Difference between revisions of "Obtaining Medic achievements"

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{{Show achievement|Medic|Autoclave
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<onlyinclude>{{Show achievement|Medic|Autoclave
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = Find a competent Pyro and ambush a clustered group of enemies. Enemies tend to gather together around Control Points and at the start of rounds.  
+
| obtain-text = Find a competent [[Pyro]] and ambush a clustered group of enemies. Enemies tend to gather together around [[Control Point (objective)|control points]] and at the start of rounds.  
 
}}
 
}}
 
{{Show achievement|Medic|Autopsy Report
 
{{Show achievement|Medic|Autopsy Report
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Immediately after killing an enemy, taunt over their body.
+
| obtain-text = Immediately after killing an enemy, [[taunt]] over their body.
 
}}
 
}}
 
{{Show achievement|Medic|Bedside Manner
 
{{Show achievement|Medic|Bedside Manner
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = This achievement is largely out of your control and will be obtained incidentally as you play as the Medic. Helping an enemy Spy get any achievement will not count.  
+
| obtain-text = This achievement is largely out of your control and will be obtained incidentally as you play as the [[Medic]]. Helping an enemy [[Spy]] get any achievement will not count.  
 
}}
 
}}
 
{{Show achievement|Medic|Big Pharma
 
{{Show achievement|Medic|Big Pharma
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = This achievement coincides with "Division of Labor", a corresponding achievement for the Heavy. Find a good Heavy and communicate with him via [[voice chat]]. Play conservatively and save your [[ÜberCharge]] for emergencies only. Make good use of cover and watch out for any ambushes.
+
| obtain-text = This achievement coincides with "[[Obtaining Heavy achievements#Division of Labor|Division of Labor]]", a corresponding achievement for the Heavy. Find a good Heavy and communicate with him via [[voice chat]]. Play conservatively and save your [[ÜberCharge]] for emergencies only. Make good use of cover and watch out for any ambushes.
 
}}
 
}}
 
{{Show achievement|Medic|Blast Assist
 
{{Show achievement|Medic|Blast Assist
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = This achievement coincides with "S.M.A.S.H.", a corresponding achievement for the Soldier. The Soldier should combine the standard [[Rocket Launcher]] with your [[Kritzkrieg]] in order to deal terrible, terrible damage over a wide radius. Enemies tend to gather together around [[Control Point]]s and at the start of rounds.
+
| obtain-text = This achievement coincides with "[[Obtaining Soldier achievements#S*M*A*S*H|S*M*A*S*H]]", a corresponding achievement for the Soldier. The Soldier should combine the standard [[Rocket Launcher]] with your [[Kritzkrieg]] in order to deal large amounts of damage over a wide radius. Enemies tend to gather together around [[control point (objective)|control points]] and at the start of rounds.
 
}}
 
}}
 
{{Show achievement|Medic|Blunt Trauma
 
{{Show achievement|Medic|Blunt Trauma
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Find a Heavy that is willing to cooperate and ambush foes using any melee weapon of the Heavy's choice. He needs to only punch, not kill, your enemies, so using the [[G.R.U.]] is a viable tactic for this achievement. Your ÜberCharge should keep both of you out of harm's way while attempting this.
+
| obtain-text = Find a Heavy that is willing to cooperate and ambush foes using any melee weapon of the Heavy's choice. He needs to only punch, not kill, your enemies, so having him use the [[Buffalo Steak Sandvich]] or [[G.R.U.]] for a running speed boost is a viable tactic for this achievement. Your ÜberCharge should keep both of you out of harm's way while attempting this.
 
}}
 
}}
 
{{Show achievement|Medic|Chief of Staff
 
{{Show achievement|Medic|Chief of Staff
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = This achievement will naturally be obtained after a modest amount of time playing as the Medic. Healing done by the [[Crusader's Crossbow]], [[Medi Gun]], [[Kritzkrieg]], and [[Amputator]] will count towards this achievement.
+
| obtain-text = This achievement will naturally be obtained after a modest amount of time playing as the [[Medic]]. Healing done by the [[Crusader's Crossbow]], [[Medi Gun]], [[Kritzkrieg]], [[Quick-Fix]], [[Vaccinator]], and [[Amputator]] will count towards this achievement.
 
