Difference between revisions of "Mantreads"
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| type = weapon | | type = weapon | ||
| image = Mantreads.png | | image = Mantreads.png | ||
− | | used-by = | + | | used-by = {{used by|Soldier}} |
| slot = secondary | | slot = secondary | ||
| equip-region = feet | | equip-region = feet | ||
| contributed-by = {{Backpack Item Link|76561197993359730|326072119}} | | contributed-by = {{Backpack Item Link|76561197993359730|326072119}} | ||
− | | released = {{Patch name|6|23|2011}} | + | | released = {{Patch name|6|23|2011}} |
− | | availability = {{avail|drop|craft|purchase| | + | | released-major = Über Update |
+ | | availability = {{avail|drop|craft|purchase|crate40-strange|collectors}} | ||
| trade = yes | | trade = yes | ||
| gift = yes | | gift = yes | ||
Line 15: | Line 16: | ||
| show-ammo = off | | show-ammo = off | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Boots | + | | item-kind = {{item kind|Boots}} |
| item-level = 10 | | item-level = 10 | ||
− | | att-1-positive = -75 | + | | att-1-positive = {{attribute|DamageForceReduction|-75}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|BootsFallingStomp}} |
− | | att-3-positive = -75 | + | | att-3-positive = {{attribute|AirBlastVulnerabilityMultipier|-75}} |
− | | att-4-positive = 200 | + | | att-4-positive = {{attribute|AirControlBlastJump|200}} |
}} | }} | ||
− | |||
− | |||
− | When equipped, the Mantreads reduce the [[knockback]] received from damaging weapons (including [[airblast]]) by 75%; this does not apply to the player's own weapons and so does not impede [[rocket | + | {{Quotation|'''The Soldier''' stomping on a Heavy|This American boot just kicked your ass back to Russia!|sound=Soldier DominationHeavy06.wav}} |
+ | |||
+ | The '''Mantreads''' are a [[Steam Workshop|community-created]] [[Weapons#soldiersecondary|secondary weapon]] for the [[Soldier]]. They are a pair of dark brown [[w:Tanker boots|tanker boots]]. | ||
+ | |||
+ | When equipped, the Mantreads reduce the [[knockback]] received from damaging weapons (including [[Compression blast|airblast]]) by 75%; this does not apply to the player's own weapons and so does not impede [[rocket jump]]ing. In addition, whenever the player lands on an enemy, if the fall was long enough to cause [[fall damage]] to the player, the enemy is dealt 10 damage plus triple the fall damage the player would normally have received, and the player takes no fall damage. The fall does not have to occur from rocket jumping in order to deliver damage. Successfully landing on an enemy is indicated by [[Media:Mantreads.wav|a unique sound]], a unique particle effect, and the Soldier's view appearing to shake. The Mantreads do not take effect if the player lands on a [[Buildings|building]]. While blast jumping, air control is increased by 200%. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = Impact |
− | | damagetype | + | | damagetype = Falling (maximum of 3500 [[Hammer unit]]s / s) |
− | <!--| rangetype = Neither? Did a test on some MvM Fists of Steel Heavies and they took unmodified damage, does the nb_stop command affect resistances?--> | + | <!--| rangetype = Neither? Did a test on some MvM Fists of Steel Heavies and they took unmodified damage, does the nb_stop command affect resistances?--> |
− | | damage | + | | damage = yes |
− | | base | + | | base = 10 damage + 3x potential fall damage per player with Mantreads |
}} | }} | ||
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{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | === Blueprint === |
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Refined Metal | | ingredient-1 = Refined Metal | ||
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| result = Ali Baba's Wee Booties | | result = Ali Baba's Wee Booties | ||
}} | }} | ||
− | {{Blueprint|autoresult=General's Formals}} | + | {{Blueprint |
+ | | autoresult = General's Formals | ||
+ | }} | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Mantreads | | ingredient-1 = Mantreads | ||
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== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Boots | + | | item-type = {{item kind|Boots}} |
| rankson = opponents flattened | | rankson = opponents flattened | ||
− | | att-1-positive = -75 | + | | att-1-positive = {{attribute|DamageForceReduction|-75}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|BootsFallingStomp}} |
− | | att-3-positive = -75 | + | | att-3-positive = {{attribute|AirBlastVulnerabilityMultipier|-75}} |
− | | att-4-positive = 200 | + | | att-4-positive = {{attribute|AirControlBlastJump|200}} |
| can deal critical damage = no | | can deal critical damage = no | ||
| can deal damage = yes | | can deal damage = yes | ||
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| notes = Strange '''Mantreads''' have a unique set of rankings. | | notes = Strange '''Mantreads''' have a unique set of rankings. | ||
}} | }} | ||
+ | |||
=== Strange ranks === | === Strange ranks === | ||
{{Strange Mantreads ranks|width=100%}} | {{Strange Mantreads ranks|width=100%}} | ||
== Update history == | == Update history == | ||
− | {{Update history|'''{{Patch name|6|23|2011}}''' ([[Über Update]]) | + | {{Update history| |
+ | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
* The Mantreads were added to the game. | * The Mantreads were added to the game. | ||
'''{{Patch name|6|27|2011}}''' | '''{{Patch name|6|27|2011}}''' | ||
− | * Added the Mantreads to the whitelist for [[Medieval mode]]. | + | * Added the Mantreads to the whitelist for [[Medieval Mode|Medieval mode]]. |
'''{{Patch name|7|28|2011}}''' | '''{{Patch name|7|28|2011}}''' | ||
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'''{{Patch name|3|4|2013}}''' | '''{{Patch name|3|4|2013}}''' | ||
− | * {{Undocumented}} The Mantreads | + | * {{Undocumented}} The Mantreads were added to the [[crafting]] blueprint for the [[Rocket Jumper]]. |
'''{{Patch name|11|12|2013}}''' | '''{{Patch name|11|12|2013}}''' | ||
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'''{{Patch name|12|20|2013}}''' | '''{{Patch name|12|20|2013}}''' | ||
− | * Professional [[killstreak]] Mantreads now generates proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active. | + | * Professional [[Killstreak Kit|killstreak]] Mantreads now generates proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active. |
'''{{Patch name|3|12|2015}}''' | '''{{Patch name|3|12|2015}}''' | ||
− | * Fixed a dedicated server crash caused by a | + | * Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock [[Mannpower#Powerups|powerup]] equipped. |
'''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | '''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | ||
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** +75% push-force reduction now includes airblast. | ** +75% push-force reduction now includes airblast. | ||
** Increased air control when blast jumping by 200%. | ** Increased air control when blast jumping by 200%. | ||
− | * {{ | + | * {{Undocumented}} Changed backpack icon. |
'''{{Patch name|10|27|2017}}''' | '''{{Patch name|10|27|2017}}''' | ||
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'''{{Patch name|3|28|2018}}''' | '''{{Patch name|3|28|2018}}''' | ||
− | * Added a unique particle effect whenever a player performs a "Stomp" attack on another player with the Mantreads.}} | + | * Added a unique particle effect whenever a player performs a "Stomp" attack on another player with the Mantreads. |
+ | }} | ||
== Bugs == | == Bugs == | ||
− | * The [[Medic achievements]] '''Medical Intervention''' can be earned with the damage | + | * The [[Medic achievements|Medic achievement]] '''Medical Intervention''' can be earned with the damage dealt from the Mantreads. |
− | * In some instances, the Mantreads | + | * In some instances, the Mantreads only do 30 damage upon a successful landing. |
− | * The Mantreads deal triple fall damage to players | + | * The Mantreads deal an additional 10 damage along with the triple fall damage to players, although this is not mentioned in the item's description. |
− | * Rarely, the Mantreads stomp | + | * Rarely, the Mantreads can stomp twice in one fall. |
* While jumping using the [[Cow Mangler 5000]], there is no third person stomping animation, resulting in a [[reference pose]]. | * While jumping using the [[Cow Mangler 5000]], there is no third person stomping animation, resulting in a [[reference pose]]. | ||
* While falling from a high place with a melee weapon out, the Mantreads stomping animation uses the animation for the [[Rocket Launcher]]. | * While falling from a high place with a melee weapon out, the Mantreads stomping animation uses the animation for the [[Rocket Launcher]]. | ||
− | * The Mantreads | + | * The Mantreads do not appear when inspected from the [[backpack]] menu. |
− | * Mantreads damage can be "transferred" if the enemy | + | * Mantreads damage can be "transferred" if the enemy landed on also has the Mantreads equipped and is standing on a friendly player. The damage, meant originally for the enemy player, is then multiplied again and dealt to the friendly player that they are standing on.<ref>[https://youtu.be/cXBNRjkqOV8 Damage "transfer", video 1]</ref><ref>[https://youtu.be/6vUJ1PSyGGg Damage "transfer", video 2]</ref> |
+ | * The '''-75% reduction in airblast vulnerability''' attribute has no effect while airborne. | ||
== Notes == | == Notes == | ||
− | * This item cannot be worn with | + | * This item cannot be worn with any [[Cosmetic items|cosmetic]] boots or shoes, as they occupy the same [[equip region]]. |
== Trivia == | == Trivia == | ||
− | * The name is a play on words of "man" | + | * The item's name is a play on words of "man" and "treads", which are a kind of boots worn by travelers, military personnel etc, according to what they plan to walk on (snow treads, mountain treads, etc). In this case '''Man'''treads. |
== Gallery == | == Gallery == | ||
Line 147: | Line 156: | ||
== References == | == References == | ||
− | <references /> | + | <references/> |
== See also == | == See also == | ||
− | * [[Soldier strategy#Mantreads|Mantreads strategy]] | + | * [[Basic Soldier strategy#Mantreads|Mantreads strategy]] |
− | {{ | + | {{Über Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} |
Latest revision as of 21:49, 21 July 2024
“ | This American boot just kicked your ass back to Russia!
