Difference between revisions of "Metal"

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{{hatnote|Jos etsit rakennusmateriaalia katso [[Crafting#Metal|Crafting]].}}
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{{Other uses|for=the crafting material|Crafting#Metal|l1=Crafting}}
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{{Pickup infobox
 
{{Pickup infobox
| pickup-type  = [[Building]] & [[Ammo]]
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  | pickup-type  = [[Buildings|Building]] & [[Ammo]]
| pickup-image = Ico metal.png
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  | pickup-image = Ico metal.png
 
}}
 
}}
'''Metalli''' on uniikki resurssi [[Engineerille]] ja sitä käytetään rakennuksessa, päivtyksessä ja [[rakennusten]] korjauksessa. Engineer syntyy 200 metallin kera. Maksimi on 200.  Metallia voi saada monin eri tavoin:
 
  
== Lähteet ==
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{{quotation|'''The Engineer'''|Grab some steel boys, they're comin'!|sound=Engineer mvm wave start01.wav}}
; Ammuslaatikot
 
Kaikilla panoslaatikoilla on 10 sekunnin palautumisaika.
 
* Pieni Ammuslaatikko: '''41''' Metallia
 
* Keskikokoinen Ammuslaatikko: '''100''' Metallia
 
* Suuri Ammuslaatikko: '''200''' Metallia
 
  
; Hajonneet tavarat
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'''Metal''' is a resource exclusive and unique to the [[Engineer]] and is used in the construction, upgrade, or repair of [[buildings]], and as ammunition for the [[Widowmaker]] and [[Short Circuit]]. The Engineer spawns with a full supply of 200 Metal. Metal can be acquired through various means, including picking up ammo boxes and pieces of destroyed buildings.
* Hajonneista thamapommeista Engineer saa: '''1''' Metallin per osa.
 
* Hajonneista elektronisista lamauttimista Engineer saa: '''3''' Metallia per osa, '''3''' osaa tulee elektronisesta lamauttimesta, osat tulevat vain elektronisista lamauttimista, jotka on tuhottu Dispenserin päältä, yhteensä '''9''' Metallia.
 
* Hajonneen [[Dispenserin]] osat: '''10''' Metallia kappale, '''5''' osaa per Dispenser, yhteensä '''50''' Metallia.
 
* Hajonneen [[Teleportaatiolaitten]] osat: '''15''' Metallia kappale, '''4''' osaa per Dispenser, yhteensä '''60''' Metallia.
 
* Hajonneen [[Tykin]] osat: '''15''' Metallia kappale, '''4''' osaa per tykki, yhteensä '''60''' Metallia.
 
* Hajonneen [[Mini-Tykin]] osat: '''7''' Metallia kappale, '''4''' osaa per Mini-Tykki, yhteensä '''28''' Metallia.
 
  
; Pudonneet tavarat
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== Sources ==
* Pudonneet [[aseet]] toiselta Engineeriltä: Yhtä paljon metallia, kuin Engineerillä oli kuolinhetkellä, yhdestä 200:aan metalliin. Jos Engineerillä oli 0 metallia, saat aseesta 100 metallia.
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; Ammo boxes
* Pudonneet [[aseet]] muilta pelaajilta: '''100''' Metallia.
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All [[ammo|ammo crates]] have a 10 second respawn time.
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* Small Ammo Pickup: {{tooltip|'''40'''|32 with the Eureka Effect}} Metal
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* Medium Ammo Pickup: {{tooltip|'''100'''|80 with the Eureka Effect}} Metal
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* Large Ammo Pickup: {{tooltip|'''200'''|160 with the Eureka Effect}} Metal
  
