[Spy taunts/fi|Spy-pilkat]] | ||
− | == | + | == Tappopilkat == |
− | + | {{Anchor|Kill taunt}} | |
+ | These taunts can deal 450 [[damage]] or more, and therefore have the potential to kill any opponent in a single hit (with the exception of [[Armageddon]] and [[Execution]], which can only deal a maximum of 400 damage and thus are not powerful enough to kill a [[Heavy]] with maximum [[overheal]]. The [[Atomizer]]'s [[Home Run]] is also incapable of doing this due to only dealing a maximum of 425 damage). | ||
− | { | + | {{Kill taunt table}} |
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− | + | == Toimintapilkat == | |
+ | These taunts have some sort of unique ability that can affect gameplay. | ||
− | + | {{Ability taunt table}} | |
− | {{ | ||
− | == | + | == Erikoispilkat == |
− | + | These taunts are equipped in the taunts section of the loadout menu. | |
− | { | + | {{Special taunt table}} |
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+ | == Thriller-pilkka == | ||
+ | [[Image:Heavythriller.png|right|150px|Heavy tekemässä 'Thriller pilkkaa']] | ||
+ | During [[Holiday#Halloween|Halloween events]], if the server has [[Halloween Mode]] turned on, or playing [[Ghost Town]]. All classes can do the Thriller taunt, which references a dance move from the hit song "[[w:Thriller (song)|Thriller]]" by [[w:Michael Jackson|Michael Jackson]]. The taunt has a 60% chance to replace a weapon taunt (even for weapons that do not possess a taunt, such as [[Jarate]] and the [[Sapper]]). This taunt will not replace kill taunts, ability taunts, or special taunts. | ||
− | |||
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{{youtube|AkE7LgdlA68}} | {{youtube|AkE7LgdlA68}} | ||
− | === | + | All classes perform this taunt slightly differently; as an example, the Sniper will lift his feet up, the Demoman will look straight forward without moving his head, and the Pyro will stretch their fingers to two sides. |
− | + | ||
− | + | == Yleiset saavutukset == | |
− | + | ===[[File:Achieved.png|20px|link=General Achievements]] [[General Achievements]]=== | |
+ | {{Achievement table | ||
+ | | col1 = | ||
+ | {{Show achievement|General|Party Crasher}} | ||
+ | {{Show achievement|General|On The Rocks}} | ||
+ | {{Show achievement|General|May I Cut In, Too?}} | ||
+ | | col2 = | ||
+ | {{Show achievement|General|Conga Line}} | ||
+ | {{Show achievement|General|Running with Scissors}} | ||
+ | {{Show achievement|General|Showboat}} | ||
+ | }} | ||
− | |||
==={{Class link|Scout}}=== | ==={{Class link|Scout}}=== | ||
− | + | {{Achievement table | |
− | {{Show achievement|Scout|Out of the Park | + | | col1 = {{Show achievement|Scout|Out of the Park}} |
+ | }} | ||
==={{Class link|Soldier}}=== | ==={{Class link|Soldier}}=== | ||
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{{Show achievement|Soldier|Spray of Defeat}} | {{Show achievement|Soldier|Spray of Defeat}} | ||
− | | col2 = | + | | col2 = |
{{Show achievement|Soldier|Worth a Thousand Words}} | {{Show achievement|Soldier|Worth a Thousand Words}} | ||
}} | }} | ||
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{{Show achievement|Pyro|Dance Dance Immolation}} | {{Show achievement|Pyro|Dance Dance Immolation}} | ||
{{Show achievement|Pyro|Got A Light?}} | {{Show achievement|Pyro|Got A Light?}} | ||
+ | {{Show achievement|Pyro|Full Spectrum Warrior}} | ||
− | | col2 = | + | | col2 = |
{{Show achievement|Pyro|Freezer Burn}} | {{Show achievement|Pyro|Freezer Burn}} | ||
{{Show achievement|Pyro|OMGWTFBBQ}} | {{Show achievement|Pyro|OMGWTFBBQ}} | ||
+ | {{Show achievement|Pyro|Flip-Kabob}} | ||
}} | }} | ||
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{{Show achievement|Demoman|Second Eye}} | {{Show achievement|Demoman|Second Eye}} | ||
− | | col2 = | + | | col2 = |
{{Show achievement|Demoman|Scotch Tap}} | {{Show achievement|Demoman|Scotch Tap}} | ||
}} | }} | ||
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==={{Class link|Heavy}}=== | ==={{Class link|Heavy}}=== | ||
{{Achievement table | {{Achievement table | ||
− | | col1 = | + | | col1 = |
{{Show achievement|Heavy|Konspicuous Konsumption}} | {{Show achievement|Heavy|Konspicuous Konsumption}} | ||
{{Show achievement|Heavy|Show Trial}} | {{Show achievement|Heavy|Show Trial}} | ||
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==={{Class link|Medic}}=== | ==={{Class link|Medic}}=== | ||
− | {{Show achievement|Medic|Autopsy Report | + | {{Achievement table |
+ | | col1 = {{Show achievement|Medic|Autopsy Report}} | ||
+ | }} | ||
==={{Class link|Sniper}}=== | ==={{Class link|Sniper}}=== | ||
{{Achievement table | {{Achievement table | ||
− | | col1 = | + | | col1 = |
{{Show achievement|Sniper|Be Polite}} | {{Show achievement|Sniper|Be Polite}} | ||
{{Show achievement|Sniper|The Last Wave}} | {{Show achievement|Sniper|The Last Wave}} | ||
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}} | }} | ||
+ | === [[File:Tf2arrcamera.png|20px|link=Replay Achievements]] [[Replay achievements]] === | ||
+ | {{Achievement table | ||
+ | | col1 = {{Show achievement|Replay|Star Of My Own Show}} | ||
+ | }} | ||
− | == | + | == Update history == |
− | {{Update history | '''{{Patch name|11|20|2007}}''' | + | {{Update history| |
− | * Fixed | + | '''{{Patch name|11|20|2007}}''' |
+ | * Fixed taunt [[exploit]]. | ||
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | ||
− | * {{Undocumented}} Added | + | * {{Undocumented}} Added sounds to the Medic's melee taunt if he is using the [[Ubersaw]]. |
'''{{Patch name|6|19|2008}}''' ([[Pyro Update]]) | '''{{Patch name|6|19|2008}}''' ([[Pyro Update]]) | ||
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'''{{Patch name|7|8|2008}}''' | '''{{Patch name|7|8|2008}}''' | ||
− | * Fixed broken Medi Gun taunt. | + | * Fixed broken [[Medi Gun]] taunt. |
'''{{Patch name|8|19|2008}}''' ([[Heavy Update|A Heavy Update]]) | '''{{Patch name|8|19|2008}}''' ([[Heavy Update|A Heavy Update]]) | ||
* {{Undocumented}} The Heavy's Showdown becomes a taunt attack. | * {{Undocumented}} The Heavy's Showdown becomes a taunt attack. | ||
− | * {{Undocumented}} Added a | + | * {{Undocumented}} Added a taunt used by the [[Killing Gloves of Boxing]]. |
'''{{Patch name|2|16|2009}}''' | '''{{Patch name|2|16|2009}}''' | ||
− | * Demoman's bottle taunt has received a | + | * Demoman's bottle taunt has received a 'burp' sound. |
'''{{Patch name|2|24|2009}}''' ([[Scout Update]]) | '''{{Patch name|2|24|2009}}''' ([[Scout Update]]) | ||
− | * {{Undocumented}} Added Home Run taunt for the Sandman. | + | * {{Undocumented}} Added Home Run taunt for the [[Sandman]]. |
