Difference between revisions of "Heavy voice commands"
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− | + | [[File:Leaderboard class heavy.png|right|The Heavy]] | |
+ | The following dictates the '''Heavy voice commands'''. Note that Voice Menu 3 does not display in the chat window except for "Help!". | ||
+ | __TOC__ | ||
==Voice Menu 1== | ==Voice Menu 1== | ||
− | [[Default key]]: Z | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = Medic! - [[List of default keys|Default key]]: Z → 1 or E | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | #Thanks | + | |image-link = |
− | + | |content = | |
− | + | *[[Media:Heavy_medic01.wav|"Medic!"]] | |
− | #Go | + | *[[Media:Heavy_medic02.wav|"MEDIC!"]] |
− | + | *[[Media:Heavy_medic03.wav|"Doctor!"]] | |
− | + | *While aiming at friendly Medic: | |
− | + | **[[Media:Heavy_medicfollow01.wav|"Follow me, Doctor."]] (1) | |
− | #Move | + | **[[Media:Heavy_medicfollow02.wav|"We go together, Doctor."]] |
− | + | **[[Media:Heavy_medicfollow03.wav|"Doctor, ''this'' way!"]] | |
− | + | **[[Media:Heavy_medicfollow04.wav|"Is team time, Doctor!"]] | |
− | + | **[[Media:Heavy_medicfollow05.wav|"Follow me, Doctor."]] (2) | |
− | #Go Left | + | **[[Media:Heavy_medicfollow06.wav|"Come, Doctor!"]] |
− | + | **[[Media:Heavy_medicfollow07.wav|"Come along now, Doctor."]] | |
− | + | }} | |
− | + | ||
− | #Go Right | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = Thanks! - [[List of default keys|Default key]]: Z → 2 | |
− | + | |image = | |
− | #Yes | + | |image-size = 25px |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Heavy_thanks01.wav|"Thank you!"]] | |
− | #No | + | *[[Media:Heavy_thanks02.wav|"Many thanks!"]] |
− | + | *[[Media:Heavy_thanks03.wav|"Thank you!"]] | |
− | + | *After a kill or kill assist: | |
− | + | **[[Media:Heavy_specialcompleted-assistedkill01.wav|"We make good team!"]] | |
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Go Go Go! - [[List of default keys|Default key]]: Z → 3 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_go01.wav|"Go! Go! Go!"]] | ||
+ | *[[Media:Heavy_go02.wav|"Go!"]] | ||
+ | *[[Media:Heavy_go03.wav|"Move!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Move up! - [[List of default keys|Default key]]: Z → 4 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_moveup01.wav|"Move gear up!"]] | ||
+ | *[[Media:Heavy_moveup02.wav|"Move gear forward!"]] | ||
+ | *[[Media:Heavy_moveup03.wav|"Move machine up!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Go Left! - [[List of default keys|Default key]]: Z → 5 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_headleft01.wav|"To left!"]] | ||
+ | *[[Media:Heavy_headleft02.wav|"Left!"]] | ||
+ | *[[Media:Heavy_headleft03.wav|"Go left!"]] | ||
+ | *[[Media:Heavy_meleeing08.wav|"Left!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Go Right! - [[List of default keys|Default key]]: Z → 6 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_headright01.wav|"To right!"]] | ||
+ | *[[Media:Heavy_headright02.wav|"Right!"]] | ||
+ | *[[Media:Heavy_headright03.wav|"Go right!"]] | ||
+ | *[[Media:Heavy_meleeing07.wav|"Right!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Yes - [[List of default keys|Default key]]: Z → 7 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_yes02.wav|"Yes."]] | ||
+ | *[[Media:Heavy_yes01.wav|"Да."]] ("Da." Translation: "Yes.") | ||
+ | *[[Media:Heavy_yes03.wav|"Very well."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = No - [[List of default keys|Default key]]: Z → 8 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_no02.wav|"No!"]] | ||
+ | *[[Media:Heavy_no01.wav|"Нет!"]] ("Nyet!" Translation: "No!") | ||
+ | *[[Media:Heavy_no03.wav|"Is not possible!"]] | ||
+ | }} | ||
==Voice Menu 2== | ==Voice Menu 2== | ||