; Muut lähteet
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; Debris
* [[Dispenserit]]
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* Broken [[Dispenser]] parts: {{tooltip|'''10'''|8 with the Eureka Effect}} Metal each, '''5''' parts per Dispenser, total of {{tooltip|'''50'''|40 with the Eureka Effect}} Metal.
** Taso 1 – '''40''' Metallia joka 5. sekunti
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* Broken [[Teleporters|Teleporter]] parts: 3 parts {{tooltip|'''6'''|4 with the Eureka Effect}} Metal each, 1 part {{tooltip|'''7'''|5 with the Eureka Effect}} Metal, per Teleporter, total of {{tooltip|'''25'''|17 with the Eureka Effect}} Metal.
** Taso 2 – '''50''' Metallia joka 5. sekunti
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* Broken [[Sentry Gun]] parts: 3 parts {{tooltip|'''16'''|12 with the Eureka Effect}} Metal each, 1 part {{tooltip|'''17'''|13 with the Eureka Effect}} Metal, per Sentry Gun, total of {{tooltip|'''65'''|49 with the Eureka Effect}} Metal.
** Taso 3 – '''60''' Metallia joka 5. sekunti
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* Broken [[Sentry Gun#Combat Mini-Sentry Gun|Mini-Sentry Gun]] do not return any Metal.
* [[Kärry]]: '''40''' Metallia joka 5. sekunti
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** ''Huom'': toisin kuin dispenserit, kärryn metalleilla ei ole rajaa.
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; Dropped items
* [[Varustuskaapit]]: Täyttää maksimiin, '''200''' Metallia.
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* Fallen [[ammo|ammo crates]] from an Engineer (including toolbox): Amount equal to the Engineer's Metal at the time of death up to {{tooltip|'''100'''|80 with the Eureka Effect}} Metal, with a minimum of {{tooltip|'''5'''|4 with the Eureka Effect}} Metal.
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** The Heavy's [[lunchbox]] items provide health instead of metal.
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** Fallen [[ammo|ammo crates]] from a [[Spy]] feigning death with the [[Dead Ringer]] do not provide any metal.
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 +
; Other sources
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* [[Dispenser]]s: can hold a maximum of '''400''' metal at once; generate Metal every 6 seconds and can dispense an equivalent amount every second (Amount dispensed is reduced by 20% when using the Eureka Effect)
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** Level 1 – produces '''40''' Metal at once
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** Level 2 – produces '''50''' Metal at once
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** Level 3 – produces '''60''' Metal at once
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* [[Payload#Carts|Payload carts]]: produce {{tooltip|'''40'''|32 with the Eureka Effect}} Metal at once; has an infinite supply
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* [[Respawn#Resupply|Resupply lockers]]: Refill to maximum of '''200''' Metal
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* [[Widowmaker]]: Metal gained equivalent to damage dealt (Metal gained is reduced by 20% when using the Eureka Effect)
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* [[Upgrade Station|Metal Regen upgrade]]: regenerates {{tooltip|'''5 * (upgrade level)'''|4 * (upgrade level) with the Eureka Effect}} Metal every 5 seconds
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* Max Metal Capacity upgrade: increases maximum Metal capacity by '''100 * (upgrade level)''', Metal gained from ammo pickups and dropped weapons increases proportionally.
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* Refill Clips and Ammo canteen: Completely refills Metal to maximum capacity.
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* [[Halloween pumpkin]]s and [[Pickups#Event_pickups|Christmas gifts]] refill {{tooltip|'''50%'''|40% with the Eureka Effect}} Metal capacity.
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== Uses ==
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; Buildings
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* [[Sentry Gun]]: '''130''' Metal to build
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* [[Combat Mini-Sentry]]: '''100''' Metal to build
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* [[Dispenser]]: '''100''' Metal to build
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* [[Teleporters|Teleporter]]: '''50''' Metal to build on both entrance and exit (25 Metal with the [[Eureka Effect]])
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 +
; Building maintenance
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* Repairs: '''1''' Metal for every 3 health points repaired rounded up, max of '''33''' per swing (100 health)
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* Reloading: '''1''' Metal for every bullet, '''2''' Metal for every rocket, max of '''56''' per swing ('''40''' for bullets, '''16''' for rockets)
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* Upgrades: '''200''' Metal per level ('''100''' on Teleporter with the [[Eureka Effect]] equipped), max of '''25''' per swing ('''50''' per swing during [[Setup time|Setup]])
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** The prioritisation for this is repairing, reloading, then upgrading.
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*** Only two of these properties are ever done with 1 swing of the Wrench.
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*** If a Sentry Gun's HP is full, but it does not have ammo, it can be upgraded to regain full ammo on the Sentry Gun, assuming that the upgrade level is close to 200.
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; Weapons
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* [[Widowmaker]]: uses '''30''' Metal per shot
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* [[Short Circuit]]: uses '''5''' Metal per shot, '''65''' Metal from alt-fire
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* [[Rescue Ranger]]: uses '''100''' Metal to haul buildings, '''1''' Metal for each up to 4 damage repair using the bolt.
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== Related achievements ==
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=== {{Class link|Engineer}} ===
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{{Achievement table
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| 1 = {{Show achievement|Engineer|Circle the Wagons}}
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      {{Show achievement|Engineer|Rio Grind}}
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| 2 = {{Show achievement|Engineer|Death Metal}}
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      {{Show achievement|Engineer|Silent Pardner}}
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}}
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== Gallery ==
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=== Ammo Boxes ===
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<gallery>
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File:Smallammo.png|Small Ammo Pickup
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File:Mediumammo.png|Medium Ammo Pickup
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File:Largeammo.png|Large Ammo Pickup
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File:Bday ammopack small.png|Small Ammo Pickup ([[Birthday mode]], [[Pyroland]])
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File:Bday ammopack medium.png|Medium Ammo Pickup (Birthday mode, Pyroland)
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File:Bday ammopack large.png|Large Ammo Pickup (Birthday mode, Pyroland)
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</gallery>
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=== Debris ===
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<gallery>
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File:Sentry lvl1.png|Broken Level 1 [[Sentry Gun]] parts
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File:Sentry lvl2.png|Broken Level 2 Sentry Gun parts
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File:Sentry lvl3.png|Broken Level 3 Sentry Gun parts
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File:Dispenser.png|Broken [[Dispenser]] parts
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File:Teleporter.png|Broken [[Teleporter]] parts
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File:Sapper.png|Broken [[Sapper]] parts
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File:RTR Debris.png|Broken [[Red-Tape Recorder]] parts
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</gallery>
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=== Dropped items ===
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<gallery>
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File:Toolboxengineer cropped.png|[[Toolbox]]
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</gallery>
  