'''{{Patch name|2|25|2009}}''' | '''{{Patch name|2|25|2009}}''' | ||
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'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) | ||
* Demomen can now detonate their stickies while taunting. | * Demomen can now detonate their stickies while taunting. | ||
− | * Added a | + | * Added a taunt for the [[Kritzkrieg]], which also heals for 10 points. |
* {{Undocumented}} The Spy's Fencing becomes a taunt attack. | * {{Undocumented}} The Spy's Fencing becomes a taunt attack. | ||
− | * {{Undocumented}} Added Skewer taunt for the Huntsman. | + | * {{Undocumented}} Added Skewer taunt for the [[Huntsman]]. |
− | * {{Undocumented}} Added "Spycrab" taunt to the Disguise Kit | + | * {{Undocumented}} Added "Spycrab" taunt to the [[Disguise Kit]] |
'''{{Patch name|6|25|2009}}''' | '''{{Patch name|6|25|2009}}''' | ||
− | * Fixed Dead Ringer damage reduction exploit involving Spy taunting | + | * Fixed [[Dead Ringer]] damage reduction exploit involving Spy taunting. |
+ | |||
+ | '''{{Patch name|8|31|2009}}''' | ||
+ | * Fixed the Hadouken killing Scouts that had used [[Bonk! Atomic Punch]] when contacted. | ||
'''{{Patch name|9|15|2009}}''' | '''{{Patch name|9|15|2009}}''' | ||
− | * Eating a Sandvich using the taunt method now heals a Heavy to full health. | + | * Eating a [[Sandvich]] using the taunt method now heals a Heavy to full health. |
'''{{Patch name|10|14|2009}}''' | '''{{Patch name|10|14|2009}}''' | ||
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'''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) | ||
− | * {{Undocumented}} Added | + | * {{Undocumented}} Added taunts used by the [[Direct Hit]], [[Equalizer]] and [[Eyelander]]. |
− | * {{Undocumented}} Replaced the Soldier's Shotgun taunt with a 21 Gun Salute taunt. The previous taunt was given to the Buff Banner. | + | * {{Undocumented}} Replaced the Soldier's [[Shotgun]] taunt with a 21 Gun Salute taunt. The previous taunt was given to the [[Buff Banner]]. |
* {{Undocumented}} Added unused "Hi-five" taunts for the Soldier and Demoman. | * {{Undocumented}} Added unused "Hi-five" taunts for the Soldier and Demoman. | ||
− | * {{Undocumented}} Added unused " | + | * {{Undocumented}} Added unused "Bottle showoff" taunt for the Demoman. |
'''{{Patch name|12|18|2009}}''' | '''{{Patch name|12|18|2009}}''' | ||
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'''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | ||
− | * {{Undocumented}} Added | + | * {{Undocumented}} Added taunts used by the [[Frontier Justice]] and [[Gunslinger]]. |
− | * {{Undocumented}} Added unused "Hi-five" and " | + | * {{Undocumented}} Added unused "Hi-five" and "Guitar playing" taunts for the Engineer. |
'''{{Patch name|8|26|2010}}''' | '''{{Patch name|8|26|2010}}''' | ||
− | * Fixed the | + | * Fixed the [[Lumbricus Lid]] not playing the correct sound during the Equalizer taunt. |
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
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'''{{Patch name|11|19|2010}}''' | '''{{Patch name|11|19|2010}}''' | ||
− | * Added the original Ubersaw taunt to the Vita-Saw. | + | * Added the original Ubersaw taunt to the [[Vita-Saw]]. |
+ | |||
+ | '''{{Patch name|1|3|2011}}''' | ||
+ | * Fixed an exploit causing the [[Amputator]] to heal teammates non-stop with the [[Medicating Melody]] taunt. | ||
'''{{Patch name|3|15|2011}}''' | '''{{Patch name|3|15|2011}}''' | ||
− | * Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon. | + | * Fixed the Soldier/Demoman taunts not working correctly when the [[Half-Zatoichi]] is the active weapon. |
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) | ||
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'''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | ||
− | * Added | + | * Added taunt: [[Director's Vision]]. |
− | * {{Undocumented}} Added voice responses to the Kamikaze, Skewer, Oktoberfest and Spinal Tap taunts. | + | * {{Undocumented}} Added voice responses to the Kamikaze, Skewer, Oktoberfest, and Spinal Tap taunts. |
* {{Undocumented}} Added the Engineer's "Hi-five" taunt back into the game files. | * {{Undocumented}} Added the Engineer's "Hi-five" taunt back into the game files. | ||
* {{Undocumented}} Added an unused "show" taunt for the Heavy. | * {{Undocumented}} Added an unused "show" taunt for the Heavy. | ||
'''{{Patch name|6|3|2011}}''' | '''{{Patch name|6|3|2011}}''' | ||
− | * Added | + | * Added community contributed response rules to various taunts. |
− | * {{Undocumented}} Added the Decapitation taunt to the Horseless Headless Horsemann's Headtaker and Claidheamh Mòr. | + | * {{Undocumented}} Added the Decapitation taunt to the [[Horseless Headless Horsemann's Headtaker]] and [[Claidheamh Mòr]]. |
− | * {{Undocumented}} Removed the Demoman's taunt from the Pain Train. | + | * {{Undocumented}} Removed the Demoman's taunt from the [[Pain Train]]. |
'''{{Patch name|6|8|2011}}''' | '''{{Patch name|6|8|2011}}''' | ||
− | * {{Undocumented}} Added | + | * {{Undocumented}} Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper. |
'''{{Patch name|6|23|2011}}''' ([[Über Update]]) | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
− | * Added Schadenfreude | + | * Added taunts: [[Meet the Medic (taunt)|Meet the Medic]] and [[Schadenfreude]]. |
− | + | * {{Undocumented}} Added laughing taunts to the Scout, Pyro, Engineer, and Spy. | |
− | |||
'''{{Patch name|7|1|2011}}''' | '''{{Patch name|7|1|2011}}''' | ||
− | * {{ | + | * {{Undocumented}} Added the Home Run taunt for the [[Atomizer]]. |
'''{{Patch name|7|20|2011}}''' | '''{{Patch name|7|20|2011}}''' | ||
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'''{{Patch name|8|23|2011}}''' | '''{{Patch name|8|23|2011}}''' | ||
− | * Fixed supply closets regenerating players while they are taunting.}} | + | * Fixed supply closets regenerating players while they are taunting. |
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
+ | * Added taunt: [[High Five!]]. | ||
+ | * Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt. | ||
+ | * Taunting with the [[Righteous Bison]], [[Battalion's Backup]], or the [[Saxxy]] now play the Buff Banner taunt | ||
+ | * Taunting with the [[Pain Train]] or the Saxxy as Demoman now plays the same taunt as the [[Grenade Launcher]]. | ||
+ | * Taunting with the Saxxy as Medic plays the Medi Gun taunt. | ||
+ | * Added a taunt for the [[Ullapool Caber]] ("Bottle showoff" taunt). | ||
+ | |||
+ | '''{{Patch name|10|17|2011}}''' | ||
+ | * Fixed high five taunts applying the wielded weapon's taunt effect. | ||
+ | |||
+ | '''{{Patch name|11|2|2011}}''' | ||