}}
 
}}
 
{{Show achievement|Medic|Consultation
 
{{Show achievement|Medic|Consultation
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Coordinate with a fellow Medic to take down the same foes. Because the Medic's offensive capabilities are lacking, fight against weaker enemies and deploy an ÜberCharge if necessary. It does not matter who does the killing or healing. If feeling ambitious, the two of you can utilize the [[Chain Über]] strategy to take on multiple enemies at a time.
+
| obtain-text = Coordinate with a fellow [[Medic]] to take down the same foes. Because the Medic's offensive capabilities are lacking, fight against weaker enemies and deploy an [[ÜberCharge]] if necessary. It does not matter who does the killing or healing. If feeling ambitious, the two of you can utilize the [[Chain Über]] strategy to take on multiple enemies at a time. Due to [[Medieval Mode]]'s lack of Medi Guns, the Medic can be much more aggressive. Using the Amputator's [[Medicating Melody]], it is possible to assist another Medic.
 
}}
 
}}
 
{{Show achievement|Medic|Doctor Assisted Homicide
 
{{Show achievement|Medic|Doctor Assisted Homicide
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Heal all of your teammates as they fight. As they take revenge on their nemeses, you will earn points towards this achievement.
+
| obtain-text = Heal all of your teammates as they fight. As they take [[Domination#Revenge|revenge]] on their Nemeses, you will earn points towards this achievement. Assisting in killing your own Nemeses will also count towards this achievement.
 
}}
 
}}
 
{{Show achievement|Medic|Does It Hurt When I Do This?
 
{{Show achievement|Medic|Does It Hurt When I Do This?
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Scouts will often target you due to your ability to heal others. If there are no teammates around, backpedal while using the [[Blutsauger]] to lower the damage you take. Due to the Scout's high speed, you will have to lead them accordingly to land hits.  
+
| obtain-text = Scouts will often target you due to your ability to heal others. If there are no teammates around, backpedal while using the [[Blutsauger]] to lower the damage you take. Due to the Scout's high speed, you will have to lead them accordingly to land hits. Kills made with [[Crusader's Crossbow]] will not count toward this achievement.
 
}}
 
}}
 
{{Show achievement|Medic|Double Blind Trial
 
{{Show achievement|Medic|Double Blind Trial
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = Counter an enemy Medic's ÜberCharge by deploying your own. If the [[Kritzkrieg]] meets the standard ÜberCharge, the standard ÜberCharge will win.
+
| obtain-text = Counter an enemy [[Medic]]'s ÜberCharge by deploying your own, especially when on the defensive. If the [[Kritzkrieg]] or [[Quick-Fix]] meets the standard ÜberCharge, the standard ÜberCharge will win.
 
}}
 
}}
 
{{Show achievement|Medic|Family Practice
 
{{Show achievement|Medic|Family Practice
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{{Show achievement|Medic|First Do No Harm
 
{{Show achievement|Medic|First Do No Harm
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = The majority of a Medic's points come from [[assists]]. Rely on your [[Medic buddy]] to do the killing as you heal them. Keep everyone fully healed and deploy ÜberCharges as needed. Spread your healing so that no single teammate is able to take a large point lead over you.
+
| obtain-text = The majority of a Medic's points come from [[Kill assist|assists]]. Rely on your [[Medic buddy]] to do the killing as you heal them. Keep everyone fully healed and deploy [[ÜberCharge]]s as needed. Spread your healing so that no single teammate is able to take a large point lead over you. It is possible to play and get kills as a different class beforehand; as long as you switch to Medic and then refrain from killing enemies until the round ends, you can attain this achievement.
 
}}
 
}}
 
{{Show achievement|Medic|FYI I am a Medic
 
{{Show achievement|Medic|FYI I am a Medic
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{{Show achievement|Medic|Grand Rounds
 
{{Show achievement|Medic|Grand Rounds
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = This achievement will naturally be obtained after a modest amount of time playing as the Medic. Stay near firefights and respond to your teammates' calls.
+
| obtain-text = This achievement will naturally be obtained after a modest amount of time playing as the [[Medic]]. Stay near firefights and respond to your teammates' calls.
 
