Difference between revisions of "Invis Watch"

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{{Item infobox
 
{{Item infobox
| type         = weapon
+
| type               = weapon
| image       = Invisibilitywatch.PNG
+
| image             = Invisibilitywatch.PNG
| used-by     = [[Spy]]
+
| hide-kill-icon    = yes
| slot         = pda 2
+
| used-by           = {{used by|Spy}}
| availability = Stock
+
| slot               = PDA 2
| medieval     = yes
+
| weapon-script      = tf_weapon_invis
| ammo-loaded = N/A
+
| availability       = {{avail|stock|crate50-strange}}
| ammo-carried = N/A
+
| marketable        = yes
| loadout     = yes
+
| numbered          = no
   | quality   = normal
+
| medieval           = yes
   | level     = Level 1 Invis Watch
+
| ammo-loaded       = {{common string|N/A}}
 +
| ammo-carried       = {{common string|N/A}}
 +
| loadout           = yes
 +
   | quality         = normal
 +
   | item-kind        = {{item kind|Invis Watch}}
 +
  | item-level       = 1
 +
  | item-description = {{item description|Invis Watch}}
 
}}
 
}}
{{Quotation|'''The Spy'''|This '''will''' be the last time you see me.|sound=Spy_taunts16.wav}}
 
  
The '''Invisibility Watch''' (also known as the '''Invis Watch''') is a PDA weapon for the [[Spy]]. It is a piece of advanced technology embodied in a digital watch.
+
{{Other uses|this=the default PDA weapon for the Spy|Cloak (disambiguation)}}
  
Using the alternate fire button with any other weapon equipped will allow the player to [[Cloak]], blending in perfectly with his surroundings and effectively becoming invisible, allowing them to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack whilst cloaked, but will still be able to use his [[Disguise Kit]]. Decloaking requires the Spy to wait approximately 2 seconds for the process to be complete.
+
{{Quotation|'''The Spy'''|This '''will''' be the last time you see me.|sound=Spy taunts16.wav}}
  
The Cloak generated by the Watch has a limited duration, indicated by a bar on the [[HUD]] as well as a glowing bar meter on the watch face itself. The Cloak meter will automatically recharge when not in use. [[Resupply area]]s, [[Dispenser]]s, and [[ammo]] can also replenish the Cloak meter, even when cloaked. A large ammo box will fully recharge the Cloak, medium boxes will restore 50% and small boxes will restore 25%. Additionally, scoring a hit with the [[L'Etranger]] will replenish 15% Cloak.
+
The '''Invis Watch''' (short for '''Invisibility Watch''') is the default [[Weapons#spypdasecondary|PDA weapon]] for the [[Spy]]. It is an advanced cloaking device disguised as a digital watch with a wooden face and a segmented silver wristband.  
  
==Function times==
+
Pressing alt-fire ([[List of default keys|default key]]: {{Key|MOUSE2}}) with any weapon active causes the Spy to [[cloak]], becoming completely invisible to enemies and allowing him to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack or place [[Sapper]]s while cloaked, but is still able to use the [[Disguise Kit]]. While cloaked, the Spy takes 20% less damage from all sources. In addition, status effects (e.g.: [[Jarate]], [[Bleeding|bleed]], [[Fire|afterburn]]) expire 50% faster on cloaked players.
*Cloak fade time: 1.0s (1.2s to other players)
+
 
*Decloak fade time: 2.2s (1.8s to other players)
+
Cloaking is not instantaneous; it takes around 1 second for the Spy to fully fade from view. Decloaking takes approximately 2 seconds, and the player must wait until they are fully decloaked before being able to attack or place a Sapper. In addition, if the Spy takes any damage while cloaked, or bumps into an enemy player, then his cloak momentarily "flickers" and is visible to enemy players. Likewise, cloaking creates [[Media:Spy cloak.wav|a brief whooshing noise]] while cloaking, and [[Media:Spy uncloak.wav|a longer whooshing noise]] while uncloaking.
*Cloak duration: 9.0s (Fully cloaked)
+
 