+ | * Added a taunt for the [[Item sets#Soldier 5|Tin Soldier]] set. | ||
+ | |||
+ | '''{{Patch name|11|22|2011}}''' | ||
+ | * Added a taunt for the [[Item sets#Heavy 3|FrankenHeavy]] set. | ||
+ | |||
+ | '''{{Patch name|12|16|2011}}''' | ||
+ | * Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the [[Phlogistinator]]. | ||
+ | * Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations. | ||
+ | * Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations. | ||
+ | |||
+ | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | ||
+ | * Added the [[Armageddon]] taunt used by the [[Rainblower]]. | ||
+ | * Added the [[Execution]] taunt used by the [[Scorch Shot]]. | ||
+ | |||
+ | '''{{Patch name|7|2|2012}}''' | ||
+ | * Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt. | ||
+ | |||
+ | '''{{Patch name|7|5|2012}}''' | ||
+ | * Fixed the Armageddon taunt attacking players through walls. | ||
+ | |||
+ | '''{{Patch name|9|6|2012}}''' | ||
+ | * Fixed the [[Escape Plan]] not using the same taunt as the Equalizer. | ||
+ | |||
+ | '''{{Patch name|12|20|2012}}''' ([[Mecha Update]]) | ||
+ | * Added map stamp effect after a player taunts on a map they have donated towards. | ||
+ | |||
+ | '''{{Patch name|1|8|2013}}''' | ||
+ | * Fixed being able to cross into enemy spawn rooms using the high-five taunt. | ||
+ | |||
+ | '''{{Patch name|2|18|2013}}''' | ||
+ | * Added taunt: [[Shred Alert]]. | ||
+ | |||
+ | '''{{Patch name|2|28|2013}}''' | ||
+ | * Updated some of the animations for the Shred Alert taunt. | ||
+ | * Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt. | ||
+ | * Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt. | ||
+ | |||
+ | '''{{Patch name|11|6|2013}}''' | ||
+ | * Fixed taunts with a special purpose being overridden by the Halloween taunt. | ||
+ | |||
+ | '''{{Patch name|12|20|2013}}''' | ||
+ | * The [[Beggar's Bazooka]] has been updated to use the same taunt as the [[Direct Hit]]. | ||
+ | * Fixed an [[exploit]] where players could move around while using a taunt to attack enemies | ||
+ | * Fixed an exploit related to the [[Rocket Jumper]] and the Soldier's [[Kamikaze|grenade taunt]] | ||
+ | * Fixed [[Strange Parts|Taunt Kills Strange]] scores not incrementing properly for the Strange [[Scorch Shot]] | ||
+ | |||
+ | '''{{Patch name|1|23|2014}}''' | ||
+ | * Fixed the Meet the Medic taunt not releasing doves during the taunt | ||
+ | * Updated the Short Circuit to use the [[Engineer]]'s melee taunt | ||
+ | * Updated the [[Scotsman's Skullcutter]] to use the [[Demoman]]'s secondary taunt<ref>Uses the [[Grenade Launcher]] taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.</ref> | ||
+ | * {{Undocumented}} Added unused "dosido" taunt animations for the [[Heavy]] and the [[Spy]]. | ||
+ | * {{Undocumented}} Added unused "buy a life" taunt animations for the Spy. | ||
+ | |||
+ | '''{{Patch name|2|11|2014}} #1''' | ||
+ | * Fixed taunts not previewing in the character loadout screen after being equipped. | ||
+ | * Fixed the High-Five! taunt not hiding the Engineer's weapon. | ||
+ | |||
+ | '''{{Patch name|6|11|2014}}''' | ||
+ | * {{Undocumented}} Added localization strings for a currently unused taunt slot and in-game taunt [[Heads-up display|HUD]]. | ||
+ | * {{Undocumented}} Updated the [[backpack]] icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts. | ||
+ | * {{Undocumented}} Added a prompt above players in the High Five! taunt pose. | ||
+ | * {{Undocumented}} Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again | ||
+ | * {{Undocumented}} Moved the Director's Vision from the Action slot to the Taunt slot. | ||
+ | * {{Undocumented}} Added console commands {{cvar|tf_taunt_move_forward_speed}}, {{cvar|tf_allow_sliding_taunt}}, <code>eureka_teleport</code> and <code>taunt_by_name</code>. | ||
+ | * {{Undocumented}} Fixed a bug that let players move while taunting. | ||
+ | |||
+ | '''{{Patch name|6|11|2014}} #2''' | ||
+ | * Fixed not being able to equip the Director's Vision taunt in the Action slot. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
+ | * Added 15 taunts - [[Battin' A Thousand]], [[Deep Fried Desire]], [[Fresh Brewed Victory]], [[Party Trick]], [[Spent Well Spirits]], [[Oblooterated]], [[Rancho Relaxo]], [[Results Are In]], [[I See You]], [[Buy A Life]], [[Conga]], [[Square Dance]], [[Skullcracker]], [[Flippin' Awesome]], [[Rock, Paper, Scissors]]. | ||
+ | * Fixed the Director's Vision taunt not playing both variations for the Pyro. | ||
+ | |||
+ | '''{{Patch name|6|20|2014}}''' | ||
+ | * Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority. | ||
+ | |||
+ | '''{{Patch name|6|23|2014}}''' | ||
+ | * Fixed being able to taunt with enemies between spawn room doors. | ||
+ | |||
+ | '''{{Patch name|7|8|2014}}''' | ||
+ | * Fixed a bug where players that are taunting would not use the correct animation. | ||
+ | |||
+ | '''{{Patch name|7|17|2014}}''' | ||
+ | * Updated the Conga taunt to play sounds on the client instead of the server. | ||
+ | |||
+ | '''{{Patch name|7|30|2014}}''' | ||
+ | * Updated the target ID to be hidden while taunting. | ||
+ | |||
+ | '''{{Patch name|12|8|2014}}''' ([[End of the Line Update]]) | ||
+ | * Added Pyro Taunt - [[Pool Party]]. | ||
+ | |||
+ | '''{{Patch name|01|27|2015}}''' | ||
+ | * Fixed some taunt sound effects that were clipping the [[Responses#Class responses|character lines]]. | ||
+ | |||
+ | '''{{Patch name|3|12|2015}}''' | ||
+ | * Added 3 taunts: The [[Boston Breakdance]], The [[Killer Solo]] and [[Most Wanted]]. | ||
+ | |||
+ | '''{{Patch name|3|18|2015}}''' | ||
+ | * Fixed self-made taunts not displaying the community-sparkle particle effect. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]]) | ||
+ | * Added group taunt: the [[Kazotsky Kick]]. | ||
+ | * Added community taunts: the [[Proletariat Posedown]] and the [[Box Trot]]. | ||
+ | |||
+ | '''{{Patch name|7|3|2015}}''' | ||
+ | * Fixed the box used in the Box Trot taunt sometimes being the wrong color. | ||
+ | |||
+ | '''{{Patch name|7|4|2015}}''' | ||
+ | * Fixed an exploit related to taunting and then dying on the final control point of Payload maps. | ||
+ | |||
+ | '''{{Patch name|7|8|2015}}''' | ||
+ | * Fixed an issue with the Box Trot taunt when window focus changed. | ||
+ | * Fixed an exploit related to instantly completing a Payload map while taunting and picking up dropped weapons. | ||
+ | |||
+ | '''{{Patch name|7|23|2015}}''' | ||
+ | * Fixed Sentry Guns shooting over the head of Spies using the Box Trot taunt. | ||
+ | |||
+ | '''{{Patch name|8|19|2015}}''' | ||
