Difference between revisions of "User:Nanosheep"
m (Pictures fixed ;)) |
m |
||
(One intermediate revision by one other user not shown) | |||
Line 48: | Line 48: | ||
| quality = unique | | quality = unique | ||
| item-level = Level 1 Bonesaw | | item-level = Level 1 Bonesaw | ||
− | | neutral | + | | att-1-neutral = I wish Valve would release a Description Tag item for weapons |
| width = 25% | | width = 25% | ||
Line 61: | Line 61: | ||
| quality = unique | | quality = unique | ||
| item-level = Level 1 Medigun | | item-level = Level 1 Medigun | ||
− | | neutral | + | | att-1-neutral = I wish Valve would release a Description Tag item for weapons |
| width = 25% | | width = 25% | ||
Line 74: | Line 74: | ||
| quality = unique | | quality = unique | ||
| item-level = Level 1 Syringe Gun | | item-level = Level 1 Syringe Gun | ||
− | | neutral | + | | att-1-neutral = I wish Valve would release a Description Tag item for weapons |
| width = 25% | | width = 25% | ||
Line 98: | Line 98: | ||
| Maximum weaponry for maximum offensive capability and survivability. The Recon Scout dashes into unsuspecting victims, distributes damage accordingly, and escapes before the enemy can react. The pistol is usually replaced with Bonk! Atomic Punch for deeper territory where sentries may guard locations of value. | | Maximum weaponry for maximum offensive capability and survivability. The Recon Scout dashes into unsuspecting victims, distributes damage accordingly, and escapes before the enemy can react. The pistol is usually replaced with Bonk! Atomic Punch for deeper territory where sentries may guard locations of value. | ||
|- | |- | ||
− | ! [[File:Nanosheep.jpg|64px|link=Soldier]] <br/> '''[[Soldier|Banner Support]]''' | + | ! [[File:User Nanosheep Nanosheep.jpg|64px|link=Soldier]] <br/> '''[[Soldier|Banner Support]]''' |
| {{Icon weapon|weapon=Rocket Launcher|icon-size=64x64px}} <br/> '''[[Rocket Launcher]]''' | | {{Icon weapon|weapon=Rocket Launcher|icon-size=64x64px}} <br/> '''[[Rocket Launcher]]''' | ||
| {{Icon weapon|weapon=Buff Banner|icon-size=64x64px}} <br/> '''[[Buff Banner]]''' | | {{Icon weapon|weapon=Buff Banner|icon-size=64x64px}} <br/> '''[[Buff Banner]]''' | ||
Line 151: | Line 151: | ||
| {{Icon weapon|weapon=Dead Ringer|icon-size=64x64px}} <br/> '''[[Dead Ringer]]''' | | {{Icon weapon|weapon=Dead Ringer|icon-size=64x64px}} <br/> '''[[Dead Ringer]]''' | ||
| {{Icon weapon|weapon=Knife|icon-size=64x64px}} <br/> '''[[Knife]]''' | | {{Icon weapon|weapon=Knife|icon-size=64x64px}} <br/> '''[[Knife]]''' | ||
− | | [[Image:Backpack Max's | + | | [[Image:Backpack Max's Severed Head.png|64px|link=Max's severed head]] <br/> '''[[Max's severed head]]''' |
| '''T A C T I C A L H A T S I M U L A T O R''' | | '''T A C T I C A L H A T S I M U L A T O R''' | ||
|} | |} |
Latest revision as of 22:40, 14 January 2024
Great, now I have to create this page ALL OVER AGAIN. (nanosheep_inc) 00:52, 2 July 2010 (UTC)
First Contributed to old TF2wiki site in November 2007
Rejoined new Official Team Fortress 2 wiki in July 2010
User Page Template borrowed from OluapPlayer. I pray that he doesn't mind.
Contents
Who am I?
I am an editor on the Team Fortress 2 Official Wiki.
No known traits. No distinguishing features.
