Difference between revisions of "Soldier"
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− | {{infobox | + | {{Featured article tag}}<!-- |
− | |image=Soldier.png | + | -->{{Class infobox |
− | |class=[[Image:Leaderboard class soldier.png|40px]] | + | | image = Soldier.png |
− | |type=[[Offensive]] | + | | class = [[Image:Leaderboard class soldier.png|40px]] |
− | |health= | + | | type = [[Classes#Offensive|Offensive]] |
− | |speed= | + | | health = '''{{Metrics/Health|C=soldier}}''' {{overheal tool|{{Metrics/Health|C=soldier}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small> |
+ | | speed = '''{{Math/Relative speed|{{Metrics/Speed|C=soldier}}}}%'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small> | ||
}} | }} | ||
− | {{Quotation|'''The Soldier''' on | + | {{Quotation|'''The Soldier''' on the art of war|If fighting is sure to result in victory, then you must '''fight!'''|sound=Meet the Soldier.wav}} |
− | + | The '''Soldier''' is a crazed, jingoistic patriot from [[w:Midwestern United States|Midwest]], [[w:United States|USA]], who portrays himself as a military man despite being rejected from the US army. Tough and well-armed, he is a versatile [[Classes|class]], capable of both offense and defense, and a great starter class to get familiar with the game. | |
− | + | Well-balanced and possessing both survivability and mobility, the Soldier is considered one of the most flexible classes in ''Team Fortress 2''. Despite his low ground movement speed, he is capable of using rocket jumps to reach his destination quickly. His large [[health]] pool is second only to that of the [[Heavy]], and his wide array of armaments and weaponry allows him to bring whatever weapon or equipment is best suited to the situation at hand. | |
− | + | The Soldier is well known for his spectacular [[Jumping#Soldier jumps|rocket jump]]. In defiance of all good sense and judgment, the Soldier can detonate a rocket at his feet and launch himself skyward at the cost of some health (which can be reduced by the [[Gunboats]], or negated altogether with the [[Rocket Jumper]]). To rocket jump effectively, the player must fire the rocket at the ground or a wall, then immediately jump and crouch. This ability allows the Soldier to navigate the battlefield by air, appear from unexpected places, and reach areas inaccessible to the [[Scout]]'s [[Jumping#Double Jump|double jump]] and [[Soda Popper|HYPE jumps]]. After rocket jumping, the Soldier can remain airborne for longer by deploying the [[B.A.S.E. Jumper]]. | |
+ | |||
+ | The Soldier was<ref>[https://www.facebook.com/johnpatricklowrie/posts/3695585787179521 John Patrick Lowrie, voice of the Sniper, on the life of Rick May]</ref> [[Voice actors|voiced]] by the late [[Rick May]]. He was voiced by May and [[Nolan North]] in [[Expiration Date]]. | ||
− | |||
=== Bio === | === Bio === | ||
{{Class bio | {{Class bio | ||
− | | name = Mister Jane Doe | + | <!--Do not change the Soldier's name to "Sergeant Barrister". Those are his military rank and lawyer class, respectively.--> |
− | | birthplace = [ | + | | name = Unknown; Referred to as "Mister Jane Doe"<ref name="WAR Comic">[[:File:War16.jpg|WAR! Comic, page 16]].</ref> |
− | | job = [ | + | | birthplace = [[w:Midwest|Midwest, '''USA''']] |
− | | motto = "I'm a Rocket Man" | + | | job = [[w:Shock & Awe|Shock & Awe]]<ref name="trailer 2">[[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref> |
− | | specialability = [[Rocket jump | + | | motto = "I'm a Rocket Man."<ref name="trailer 2" /> |
− | | description = Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949. | + | | specialability = [[Rocket jump]] |
+ | | description = Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949.<ref>[https://www.teamfortress.com/classes.php?class=soldier Soldier page on the Official TF2 Website]</ref> | ||
| image = Meetthesoldier4.PNG | | image = Meetthesoldier4.PNG | ||
}} | }} | ||
− | == | + | == Health == |
− | + | {{main|Health|Healing#Overheal|l1=Health|l2=Overheal}} | |
− | {{ | + | |
− | + | {{Class health pack and overheal table|overheal|soldier=yes}} | |
