Difference between revisions of "Heavy Update"

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* The Sandvich was advertised as having unlimited use, before a cooldown bar was implemented for balance issues.
 
* The Sandvich was advertised as having unlimited use, before a cooldown bar was implemented for balance issues.
  
== Gallery ==
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== Update Gallery ==
 
<gallery>
 
<gallery>
File:Heavy_Update_HUB.png| The official hub.
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File:Heavy_Update_HUB.png| The Hub of the The Heavy Update
File:Heavy_Update_Day_1.png|Release of community map, [[Steel]]
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File:Heavy_Update_Day_1.png|'''Day 1.''' The Community map [[Steel]] was announced
File:Heavy_Update_Day_2.png|Release of the [[K.G.B.]] and the [[Heavy achievements]]
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File:Heavy_Update_Day_2.png|'''Day 2.''' The [[K.G.B.]] and the [[Heavy achievements]] were announced
File:Heavy_Update_Day_3.png|Release of [[Badwater Basin]]
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File:Heavy_Update_Day_3.png|'''Day 3.''' [[Badwater Basin]] was announced
File:Heavy_Update_Day_4.png|Release of [[Natascha]]
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File:Heavy_Update_Day_4.png|'''Day 4.''' [[Natascha]] was announced
File:Heavy_Update_Day_5.png|Release of [[Arena]] Game Mode and 5 Arena Maps
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File:Heavy_Update_Day_5.png|'''Day 5.''' [[Arena]] Game Mode and 5 Arena Maps were announced
File:Heavy_Update_Day_6.png|Release of [[Meet the Sandvich]]
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File:Heavy_Update_Day_6.png|'''Day 6.''' [[Meet the Sandvich]] was announced
 
</gallery>
 
</gallery>
  

Revision as of 04:56, 15 April 2011

Heavy Update Title Card.png
I have new way to kill cowards.
The Heavy

A Heavy Update was the third major content update for Team Fortress 2.

The Heavy class was the face of the update, recieving three new weapons, providing players with greater gameplay opportunities. To accompany the Sandvich consumable weapon, Meet the Sandvich was released alongside the update. The update also pioneered the Slowdown mechanic.

A new gamemode Arena was introduced, focusing on combat between the two teams and bringing five new maps to the game. The maps Badwater Basin and Steel were also included.

The update was released in the August 19, 2008 Patch.

Additions

Weapons

Natascha Natascha
Sandvich Sandvich
Killing Gloves of Boxing Killing Gloves of Boxing


Maps

Name Picture Game mode File name
Badwater Basin 160px Payload
BLU Bombcart.png
pl_badwater
Steel Steel Main.png Control Point
Controlpoint.png
cp_steel
Badlands (Arena) Arenabadlands.jpg Arena
Controlpoint.png
arena_badlands
Granary (Arena) Arenagranary.jpg Arena
Controlpoint.png
arena_granary
Lumberyard Arenalumberyard.jpg Arena
Controlpoint.png
arena_lumberyard
Well (Arena) Tg arenawell.jpg Arena
Controlpoint.png
arena_well
Ravine Arenaravine.jpg Arena
Controlpoint.png
arena_ravine

Update progress

Beginning a recurring theme within major updates, A Heavy Update was released on a daily basis. Each day was marked with a unique page depicting at least one of the aspects of the update, before all were released.

Trivia

  • The slowdown effect inherent with Natascha originally stacked upon itself, resulting in enemies coming to a complete halt when hit with multiple bullets. This occured at any range between the Heavy and the enemy.
  • The Sandvich was advertised as having unlimited use, before a cooldown bar was implemented for balance issues.

Update Gallery

External links