*Cloak recharge time: 30.0s
+
The Invis Watch has a limited battery life, indicated by a meter on the [[Heads-up display|HUD]] as well as a bright blue bar on the watch itself. The cloak meter automatically recharges when not in use. In addition, the cloak meter can be recharged with [[ammo]] boxes, [[Respawn#Resupply|resupply cabinets]], and [[Dispenser]]s, even when the user is currently cloaked. Dispensers can refill the cloak meter fast enough to keep the Spy cloaked indefinitely; while a level 1 Dispenser simply stops the normal energy loss while cloaked, level 2 and 3 Dispensers slowly recharge the cloak meter. Additionally, scoring a hit with [[L'Etranger]] replenishes 15% of the cloak meter, and successfully killing an enemy with the [[Big Earner]] replenishes 30%.
*Cloak recharge time to duration ratio: 3.33
+
 
*This watch has an increased blink time of .5 seconds when the Saharan Spy set bonus is active
+
While cloaked, allies can still see the Spy in the form of a translucent silhouette. However, [[Medi Gun]] beams do not lock on to cloaked Spies.
*The decloak sound is reduced when the Saharan Spy set bonus is active.
+
 
 +
== Function times ==
 +
{{Damage table
 +
| function times          = yes
 +
|  cloak fade             = <div style="float:left">{{tooltip|Player|From the player's viewpoint.}}:</div> 1.0 s<br/><div style="float:left">{{tooltip|World|From the other players' viewpoint.}}:</div> 1.0 s
 +
 
 +
|  decloak fade           = <div style="float:left">Player:</div> 2.0 s<br/><div style="float:left">World:</div> 1.8 s
 +
|  cloak duration         = <!--
 +
  --><div style="float:left">{{tooltip|Total|Without cloak fade time}}:</div> 10.0 s<br><!--
 +
  -->{{Tooltip|14.0 s|With the L'Etranger equipped}}<br><!--
 +
  -->{{Tooltip|7.5 s|With Your Eternal Reward equipped}}<br><!--
 +
  -->{{Tooltip|12.0 s|With the L'Etranger and Your Eternal Reward equipped}}<br/><!--
 +
 
 +
  --><div style="float:left">{{tooltip|Effective|With cloak fade time}}:</div> 9.0 s<br><!--
 +
  -->{{Tooltip|13.0 s|With the L'Etranger equipped}}<br><!--
 +
  -->{{Tooltip|6.5 s|With Your Eternal Reward equipped}}<br><!--
 +
  -->{{Tooltip|11.0 s|With the L'Etranger and Your Eternal Reward equipped}}
 +
 
 +
recharge               = 30.0 s
 +
recharge duration ratio = 3.0 s
 +
}}
  
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
== Related Achievements ==
+
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|Invis Watch}}
 +
| rankson = seconds cloaked
 +
| rankson2 =
 +
| festive =
 +
| can deal damage = no
 +
  | item-description = {{item description|Invis Watch}}
 +
| can deal gib damage = no
 +
| can headshot = no
 +
| can reflect projectiles = no
 +
| can deal posthumous damage = no
 +
| can extinguish = no
 +
| notes =
 +
}}
  
=== Pyro ===
+
=== Strange ranks ===
 +
{{Strange Invis Watch ranks|width=100%}}
 +
 
 +
== Related achievements ==
 +
=== {{Class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|Spontaneous Combustion}}
 
| 1 = {{Show achievement|Pyro|Spontaneous Combustion}}
 
}}
 
}}
  
=== Demoman ===
+
 
 +
=== {{Class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|Shorn Connery}}
 
| 1 = {{Show achievement|Demoman|Shorn Connery}}
 
}}
 
}}
  
=== Heavy ===
+
 
 +
=== {{Class link|Heavy}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|Spyalectical Materialism}}
 
| 1 = {{Show achievement|Heavy|Spyalectical Materialism}}
 
}}
 
}}
  
=== Engineer ===
+
 
 +
=== {{Class link|Engineer}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Engineer|Search Engine}}
 
| 1 = {{Show achievement|Engineer|Search Engine}}
 
}}
 
}}
  
=== Sniper ===
+
 
 +
=== {{Class link|Sniper}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Sniper|Jarring Transition}}
 
| 1 = {{Show achievement|Sniper|Jarring Transition}}
Line 59: Line 106:
 