}}
 
}}
 
{{Show achievement|Medic|Group Health
 
{{Show achievement|Medic|Group Health
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Coordinate with two other Medics to accomplish this. Oddly enough, the other Medics do not have to be on the same team as you. This is easier to accomplish at the start of the match, as the setup phase will give plenty of time for the three of you to charge your ÜberCharge meters.
+
| obtain-text = Coordinate with two other [[Medic]]s to accomplish this. Oddly enough, the other Medics do not have to be on the same team as you. This is easier to accomplish at the start of the match, as the setup phase will give plenty of time for the three of you to charge your ÜberCharge meters.
 
}}
 
}}
 
{{Show achievement|Medic|House Call
 
{{Show achievement|Medic|House Call
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Use the "Join Game" option from the Friends window in the Steam Community program. After joining, do not die before deploying the ÜberCharge on your friend. If a server changes maps, the system will count you as joining a friend's game.
+
| obtain-text = Use the "Join Game" option from the Friends window in the [[Steam Community]] program. After joining, do not die before deploying the ÜberCharge on your friend. If a server changes maps, the system will count you as joining a friend's game.
 
}}
 
}}
 
{{Show achievement|Medic|Hypocritical Oath
 
{{Show achievement|Medic|Hypocritical Oath
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Once you identify an enemy as a Spy, quickly heal then kill him using any means necessary.
+
| obtain-text = Once you identify a Spy, heal then quickly kill him using any means necessary.
 
}}
 
}}
 
{{Show achievement|Medic|Infernal Medicine
 
{{Show achievement|Medic|Infernal Medicine
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{{Show achievement|Medic|Intern
 
{{Show achievement|Medic|Intern
 
| obtain-level = Hard
 
| obtain-level = Hard
| obtain-text = Stay near the back of all firefights while constantly healing your teammates. Place priority on your own survival; never accompany your [[Medic buddy]] on suicide runs and always save your ÜberCharge for emergencies while staying out of harm's way. [[Overheal]]ing teammates will count towards this achievement. Because you will not receive any progress reports, you can press TAB to check how much healing you have done. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.
+
| obtain-text = Stay near the back of all firefights while constantly healing your teammates. Place priority on your own survival; never accompany your [[Medic buddy]] on suicide runs and always save your [[ÜberCharge]] for emergencies while staying out of harm's way. [[Overheal]]ing teammates will count towards this achievement. Because you will not receive any progress reports, you can press the 'tab' key to check how much healing you have done. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.
 
}}
 
}}
 
{{Show achievement|Medic|Medical Breakthrough
 
{{Show achievement|Medic|Medical Breakthrough
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = This achievement coincides with “Tam O'Shatter,a corresponding achievement for the Demoman. While the Demoman excels at destroying buildings, the difficult part of this achievement is finding five buildings to destroy in the eight seconds an ÜberCharge is active. [http://www.youtube.com/watch?v=TqEeQGrQvEw Be very aggressive] and have the Demoman lay multiple Stickybombs around these buildings. It will take three Stickybombs at most to destroy any building that is not shielded by the [[Wrangler]]. Rather than waste time reloading the [[Stickybomb Launcher]], the Demoman should switch to his [[Grenade Launcher]] to finish off any remaining buildings.  
+
| obtain-text = This achievement coincides with "[[Obtaining Demoman achievements#"Tam O'Shatter"|Tam O'Shatter]]", a corresponding achievement for the Demoman. While the Demoman excels at destroying [[buildings]], the difficult part of this achievement is finding five buildings to destroy in the eight seconds an ÜberCharge is active. To protect the Demoman during this spree of aggression, use the standard, invincibility-granting ÜberCharge and run in front of him to draw Sentry Gun fire.
 