Click to listen
— The Soldier stomping on a Heavy
|
” |
The Mantreads are a community-created secondary weapon for the Soldier. They are a pair of dark brown tanker boots.
When equipped, the Mantreads reduce the knockback received from damaging weapons (including airblast) by 75%; this does not apply to the player's own weapons and so does not impede rocket jumping. In addition, whenever the player lands on an enemy, if the fall was long enough to cause fall damage to the player, the enemy is dealt 10 damage plus triple the fall damage the player would normally have received, and the player takes no fall damage. The fall does not have to occur from rocket jumping in order to deliver damage. Successfully landing on an enemy is indicated by a unique sound, a unique particle effect, and the Soldier's view appearing to shake. The Mantreads do not take effect if the player lands on a building. While blast jumping, air control is increased by 200%.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Shot type | Impact | |
Damage type | Falling (maximum of 3500 Hammer units / s) | |
Damage | ||
Base damage | 100% | 10 damage + 3x potential fall damage per player with Mantreads |
Values are approximate and determined by community testing. |
Item set
The General's Formals | |
---|---|
![]() |
|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Refined Metal | Gunboats | Mantreads | ||
![]() |
+ | ![]() |
= | ![]() |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
![]() |
+ | ![]() |
+ | ![]() |
= |
|
As a crafting ingredient
Mantreads | Gloves of Running Urgently | Ali Baba's Wee Booties | ||
![]() |
+ | ![]() |
= | ![]() |
Refined Metal | General's Formals weapon | Possible Results | ||||||||||||||||||
![]() |
+ | ![]() ![]() |
= |
|
Mantreads | Reclaimed Metal | Rocket Jumper | ||
![]() |
+ | ![]() |
= | ![]() |
Strange variant
[expand]Strange variant information |
---|
Strange ranks
Rank | Kills | Name |
---|---|---|
0 | 0 | Strange |
1 | 1 | Broken-In |
2 | 3 | Scarcely Worn |
3 | 5 | Mildly Minatory |
4 | 7 | Crushingly Crushing |
5 | 10 | Inauspicious |
6 | 14 | Profoundly Penumbric |
7 | 18 | Sufficiently Eclipsing |
8 | 23 | Truly Tenebrific |
9 | 28 | Spectacularly Fell |
10 | 35 | Fashion-Splattered |
11 | 50 | Wicked Stinky |
12 | 75 | Positively Planar |
13 | 99 | Totally Comfortable |
14 | 100 | Face-Flattening |
15 | 150 | Rage-Inducing |
16 | 250 | Server-Clearing |
17 | 500 | Epic |
18 | 750 | Legendary |
19 | 784 | Australian |
20 | 850 | Hale's Custom |
Update history
- The Mantreads were added to the game.
- Added the Mantreads to the whitelist for Medieval mode.
- Fixed a damage calculation in the Mantreads on Linux server, which could cause a physics crash.
- [Undocumented] Added Strange quality.
- [Undocumented] The Mantreads were added to the crafting blueprint for the Rocket Jumper.
- [Undocumented] Added Collector's quality.
- Professional killstreak Mantreads now generates proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active.
- Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped.
October 20, 2017 Patch (Jungle Inferno Update)
- Changed attributes:
- +75% push-force reduction now includes airblast.
- Increased air control when blast jumping by 200%.
- [Undocumented] Changed backpack icon.
- [Undocumented] Fixed The Mantreads not properly granting airblast resistance.
- Fixed the Mantreads description for reduced airblast vulnerability.
- Added a unique particle effect whenever a player performs a "Stomp" attack on another player with the Mantreads.
Bugs
- The Medic achievement Medical Intervention can be earned with the damage dealt from the Mantreads.
- In some instances, the Mantreads only do 30 damage upon a successful landing.
- The Mantreads deal an additional 10 damage along with the triple fall damage to players, although this is not mentioned in the item's description.
- Rarely, the Mantreads can stomp twice in one fall.
- While jumping using the Cow Mangler 5000, there is no third person stomping animation, resulting in a reference pose.
- While falling from a high place with a melee weapon out, the Mantreads stomping animation uses the animation for the Rocket Launcher.
- The Mantreads do not appear when inspected from the backpack menu.
- Mantreads damage can be "transferred" if the enemy landed on also has the Mantreads equipped and is standing on a friendly player. The damage, meant originally for the enemy player, is then multiplied again and dealt to the friendly player that they are standing on.[1][2]
- The -75% reduction in airblast vulnerability attribute has no effect while airborne.
Notes
- This item cannot be worn with any cosmetic boots or shoes, as they occupy the same equip region.
Trivia
- The item's name is a play on words of "man" and "treads", which are a kind of boots worn by travelers, military personnel etc, according to what they plan to walk on (snow treads, mountain treads, etc). In this case Mantreads.
Gallery
References
See also
|
[expand]Weapons |
---|