}}
 
}}
  
=== Spy ===
+
 
 +
=== {{Class link|Spy}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Spy|Burn Notice}}
 
| 1 = {{Show achievement|Spy|Burn Notice}}
Line 65: Line 113:
 
}}
 
}}
  
==Update History==
+
== Update history ==
'''[[December 20, 2007 Patch]]'''
+
{{Update history|
*Fixed first person spectator view of the Spy watch not showing the correct Cloak value.
+
'''{{Patch name|12|20|2007}}'''
'''[[August 19, 2008 Patch]]'''
+
* Fixed first person spectator view of the Spy watch not showing the correct Cloak value.
*Fixed Spy watch arm not using team skins.
+
 
'''[[June 23, 2009 Patch]]'''
+
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
*Fixed a bug where the Spy's watch would randomly change models during play.
+
* Teleporter effect no longer shows up on invisible or disguised Spies.
 +
 
 +
'''{{Patch name|8|19|2008}}''' ([[Heavy Update]])
 +
* Fixed Spy watch arm not using team skins.
 +
 
 +
'''{{Patch name|6|23|2009}}'''
 +
* Fixed a bug where the Spy's watch would randomly change models during play.
 +
 
 +
'''{{Patch name|3|12|2013}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 +
* While invisible, Spy receives 20% less damage from all damage sources.
 +
* While invisible, Spy has reduced timer on debuffs (fire, Jarate, milk, bleed).
 +
}}
  
==Trivia==
+
== Bugs ==
*The watch is a "tip of the hat" to the many contraptions used in Spy movies, where the main characters use the most sophisticated means of espionage usually disguised into commonly used items.
+
* The item description is missing a period at the end.
  
 +
== Trivia ==
 +
* The Invis Watch is a nod to the advanced contraptions commonly used in [[w:Spy film|{{botignore|spy}} movies]].
  
==Gallery==
+
== Gallery ==
 
<gallery>
 
<gallery>
File:Invisibility Watch 1st person red cropped.png|RED 1st person view without [[Cloak]] effect.
+
File:Invisibility Watch 1st person red.png|[[RED]] first-person view without [[Cloak]] effect.
File:Invisibility Watch 1st person blu cropped.png|BLU 1st person view without [[Cloak]] effect.
+
File:Invisibility Watch 1st person blu.png|[[BLU]] first-person view without Cloak effect.
 +
File:Invisiwatch cloaked view.png|First-person view with Cloak effect active.
 
</gallery>
 
</gallery>
  
==See also==
+
== See also ==
*[[Community Spy strategy#Invisibility Watch .2F Enthusiast.27s Timepiece|Invisibility Watch strategy]]
+
* [[Basic Spy strategy#Invis Watch + reskins|Invis Watch strategy]]
*[[Dead Ringer]]
 
*[[Cloak and Dagger]]
 
*[[Cloak]]
 
  
 +
{{Standard Weapons Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Spy Nav}}
 
{{Spy Nav}}

Latest revision as of 01:44, 2 November 2024

This article is about the default PDA weapon for the Spy. For other uses, see Cloak (disambiguation).
This will be the last time you see me.
The Spy

The Invis Watch (short for Invisibility Watch) is the default PDA weapon for the Spy. It is an advanced cloaking device disguised as a digital watch with a wooden face and a segmented silver wristband.

Pressing alt-fire (default key: MOUSE2) with any weapon active causes the Spy to cloak, becoming completely invisible to enemies and allowing him to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack or place Sappers while cloaked, but is still able to use the Disguise Kit. While cloaked, the Spy takes 20% less damage from all sources. In addition, status effects (e.g.: Jarate, bleed, afterburn) expire 50% faster on cloaked players.

