Difference between revisions of "Frontier Justice"
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+ | {{Other uses|this=the weapon|Frontier (disambiguation)}} | ||
{{Item infobox | {{Item infobox | ||
− | | type | + | | type = weapon |
− | | | + | | 3d-image-1 = Frontier Justice |
− | | | + | | 3d-image-3 = Frontier Justice Festive |
− | | | + | | 3d-image-5 = Frontier Justice Australium |
− | | | + | | 3d-button-1 = colored_pair |
− | | | + | | 3d-button-3 = colored_pair |
− | | team-colors | + | | 3d-button-5 = australium |
− | | skin-image-red | + | | 3d-viewname-1 = Default |
− | | skin-image-blu | + | | 3d-viewname-3 = Festive |
− | | used-by | + | | 3d-viewname-5 = Australium |
− | | slot | + | | team-colors = yes |
− | | released | + | | skin-image-red = Red Frontier Justice.png |
− | | availability | + | | skin-image-blu = Blu Frontier Justice.png |
− | | numbered | + | | kill-icon-2 = guitar smash |
− | | ammo-loaded | + | | kill-tooltip-2 = Taunting |
− | | ammo-carried | + | | used-by = {{used by|Engineer}} |
− | | reload | + | | slot = primary |
− | | loadout | + | | weapon-script = tf_weapon_sentry_revenge |
− | | loadout-prefix | + | | released = {{Patch name|7|8|2010}} |
− | | level | + | | released-major = Engineer Update |
− | | att-1-positive | + | | availability = {{avail|unlock|drop|craft|purchase|crate28-strange|crate52-festive|collectors|australium}} |
− | | att-2- | + | | marketable = yes |
− | | att-3-negative | + | | numbered = no |
− | | att-4-negative | + | | ammo-loaded = 3 |
+ | | ammo-carried = 32 | ||
+ | | reload = Single | ||
+ | | loadout = yes | ||
+ | | loadout-prefix = none | ||
+ | | item-kind = {{item kind|Shotgun}} | ||
+ | | item-level = 5 | ||
+ | | att-1-positive = {{attribute|SentryKilledRevenge}} | ||
+ | | att-2-negative = {{attribute|ClipSize_Negative|-50}} | ||
+ | | att-3-negative = {{attribute|CritChance_Disabled}} | ||
+ | | att-4-negative = {{attribute|LoseRevengeCritsOnDeath}} | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | + | {{Quotation|'''The Engineer''' on revenge|You done incurred my wrath, son!|sound=Engineer dominationengineer05.wav}} | |
− | |||
− | + | The '''Frontier Justice''' is an unlockable [[Weapons#engieprimary|primary weapon]] for the {{cl|Engineer}}. It is a large, vintage pump-action {{botignore|shotgun}} with ornate engravings on its sides, along with a large wooden stock. A team-colored cylindrical capacitor with an antenna is attached to the right side. | |
− | [[ | + | This weapon cannot deal random [[Critical hits]] and has half the clip size of the regular [[Shotgun]]. However, when the Engineer's Sentry Gun is destroyed, he is granted Revenge Crits based on how many kills the Sentry Gun had at the time of its destruction; two Revenge Crits for every kill, and one for every kill assist. Each Revenge Crit provides the Frontier Justice with one [[Critical hits#Crit Boost|Crit-boosted]] shot. Revenge Crits are granted no matter how the Sentry Gun is destroyed, including if the Engineer intentionally destroys it with the [[PDA]]. [[Spy|Spies]] feigning death with the [[Dead Ringer]] do not grant Revenge Crits. |
+ | |||
+ | The Frontier Justice is only able to store up to 35 Revenge Crits at once. Furthermore, should the Engineer die, he loses all Revenge Crits currently stored. If the Engineer's Sentry Gun is destroyed while the Engineer is dead, no Revenge Crits are given. If the Engineer has Revenge Crits, but is Crit-boosted from another source (such as the [[Kritzkrieg]]), firing the Frontier Justice still spends Revenge Crits. | ||
+ | |||