+ | |||
+ | == Speed == | ||
+ | {{main|Speed|l1=Speed}} | ||
+ | |||
+ | {{Class speed table|soldier}} | ||
+ | |||
+ | == Basic strategy == | ||
+ | {{main|Tips#_Soldier|l1=Soldier tips|Basic Soldier strategy|Community Soldier strategy}} | ||
+ | [[File:Icon soldier.jpg|right|150px]] | ||
+ | |||
* You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground. | * You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground. | ||
− | * Aim rockets at enemy's feet to ensure they | + | * Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage. |
− | * | + | * Aim rockets at enemy's feet to ensure they cannot avoid your explosion damage. |
− | + | * Soldiers often take a lot of damage, so press {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need. | |
+ | * Ensure your Rocket Launcher is loaded to avoid being caught out by enemies. | ||
+ | |||
+ | |||
+ | <!-- # NOTE: | ||
+ | # Please do not add any new tips to this list. | ||
+ | # Add new strategies to [[Basic Soldier strategy]] or [[Community Soldier strategy]] instead. | ||
+ | --> | ||
+ | {{clr}} | ||
+ | {{clr}} | ||
== Weapons == | == Weapons == | ||
+ | {{main|Weapons#Soldier|l1=Weapons}} | ||
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | ||
− | === | + | {{Class weapons table soldier primary}} |
− | {| | + | {{Class weapons table soldier secondary}} |
− | + | {{Class weapons table soldier melee}} | |
− | + | ||
− | + | === Taunt Attack === | |
− | + | {{Taunt | |
− | + | | image = Soldiergrenadekill.png | |
− | + | | weapon-1 = Equalizer | |
− | | | + | | weapon-2 = Escape Plan |
− | + | | special = Grenade (taunt) | |
− | + | | special2 = hhg | |
− | + | | description = {{Main|Grenade (taunt)|l1=Grenade}} | |
− | + | The Soldier tosses away his pickaxe, cracks his knuckles, takes a grenade off his chest sling, thrusts his fist in the air and explodes, killing himself and any nearby enemies, including [[buildings]]. If the player has the [[Lumbricus Lid]] equipped, the Soldier completes the taunt with the "Hallelujah" music short playing. Upon a successful taunt kill, a different kill icon is displayed (displayed underneath the normal icon to the right). | |
− | + | }} | |
− | | | + | |
− | + | == Item sets == | |
− | + | {{Set|The Tank Buster}} | |
− | | | + | |
− | | | + | {{Set|General's Formals|main=no}} |
− | + | ||
− | | | + | {{Set|Airborne Armaments|main=no}} |
− | |} | + | |
+ | {{Set|Victory Pack|main=no}} | ||
− | + | {{Set|The Tin Soldier|main=no}} | |
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− | + | {{Set|Dumpster Diver|main=no}} | |
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+ | {{Set|Rocket Ranger|main=no}} | ||
− | + | {{Set|Terracotta Trooper|main=no}} | |
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− | + | {{Set|The Federal Express|main=no}} | |
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− | {{ | + | {{Set|The Sgt. Helsing|main=no}} |
− | == | + | == Cosmetic items == |
− | {| | + | {{Main |
− | | | + | |Cosmetic items|l1=Cosmetic items |
− | | | + | |List of Soldier cosmetics|l2=List of Soldier cosmetics |
− | |- | + | |List of Multi-class cosmetics|l3=List of Multi-class cosmetics |
− | | | + | |List of All class cosmetics|l4=List of All class cosmetics |
− | + | }} | |
− | ==Official class avatars== | + | == Official class avatars == |
{{Class avatars}} | {{Class avatars}} | ||
== Achievements == | == Achievements == | ||
− | {{Main|Soldier achievements}} | + | {| |
− | '''Soldier pack''': | + | | [[File:Achieved.png|65px|left]] |
+ | | {{Main|Soldier achievements}} | ||
+ | * '''Soldier pack''': 43 achievements, 3 [[Soldier achievements#Milestones|milestones]]. | ||
+ | |} | ||
+ | |||
+ | == Update history == | ||
+ | {{Update history | '''{{Patch name|10|25|2007}}''' | ||
+ | * Fixed rocket [[Projectiles#Explosions|explosions]] being able to impart damage through thin ceilings. | ||
+ | |||
+ | '''{{Patch name|12|20|2007}}''' | ||
+ | * Fixed Rocket trail effects sometimes existing permanently in world. | ||
+ | |||
+ | '''{{Patch name|2|28|2008}}''' | ||