+ | * Fixed players being able to carry the [[PASS Time#The JACK|jack]] while taunting (fixes an exploit with The Eureka Effect). | ||
+ | |||
+ | '''{{Patch name|8|27|2015}}''' | ||
+ | * Fixed being able to cancel enemy taunts by hitting them with the ball. | ||
+ | |||
+ | '''{{Patch name|10|6|2015}}''' ([[Invasion Community Update]]) | ||
+ | * {{Undocumented}} Added community taunt: the [[Burstchester]]. | ||
+ | |||
+ | '''{{Patch name|10|28|2015}}''' ([[Scream Fortress 2015]]) | ||
+ | * Added two new community-made taunts to the Mann Co Store - [[Soldier's Requiem]] and [[Zoomin' Broom]]. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ([[Tough Break Update]]) | ||
+ | * Added group taunt: the [[Mannrobics]]. | ||
+ | * Added community taunts: the [[Bad Pipes]] and the [[Bucking Bronco]]. | ||
+ | |||
+ | '''{{Patch name|1|12|2016}}''' | ||
+ | * Fixed some of the partner taunts not properly hiding the weapons. | ||
+ | |||
+ | '''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]]) | ||
+ | * Added taunt: the [[Carlton]]. | ||
+ | * Added community taunts: the [[Balloonibouncer]], [[Disco Fever]] and the [[Fubar Fanfare]]. | ||
+ | * Fixed being able to repeatedly activate taunts before the current one had ended while underwater. | ||
+ | |||
+ | '''{{Patch name|10|21|2016}}''' ([[Scream Fortress 2016]]) | ||
+ | * Added two taunts to the Mann Co. Store. | ||
+ | ** Taunt: [[Victory Lap|The Victory Lap]]. | ||
+ | ** Taunt: [[Second Rate Sorcery]] (community-created). | ||
+ | * Added a taunt [[Unusualifier]]. | ||
+ | ** A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description. | ||
+ | ** Can be found as a random bonus item when opening a Creepy Crawly Case. | ||
+ | * Fixed taunts not restoring the proper weapon when the taunts are finished. | ||
+ | |||
+ | '''{{Patch name|12|21|2016}}''' ([[Smissmas 2016]]) | ||
+ | * Added 3 taunts to the Mann Co. Store | ||
+ | ** The [[Scotsmann's Stagger]] (community-contributed) | ||
+ | ** The [[Didgeridrongo]] (community-contributed) | ||
+ | ** The [[Table Tantrum]] (Valve) | ||
+ | * Fixed incorrect particle position for Unusual taunt effects when using the [[Rancho Relaxo]] | ||
+ | * {{Undocumented}} Added the [[Boiling Point]]. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | ||
+ | * Added 5 community taunts: The [[Dueling Banjo]], the [[Jumping Jack]], the [[Soviet Strongarm]], the [[Russian Arms Race]], and the [[Headcase]]. | ||
+ | * Added 2 official taunts: [[Yeti Punch]] and [[Yeti Smash]]. | ||
+ | * Added the [[Gas Blast]] taunt used by the [[Thermal Thruster]]. | ||
+ | |||
+ | '''October 24, 2017 Patch #2''' | ||
+ | * Fixed not being able to use the Thermal Thruster after taunting with it. | ||
+ | |||
+ | '''{{Patch name|10|25|2017}}''' | ||
+ | * Fixed a server crash related to taunting. | ||
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
+ | * Added 6 new community-contributed taunts to the Mann Co. Store | ||
+ | ** Taunt: The [[Skating Scorcher]] | ||
+ | ** Taunt: The [[Bunnyhopper]] | ||
+ | ** Taunt: [[Runner's Rhythm]] | ||
+ | ** Taunt: [[Luxury Lounge]] | ||
+ | ** Taunt: [[Surgeon's Squeezebox]] | ||
+ | ** Taunt: The [[Trackman's Touchdown]] | ||
+ | |||
+ | '''{{Patch name|10|19|2018}}''' ([[Scream Fortress 2018]]) | ||
+ | * Added two new official taunts to the Mann Co. Store | ||
+ | ** Taunt: [[Panzer Pants]] | ||
+ | ** Taunt: The [[Scooty Scoot]] | ||
+ | |||
+ | '''{{Patch name|12|3|2020}}''' ([[Smissmas 2020]]) | ||
+ | * Added 8 new community-contributed taunts to the Mann Co. Store | ||
+ | ** [[Pooped Deck|The Pooped Deck]] | ||
+ | ** [[Time Out Therapy]] | ||
+ | ** [[Rocket Jockey]] | ||
+ | ** [[Boston Boarder|The Boston Boarder]] | ||
+ | ** [[Scorcher's Solo]] | ||
+ | ** [[Texas Truckin']] | ||
+ | ** [[Spin-to-Win]] | ||
+ | ** [[Fist Bump|The Fist Bump]] | ||
+ | |||
+ | '''{{Patch name|10|5|2021}}''' ([[Scream Fortress 2021]]) | ||
+ | * Added 5 new community-contributed taunts to the Mann Co. Store | ||
+ | ** Taunt: The [[Homerunner's Hobby]] | ||
+ | ** Taunt: The [[Profane Puppeteer]] | ||
+ | ** Taunt: The [[Drunken Sailor]] | ||
+ | ** Taunt: [[Bare Knuckle Beatdown]] | ||
+ | ** Taunt: The [[Mannbulance!]] | ||
+ | |||
+ | '''{{Patch name|12|2|2021}}''' ([[Smissmas 2021]]) | ||
+ | * Added 3 new community-contributed taunts to the Mann Co. Store | ||
+ | ** Taunt: [[Doctor's Defibrillators]] | ||
+ | ** Taunt: [[Shooter's Stakeout]] | ||
+ | ** Taunt: [[Hot Wheeler|The Hot Wheeler]] | ||
+ | }} | ||
== Bugit == | == Bugit == | ||
− | * | + | * Some kill taunts are affected by [[Damage#Distance and randomness modifier|random damage spread]] and have a chance of not dealing 450+ damage, meaning an overhealed [[Heavy]] has a possibility of surviving a kill taunt. |
− | * | + | * Most kill taunts are also reduced in damage by the Fists of Steel, allowing an overhealed Heavy, or one using the [[Dalokoh's Bar]] and having full health, to survive. Only Dischord, Decapitation and Fencing aren't reduced. |
− | * | + | * Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty). |
+ | * If the server variable <code>tf_allow_taunt_switch</code> is set to 1 or 2, the effects of [[lunchbox]] items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again. | ||
+ | ** Using primary fire to consume such an item does not cause this to occur. | ||
+ | * It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model will be facing one direction, while the kill taunt's effects occur in a different direction. | ||
+ | * If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead. | ||
+ | * If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt will continue to taunt until they are killed. | ||
+ | * If a Sniper using the Huntsman taunts while stunned by another Huntsman, they can still use their taunt kill to defend themselves. | ||
+ | * Occasionally, when a player taunts, the weapon that they are currently using appears in their character's hands. | ||
+ | * Using The Carlton taunt for Scout during round startup will cause the voice lines for the taunt to play indefinitely even after death, or switching off of a different class and then back to Scout. The only way to stop this is to leave the game, or stay playing as a different class for the rest of the match. | ||
+ | * Some taunts may not align with their hitboxes. This can be easily seen with on the Balloonibouncer taunt. | ||
+ | * If a Sniper uses The Thriller taunt, the player can get both the [[Achievement|Be Polite]] and [[Achievement|The Last Wave]] achievement at the same time, no matter what weapon you have equipped. | ||
− | ==Katso myös== | + | == Käyttämätön sisältö == |
