Difference between revisions of "Southern Hospitality"

From Team Fortress Wiki
Jump to: navigation, search
Line 29: Line 29:
 
* Bleed Duration: 5
 
* Bleed Duration: 5
 
All times are in seconds. Times are approximate and determined by community testing.
 
All times are in seconds. Times are approximate and determined by community testing.
 +
 +
==Disadvantages==
 +
* Fire damage: 20% more
 +
* No random critical hits
  
 
==Blueprint==
 
==Blueprint==

Revision as of 02:47, 9 July 2010

Template:Weapon infobox The Southern Hospitality is an unlockable, community-made melee weapon used by the Engineer. Striking an opponent with it will cause them to bleed. This weapon will not deal out random crits. When wielding this weapon, you have a 20% fire vulnerability.

Damage

  • Base: To be completed
  • Mini-Crit: To be completed
  • Critical Hit: To be completed

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: To be completed
  • Bleed Duration: 5

All times are in seconds. Times are approximate and determined by community testing.

Disadvantages

  • Fire damage: 20% more
  • No random critical hits

Blueprint

Template:Recipe

Trivia

References

See also