+ | The Frontier Justice's shells always fire at least one pellet straight down the [[Heads-up display|crosshair]], while the other bullets are spread out. Random bullet spread, enabled in [[Casual Mode]], causes the bullets to spread out in a random pattern. When random bullet spread is disabled, the pellets spread in a fixed three by three grid pattern, with two pellets overlapping in the center of the grid. | ||
+ | |||
+ | [[Taunts|Taunting]] with the Frontier Justice equipped results in the [[Guitar Smash]] kill taunt. | ||
The Frontier Justice is automatically given to any player who obtains 5 [[Engineer achievements]]. | The Frontier Justice is automatically given to any player who obtains 5 [[Engineer achievements]]. | ||
Line 40: | Line 53: | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
− | | | + | | damagetype = {{common string|Bullet}} |
− | + | | rangetype = {{common string|Ranged}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | function times | + | | identical = {{item link|Shotgun}} |
− | | attack interval | + | | damage = yes |
− | | reload first | + | | pellet count = 10 |
− | | reload more | + | | base = 6 / pellet |
+ | | fall off = {{tooltip|3.168|Long range}} / pellet | ||
+ | | ramp up = {{tooltip|9|Point blank}} / pellet | ||
+ | | point blank = 9-90 | ||
+ | | medium range = 6-60 | ||
+ | | long range = 3-32 | ||
+ | | pellet spread = 30 | ||
+ | | crit = 18 / pellet | ||
+ | | minicrit = {{tooltip|8.1|long range}} - {{tooltip|12.2|point blank}} / pellet | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.625 s | ||
+ | | reload first = 1.0 s | ||
+ | | reload more = 0.5 s | ||
}} | }} | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint| autoresult = Engineer Primary}} | {{Blueprint| autoresult = Engineer Primary}} | ||
Line 89: | Line 106: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Shotgun | + | | item-type = {{item kind|Shotgun}} |
| rankson = kills | | rankson = kills | ||
| can deal taunt damage = yes | | can deal taunt damage = yes | ||
| rankson2 = | | rankson2 = | ||
| festive = yes | | festive = yes | ||
− | | att-1-positive = | + | | australium = yes |
− | | att-2- | + | | att-1-positive = {{attribute|SentryKilledRevenge}} |
− | | att-3-negative = | + | | att-2-negative = {{attribute|ClipSize_Negative|-50}} |
− | | att-4-negative = | + | | att-3-negative = {{attribute|CritChance_Disabled}} |
+ | | att-4-negative = {{attribute|LoseRevengeCritsOnDeath}} | ||
| can deal damage = yes | | can deal damage = yes | ||
| can deal gib damage = no | | can deal gib damage = no | ||
Line 104: | Line 122: | ||
| can deal posthumous damage = no | | can deal posthumous damage = no | ||
| can extinguish = no | | can extinguish = no | ||
+ | | can deal long range damage = yes | ||
| notes = | | notes = | ||
}} | }} | ||
Line 115: | Line 134: | ||
| 2 = {{Show achievement|Engineer|Six String Stinger}} | | 2 = {{Show achievement|Engineer|Six String Stinger}} | ||
{{Show achievement|Engineer|Unforgiven}} | {{Show achievement|Engineer|Unforgiven}} | ||
− | |||
}} | }} | ||
== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|7|8|2010}}''' ( | + | {{Update history | '''{{Patch name|7|8|2010}}''' ({{update link|Engineer Update}}) |
* The Frontier Justice was added to the game. | * The Frontier Justice was added to the game. | ||
'''{{Patch name|7|9|2010}}''' | '''{{Patch name|7|9|2010}}''' | ||
− | * The amount of revenge | + | * The amount of revenge Crits a player can have at one time is now capped at 35. |
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
− | * {{Undocumented}} | + | * {{Undocumented}} The Frontier Justice now works correctly with critical boosts. |
− | * {{Undocumented}} Removed the Frontier Justice's normal map | + | * {{Undocumented}} Removed the Frontier Justice's normal map. |
'''{{Patch name|11|19|2010}}''' | '''{{Patch name|11|19|2010}}''' | ||