}}
 
}}
 
{{Show achievement|Medic|Medical Intervention
 
{{Show achievement|Medic|Medical Intervention
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{{Show achievement|Medic|Midwife Crisis
 
{{Show achievement|Medic|Midwife Crisis
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = This achievement coincides with "Doc, Stock, and Barrel", a corresponding achievement for the Engineer. When an Engineer is repairing a Sentry Gun that is under fire, heal him to negate any residual damage.  
+
| obtain-text = This achievement coincides with "[[Obtaining Engineer achievements#"Doc, Stock, and Barrel"|Doc, Stock, and Barrel]]", a corresponding achievement for the Engineer. When an Engineer is repairing a Sentry Gun that is under fire, heal him to negate any residual damage he might take.  
 
}}
 
}}
 
{{Show achievement|Medic|Peer Review
 
{{Show achievement|Medic|Peer Review
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = If there are no teammates nearby, attempt to defeat the other Medic using your melee weapon. The Übersaw will allow you damage him while filling up your own ÜberCharge meter.
+
| obtain-text = If there are no teammates nearby, attempt to defeat the other [[Medic]] using your melee weapon.
 
}}
 
}}
 
{{Show achievement|Medic|Placebo Effect
 
{{Show achievement|Medic|Placebo Effect
 
| obtain-level = Medium-Hard
 
| obtain-level = Medium-Hard
| obtain-text = After filling your ÜberCharge meter, play conservatively and only attack weak or distracted enemies. The [[Blutsauger]] will give you increased survivability in combat. If you are having trouble, have another Medic heal you as you fight.
+
| obtain-text = After filling your ÜberCharge meter, play conservatively and only attack weak or distracted enemies. The [[Blutsauger]] will give you increased survivability in combat. If you are having trouble, have another [[Medic]] heal you as you fight.
 
}}
 
}}
 
{{Show achievement|Medic|Play Doctor
 
{{Show achievement|Medic|Play Doctor
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = When no teammate is playing as Medic, wait for one to call for healing, then switch classes and go about your business. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.
+
| obtain-text = When no teammate is playing as [[Medic]], wait for one to call for healing, then switch classes and go about your business. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.
 
}}
 
}}
{{Show achievement|Medic|Preventative Medicine
+
{{Show achievement|Medic|Preventive Medicine
 
| obtain-level = Easy
 
| obtain-level = Easy
| obtain-text = Activate an ÜberCharge while you, your [[Medic buddy]] and the enemy are on a [[Control Point]]. Your actions will be counted as a defense, earning you the achievement.
+
| obtain-text = Activate an ÜberCharge while you, your [[Medic buddy]], and the enemy are on a control point. Your actions will be counted as a defense, earning you the achievement.
 
}}
 
}}
 
{{Show achievement|Medic|Quadruple Bypass
 
{{Show achievement|Medic|Quadruple Bypass
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{{Show achievement|Medic|Sawbones
 
{{Show achievement|Medic|Sawbones
 
| obtain-level = Hard
 
| obtain-level = Hard
| obtain-text = The Bonesaw is the Medic's default method of defense at close range. If you have no other option, take your your melee weapon and start swinging. The hits do not have to be done in quick succession, so you are free to retreat if the situation becomes too dangerous. Alternatively, attack an [[ÜberCharge]]d enemy; while you do no damage, you will still make progress towards the achievement.
+
| obtain-text = The [[Bonesaw]] is a sound way to defend yourself at close range, but using it for a prolonged fight can be difficult. Use your slightly higher [[speed]] and health regeneration to hold the advantage in melee fights. The hits do not have to be done in quick succession, but don't switch weapons, as doing so will reset the achievement progress.
 
}}
 
}}
 
{{Show achievement|Medic|Second Opinion
 
{{Show achievement|Medic|Second Opinion
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{{Show achievement|Medic|Specialist
 
{{Show achievement|Medic|Specialist
 
| obtain-level = Very Hard
 
| obtain-level = Very Hard
| obtain-text = This is the extended version of Intern. After obtaining the first 7000 points, the next 3000 don't make too big of a stretch.
+
| obtain-text = This is the extended version of Intern. While the next 3000 healing points may not seem like too large of a stretch, continue to play conservatively.
 