− | *[[Responses | + | * There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm. |
− | *[[Voice commands | + | * VTF filename strings for several taunt props were located within the {{code|texture_preload_list.txt}} file when it was originally added to the game in [[Scream Fortress 2015]]: |
+ | ** {{code|materials/models/player/items/taunts/loot_crate/mannco_crate.vtf}} | ||
+ | ** {{code|materials/models/workshop/player/items/{{botignore|spy}}/taunt__au_revoir/}} - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks. | ||
+ | ** {{code|materials/models/workshop/player/items/{{botignore|spy}}/taunt_hoodoo_hex/}} - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks. | ||
+ | ** {{code|materials/models/workshop/player/items/{{botignore|spy}}/taunt_sant/}} - Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks. | ||
+ | * The [[Jungle Inferno Update]] added backpack icons for 6 Spy taunts that all went unused. Of these, Au Revoir, Hoodoo Hex, and Santé made reappearances after previously being found in the Scream Fortress 2015 texture preload leak. | ||
+ | * The [[Smissmas 2020]] update added an animation sequence, {{code|taunt_taunt_pyrosnowman}}, for the [https://steamcommunity.com/sharedfiles/filedetails/?id=1574813853 Cold Combustion] taunt. | ||
+ | |||
+ | == Trivia == | ||
+ | * If a player enables <code>tf_allow_taunt_switch 2</code> on a server, then taunts with any [[Pyro]] weapon and switches to the [[Rainblower]] while taunting, the Pyro will have a bubble wand in their hand instead of the Rainblower itself. This is due to the Pyro holding a bubble wand during the [[Armageddon]] taunt, which is usually only visible in [[Pyroland]]. | ||
+ | |||
+ | == Galleria == | ||
+ | <gallery> | ||
+ | File:Unused Victory Mug Taunt.png|The unused "V for Victory" mug model. | ||
+ | File:Unused Serving Platter Taunt.png|The unused serving platter model, similar to the [[Headcase]]. | ||
+ | File:Backpack Hoodoo Hex.png|[https://steamcommunity.com/sharedfiles/filedetails/?id=537097018 Hoodoo Hex] | ||
+ | File:Backpack Sante.png|[http://www.steamcommunity.com/sharedfiles/filedetails/?id=285497881 Santé!] | ||
+ | File:Backpack Art Of War.png|[https://steamcommunity.com/sharedfiles/filedetails/?id=416613047 Art of War] | ||
+ | File:Backpack Sneaky Feet.png|[https://steamcommunity.com/sharedfiles/filedetails/?id=1393906430 Sneaky Feet] | ||
+ | File:Backpack French Revolutions.png|[https://steamcommunity.com/sharedfiles/filedetails/?id=327239563 French Revolutions] | ||
+ | File:Backpack Au Revoir.png|[http://www.steamcommunity.com/sharedfiles/filedetails/?id=299903909 Au Revoir] | ||
+ | File:Unused Cold Combustion.png|Unused animation sequence for the [https://steamcommunity.com/sharedfiles/filedetails/?id=1574813853 Cold Combustion] taunt. | ||
+ | </gallery> | ||
+ | |||
+ | == Viitteet == | ||
+ | <references/> | ||
+ | |||
+ | == Katso myös == | ||
+ | * [[Responses]] | ||
+ | * [[Voice commands]] | ||
+ | |||
+ | {{Taunt Nav}} | ||
[[Category:Taunts/fi]] | [[Category:Taunts/fi]] | ||
[[Category:Gameplay/fi]] | [[Category:Gameplay/fi]] | ||
− |
Revision as of 20:30, 16 August 2022
Tätä sivua ollaan kääntämässä suomeksi. Jos pystyt puhumaan suomea, kirjoita keskustelusivulle tai puhu niille jotka ovat parantaneet sivua (katsomalla sivuhistoriaa). |
“Täytyy siirtää kamat eteenpäin!” Tämä artikkeli saattaa sisältää vanhentunutta tietoa. Voit auttaa parantamaan artikkelia päivittämällä tarvittavat tiedot. Katso wiki tyyliopas. Notes: The English article has undergone some minor changes - "Taunt kills" has been split into "Kill taunts" and "Ability taunts", and "Action taunts" has been renamed to "Special taunts". Also, please provide a translation for "special taunts" in the dictionary. Lastly, don't forget to make sure this article's contents are up-to-date. Thank you. |
“ | Joo, miksi et tule ja sano tuota päin naamaani, kovis?
Kuuntele (englanniksi)
— Scout
|
” |
Jokaisella luokalla on oma sarjansa pilkkoja (taunts). Näitä voidaan tehdä painamalla oletusnäppäintä: G PC:llä, Xbox 360:llä ja PS3:llä, useimmilla aseilla on omat uniikkianimaatiot ja repliikkinsä, tosin jotkin pilkat on voitu laittaa myös samankaltaisiin aseisiin. Muutaman repliikin puheet valitaan melkein satunnaisesti pilkan aikana, jonka jälkeen repliikki valitaan tietyssä järjestyksessä. Pilkkoja (Taunts) käytetään yleisesti ivailemiseen tapon jälkeen, juhlistamaan voittoa, vihollisen provosointiin tai yksinkertaisesti koomisiin syihin ja useimmin se ei häiritse itse pelaamista. Kuitenkin tietyt pilkat (tunnetaan Pilkkaiskuina ("Taunt Attack") omaavat tiettyjä efektejä kuten pelaajan parantamisen ja tainnuttamisen, vahingoittamisen tai jopa vihollisen tappamisen. Muutamat saavutukset edellyttävät ivailujen käyttöä. Pelaajan täytyy olla varovainen tehdessään ivailuja; Kun pelaaja tekee ivailua, he ovat haavoittuvia ja kuvakulma vaihtuu kolmanteen persoonaan, estäen pelaajan tekevän toimintoja ivailun aikana. (kuitenkin Demomanit voivat räjäyttää Tahmapomminsa kun he ivailevat)
Pilkkaa ei voi tehdä veden alla tai ilmassa. Pelaajan pitäisi lopettaa ivaileminen kesken ollessaan ilmassa (vaikkapa Pyron ilmapuhalluksen ansiosta) Natascha:n osumasta pelaaja myös lopettaa minkä vain pilkan.
Pieni osa aseista, kuten Engineerin PDA, Jarate, ja tyhjentäjä ovat kaikki vailla ivailua. Heavyn voileipä toimii hyödykkeenä ja ivailuna kun on aktiivisena, se vaihtaa pelaajan kolmannen persoonan näkökulmaan. Yhteisön luomilla aseilla ei ole ainutlaatuisia pilkkoja vaan ne lainaavat jotain jo julkaistua pilkkaa tai eivät käytä sitä ollenkaan.
Huomaa myös, että on mahdollista vaihtaa aseita nopealla vaihdolla (Oletus "Q") pilkan aloittamisen jälkeen mutta ivailuanimaatio kuitenkin toimii. Tämä aiheuttaa sinun hahmosi esittämään pilkan sillä aseella joka sinulla oli vaihdettu näkymään toisen aseen animaatiossa. Tämä häiriö valitettavasti "korjattiin" Mann-Conomy-päivityksessä, mutta Robin Walker on vastannut sähköposteihin että se voitaisiin luultavasti laittaa takaisin tulevaisuudessa sen saaman suosion takia.
Sisällysluettelo
Luokkinen pilkat
- Scout-pilkat
- Soldier-pilkat
- Pyro-pilkat
- Demo-pilkat
- Heavy-pilkat
- Engineer-pilkat
- Medic-pilkat
- Sniper-pilkat
- Spy-pilkat
Tappopilkat
These taunts can deal 450 damage or more, and therefore have the potential to kill any opponent in a single hit (with the exception of Armageddon and Execution, which can only deal a maximum of 400 damage and thus are not powerful enough to kill a Heavy with maximum overheal. The Atomizer's Home Run is also incapable of doing this due to only dealing a maximum of 425 damage).