− | Default key: X | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = Incoming! - [[List of default keys|Default key]]: X → 1 | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | #[[Spy]]! | + | |image-link = |
− | + | |content = | |
− | + | *[[Media:Heavy_incoming01.wav|"Incoming!"]] | |
− | + | *[[Media:Heavy_incoming02.wav|"''In''coming!"]] | |
− | + | *[[Media:Heavy_incoming03.wav|"INCOMIIIIIIIING!"]] | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = [[Spy]]! - [[List of default keys|Default key]]: X → 2 | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | #Sentry Ahead | + | *[[Media:Heavy_cloakedspy01.wav|"Spy!"]] |
− | + | *[[Media:Heavy_cloakedspy02.wav|"I see Spy!"]] | |
− | + | *[[Media:Heavy_cloakedspy03.wav|"A Spy!"]] | |
− | #[[Teleporter]] Here | + | *[[Media:Heavy_cloakedspy04.wav|"I Spy with my little eye!"]] |
− | + | *While aiming at a player: | |
− | #[[Dispenser]] Here | + | **[[Media:Heavy_cloakedspyidentify01.wav|"Scout is Spy!"]] |
− | + | **[[Media:Heavy_cloakedspyidentify02.wav|"Soldier is Spy!"]] | |
− | #Sentry Here | + | **[[Media:Heavy_cloakedspyidentify04.wav|"Pyro is Spy!"]] |
− | + | **[[Media:Heavy_cloakedspyidentify05.wav|"Demoman is Spy!"]] | |
− | #Activate [[ÜberCharge]] | + | **[[Media:Heavy_cloakedspyidentify03.wav|"Heavy is Spy!"]] |
− | + | **[[Media:Heavy_cloakedspyidentify08.wav|"Engineer is Spy!"]] | |
− | + | **[[Media:Heavy_cloakedspyidentify07.wav|"Medic is Spy!"]] | |
− | + | **[[Media:Heavy_cloakedspyidentify09.wav|"Sniper is Spy!"]] | |
− | + | **[[Media:Heavy_cloakedspyidentify06.wav|"Spy is not our Spy!"]] | |
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = [[Sentry Gun|Sentry]] Ahead! - [[List of default keys|Default key]]: X → 3 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_sentryahead01.wav|"Sentry ahead! (1)"]] | ||
+ | *[[Media:Heavy_sentryahead02.wav|"Sentry ahead! (2)"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = [[Teleporters|Teleporter]] Here! - [[List of default keys|Default key]]: X → 4 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_needteleporter01.wav|"Put Teleport here."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = [[Dispenser]] Here! - [[List of default keys|Default key]]: X → 5 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_needdispenser01.wav|"Put Dispenser here."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = [[Sentry Gun|Sentry]] Here! - [[List of default keys|Default key]]: X → 6 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_needsentry01.wav|"Put Sentry here."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Activate [[ÜberCharge]]! - [[List of default keys|Default key]]: X → 7 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_activatecharge01.wav|"Charge now, Doctor!"]] | ||
+ | *[[Media:Heavy_activatecharge02.wav|"Hit charge!"]] | ||
+ | *[[Media:Heavy_activatecharge03.wav|"Charge me!"]] | ||
+ | *[[Media:Heavy_activatecharge04.wav|"Now, Doctor!"]] | ||
+ | }} | ||
==Voice Menu 3== | ==Voice Menu 3== | ||
− | Default key: C | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = Help! - [[List of default keys|Default key]]: C → 1 | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Heavy_helpme01.wav|"Help!"]] | |
− | + | *[[Media:Heavy_helpme02.wav|"Help ''now''!"]] | |
− | + | *[[Media:Heavy_helpme03.wav|"Help me!"]] | |
− | + | *Standing on friendly [[Control point (objective)|control point]]: | |
− | + | **[[Media:Heavy_helpmedefend01.wav|"Defend here!"]] | |
− | + | **[[Media:Heavy_helpmedefend02.wav|"Who's man enough to stand with me?"]] | |
− | #Battle Cry | + | **[[Media:Heavy_helpmedefend03.wav|"Help defend!"]] |
− | + | *While standing on a neutral or enemy [[Control point (objective)|control point]]: | |
− | + | **[[Media:Heavy_helpmecapture01.wav|"Capture point with me!"]] | |
− | + | **[[Media:Heavy_helpmecapture02.wav|"Help capture point!"]] | |