}}
 
}}
 
{{Show achievement|Medic|Surgical Prep
 
{{Show achievement|Medic|Surgical Prep
 
| obtain-level = Very Easy
 
| obtain-level = Very Easy
| obtain-text = Heal a teammate during the setup phase until your ÜberCharge meter is full. You should not have to put any effort into this, as the ÜberCharge meter fills at the maximum rate during setup.
+
| obtain-text = Heal a teammate during the setup phase until your ÜberCharge meter is full. You should not have to put any effort into this, as the ÜberCharge meter fills at three times the maximum rate during setup.
 
}}
 
}}
 
{{Show achievement|Medic|Trauma Queen
 
{{Show achievement|Medic|Trauma Queen
 
| obtain-level = Medium
 
| obtain-level = Medium
| obtain-text = Stay in the back of large firefights while constantly healing teammates to ensure your ÜberCharge meter builds quickly. You can use the [[Kritzkrieg]] or [[Übersaw]] to build your ÜberCharge meter quickly.
+
| obtain-text = Stay in the back of large firefights while constantly healing teammates (especially injured ones) to ensure your ÜberCharge meter builds quickly. While you can use any [[Weapons#medicsecondary|secondary healing tool]], the [[Vaccinator]], the [[Quick-Fix]], and the [[Ubersaw]] help you deploy your ÜberCharge rapidly.
 
}}
 
}}
 
{{Show achievement|Medic|Triage
 
{{Show achievement|Medic|Triage
 
| obtain-level = Easy-Medium
 
| obtain-level = Easy-Medium
| obtain-text = If you see a critical rocket or grenade headed towards your teammate, react quickly and save them with your ÜberCharge. Incidentally, using your ÜberCharge on a [[Demoman]] who uses a critical [[Stickybomb]] for his [[sticky jump]] will also count towards this achievement.
+
| obtain-text = If you see a critical rocket or grenade headed towards your teammate, react quickly and save them with your ÜberCharge. Incidentally, using your ÜberCharge on a [[Demoman]] or [[Soldier]] who hits themselves with a critical [[projectile]] will also grant this achievement.
 
}}
 
}}
 
{{Show achievement|Medic|Ubi Concordia, Ibi Victoria
 
{{Show achievement|Medic|Ubi Concordia, Ibi Victoria
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{{Show achievement|Medic|You'll Feel a Little Prick
 
{{Show achievement|Medic|You'll Feel a Little Prick
 
| obtain-level = Hard
 
| obtain-level = Hard
| obtain-text = This achievement coincides with "Doctoring the Ball", a corresponding achievement for the Scout. The Scout's mobility should be enough to avoid damage, so assist with the [[Kritzkrieg]] to increase his crowd control capabilities. It is preferable that the Scout equip the [[Scattergun]] or [[Shortstop]] over the [[Force-A-Nature]], as they will then spend less time reloading. Alternatively, he can use [[Crit-a-Cola]] in tandem with your standard [[ÜberCharge]] to deal [[Mini-Crit]]s with impunity.
+
| obtain-text = This achievement coincides with "[[Obtaining Scout achievements#""Doctoring the Ball"|Doctoring the Ball]]", a corresponding achievement for the Scout. The Scout's mobility should be enough to avoid damage, so assist with the [[Kritzkrieg]] to increase his crowd control capabilities. It is preferable that the Scout equip the [[Scattergun]] or [[Shortstop]] as his primary weapon so that he spends less time reloading. Alternatively, he can use [[Crit-a-Cola]] in tandem with your standard ÜberCharge.
 
}}
 
}}
<br/>
+
</onlyinclude>
 +
<br>
 
{{Achievements}}
 
{{Achievements}}
<br/>
+
<br>
 
{{Medic Nav}}
 
{{Medic Nav}}
[[Category:Achievements|Medic achievements, Obtaining]]
+
 
 +
[[Category:Achievements]]
 
[[Category:Strategy]]
 
[[Category:Strategy]]
[[Category:Lists]]
 
 
[[Category:Community strategy]]
 
[[Category:Community strategy]]

Latest revision as of 12:40, 20 October 2024

Autoclave
Autoclave
Assist in burning 5 enemies with a single ÜberCharge on a Pyro.
Difficulty: Easy-Medium
How to obtain: Find a competent Pyro and ambush a clustered group of enemies. Enemies tend to gather together around control points and at the start of rounds.


