Difference between revisions of "Arm Blender"

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| image        = EngyGrinder.png
 
| image        = EngyGrinder.png
 
| used-by      = [[Engineer]]
 
| used-by      = [[Engineer]]
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| slot        = melee
 
| availability = Unlock
 
| availability = Unlock
 +
| numbered    = no
 
| ammo-loaded  = N/A
 
| ammo-loaded  = N/A
 
| ammo-carried = N/A
 
| ammo-carried = N/A
 
}}
 
}}
 
{{Quotation|'''The Engineer''' on thrilling robotic prostheses|Yeeeeeeeeeeeeehaaaaaaaaaw!!!|sound=Engineer_gunslingertriplepunchfinal01.wav}}
 
{{Quotation|'''The Engineer''' on thrilling robotic prostheses|Yeeeeeeeeeeeeehaaaaaaaaaw!!!|sound=Engineer_gunslingertriplepunchfinal01.wav}}
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The '''Arm Blender''', also known as '''Organ Grinder''', is a [[Taunts#Kill taunt|kill taunt]] that activates upon taunting with the [[Gunslinger]] equipped. The [[Engineer]] pulls a rip-cord from his mechanical prosthetic, revving the hand of his Gunslinger up to vicious speeds, after which he thrusts it forward, [[gib]]bing any enemy player slow, unaware, or simply unfortunate enough to be within reach.
  
Upon [[taunt]]ing with the [[Gunslinger]] equipped, the [[Engineer]] pulls a rip-cord from his mechanical prosthetic, revving the hand of his Gunslinger up to vicious speeds, after which he '''thrusts it forward''', shredding any enemy player slow, unaware, or simply unfortunate enough to be within reach at the time. The taunt inflicts several 1-damage hits and [[stun]]s the victim before inflicting a final blow which deals over 450 damage, instantly killing any class that isn't invulnerable at the time.<br/>
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The taunt inflicts several 1-damage hits and [[stun]]s the victim during the initial contact with the hand. Upon the Engineer withdrawing his robotic appendage near the end of the taunt, a final blow of 500 damage will be inflicted, instantly killing any class that is not invulnerable at the time.
  
Like other [[taunt]]s, the Organ Grinder can be performed during [[Humiliation]] as a last-ditch effort to defend oneself or to take out an enemy on the winning team barreling into the spawn room, as well during [[Stalemate]].
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The stun effect of the taunt works on both [[ÜberCharge]]d enemies and enemies under the effects of [[Bonk! Atomic Punch]], but will not kill them.
  
== Damage ==
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This taunt can be aimed manually depending on the direction the player was aiming at the start. This can allow players directly above or below the Engineer to be killed by the taunt if they were aimed at previously. The range at which the taunt will kill is 128 Hammer Units, past which it has no effect.
*14 1-damage hits which inflict a stun effect, followed by a final hit for 450+ damage.
 
  
== Function times ==
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As with most kill taunts, this taunt can be used to kill enemy players during [[Match outcomes#Humiliation|humiliation]] and [[Match outcomes#Stalemate|stalemate]]s.
*Taunt Duration: 4 seconds
 
  
Times are listed in seconds, and determined by community testing.
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== Damage and function times ==
 +
{{Damage table
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| damagetype      = <div style="float:left">Initial hits:</div> Untyped <br><div style="float:left">Final hit:</div> Explosive
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| rangetype      = Melee
  
==Demonstration==
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| damage          = yes
{{youtube|8iKQNGUlcgU}}
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|  point blank    = {{tooltip|1 (x14)|Stun effect}} + {{tooltip|500|Final hit}}
 +
|  medium range  = {{tooltip|N/A|Out of range}}
 +
|  long range    = {{tooltip|N/A|Out of range}}
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|  minicrit      = {{tooltip|1 (x14)|Stun effect}} + {{tooltip|675|Final hit}}
  
==Trivia==
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| function times  = yes
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|  taunt duration = 4.7 s <ref> [https://youtu.be/_dh3bvyDavE Taunt duration] </ref>
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}}
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== Update history ==
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'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
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* The Arm Blender taunt was added to the game.
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== Notes ==
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* If an enemy is killed by the hand's spinning before it is withdrawn, they will turn into a [[ragdoll]] instead.
  
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== See also ==
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* [[Community Engineer strategy#Arm Blender|Arm Blender Strategy]]
  
* This taunt, along with the Medic's [[Spinal Tap]], are the only taunt attacks without an accompanying achievement.
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== References ==
* If an enemy is killed by the hand's spinning they will ragdoll, but if they are killed by the removal of the hand, they will [[gib]].
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<references/>
* Unlike most other taunt attacks, Organ Grinder does not hit based on the enemy player's position relative to the taunt animation- to hit, the target must be on the line indicated by the Engineer's crosshairs at the start of the taunt. As a result, the taunt can be aimed in any direction, including straight up or down. [[Showdown]] is the only other taunt that functions this way.
 
  
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{{Engineer Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Engineer Nav}}
 
{{Engineer Nav}}
  
[[Category:Taunts]]
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[[Category:Weapon Taunts]]

Latest revision as of 19:32, 18 December 2024

Yeeeeeeeeeeeeehaaaaaaaaaw!!!
The Engineer on thrilling robotic prostheses

The Arm Blender, also known as Organ Grinder, is a kill taunt that activates upon taunting with the Gunslinger equipped. The Engineer pulls a rip-cord from his mechanical prosthetic, revving the hand of his Gunslinger up to vicious speeds, after which he thrusts it forward, gibbing any enemy player slow, unaware, or simply unfortunate enough to be within reach.

The taunt inflicts several 1-damage hits and stuns the victim during the initial contact with the hand. Upon the Engineer withdrawing his robotic appendage near the end of the taunt, a final blow of 500 damage will be inflicted, instantly killing any class that is not invulnerable at the time.

The stun effect of the taunt works on both ÜberCharged enemies and enemies under the effects of Bonk! Atomic Punch, but will not kill them.

This taunt can be aimed manually depending on the direction the player was aiming at the start. This can allow players directly above or below the Engineer to be killed by the taunt if they were aimed at previously. The range at which the taunt will kill is 128 Hammer Units, past which it has no effect.

As with most kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates.

Damage and function times

See also: Damage
Damage and function times
Damage type
Initial hits:
Untyped
Final hit:
Explosive
Ranged or Melee damage? Melee
Damage
Point blank 1 (x14) + 500
Medium range N/A
Long range N/A
Mini-crit 1 (x14) + 675
Function times
Taunt duration 4.7 s [1]
Values are approximate and determined by community testing.

Update history

July 8, 2010 Patch (Engineer Update)

  • The Arm Blender taunt was added to the game.

Notes

  • If an enemy is killed by the hand's spinning before it is withdrawn, they will turn into a ragdoll instead.

See also

References