− | * Fixed a Frontier Justice exploit that let Engineers have infinite | + | * Fixed a Frontier Justice exploit that let Engineers have infinite Crits for their current life/round. |
'''{{Patch name|1|19|2011}}''' | '''{{Patch name|1|19|2011}}''' | ||
− | * Updated model with optimizations and new [[ | + | * Updated model with optimizations and new [[Level of detail|LODs]]. |
'''{{Patch name|3|11|2011}}''' | '''{{Patch name|3|11|2011}}''' | ||
− | * Fixed the revenge | + | * Fixed the revenge Crit label not being localized correctly. |
'''{{Patch name|6|23|2011}}''' | '''{{Patch name|6|23|2011}}''' | ||
− | *{{Undocumented}} | + | * {{Undocumented}} The Frontier Justice was added to the crafting blueprint for the [[Family Business]] and the [[Reserve Shooter]]. |
'''{{Patch name|8|18|2011}}''' | '''{{Patch name|8|18|2011}}''' | ||
− | *{{Undocumented}} | + | * {{Undocumented}} The Frontier Justice was added to the crafting blueprint for the [[Diamondback]]. |
− | *{{Undocumented}} Added [[Strange]] | + | * {{Undocumented}} Added [[Strange]] quality. |
'''{{Patch name|12|16|2011}}''' | '''{{Patch name|12|16|2011}}''' | ||
− | * Fixed the Frontier Justice getting infinite | + | * Fixed the Frontier Justice getting infinite Crits. |
− | '''{{Patch name|12|20|2012}}''' ( | + | '''{{Patch name|12|20|2012}}''' ({{update link|Mecha Update}}) |
* Added [[Festive weapons|Festive]] variant. | * Added [[Festive weapons|Festive]] variant. | ||
'''{{Patch name|6|19|2013}}''' | '''{{Patch name|6|19|2013}}''' | ||
* Fixed the Festive Frontier Justice using the incorrect skin for the Blue team. | * Fixed the Festive Frontier Justice using the incorrect skin for the Blue team. | ||
− | |||
− | ==Bugs== | + | '''{{Patch name|11|12|2013}}''' |
+ | * Added [[Collector's]] quality. | ||
+ | |||
+ | '''{{Patch name|11|21|2013}}''' ({{update link|Two Cities Update}}) | ||
+ | * {{Undocumented}} Added [[Australium weapons|Australium]] variant. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}} #1''' ({{update link|Gun Mettle Update}}) | ||
+ | * Updated description to better detail the weapon's features. | ||
+ | |||
+ | '''{{Patch name|8|29|2016}}''' | ||
+ | * Updated the Frontier Justice so the "Revenge Crits are lost on death" attribute is displayed as a negative. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}} #1''' ({{update link|Jungle Inferno Update}}) | ||
+ | * Added new sounds for the Frontier Justice.}} | ||
+ | |||
+ | == Bugs == | ||
<!--Do NOT add about always show RED skin on Festive variant because it's skin different, not bug--> | <!--Do NOT add about always show RED skin on Festive variant because it's skin different, not bug--> | ||
− | * When dying while having revenge | + | * When dying while having revenge Crits, occasionally the Crit sound continuously loops until the map changes or the player reconnects to the server. |
− | * | + | * Revenge Crits are able to be carried over from the warm up stage to the beginning of the round in [[Competitive Mode]] and [[Casual Mode]]. |
== Trivia == | == Trivia == | ||
− | [[ | + | [[File:Engineer Update Radigan Frontier Justice.jpg|150px|right|thumb|[[Radigan Conagher]] holding the Frontier Justice.]] |
− | + | * The Frontier Justice, along with the [[Wrangler]], the [[Gunslinger]], and the [[Southern Hospitality]], appears to have been designed by [[Non-player characters#Radigan Conagher|Radigan Conagher]], the Engineer's grandfather. This is shown via a [https://www.teamfortress.com/engineerupdate/radigan/ hidden link] on the [[Engineer Update]] page. | |