Luokka | Pilkka | Tappokuvake | Ase | Vahinko | Kesto | Tiedot |
---|---|---|---|---|---|---|
Kunniajuoksu |
Nukkumatti Atomisoija |
500 (Välitön tappo) | 5,0 sekuntia | Sends the enemy ragdoll flying | ||
Kranaatti |
Tasoittaja Pakosuunnitelma |
500 (Välitön tappo) | 3,7 sekuntia | 6 jalan iskualue Tappaa pelaajan onnistuttuaan | ||
(Matomainen myssy) | ||||||
Hadouken |
Haulikko Valopistooli Sytytin Reserviräiskijä Miestennielijä Paniikkikohtaus Löpölevitin Kuuma korvapuusti |
500 (Välitön tappo) | 3,7 sekuntia | Tappaa tuli efektillä | ||
Armageddon |
Iloinen onnenpuhallin | 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target) 28 (afterburn) |
5,2 sekuntia | Deals heavy damage with fire effect within 1.8m radius Applies afterburn Can kill multiple enemies Damage reduced by half for every enemy hit after the initial target | ||
(Jälkipoltto) | ||||||
Teloitus |
Korvennuskanuuna | 420 (Close range) 20 (Medium to long range) 60 (Afterburn) |
3,3 sekuntia | Deals heavy damage with fire effect at point blank or close range Acts like a normal Scorch Shot flare at longer ranges or on miss Consumes ammo Can be aimed | ||
Gas Blast |
Liekittäjän lentoreppu | 500 (Välitön tappo) | 6,6 sekuntia | Tappaa tuli efektillä | ||
Mestaaminen |
Silmäterä Ratsuttoman Päättömän Ratsumiehen Päänviejä Claidheamh Mòr Puolisokea samurai Persialainen pieksentä Riiviön rautaysi |
500 (Välitön tappo) | 5,0 sekuntia | Lisää pään tappajan "pää" laskuriin | ||
Haaste |
Nyrkit Saxxy Tuomiopäivän luuvitoset Jouluiset rähinärukkaset |
500 (Välitön tappo) | 4,3 sekuntia | Keskivertainen kantomatka | ||
Epäsointu |
Rintamaoikeus | 500 (Välitön tappo) | 4,2 sekuntia | Smashes the victim's head in, causing their neck to disappear | ||
Elintenmurskaaja |
Karjakoura | 14 (Huitiasu, tainnuttaa) 500 (Välitön tappo) |
4,5 sekuntia | Tappaa Gib efektillä | ||
Selkäydinpunktio |
Übersaha | 1 (Huitaisu, tainnuttaa ) 500 (Välitön tappo) |
4,3 sekuntia | Lisää 50% ÜberCharge mittariin | ||
Varrastus |
Metsämies Kelmin kaarijousi |
Pisto: 0 (Tainnuttaa). Poisto: 500 (Välitön tappo) | 3,3 sekuntia | Nuolen pisto tainnutuksella, jota seuraa kuolettava poisto | ||
Miekkailu |
Veitsi Sinun ikuinen osuutesi Kieroilijan kunai Saxxy Palkkapussin kasvattaja Mustan magian piikki Musta ruusu Prinny-viidakkoveitsi Kultainen paistinpannu |
50 (Huitaisut) 500 (Välitön tappo) |
5,2 sekuntia | Kaksi huitaisua joita seuraa tappava pisto |
Toimintapilkat
These taunts have some sort of unique ability that can affect gameplay.
Luokka | Pilkka | Ase | Kesto | Tiedot |
---|---|---|---|---|
Juominen |
Naps! Atomi-isku Krittikola |
1,2 sekuntia | Scout juo vähän hänen virkistävästä juomatölkistään aktivoiden kyseisen juoman vaikutuksen Naps! Atomi-isku: Antaa käyttäjälle haavoittuvuuden 8 sekunniksi, jonka jälkeen hän saa hidastusta absorboidun vahingon perusteella. Käyttäjän näkymä pakotetaan kolmannen persoonan kuvakulmaan ja hän ei voi hyökätä tai vaihtaa aseitaan vaikutuksen aikana (mutta voi silti tehdä pilkan) Krittikola: Antaa käyttäjälle mini-kriittiset osumat 8 sekunniksi. Kaikki sen aikana vastaanotetut hyökkäykset saavat käyttäjän olemaan tuomittu kuolemaan 5 sekunniksi vaikutuksen päättymisen jälkeen (ei pinoudu) | |
Mmmph |
Flogistonaattori | 2,0 sekuntia | Pyro nostaa Flogistonaattorin ilmaan, antaen ensisijaisen aseen kritti-boostin 10 sekunnin ajaksi Antaa haavoittumattomuuden ja immuniteetin tönäisystä pilkan aikana Käytettävissä vain, kun Flogistonaattorin Mmmph-mittari on täynnä, se täyttyy tekemällä 300 tulivahinkoa millä tahansa aseella | |
Syöminen |
Toveri Voileipä Roboileipä Puhvelinpihvipurilainen Suklaalevy Kalakakku Lohdutusbanaani |
4,3 sekuntia | Heavy ottaa ison äänekkään puraisun hänen eväsrasia -esineestään Voileipä ja Roboileipä: Vähitellen palauttaa kaiken terveyden pilkan aikana (75 terveyttä joka sekunti, ei yliparanna), eikä vaikuta latausaikaan, jos terveys on jo täynnä Puhvelinpihvipurilainen: Antaa ainutlaatuisen 15 sekunnin buffin; rajoittaa käyttäjän hänen lähitaisteluaseeseen, ja antaa 35% nopeamman liikkumisnopeuden sekä mini-kritti boostin 25% oman vahingon kustannuksella. Käytettyään on odotettava latautumista Suklaalevy ja Kalakakku: Antaa käyttäjälle 50 ylimääräistä terveyttä 30 sekunniksi ja parantaa 100 terveyttä (25 terveyttä joka sekunti). Käytettyään on odotettava latautumista Lohdutusbanaani: Vähitellen palauttaa 200 terveyttä pilkan aikana (50 terveyttä joka sekunti, ei yliparanna), eikä vaikuta latausaikaan, jos terveys on jo täynnä | |
Ahaa-elämyksen pilkka |
Ahaa-elämys | 2,0 sekuntia | Engineer nostaa hänen Ahaa-elämyksen taivaisiin, jolloin salama iskee häneen Teleporttaa pelaajan hänen oman teleportin uloskäynnille (riippumatta siitä, onko se aktiivinen) tai takaisin uudelleensyntymisalueelle | |
Oktoberfest |
Kritzkrieg | 4,0 sekuntia | Medic nuuhkaisee omaa lääkettään ja parantaa itseltään 10 terveyttä | |
Lääkitsevä melodia |
Amputoija | 4,0 sekuntia | Medic soittaa rahoittavan melodian, joka parantaa kaikki lähistöllä olevat joukkuetoverit pilkan alueella Kerää pieniä määriä Yliparannusta riittävällä parantamisella |
Erikoispilkat
These taunts are equipped in the taunts section of the loadout menu.
Thriller-pilkka
During Halloween events, if the server has Halloween Mode turned on, or playing Ghost Town. All classes can do the Thriller taunt, which references a dance move from the hit song "Thriller" by Michael Jackson. The taunt has a 60% chance to replace a weapon taunt (even for weapons that do not possess a taunt, such as Jarate and the Sapper). This taunt will not replace kill taunts, ability taunts, or special taunts.
All classes perform this taunt slightly differently; as an example, the Sniper will lift his feet up, the Demoman will look straight forward without moving his head, and the Pyro will stretch their fingers to two sides.
Yleiset saavutukset
General Achievements
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Scout
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Soldier
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Pyro
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Demo
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Heavy
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Engineer
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Medic
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Sniper
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Spy
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Replay achievements
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Update history
- Fixed taunt exploit.
29. huhtikuuta 2008 -päivitys (Gold Rush Update)
- [Dokumentoimaton] Added sounds to the Medic's melee taunt if he is using the Ubersaw.
19. kesäkuuta 2008 -päivitys (Pyro Update)
- Hadouken taunt now kills people it hits.