Cloaking is not instantaneous; it takes around 1 second for the Spy to fully fade from view. Decloaking takes approximately 2 seconds, and the player must wait until they are fully decloaked before being able to attack or place a Sapper. In addition, if the Spy takes any damage while cloaked, or bumps into an enemy player, then his cloak momentarily "flickers" and is visible to enemy players. Likewise, cloaking creates a brief whooshing noise while cloaking, and a longer whooshing noise while uncloaking.

The Invis Watch has a limited battery life, indicated by a meter on the HUD as well as a bright blue bar on the watch itself. The cloak meter automatically recharges when not in use. In addition, the cloak meter can be recharged with ammo boxes, resupply cabinets, and Dispensers, even when the user is currently cloaked. Dispensers can refill the cloak meter fast enough to keep the Spy cloaked indefinitely; while a level 1 Dispenser simply stops the normal energy loss while cloaked, level 2 and 3 Dispensers slowly recharge the cloak meter. Additionally, scoring a hit with L'Etranger replenishes 15% of the cloak meter, and successfully killing an enemy with the Big Earner replenishes 30%.

While cloaked, allies can still see the Spy in the form of a translucent silhouette. However, Medi Gun beams do not lock on to cloaked Spies.

Function times

Function times (in seconds)
Cloak maximum duration
Total:
10.0 s
14.0 s
7.5 s
12.0 s
Effective:
9.0 s
13.0 s
6.5 s
11.0 s
Cloak fade time
Player:
1.0 s
World:
1.0 s
Decloak fade time
Player:
2.0 s
World:
1.8 s
Recharge time 30.0 s
Recharge to duration ratio 3.0 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Strange ranks

Rank Seconds cloaked Name
0 0 Strange
1 200 Unremarkable
2 500 Scarcely Shocking
3 900 Mildly Magnetizing
4 1337 Somewhat Inducting
5 2000 Unfortunate
6 2700 Notably Deleterious
7 3500 Sufficiently Ruinous
8 4500 Truly Conducting
9 5500 Spectacularly Pseudoful
10 7000 Ion-Spattered
11 9000 Wickedly Dynamizing
12 12000 Positively Plasmatic
13 16000 Totally Ordinary
14 21337 Circuit-Melting
15 35000 Nullity-Inducing
16 58007 Server-Clearing
17 90000 Epic
18 120000 Legendary
19 140000 Australian
20 160000 Mann Co. Select

Related achievements

Leaderboard class pyro.png Pyro

Spontaneous Combustion
Spontaneous Combustion
Ignite 10 cloaked Spies.


Leaderboard class demoman.png Demoman

Shorn Connery
Shorn Connery
Decapitate a cloaked Spy.


Leaderboard class heavy.png Heavy

Spyalectical Materialism
Spyalectical Materialism
Kill or assist in killing 10 cloaked Spies.


Leaderboard class engineer.png Engineer

Search Engine
Search Engine
Kill 3 cloaked Spies with a sentry gun under control of your Wrangler.


Leaderboard class sniper.png Sniper

Jarring Transition
Jarring Transition
Use Jarate to reveal a cloaked Spy.
Shoot the Breeze
Shoot the Breeze
Kill a fully invisible Spy in a single hit.


Leaderboard class spy.png Spy

Burn Notice
Burn Notice
Survive 30 seconds after being ignited while cloaked.
Spies Like Us
Spies Like Us
While cloaked, bump into an enemy cloaked Spy.

Update history

December 20, 2007 Patch
  • Fixed first person spectator view of the Spy watch not showing the correct Cloak value.

April 29, 2008 Patch (Gold Rush Update)

  • Teleporter effect no longer shows up on invisible or disguised Spies.

August 19, 2008 Patch (Heavy Update)

  • Fixed Spy watch arm not using team skins.

June 23, 2009 Patch

  • Fixed a bug where the Spy's watch would randomly change models during play.

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • While invisible, Spy receives 20% less damage from all damage sources.
  • While invisible, Spy has reduced timer on debuffs (fire, Jarate, milk, bleed).

Bugs

  • The item description is missing a period at the end.

Trivia

  • The Invis Watch is a nod to the advanced contraptions commonly used in spy movies.

Gallery

See also