Autopsy Report
Autopsy Report
Provide an enemy with a freezecam shot of you taunting above their ragdoll.
Difficulty: Easy
How to obtain: Immediately after killing an enemy, taunt over their body.


Bedside Manner
Bedside Manner
Be healing a teammate as he achieves an achievement of his own.
Difficulty: Very Easy
How to obtain: This achievement is largely out of your control and will be obtained incidentally as you play as the Medic. Helping an enemy Spy get any achievement will not count.


Big Pharma
Big Pharma
Assist a Heavy in killing 10 enemies, where neither of you die.
Difficulty: Medium-Hard
How to obtain: This achievement coincides with "Division of Labor", a corresponding achievement for the Heavy. Find a good Heavy and communicate with him via voice chat. Play conservatively and save your ÜberCharge for emergencies only. Make good use of cover and watch out for any ambushes.


Blast Assist
Blast Assist
Assist in exploding 5 enemies with a single ÜberCharge on a Soldier.
Difficulty: Medium-Hard
How to obtain: This achievement coincides with "S*M*A*S*H", a corresponding achievement for the Soldier. The Soldier should combine the standard Rocket Launcher with your Kritzkrieg in order to deal large amounts of damage over a wide radius. Enemies tend to gather together around control points and at the start of rounds.


Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.
Difficulty: Medium
How to obtain: Find a Heavy that is willing to cooperate and ambush foes using any melee weapon of the Heavy's choice. He needs to only punch, not kill, your enemies, so having him use the Buffalo Steak Sandvich or G.R.U. for a running speed boost is a viable tactic for this achievement. Your ÜberCharge should keep both of you out of harm's way while attempting this.


Chief of Staff
Chief of Staff
Accumulate 1 million total heal points.
Difficulty: Easy
How to obtain: This achievement will naturally be obtained after a modest amount of time playing as the Medic. Healing done by the Crusader's Crossbow, Medi Gun, Kritzkrieg, Quick-Fix, Vaccinator, and Amputator will count towards this achievement.


Consultation
Consultation
Assist a fellow Medic in killing 3 enemies in a single life.
Difficulty: Medium
How to obtain: Coordinate with a fellow Medic to take down the same foes. Because the Medic's offensive capabilities are lacking, fight against weaker enemies and deploy an ÜberCharge if necessary. It does not matter who does the killing or healing. If feeling ambitious, the two of you can utilize the Chain Über strategy to take on multiple enemies at a time. Due to Medieval Mode's lack of Medi Guns, the Medic can be much more aggressive. Using the Amputator's Medicating Melody, it is possible to assist another Medic.


Doctor Assisted Homicide
Doctor Assisted Homicide
Assist in killing 20 nemeses.
Difficulty: Easy
How to obtain: Heal all of your teammates as they fight. As they take revenge on their Nemeses, you will earn points towards this achievement. Assisting in killing your own Nemeses will also count towards this achievement.


Does It Hurt When I Do This?
Does It Hurt When I Do This?
Kill 50 Scouts with your syringe gun.
Difficulty: Medium
How to obtain: Scouts will often target you due to your ability to heal others. If there are no teammates around, backpedal while using the Blutsauger to lower the damage you take. Due to the Scout's high speed, you will have to lead them accordingly to land hits. Kills made with Crusader's Crossbow will not count toward this achievement.


Double Blind Trial
Double Blind Trial
Deploy an ÜberCharge within 8 seconds of a nearby enemy Medic deploying his.
Difficulty: Very Easy
How to obtain: Counter an enemy Medic's ÜberCharge by deploying your own, especially when on the defensive. If the Kritzkrieg or Quick-Fix meets the standard ÜberCharge, the standard ÜberCharge will win.


Family Practice
Family Practice
ÜberCharge 5 of your Steam Community Friends.
Difficulty: Easy
How to obtain: Join a game where a friend is currently playing and deploy an ÜberCharge on him. You must charge five different friends for this achievement, so charging the same friend several times will not work.