− | + | **[[Media:Heavy_helpmecapture03.wav|"Help capture!"]] | |
− | + | **[[Media:Heavy_standonthepoint01.wav|"You! Stupid! Come, stand on point!"]] | |
− | + | **[[Media:Heavy_standonthepoint02.wav|"Coward! Get on point!"]] | |
− | + | **[[Media:Heavy_standonthepoint03.wav|"You! Baby! Crawl to point!"]] | |
− | + | **[[Media:Heavy_standonthepoint04.wav|"Get on point, stupid!"]] | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = Battle Cry - [[List of default keys|Default key]]: C → 2 | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Heavy_battlecry01.wav|"Here I come!"]] | |
− | + | *[[Media:Heavy_battlecry02.wav|"Run, cowards!"]] | |
− | + | *[[Media:Heavy_battlecry04.wav|"Hide cowards!"]] | |
− | + | *[[Media:Heavy_battlecry03.wav|"Raaaaaaaaagh!"]] | |
− | + | *[[Media:Heavy_battlecry05.wav|"Yaaaaaaaaaaaagh!"]] | |
− | + | *[[Media:Heavy_battlecry06.wav|"I liiiiive!"]] | |
− | + | *While aiming at an enemy [[Engineer]]: | |
− | + | **[[Media:Heavy_taunts13.wav|"I hear someone building diaper changing station!"]] | |
− | + | **[[Media:Heavy_taunts17.wav|"Go ahead! Build your tiny gun! Then run!"]] | |
− | + | *While aiming at an enemy, [[Minigun]] or secondary weapon equipped, enemy is not a Heavy: | |
− | + | **[[Media:Heavy_taunts07.wav|"[Laughs] Look at your little ''baby'' guns!"]] | |
− | + | **[[Media:Heavy_taunts10.wav|"Who send all these babies to fight!?"]] | |
− | + | **[[Media:Heavy_taunts11.wav|"All of you are babies!"]] | |
− | #*[[Media: | + | *[[Name Tag|Renamed]] and/or [[Description Tag|described]] [[Stock weapons|stock]] primary weapon, or non-stock primary weapon currently drawn. |
− | + | **[[Media:Heavy_specialweapon02.wav|"New weapon!"]] | |
− | + | **[[Media:Heavy_specialweapon03.wav|"I have new weapon!"]] | |
− | + | **[[Media:Heavy_specialweapon04.wav|"All will fear my giant new gun."]] | |
− | + | **[[Media:Heavy_specialweapon05.wav|"I have new way to kill cowards."]] | |
− | + | **[[Media:Heavy_specialweapon07.wav|"I am Heavy Weapons Guy, and ''this'' is my ''new'' weapon."]] | |
− | + | *While aiming at an enemy, melee weapon equipped: | |
− | + | **[[Media:Heavy_meleedare01.wav|"Fight like big man!"]] | |
− | # | + | **[[Media:Heavy_meleedare02.wav|"Ahh, guns are for babies!"]] |
− | + | **[[Media:Heavy_meleedare03.wav|"Fight me, coward!"]] | |
− | + | **[[Media:Heavy_meleedare04.wav|"Hit me. I ''dare'' you."]] | |
− | + | **[[Media:Heavy_meleedare05.wav|"I will kill you with ''bare hands''!"]] | |
− | + | **[[Media:Heavy_meleedare06.wav|"Let us wrestle, little man!"]] | |
− | + | **[[Media:Heavy_meleedare07.wav|"Put up fists."]] | |
− | + | **[[Media:Heavy_meleedare08.wav|"Shh... Sasha is asleep."]] | |
− | + | **[[Media:Heavy_meleedare09.wav|"Is not fair to use gun on such a tiny man."]] | |
− | + | **[[Media:Heavy_meleedare10.wav|"Why waste bullet on such a teeny man?"]] | |
+ | **[[Media:Heavy_meleedare11.wav|"Fight me!"]] | ||
+ | **[[Media:Heavy_meleedare12.wav|"Come; we fight like men."]] | ||
+ | **[[Media:Heavy_meleedare13.wav|"Let us fight; man versus tiny baby man."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Cheers - [[List of default keys|Default key]]: C → 3 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_cheers01.wav|"Yeeesss!"]] | ||
+ | *[[Media:Heavy_cheers02.wav|"Ouuuuugh!"]] | ||
+ | *[[Media:Heavy_cheers03.wav|"So much blood!"]] | ||
+ | *[[Media:Heavy_cheers04.wav|"Ahahaha! (Laughter)"]] | ||
+ | *[[Media:Heavy_cheers05.wav|"We are killers!"]] | ||
+ | *[[Media:Heavy_cheers06.wav|"I am giant!"]] | ||
+ | *[[Media:Heavy_cheers07.wav|"Dah da da-dah da da-da-da-da-da-dahhhh!"]] (Funeral March) | ||
+ | *[[Media:Heavy_cheers08.wav|"Do do doh do. Do do do do. Come sing with me! Do do do doh do."]] (Volga Boatmen) | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Jeers - [[List of default keys|Default key]]: C → 4 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_jeers01.wav|"Boooooooo!"]] | ||