== Galleria ==
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=== Other sources ===
 
<gallery>
 
<gallery>
Image:Smallammo.png|Pieni Ammuslaatikko
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File:Resupplylocker.png|[[Respawn#Resupply|Resupply lockers]]
Image:Mediumammo.png|Keskikokoinen Ammuslaatikko
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File:Lvl1dispenser.png|Level 1 Dispenser
Image:Largeammo.png|Suuri Ammuslaatikko
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File:Lvl2dispenser.png|Level 2 Dispenser
Image:Resupplylocker.png|[[Varustuskaappi]]
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File:Lvl3dispenser.png|Level 3 Dispenser
Image:Lvl1dispenser.png|Tason 1 Dispenser
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File:BLU_Bombcart.png|[[BLU]] [[Payload#Carts|Payload Cart]]
Image:Lvl2dispenser.png|Tason 2 Dispenser
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File:RED_Bombcart.png|[[RED]] Payload Cart
Image:Lvl3dispenser.png|Tason 3 Dispenser
 
Image:Payloads.png|[[Kärryt]]
 
Image:Toolboxengineer cropped.png|Työkalulaatikko
 
 
</gallery>
 
</gallery>
  
== Katso myös ==
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== See also ==
* [[Rakennukset]]
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* [[Engineer]]
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* [[Buildings]]
  
 
{{Pickup Nav}}
 
{{Pickup Nav}}
 +
{{Mechanics Nav}}
 
{{Engineer Nav}}
 
{{Engineer Nav}}

Latest revision as of 15:11, 11 August 2024

For the crafting material, see Crafting.
Metal
Metal
Pickup Type: Building & Ammo
Grab some steel boys, they're comin'!
The Engineer

Metal is a resource exclusive and unique to the Engineer and is used in the construction, upgrade, or repair of buildings, and as ammunition for the Widowmaker and Short Circuit. The Engineer spawns with a full supply of 200 Metal. Metal can be acquired through various means, including picking up ammo boxes and pieces of destroyed buildings.