+ | * Reduced Soldier's maximum rocket reserve [[ammo]] from 36 to 16. | ||
+ | |||
+ | '''{{Patch name|6|19|2008}}''' ([[Pyro Update]]) | ||
+ | * Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps. | ||
+ | |||
+ | '''{{Patch name|7|29|2008}}''' | ||
+ | * Fixed rockets being able to fire through grates at round starts. | ||
+ | |||
+ | '''{{Patch name|12|11|2008}}''' | ||
+ | * Added smoke to the feet of a rocket jumping Soldier. | ||
+ | |||
+ | '''{{Patch name|2|2|2009}}''' | ||
+ | * Increased Soldier primary ammo count from 16 to 20. | ||
+ | |||
+ | '''{{Patch name|3|13|2009}}''' | ||
+ | * Fixed [[Jumping#Soldier jumps|rocket]] & [[Jumping#Demoman jumps|grenade]] [[Jumping|jumps]] not propelling players as far as they're supposed to. | ||
+ | |||
+ | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) | ||
+ | * Removed self-inflicted [[Mini-Crits]]. Fixes [[Jarate]]'d Soldiers having ineffective rocket/grenade jumps. | ||
+ | * {{Undocumented}} Added hat bodygroups to the Soldier. | ||
+ | |||
+ | '''{{Patch name|8|17|2009}}''' | ||
+ | * Fixed rocket jumping. | ||
+ | |||
+ | '''{{Patch name|9|15|2009}}''' | ||
+ | * Compensated by increasing the radius of [[Grenade Launcher|grenades]], [[Stickybomb Launcher|stickies]], and [[Rocket Launcher|rockets]] to 50% of what they lost at the corners of the OBB. | ||
+ | * Rocket radius change: 121->146. | ||
+ | |||
+ | '''{{Patch name|12|10|2009}}''' | ||
+ | * Added counters to the [[HUD]]s of Soldiers to keep count of how many [[Demoman|Demomen]] they kill and subsequently contributed to the [[WAR! Update]]. | ||
+ | |||
+ | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) | ||
+ | * Added 35 [[Soldier achievements]]. | ||
+ | * Added [[Soldier responses#Domination related responses|Soldier Domination lines]]. | ||
+ | |||
+ | '''{{Patch name|6|10|2010}}''' ([[Mac Update]]) | ||
+ | * Added [[Training Mode|Training]] for the Soldier. | ||
+ | |||
+ | '''{{Patch name|8|25|2010}}''' | ||
+ | * {{Undocumented}} Added a grenade bodygroup to the Soldier model. | ||
+ | |||
+ | '''{{Patch name|5|5|2011}}''' ([[Replay Update]]) | ||
+ | * [[Steam Workshop|Community contributed]] voice [[responses]] rules have been implemented for the [[Grenade (taunt)|Grenade]]. | ||
+ | |||
+ | '''{{Patch name|6|3|2011}}''' | ||
+ | * Added community contributed [[Responses|response]] rules for when a Soldier kills a Demoman. | ||
+ | |||
+ | '''{{Patch name|6|8|2011}}''' | ||
+ | * {{Undocumented}} New laughing [[taunt]] animations have been added but are currently unused. | ||
+ | |||
+ | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
+ | * Added "A,W,S,D" movement instruction to Soldier training. | ||
+ | |||
+ | '''{{Patch name|7|20|2011}}''' | ||
+ | * {{Undocumented}} Added bomb carrying and showing animations for the Soldier. | ||
+ | |||
+ | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) | ||
+ | * Added a line to the getting [[ÜberCharge]]d response. | ||
+ | |||
+ | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) | ||
+ | * {{Undocumented}} Added voice lines and [[Soldier responses|response rules]] for the Soldier which play when wearing [[Tin Soldier|The Tin Soldier]] set. | ||
+ | |||
+ | '''{{Patch name|11|2|2011}}''' | ||
+ | * Added a [[Soldier taunts#Costume|taunt]] for the Tin Soldier set. | ||
+ | * Fixed the Soldier's melee dare response rules. | ||
+ | |||
+ | '''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)}}) | ||
+ | * {{Undocumented}} Added voice lines to Soldier. | ||
+ | |||
+ | '''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]]) | ||
+ | * {{Undocumented}} Added voice lines to Soldier. | ||
+ | |||
+ | '''{{Patch name|11|2|2012}}''' | ||
+ | * {{Undocumented}} Updated player models. | ||
+ | |||
+ | '''{{Patch name|2|7|2014}}''' | ||
+ | * Added missing Payload audio for the Medic, Soldier, Demoman, and Spy. | ||
+ | |||
+ | '''{{Patch name|1|15|2015}} #1''' | ||
+ | * Fixed <code>AE_CL_BODYGROUP_SET_VALUE</code> animation events not working properly. | ||
+ | ** Fixes the Soldier's rocket reload missing the rocket. | ||