+ | *[[Media:Heavy_jeers02.wav|"Aaaaaaagh!"]] | ||
+ | *[[Media:Heavy_jeers03.wav|"Stupid, stupid, stupid!"]] | ||
+ | *[[Media:Heavy_jeers04.wav|"Ohhhhhhh!"]] | ||
+ | *[[Media:Heavy_jeers05.wav|"Ohhhh, it is sad day!"]] | ||
+ | *[[Media:Heavy_jeers06.wav|"Which one of you is crying?"]] | ||
+ | *[[Media:Heavy_jeers07.wav|"Daaaagh, too many little men on this team!"]] | ||
+ | *[[Media:Heavy_jeers08.wav|"Tell me, where did we go so wrong?"]] | ||
+ | *[[Media:Heavy_jeers09.wav|"How could this happen?"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Positive - [[List of default keys|Default key]]: C → 5 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_positivevocalization01.wav|"I am very happy!"]] | ||
+ | *[[Media:Heavy_positivevocalization02.wav|"Good times!"]] | ||
+ | *[[Media:Heavy_positivevocalization03.wav|"I feel aliiiive!"]] | ||
+ | *[[Media:Heavy_positivevocalization04.wav|"Verrry good!"]] | ||
+ | *[[Media:Heavy_positivevocalization05.wav|"Да, this will work!"]] ("Да" translates to "Yes") | ||
+ | *[[Media:Heavy_laughevil02.wav|Evil laugh]] | ||
+ | *[[Media:Heavy_laughevil03.wav|Evil laugh 2]] | ||
+ | *[[Media:Heavy_laughevil04.wav|Evil laugh 3]] | ||
+ | *[[Media:Heavy_laughshort03.wav|Short laugh]] | ||
+ | }} | ||
− | {{Audio | + | {{SoundList |
+ | |colour = #F3A957 | ||
+ | |title = Negative - [[List of default keys|Default key]]: C → 6 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_negativevocalization01.wav|"Dahhhh!"]] | ||
+ | *[[Media:Heavy_negativevocalization02.wav|"Oh nooooo!"]] | ||
+ | *[[Media:Heavy_negativevocalization03.wav|"Not good!"]] | ||
+ | *[[Media:Heavy_negativevocalization04.wav|"Very bad!"]] | ||
+ | *[[Media:Heavy_negativevocalization05.wav|"'''Bad!'''"]] | ||
+ | *[[Media:Heavy_negativevocalization06.wav|"Oh, this is bad!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Nice Shot! - [[List of default keys|Default key]]: C → 7 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_niceshot01.wav|"Good shot!"]] | ||
+ | *[[Media:Heavy_niceshot02.wav|"Pow! Haha!"]] | ||
+ | *[[Media:Heavy_niceshot03.wav|"Nice shot!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = Good Job! - [[List of default keys|Default key]]: C → 8 | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Heavy_goodjob01.wav|"Is good."]] | ||
+ | *[[Media:Heavy_goodjob02.wav|"Gooood!"]] | ||
+ | *[[Media:Heavy_goodjob03.wav|"You did well!"]] | ||
+ | *[[Media:Heavy_goodjob04.wav|"Хорошо!"]] ("Khorosho!", pronounced "Harasho". Translation: "Good!") | ||
+ | }} | ||
+ | <br> | ||
+ | <br> | ||
+ | {{Audio Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} | ||
− | |||
+ | [[Category:Heavy]] | ||
[[Category:Lists of voice commands]] | [[Category:Lists of voice commands]] | ||
− |
Latest revision as of 17:20, 29 October 2024
The following dictates the Heavy voice commands. Note that Voice Menu 3 does not display in the chat window except for "Help!".
Contents
Voice Menu 1
Medic! - Default key: Z → 1 or E |
Thanks! - Default key: Z → 2 |
|
Go Go Go! - Default key: Z → 3 |
Move up! - Default key: Z → 4 |
Go Left! - Default key: Z → 5 |
Go Right! - Default key: Z → 6 |
Yes - Default key: Z → 7 |
|
No - Default key: Z → 8 |
|
Voice Menu 2
Incoming! - Default key: X → 1 |
Spy! - Default key: X → 2 |
Sentry Ahead! - Default key: X → 3 |
Teleporter Here! - Default key: X → 4 |
Dispenser Here! - Default key: X → 5 |
Sentry Here! - Default key: X → 6 |
Activate ÜberCharge! - Default key: X → 7 |
Voice Menu 3
Help! - Default key: C → 1 |
|
Battle Cry - Default key: C → 2 |
|
Cheers - Default key: C → 3 |
Jeers - Default key: C → 4 |
Positive - Default key: C → 5 |
|
Negative - Default key: C → 6 |
Nice Shot! - Default key: C → 7 |
Good Job! - Default key: C → 8 |
|
|