I am often seen playing as either a Medic, a Soldier, a Heavy or an offensive Engineer (Because only SUF knows we need more active engineers instead of zombiengineers). Also:
- I usually play on Asian servers
- I play Medic because I believe in helping the team for the Greater Good (or because nobody else will)
- If I keep getting killed whilst playing Medic on a bad team, I eventually switch to the most common class on our team
- I hate zombiengineers. They are a cancer that must me meted out with fire
- I sometimes use the mic (and HLSS...Forgive me)
- I frown upon unsupportive class stacking (4 engineers, 4 spies, 4 snipers, are bad)
- I play this game to win, but I don't mind if we lose only if it was a good honourable fight
- I have bound the "h" key to "explode", and use it before humiliation begins
- I prefer use the Bonesaw/Syringe Gun over the unlockables because the enemy expects those who use them to put up a bad fight.
Some links or two
My Prized Possessions
Renamed Bonesaw
Virologist's Vile Vivisector
Level 1 Bonesaw
I wish Valve would release a Description Tag item for weapons
Renamed Medigun
Immunologist's Invincibility Initiator
Level 1 Medigun
I wish Valve would release a Description Tag item for weapons
Renamed Syringe Gun
Neurologist's Noxious Needler
Level 1 Syringe Gun
I wish Valve would release a Description Tag item for weapons
My Most Common Equipment Loadout
It appears OluapPlayer stole this from Wind, and now I'm stealing it from both of them. I pray that they don't mind.
Class | Primary | Secondary | Melee | Hat | Reasoning |
---|---|---|---|---|---|
Reconnaissance |
Scattergun |
Lugermorph |
Bat |
Ye olde baker boy |
Maximum weaponry for maximum offensive capability and survivability. The Recon Scout dashes into unsuspecting victims, distributes damage accordingly, and escapes before the enemy can react. The pistol is usually replaced with Bonk! Atomic Punch for deeper territory where sentries may guard locations of value. |
Banner Support |
Rocket Launcher |
Buff Banner |
Equalizer |
Bill's Hat |
The reliable splash damage from a rocket greatly outweighs the Direct Hit's damage capacity, thus providing ample opportunities to charge up the Buff Banner to assist with an offensive assault, or to create a defensive push. The Equalizer is chosen for the melee slot because of the explosive nature of its taunt. |
Suicide Sentinel |
Flamethrower |
Flaregun |
Homewrecker |
Triboniophorus tyrannus |
The Suicide Sentinel has only a few general purposes: Deflect enemy projectiles, long range harassment, blunt enemy formations, wreck havoc, and perform emergency temporary engineering sapper removal works. |
Mid Range Support Howitzer |
Grenade Launcher |
Stickybomb Launcher |
Bottle |
Gibus |
The Mid Range Supporter does what any regular demoman does: Lay down suppresive fire, lock down bottlenecks and scatter explosives over an area. Whilst the enemy keeps their heads low from the shelling, other players can move up to fill in the frontal push. His melee weapon of choice varies from time to time, depending on the situation. |
Close Heavy Fire Support |
Minigun |
Sandvich |
Gloves of Running Urgently |
Mann Co. Cap |
This lumbering behemoth should not be underestimated. With the GRU he dashes to the front, shearing the enemy bluff with thousands of custom tooled cartridges and shifting position before the enemy can flank him. When medical supplies are scarce, he makes use of his own personal medical kit. |
Aggresive Assault Engineer |
Shotgun |
Lugermorph |
Gunslinger |
Safe n Sound |
Make no mistake. This is not your common Zombiengineer. Look out for his signature mini-sentry: It merely provides a distraction from the Assault Engineer's true goal. |
God |
Neurologist's Noxious Needler |
Immunologist's Invincibility Initiator |
Virologist's Vile Vivisector |
Otolaryngologist's mirror |
God am I. I decide who lives. I decide who dies. Controller of fates, and the personification of wanton destruction. |
Sniper |
Sydney Sleeper |
Jarate |
Tribalman's Shiv |
Ellis's Cap |
The Sniper is rarely seen on the battlefield. Not because he is a master of stealth, though. It is due to his remarkably poor marksmanship. |
Espionage and Saboteur |
Big Kill |
Dead Ringer |
Knife |
Max's severed head |
T A C T I C A L H A T S I M U L A T O R |
To-do stuff
- Nothing at this time
Userbox Configuration Schematics
'Ere we go!
|
| |||||||||||
|
|
|
| |||||||||
|
|
| ||||||||||
|
| |||||||||||
|
|
|