First Do No Harm
First Do No Harm
Play a full round without killing any enemies, and score the highest on a team of 6 or more players.
Difficulty: Medium
How to obtain: The majority of a Medic's points come from assists. Rely on your Medic buddy to do the killing as you heal them. Keep everyone fully healed and deploy ÜberCharges as needed. Spread your healing so that no single teammate is able to take a large point lead over you. It is possible to play and get kills as a different class beforehand; as long as you switch to Medic and then refrain from killing enemies until the round ends, you can attain this achievement.


FYI I am A Medic
FYI I am A Medic
Use your bonesaw to kill a spy who has been calling for 'Medic!'.
Difficulty: Medium
How to obtain: Spy-check any suspicious players who ask for healing. If you are certain they are a Spy, hit them several times for the kill.


Grand Rounds
Grand Rounds
Heal 200 teammates after they've called for 'Medic!'.
Difficulty: Easy
How to obtain: This achievement will naturally be obtained after a modest amount of time playing as the Medic. Stay near firefights and respond to your teammates' calls.


Group Health
Group Health
Work with 2 other Medics to deploy 3 simultaneous ÜberCharges.
Difficulty: Medium
How to obtain: Coordinate with two other Medics to accomplish this. Oddly enough, the other Medics do not have to be on the same team as you. This is easier to accomplish at the start of the match, as the setup phase will give plenty of time for the three of you to charge your ÜberCharge meters.


House Call
House Call
Join a game that one of your friends is in and then deploy an ÜberCharge on him.
Difficulty: Easy
How to obtain: Use the "Join Game" option from the Friends window in the Steam Community program. After joining, do not die before deploying the ÜberCharge on your friend. If a server changes maps, the system will count you as joining a friend's game.


Hypocritical Oath
Hypocritical Oath
Kill an enemy Spy that you have been healing.
Difficulty: Easy
How to obtain: Once you identify a Spy, heal then quickly kill him using any means necessary.


Infernal Medicine
Infernal Medicine
Extinguish 100 burning teammates.
Difficulty: Easy
How to obtain: Teammates on fire should take priority when deciding who to heal first.


Intern
Intern
Accumulate 7000 heal points in a single life.
Difficulty: Hard
How to obtain: Stay near the back of all firefights while constantly healing your teammates. Place priority on your own survival; never accompany your Medic buddy on suicide runs and always save your ÜberCharge for emergencies while staying out of harm's way. Overhealing teammates will count towards this achievement. Because you will not receive any progress reports, you can press the 'tab' key to check how much healing you have done. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.


Medical Breakthrough
Medical Breakthrough
Assist in destroying 5 enemy Engineer buildings with a single ÜberCharge on a Demoman.
Difficulty: Medium-Hard
How to obtain: This achievement coincides with "Tam O'Shatter", a corresponding achievement for the Demoman. While the Demoman excels at destroying buildings, the difficult part of this achievement is finding five buildings to destroy in the eight seconds an ÜberCharge is active. To protect the Demoman during this spree of aggression, use the standard, invincibility-granting ÜberCharge and run in front of him to draw Sentry Gun fire.


Medical Intervention
Medical Intervention
Save a falling teammate from dying on impact.
Difficulty: Medium
How to obtain: When you see a teammate flung into the air by an explosion, concentrate your Medi Gun on him to reduce the risk that he dies from fall damage.


Midwife Crisis
Midwife Crisis
Heal an Engineer as he repairs his sentry gun while it's under enemy fire.
Difficulty: Very Easy
How to obtain: This achievement coincides with "Doc, Stock, and Barrel", a corresponding achievement for the Engineer. When an Engineer is repairing a Sentry Gun that is under fire, heal him to negate any residual damage he might take.


Peer Review
Peer Review
Kill 10 Medics with your bone saw.
Difficulty: Medium
How to obtain: If there are no teammates nearby, attempt to defeat the other Medic using your melee weapon.