Sources

Ammo boxes

All ammo crates have a 10 second respawn time.

  • Small Ammo Pickup: 40 Metal
  • Medium Ammo Pickup: 100 Metal
  • Large Ammo Pickup: 200 Metal
Debris
  • Broken Dispenser parts: 10 Metal each, 5 parts per Dispenser, total of 50 Metal.
  • Broken Teleporter parts: 3 parts 6 Metal each, 1 part 7 Metal, per Teleporter, total of 25 Metal.
  • Broken Sentry Gun parts: 3 parts 16 Metal each, 1 part 17 Metal, per Sentry Gun, total of 65 Metal.
  • Broken Mini-Sentry Gun do not return any Metal.
Dropped items
  • Fallen ammo crates from an Engineer (including toolbox): Amount equal to the Engineer's Metal at the time of death up to 100 Metal, with a minimum of 5 Metal.
Other sources
  • Dispensers: can hold a maximum of 400 metal at once; generate Metal every 6 seconds and can dispense an equivalent amount every second (Amount dispensed is reduced by 20% when using the Eureka Effect)
    • Level 1 – produces 40 Metal at once
    • Level 2 – produces 50 Metal at once
    • Level 3 – produces 60 Metal at once
  • Payload carts: produce 40 Metal at once; has an infinite supply
  • Resupply lockers: Refill to maximum of 200 Metal
  • Widowmaker: Metal gained equivalent to damage dealt (Metal gained is reduced by 20% when using the Eureka Effect)
  • Metal Regen upgrade: regenerates 5 * (upgrade level) Metal every 5 seconds
  • Max Metal Capacity upgrade: increases maximum Metal capacity by 100 * (upgrade level), Metal gained from ammo pickups and dropped weapons increases proportionally.
  • Refill Clips and Ammo canteen: Completely refills Metal to maximum capacity.
  • Halloween pumpkins and Christmas gifts refill 50% Metal capacity.

Uses

Buildings
Building maintenance
  • Repairs: 1 Metal for every 3 health points repaired rounded up, max of 33 per swing (100 health)
  • Reloading: 1 Metal for every bullet, 2 Metal for every rocket, max of 56 per swing (40 for bullets, 16 for rockets)
  • Upgrades: 200 Metal per level (100 on Teleporter with the Eureka Effect equipped), max of 25 per swing (50 per swing during Setup)
    • The prioritisation for this is repairing, reloading, then upgrading.
      • Only two of these properties are ever done with 1 swing of the Wrench.
      • If a Sentry Gun's HP is full, but it does not have ammo, it can be upgraded to regain full ammo on the Sentry Gun, assuming that the upgrade level is close to 200.
Weapons
  • Widowmaker: uses 30 Metal per shot
  • Short Circuit: uses 5 Metal per shot, 65 Metal from alt-fire
  • Rescue Ranger: uses 100 Metal to haul buildings, 1 Metal for each up to 4 damage repair using the bolt.

Related achievements

Leaderboard class engineer.png Engineer

Circle the Wagons
Circle the Wagons
Repair 50,000 damage to friendly buildings constructed by other players.


Rio Grind
Rio Grind
Perform 50 repairs and/or reloads on a Sentry gun being Wrangled by another Engineer.
Death Metal
Death Metal
Pick up 10,000 waste metal from pieces of destroyed buildings.


Silent Pardner
Silent Pardner
Upgrade 50 buildings built by other team members.

Gallery

Ammo Boxes

Debris

Dropped items

Other sources

See also