+ | * Fixed the [[Professor Speks]] moving around on the Soldier's face. | ||
+ | |||
+ | '''{{Patch name|3|12|2015}}''' | ||
+ | * Fixed a dedicated server crash caused by a Soldier with [[Mantreads]] landing on a player with the Warlock [[Mannpower#Powerups|powerup]] equipped. | ||
+ | |||
+ | '''{{Patch name|1|20|2016}}''' | ||
+ | * {{Undocumented}} Fixed Heavy and Soldier not playing animations for some of their voice commands.}} | ||
+ | |||
+ | == Bugs == | ||
+ | * If a primary weapon is fired when the player initially spawns into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons. | ||
+ | ** If the Soldier starts reloading while taunting with the "Auto Reload" option was enabled, the reload animation will continuously loop. | ||
+ | * Taunting while reloading a primary weapon (other than the [[Cow Mangler 5000]]) causes a rocket to blink in and out of the Soldier's hand. | ||
== Trivia == | == Trivia == | ||
− | + | * The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be". | |
− | + | * In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck. | |
− | + | ** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!" | |
− | *The Soldier has made several posts on the [[ | + | * The Soldier, alongside every other class, makes an appearance in the game ''[[Saints Row: The Third]]'' in the form of a wearable head mask. |
− | + | * The [[Non-player characters#BLU team (original)|first BLU team]] Soldier resembled [[w:Stonewall Jackson|Stonewall Jackson]]. | |
− | + | * In ''[[Worms: Reloaded]]'', the Soldier's helmet is a selectable hat for the player's worms. | |
− | + | * The Soldier's uniform and [[Rocket Launcher]] could be used by Megabeth in the game [[Super Monday Night Combat]]. | |
− | * | + | * The Soldier is known to recite quotes from the [[w:United States Marine Corps|United States Marine Corps]] and Sun Tzu's ''[[w:The Art of War|The Art of War]]''. |
− | + | * Soldier's alias, Jane Doe, is also used as a placeholder name when referring to a female person or corpse whose true identity is unknown or must be withheld. | |
− | + | * The ability of rocket-wielders to use their rockets to jump higher originated from Quake and was a bug in the original ''Team Fortress'' games. Valve embraced it in ''TF2'', as evidenced by the addition of weapons such as the [[Rocket Jumper]] and Soldier rocket jumping in the first modern TF2 trailer. | |
− | + | ||
− | + | == Gallery== | |
− | * | + | {{Related images|Soldier images}} |
− | * | + | <gallery widths=150px heights=150px> |
− | + | File:Soldierprofileconcept.png|Concept art of the Soldier. | |
− | *The [[BLU]] Soldier | + | File:Soldier concept r.jpg|Concept art of the Soldier. |
− | *The Soldier | + | File:Soldierbarettest.jpg|Concept art of the Soldier. |
− | *The Soldier | + | File:Soldier army concept.jpg|Concept art of the Soldier. |
− | + | File:Soldierprofile.png|Concept art of the Soldier. | |
− | + | File:Soldier card front.png|[[Trading cards|Trading card]] front. | |
− | * | + | File:Soldier card back.png|Trading card back. |
− | *The | + | File:Alpine concept1.jpg|A lone Soldier wandering [[Lumberyard]], concept art. |
− | + | File:Worldwarwednesday.png|A Soldier with the [[General's Formals]] leads troops on World War Wednesday. | |
− | + | File:Soldierworm.png|Soldier's Helmet in Worms: Reloaded. | |
− | + | File:Steam Game Card Soldier.png|Steam Trading Card. | |
− | + | File:Steam Profile Background Soldier.png|Steam Profile Background. | |
− | + | File:Icon soldier blue.jpg|Updated Class Portrait BLU. | |
− | + | File:Icon soldier.jpg|Updated Class Portrait. | |
− | + | File:Class card soldier.jpg|Soldier's Class Card. | |
− | + | File:Main menu soldier.png|Soldier's Appearance in the Main Menu. | |
− | : | + | File:Arsenal soldier.jpg|Soldier's Default Arsenal. |
− | + | File:Soldier contract drawer.png|[[Contract drawer]] photo. | |
− | | | + | File:TF2-KingClubs.png|The Soldier King of Clubs card from Poker Night at The Inventory. |
− | | | + | </gallery> |
− | |[[ | + | <!-- |
− | | | + | The following are not particularly useful or interesting, but may become so if an extended "Bio" section is included in the future: |