Placebo Effect
Placebo Effect
Kill 2 enemies in a single life, while having your ÜberCharge ready, but undeployed.
Difficulty: Medium-Hard
How to obtain: After filling your ÜberCharge meter, play conservatively and only attack weak or distracted enemies. The Blutsauger will give you increased survivability in combat. If you are having trouble, have another Medic heal you as you fight.


Play Doctor
Play Doctor
In a team with no Medics, be the first person to switch to Medic after a teammate calls for 'Medic!', and then heal 500 health.
Difficulty: Very Easy
How to obtain: When no teammate is playing as Medic, wait for one to call for healing, then switch classes and go about your business. After fulfilling the requirements, you will not receive this achievement until the round has ended or you have died.


Preventive Medicine
Preventive Medicine
Block the enemy from capturing a control point with an ÜberCharged teammate.
Difficulty: Easy
How to obtain: Activate an ÜberCharge while you, your Medic buddy, and the enemy are on a control point. Your actions will be counted as a defense, earning you the achievement.


Quadruple Bypass
Quadruple Bypass
Heal a teammate who's taking fire from 4 enemies at once.
Difficulty: Medium
How to obtain: A teammate on the front lines will draw much of the enemy's fire and should typically receive priority for healing. Keep an ÜberCharge handy in case the two of you are overwhelmed.


Sawbones
Sawbones
Hit enemies with your bonesaw 5 times in a row without dying or missing.
Difficulty: Hard
How to obtain: The Bonesaw is a sound way to defend yourself at close range, but using it for a prolonged fight can be difficult. Use your slightly higher speed and health regeneration to hold the advantage in melee fights. The hits do not have to be done in quick succession, but don't switch weapons, as doing so will reset the achievement progress.


Second Opinion
Second Opinion
ÜberCharge 2 teammates at once.
Difficulty: Easy
How to obtain: When you deploy your ÜberCharge, rapidly shift between healing two different teammates to keep them both in an invulnerable state.


Specialist
Specialist
Accumulate 10000 heal points in a single life.
Difficulty: Very Hard
How to obtain: This is the extended version of Intern. While the next 3000 healing points may not seem like too large of a stretch, continue to play conservatively.


Surgical Prep
Surgical Prep
Have an ÜberCharge ready before the Setup phase ends.
Difficulty: Very Easy
How to obtain: Heal a teammate during the setup phase until your ÜberCharge meter is full. You should not have to put any effort into this, as the ÜberCharge meter fills at three times the maximum rate during setup.


Trauma Queen
Trauma Queen
Deploy 3 ÜberCharges in less than 5 minutes, and assist in 5 kills during that time.
Difficulty: Medium
How to obtain: Stay in the back of large firefights while constantly healing teammates (especially injured ones) to ensure your ÜberCharge meter builds quickly. While you can use any secondary healing tool, the Vaccinator, the Quick-Fix, and the Ubersaw help you deploy your ÜberCharge rapidly.


Triage
Triage
Deploy an ÜberCharge on a teammate less than a second before they're hit by a critical explosive.
Difficulty: Easy-Medium
How to obtain: If you see a critical rocket or grenade headed towards your teammate, react quickly and save them with your ÜberCharge. Incidentally, using your ÜberCharge on a Demoman or Soldier who hits themselves with a critical projectile will also grant this achievement.


Ubi concordia, ibi victoria
Ubi concordia, ibi victoria
Assist in killing 3 enemies on an enemy control point, in a single life.
Difficulty: Medium-Hard
How to obtain: Keep a strong Medic buddy nearby as you hold a point against multiple enemies. Save your ÜberCharge for just in case the two of you are overwhelmed.


You'll Feel a Little Prick
You'll Feel a Little Prick
Assist in killing 3 enemies with a single ÜberCharge on a Scout.
Difficulty: Hard
How to obtain: This achievement coincides with "Doctoring the Ball", a corresponding achievement for the Scout. The Scout's mobility should be enough to avoid damage, so assist with the Kritzkrieg to increase his crowd control capabilities. It is preferable that the Scout equip the Scattergun or Shortstop as his primary weapon so that he spends less time reloading. Alternatively, he can use Crit-a-Cola in tandem with your standard ÜberCharge.