- Fixed broken Medi Gun taunt.
19. elokuuta 2008 -päivitys (A Heavy Update)
- [Dokumentoimaton] The Heavy's Showdown becomes a taunt attack.
- [Dokumentoimaton] Added a taunt used by the Killing Gloves of Boxing.
- Demoman's bottle taunt has received a 'burp' sound.
24. helmikuuta 2009 -päivitys (Scout Update)
- [Dokumentoimaton] Added Home Run taunt for the Sandman.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
21. toukokuuta 2009 -päivitys (Sniper vs. Spy Update)
- Demomen can now detonate their stickies while taunting.
- Added a taunt for the Kritzkrieg, which also heals for 10 points.
- [Dokumentoimaton] The Spy's Fencing becomes a taunt attack.
- [Dokumentoimaton] Added Skewer taunt for the Huntsman.
- [Dokumentoimaton] Added "Spycrab" taunt to the Disguise Kit
- Fixed Dead Ringer damage reduction exploit involving Spy taunting.
- Fixed the Hadouken killing Scouts that had used Bonk! Atomic Punch when contacted.
- Eating a Sandvich using the taunt method now heals a Heavy to full health.
- Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
29. lokakuuta 2009 -päivitys (Haunted Halloween Special)
- [Dokumentoimaton] Added Thriller taunt for all classes.
- Fixed the Heavy's fists being hidden while taunting.
17. joulukuuta 2009 -päivitys (WAR! Update)
- [Dokumentoimaton] Added taunts used by the Direct Hit, Equalizer and Eyelander.
- [Dokumentoimaton] Replaced the Soldier's Shotgun taunt with a 21 Gun Salute taunt. The previous taunt was given to the Buff Banner.
- [Dokumentoimaton] Added unused "Hi-five" taunts for the Soldier and Demoman.
- [Dokumentoimaton] Added unused "Bottle showoff" taunt for the Demoman.
- Fixed a server crash caused by the Demoman's taunt kill.
- Added Medic Ubersaw kill taunt.
8. heinäkuuta 2010 -päivitys (Engineer Update)
- [Dokumentoimaton] Added taunts used by the Frontier Justice and Gunslinger.
- [Dokumentoimaton] Added unused "Hi-five" and "Guitar playing" taunts for the Engineer.
- Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
30. syyskuuta 2010 -päivitys (Mann-Conomy Update)
- [Dokumentoimaton] Fixed taunt glitch involving switching weapons quickly.
- [Dokumentoimaton] Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
- [Dokumentoimaton] Updated the "Hi-five" taunts of the Soldier and Demoman.
- [Dokumentoimaton] Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files.
19. marraskuuta 2010 -päivitys
- Added the original Ubersaw taunt to the Vita-Saw.
- Fixed an exploit causing the Amputator to heal teammates non-stop with the Medicating Melody taunt.
15. maaliskuuta 2011 -päivitys
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
14. huhtikuuta 2011 -päivitys (Hatless Update)
- [Dokumentoimaton] The Spinal Tap taunt now fills the ÜberCharge meter completely.
5. toukokuuta 2011 -päivitys (Replay Update)
- Added taunt: Director's Vision.
- [Dokumentoimaton] Added voice responses to the Kamikaze, Skewer, Oktoberfest, and Spinal Tap taunts.
- [Dokumentoimaton] Added the Engineer's "Hi-five" taunt back into the game files.
- [Dokumentoimaton] Added an unused "show" taunt for the Heavy.
- Added community contributed response rules to various taunts.
- [Dokumentoimaton] Added the Decapitation taunt to the Horseless Headless Horsemann's Headtaker and Claidheamh Mòr.
- [Dokumentoimaton] Removed the Demoman's taunt from the Pain Train.
- [Dokumentoimaton] Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper.
23. kesäkuuta 2011 -päivitys (Über Update)
- Added taunts: Meet the Medic and Schadenfreude.
- [Dokumentoimaton] Added laughing taunts to the Scout, Pyro, Engineer, and Spy.
- [Dokumentoimaton] Added the Home Run taunt for the Atomizer.
- [Dokumentoimaton] Added the Cocksure taunt, used by the Cow Mangler 5000.
- [Dokumentoimaton] Added an unused "show" taunt for the Soldier.
- [Dokumentoimaton] The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging.
- Fixed supply closets regenerating players while they are taunting.
13. lokakuuta 2011 -päivitys (Manniversary Update & Sale)
- Added taunt: High Five!.
- Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt.
- Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt
- Taunting with the Pain Train or the Saxxy as Demoman now plays the same taunt as the Grenade Launcher.
- Taunting with the Saxxy as Medic plays the Medi Gun taunt.
- Added a taunt for the Ullapool Caber ("Bottle showoff" taunt).
- Fixed high five taunts applying the wielded weapon's taunt effect.
- Added a taunt for the Tin Soldier set.
22. marraskuuta 2011 -päivitys
- Added a taunt for the FrankenHeavy set.
- Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the Phlogistinator.
- Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations.
- Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.
27. kesäkuuta 2012 -päivitys (Pyromania Update)
- Added the Armageddon taunt used by the Rainblower.
- Added the Execution taunt used by the Scorch Shot.
- Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.
- Fixed the Armageddon taunt attacking players through walls.
- Fixed the Escape Plan not using the same taunt as the Equalizer.
20. joulukuuta 2012 -päivitys (Mecha Update)
- Added map stamp effect after a player taunts on a map they have donated towards.
- Fixed being able to cross into enemy spawn rooms using the high-five taunt.
- Added taunt: Shred Alert.
- Updated some of the animations for the Shred Alert taunt.
- Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.
- Fixed the Phlogistinator’s Mmmmph particle effect getting stuck on after performing a taunt.
- Fixed taunts with a special purpose being overridden by the Halloween taunt.
- The Beggar's Bazooka has been updated to use the same taunt as the Direct Hit.
- Fixed an exploit where players could move around while using a taunt to attack enemies
- Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt
- Fixed Taunt Kills Strange scores not incrementing properly for the Strange Scorch Shot
- Fixed the Meet the Medic taunt not releasing doves during the taunt
- Updated the Short Circuit to use the Engineer's melee taunt
- Updated the Scotsman's Skullcutter to use the Demoman's secondary taunt[1]
- [Dokumentoimaton] Added unused "dosido" taunt animations for the Heavy and the Spy.
- [Dokumentoimaton] Added unused "buy a life" taunt animations for the Spy.
11. helmikuuta 2014 -päivitys #1
- Fixed taunts not previewing in the character loadout screen after being equipped.
- Fixed the High-Five! taunt not hiding the Engineer's weapon.
- [Dokumentoimaton] Added localization strings for a currently unused taunt slot and in-game taunt HUD.
- [Dokumentoimaton] Updated the backpack icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts.
- [Dokumentoimaton] Added a prompt above players in the High Five! taunt pose.
- [Dokumentoimaton] Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again
- [Dokumentoimaton] Moved the Director's Vision from the Action slot to the Taunt slot.
- [Dokumentoimaton] Added console commands
tf_taunt_move_forward_speed
,tf_allow_sliding_taunt
,eureka_teleport
andtaunt_by_name
. - [Dokumentoimaton] Fixed a bug that let players move while taunting.
11. kesäkuuta 2014 -päivitys #2
- Fixed not being able to equip the Director's Vision taunt in the Action slot.
18. kesäkuuta 2014 -päivitys (Love & War Update)
- Added 15 taunts - Battin' A Thousand, Deep Fried Desire, Fresh Brewed Victory, Party Trick, Spent Well Spirits, Oblooterated, Rancho Relaxo, Results Are In, I See You, Buy A Life, Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors.
- Fixed the Director's Vision taunt not playing both variations for the Pyro.
- Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.