− | * The Frontier Justice, along with the [[Wrangler]], the [[Gunslinger]], and the [[Southern Hospitality]], appears to have been designed by Radigan Conagher, the Engineer's grandfather. This is shown via a [ | + | * [[w:Frontier justice|{{botignore|Frontier justice}}]] is a form of vigilantism where citizens literally take justice into their own hands and exact punishment on those who have done them wrong (see [[Glossary of player terms#Revengineer|Revengineer]]). |
− | * {{botignore|Frontier justice}} is a form of vigilantism | + | * The Frontier Justice was first shown in the [[Mac Update trailer]], held by the RED Engineer before being officially announced on July 5, 2010. |
+ | * As with most shotguns in the game, the Frontier Justice is a left-handed {{botignore|shotgun}} (as shown by the ejection port being visible on the left hand side of the gun), despite [[Engineer]] holding it right-handed. A right-handed {{botignore|shotgun}} has the ejection port on its right side to prevent ejected shells from striking the user. | ||
+ | {{clr}} | ||
== Gallery == | == Gallery == | ||
+ | {{Tabs | ||
+ | | noalign = 1 | ||
+ | | width = 90% | ||
+ | | title = {{common string|Gallery}} | ||
+ | | orientation = horizontal | ||
+ | | icon1 = Default first-person view | ||
+ | | icon2 = Festive first-person view | ||
+ | | icon3 = Australium first-person view | ||
+ | | icon4 = Other | ||
+ | | content1 = <nowiki></nowiki> | ||
<gallery> | <gallery> | ||
− | File:Frontier Justice 1st person red.png|RED first-person view. | + | File:Frontier Justice 1st person red.png|[[RED]] first-person view. |
− | File:Frontier Justice | + | File:Frontier Justice 1st person blu.png|[[BLU]] first-person view. |
− | File:Frontier Justice 1st person | + | File:Frontier Justice with Gunslinger 1st person red.png|RED first-person view with the [[Gunslinger]] equipped. |
File:Frontier Justice with Gunslinger 1st person blu.png|BLU first-person view with the Gunslinger equipped. | File:Frontier Justice with Gunslinger 1st person blu.png|BLU first-person view with the Gunslinger equipped. | ||
− | |||
− | |||
− | |||
− | |||
</gallery> | </gallery> | ||
+ | | content2 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Festive Frontier Justice 1st person red.png|RED [[Festive weapons|Festive variant]]. | ||
+ | File:Festive Frontier Justice 1st person blu.png|BLU Festive variant. | ||
+ | File:Festive Frontier Justice with Gunslinger 1st person red.png|RED Festive variant with the Gunslinger equipped. | ||
+ | File:Festive Frontier Justice with Gunslinger 1st person blu.png|BLU Festive variant with the Gunslinger equipped. | ||
+ | </gallery> | ||
+ | | content3 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Australium Frontier Justice.png|[[Australium weapons|Australium variant]]. | ||
+ | File:Australium Frontier Justice Gunslinger.png|Australium variant with the Gunslinger equipped. | ||
+ | </gallery> | ||
+ | | content4 = <nowiki></nowiki> | ||
+ | <gallery> | ||
+ | File:Guitar Gibs.png|The gibs made after the [[Guitar Smash]] taunt. | ||
+ | </gallery> | ||
+ | }} | ||
== See also == | == See also == | ||
− | *[[Engineer strategy#Frontier Justice|Frontier Justice strategy]] | + | * [[Basic Engineer strategy#Frontier Justice + reskins|Frontier Justice strategy]] |
+ | * [[Festive weapons]] | ||
+ | * [[Australium weapons]] | ||
− | {{ | + | {{Engineer Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Engineer Nav}} | {{Engineer Nav}} |
Latest revision as of 17:00, 24 September 2024
“ | You done incurred my wrath, son!
Click to listen
— The Engineer on revenge
|
” |
The Frontier Justice is an unlockable primary weapon for the Engineer. It is a large, vintage pump-action shotgun with ornate engravings on its sides, along with a large wooden stock. A team-colored cylindrical capacitor with an antenna is attached to the right side.