- Fixed being able to taunt with enemies between spawn room doors.
- Fixed a bug where players that are taunting would not use the correct animation.
- Updated the Conga taunt to play sounds on the client instead of the server.
- Updated the target ID to be hidden while taunting.
8. joulukuuta 2014 -päivitys (End of the Line Update)
- Added Pyro Taunt - Pool Party.
- Fixed some taunt sound effects that were clipping the character lines.
12. maaliskuuta 2015 -päivitys
- Added 3 taunts: The Boston Breakdance, The Killer Solo and Most Wanted.
18. maaliskuuta 2015 -päivitys
- Fixed self-made taunts not displaying the community-sparkle particle effect.
2. heinäkuuta 2015 -päivitys (Gun Mettle Update)
- Added group taunt: the Kazotsky Kick.
- Added community taunts: the Proletariat Posedown and the Box Trot.
- Fixed the box used in the Box Trot taunt sometimes being the wrong color.
- Fixed an exploit related to taunting and then dying on the final control point of Payload maps.
- Fixed an issue with the Box Trot taunt when window focus changed.
- Fixed an exploit related to instantly completing a Payload map while taunting and picking up dropped weapons.
- Fixed Sentry Guns shooting over the head of Spies using the Box Trot taunt.
- Fixed players being able to carry the jack while taunting (fixes an exploit with The Eureka Effect).
- Fixed being able to cancel enemy taunts by hitting them with the ball.
6. lokakuuta 2015 -päivitys (Invasion Community Update)
- [Dokumentoimaton] Added community taunt: the Burstchester.
28. lokakuuta 2015 -päivitys (Scream Fortress 2015)
- Added two new community-made taunts to the Mann Co Store - Soldier's Requiem and Zoomin' Broom.
17. joulukuuta 2015 -päivitys (Tough Break Update)
- Added group taunt: the Mannrobics.
- Added community taunts: the Bad Pipes and the Bucking Bronco.
- Fixed some of the partner taunts not properly hiding the weapons.
7. heinäkuuta 2016 -päivitys (Meet Your Match Update)
- Added taunt: the Carlton.
- Added community taunts: the Balloonibouncer, Disco Fever and the Fubar Fanfare.
- Fixed being able to repeatedly activate taunts before the current one had ended while underwater.
21. lokakuuta 2016 -päivitys (Scream Fortress 2016)
- Added two taunts to the Mann Co. Store.
- Taunt: The Victory Lap.
- Taunt: Second Rate Sorcery (community-created).
- Added a taunt Unusualifier.
- A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description.
- Can be found as a random bonus item when opening a Creepy Crawly Case.
- Fixed taunts not restoring the proper weapon when the taunts are finished.
21. joulukuuta 2016 -päivitys (Smissmas 2016)
- Added 3 taunts to the Mann Co. Store
- The Scotsmann's Stagger (community-contributed)
- The Didgeridrongo (community-contributed)
- The Table Tantrum (Valve)
- Fixed incorrect particle position for Unusual taunt effects when using the Rancho Relaxo
- [Dokumentoimaton] Added the Boiling Point.
20. lokakuuta 2017 -päivitys #1 (Jungle Inferno Update)
- Added 5 community taunts: The Dueling Banjo, the Jumping Jack, the Soviet Strongarm, the Russian Arms Race, and the Headcase.
- Added 2 official taunts: Yeti Punch and Yeti Smash.
- Added the Gas Blast taunt used by the Thermal Thruster.
October 24, 2017 Patch #2
- Fixed not being able to use the Thermal Thruster after taunting with it.
- Fixed a server crash related to taunting.
21. joulukuuta 2017 -päivitys (Smissmas 2017)
- Added 6 new community-contributed taunts to the Mann Co. Store
- Taunt: The Skating Scorcher
- Taunt: The Bunnyhopper
- Taunt: Runner's Rhythm
- Taunt: Luxury Lounge
- Taunt: Surgeon's Squeezebox
- Taunt: The Trackman's Touchdown
19. lokakuuta 2018 -päivitys (Scream Fortress 2018)
- Added two new official taunts to the Mann Co. Store
- Taunt: Panzer Pants
- Taunt: The Scooty Scoot
3. joulukuuta 2020 -päivitys (Smissmas 2020)
- Added 8 new community-contributed taunts to the Mann Co. Store
5. lokakuuta 2021 -päivitys (Scream Fortress 2021)
- Added 5 new community-contributed taunts to the Mann Co. Store
- Taunt: The Homerunner's Hobby
- Taunt: The Profane Puppeteer
- Taunt: The Drunken Sailor
- Taunt: Bare Knuckle Beatdown
- Taunt: The Mannbulance!
2. joulukuuta 2021 -päivitys (Smissmas 2021)
- Added 3 new community-contributed taunts to the Mann Co. Store
- Taunt: Doctor's Defibrillators
- Taunt: Shooter's Stakeout
- Taunt: The Hot Wheeler
Bugit
- Some kill taunts are affected by random damage spread and have a chance of not dealing 450+ damage, meaning an overhealed Heavy has a possibility of surviving a kill taunt.
- Most kill taunts are also reduced in damage by the Fists of Steel, allowing an overhealed Heavy, or one using the Dalokoh's Bar and having full health, to survive. Only Dischord, Decapitation and Fencing aren't reduced.
- Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty).
- If the server variable
tf_allow_taunt_switch
is set to 1 or 2, the effects of lunchbox items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again.- Using primary fire to consume such an item does not cause this to occur.
- It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model will be facing one direction, while the kill taunt's effects occur in a different direction.
- If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead.
- If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt will continue to taunt until they are killed.
- If a Sniper using the Huntsman taunts while stunned by another Huntsman, they can still use their taunt kill to defend themselves.
- Occasionally, when a player taunts, the weapon that they are currently using appears in their character's hands.
- Using The Carlton taunt for Scout during round startup will cause the voice lines for the taunt to play indefinitely even after death, or switching off of a different class and then back to Scout. The only way to stop this is to leave the game, or stay playing as a different class for the rest of the match.
- Some taunts may not align with their hitboxes. This can be easily seen with on the Balloonibouncer taunt.
- If a Sniper uses The Thriller taunt, the player can get both the Be Polite and The Last Wave achievement at the same time, no matter what weapon you have equipped.
Käyttämätön sisältö
- There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.
- VTF filename strings for several taunt props were located within the
texture_preload_list.txt
file when it was originally added to the game in Scream Fortress 2015:materials/models/player/items/taunts/loot_crate/mannco_crate.vtf
materials/models/workshop/player/items/spy/taunt__au_revoir/
- Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.materials/models/workshop/player/items/spy/taunt_hoodoo_hex/
- Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.materials/models/workshop/player/items/spy/taunt_sant/
- Wasn't added, backpack icon made an appearance almost 2 years later in the Jungle Inferno Update leaks.
- The Jungle Inferno Update added backpack icons for 6 Spy taunts that all went unused. Of these, Au Revoir, Hoodoo Hex, and Santé made reappearances after previously being found in the Scream Fortress 2015 texture preload leak.
- The Smissmas 2020 update added an animation sequence,
taunt_taunt_pyrosnowman
, for the Cold Combustion taunt.
Trivia
- If a player enables
tf_allow_taunt_switch 2
on a server, then taunts with any Pyro weapon and switches to the Rainblower while taunting, the Pyro will have a bubble wand in their hand instead of the Rainblower itself. This is due to the Pyro holding a bubble wand during the Armageddon taunt, which is usually only visible in Pyroland.
Galleria
The unused serving platter model, similar to the Headcase.
Unused animation sequence for the Cold Combustion taunt.
Viitteet
- ↑ Uses the Grenade Launcher taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.
Katso myös
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