This weapon cannot deal random Critical hits and has half the clip size of the regular Shotgun. However, when the Engineer's Sentry Gun is destroyed, he is granted Revenge Crits based on how many kills the Sentry Gun had at the time of its destruction; two Revenge Crits for every kill, and one for every kill assist. Each Revenge Crit provides the Frontier Justice with one Crit-boosted shot. Revenge Crits are granted no matter how the Sentry Gun is destroyed, including if the Engineer intentionally destroys it with the PDA. Spies feigning death with the Dead Ringer do not grant Revenge Crits.
The Frontier Justice is only able to store up to 35 Revenge Crits at once. Furthermore, should the Engineer die, he loses all Revenge Crits currently stored. If the Engineer's Sentry Gun is destroyed while the Engineer is dead, no Revenge Crits are given. If the Engineer has Revenge Crits, but is Crit-boosted from another source (such as the Kritzkrieg), firing the Frontier Justice still spends Revenge Crits.
The Frontier Justice's shells always fire at least one pellet straight down the crosshair, while the other bullets are spread out. Random bullet spread, enabled in Casual Mode, causes the bullets to spread out in a random pattern. When random bullet spread is disabled, the pellets spread in a fixed three by three grid pattern, with two pellets overlapping in the center of the grid.
Taunting with the Frontier Justice equipped results in the Guitar Smash kill taunt.
The Frontier Justice is automatically given to any player who obtains 5 Engineer achievements.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 9 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3.168 / pellet |
Pellet count | 10 | |
Point blank | 9-90 | |
Medium range | 6-60 | |
Long range | 3-32 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8.1 - 12.2 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Engineer | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Reclaimed Metal | Frontier Justice | Homewrecker | Family Business | |||
+ | + | = |
Reclaimed Metal | Frontier Justice | Reserve Shooter | ||
x2 | + | = |
Reclaimed Metal | Frontier Justice | Dead Ringer | Diamondback | |||
+ | + | = |
Strange variant
Related achievements
Engineer
|
|
Update history
- The Frontier Justice was added to the game.
- The amount of revenge Crits a player can have at one time is now capped at 35.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] The Frontier Justice now works correctly with critical boosts.
- [Undocumented] Removed the Frontier Justice's normal map.
- Fixed a Frontier Justice exploit that let Engineers have infinite Crits for their current life/round.
- Updated model with optimizations and new LODs.
- Fixed the revenge Crit label not being localized correctly.
- [Undocumented] The Frontier Justice was added to the crafting blueprint for the Family Business and the Reserve Shooter.
- [Undocumented] The Frontier Justice was added to the crafting blueprint for the Diamondback.
- [Undocumented] Added Strange quality.
- Fixed the Frontier Justice getting infinite Crits.
December 20, 2012 Patch (Mecha Update)
- Added Festive variant.
- Fixed the Festive Frontier Justice using the incorrect skin for the Blue team.
- Added Collector's quality.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
- Updated the Frontier Justice so the "Revenge Crits are lost on death" attribute is displayed as a negative.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added new sounds for the Frontier Justice.
Bugs
- When dying while having revenge Crits, occasionally the Crit sound continuously loops until the map changes or the player reconnects to the server.
- Revenge Crits are able to be carried over from the warm up stage to the beginning of the round in Competitive Mode and Casual Mode.
Trivia
- The Frontier Justice, along with the Wrangler, the Gunslinger, and the Southern Hospitality, appears to have been designed by Radigan Conagher, the Engineer's grandfather. This is shown via a hidden link on the Engineer Update page.
- Frontier justice is a form of vigilantism where citizens literally take justice into their own hands and exact punishment on those who have done them wrong (see Revengineer).
- The Frontier Justice was first shown in the Mac Update trailer, held by the RED Engineer before being officially announced on July 5, 2010.
- As with most shotguns in the game, the Frontier Justice is a left-handed shotgun (as shown by the ejection port being visible on the left hand side of the gun), despite Engineer holding it right-handed. A right-handed shotgun has the ejection port on its right side to prevent ejected shells from striking the user.
Gallery
- Default first-person view
- Festive first-person view
- Australium first-person view
- Other
RED first-person view.
BLU first-person view.
RED first-person view with the Gunslinger equipped.
RED Festive variant.
The gibs made after the Guitar Smash taunt.
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|