− | + | *Despite his impressive salary the Soldier chooses to reside in an unkempt apartment living off of army surplus soup and ribs, perhaps as part of his military facade. | |
− | + | * The Soldier is currently in a relationship with Zhanna, who is a sister of the Heavy. | |
− | + | * Confederate General Thomas 'Stonewall' Jackson served as the first BLU team soldier, though he used a rifle, not a rocket launcher. | |
− | *The Soldier | + | --> |
− | * | + | {{clr}} |
− | + | == Related merchandise == | |
− | + | <gallery> | |
− | + | File:Merch Soldier Portrait.png|[https://valvestore.welovefine.com/soldier-portrait-10893.html Soldier Poster As Shown In The Valve Store] | |
− | + | File:Merch Soldier Portrait Mouse.jpeg|[https://valvestore.welovefine.com/soldier-portrait-10880.html Mousepads with Soldier As Shown In The Valve Store] | |
+ | File:Merch Soldier Figure.jpeg|[https://valvestore.welovefine.com/tf2-soldier-action-figure-10596.html Soldier Figurine] (Unavailable) | ||
+ | File:Merch Soldier Shirt Blue Bang.jpeg|[https://valvestore.welovefine.com/blue-bang-soldier-salute-8998.html T-Shirt with a Blue Soldier] | ||
+ | File:Merch Soldier Shirt Red Bang.jpeg|[https://valvestore.welovefine.com/red-bang-soldier-salute-8997.html T-Shirt with a Red Soldier] | ||
+ | File:Merch Soldier Class Patches.jpeg|[https://valvestore.welovefine.com/tf2-soldier-class-patches-9269.html Soldier Class Patches] (Unavailable) | ||
+ | </gallery> | ||
== See also == | == See also == | ||
− | [[ | + | * [[Jumping#Soldier jumps|Rocket jump]] |
− | |||
− | |||
− | |||
− | |||
− | |||
* [[Soldier match-ups]] | * [[Soldier match-ups]] | ||
+ | * [[Anti-Soldier strategy]] | ||
* [[Soldier responses]] | * [[Soldier responses]] | ||
* [[Soldier voice commands]] | * [[Soldier voice commands]] | ||
− | * [[Soldier | + | * [[Basic Soldier strategy]] |
− | * [[Soldier strategy]] | + | * [[Community Soldier strategy]] |
− | * [[Soldier | + | * [[Soldier (Classic)]] |
− | + | ||
− | + | == References == | |
+ | <references/> | ||
− | ==External links== | + | == External links == |
− | *[ | + | * [https://www.teamfortress.com/classes.php?class=soldier Soldier page on the Official TF2 Website] |
− | *[ | + | * [https://www.teamfortress.com/war/part7/index.htm WAR! Update] |
− | *[ | + | * [https://www.teamfortress.com/soldierupdate/ WAR! Update - The Soldier Update] |
− | *[ | + | * [https://www.teamfortress.com/war/soldier/ The Soldier comic] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=2562 TF2 Official Website - Some Manner of Grid-based Cipher Code] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=2663 TF2 Official Website - More dot-commy mumbo jumbo for you bunch of women] |
− | *[ | + | * [https://www.teamfortress.com/classless/hidden/enigmatical/ The Zepheniah Mann & Sons Co. Quarterly Concern] |
− | *[ | + | * [https://www.teamfortress.com/classless/hidden/enigmatical/ Classless Update - Today is A Good Day] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=3013 TF2 Official Website - Drop And Give Me Terror!] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=3019 TF2 Official Website - How to Get a Ghostly Gibus Hat] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=3219 TF2 Official Website - Attention Employees...] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=3225 TF2 Official Website - The War Update] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=3230 TF2 Official Website - It's a Bloodbath!] |
− | *[ | + | * [https://www.teamfortress.com/post.php?id=3233 TF2 Official Website - War, Day 2] |
+ | * [https://www.teamfortress.com/post.php?id=3247 TF2 Official Website - The Big Red One] | ||
+ | * [https://www.teamfortress.com/post.php?id=4960 TF2 Official Website - It Is Me, But Smaller!] | ||
+ | * [https://www.teamfortress.com/post.php?id=5244 TF2 Official Website - This is Very Good Title to Blog Post] | ||
{{Class Nav}} | {{Class Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} | ||
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Latest revision as of 10:11, 9 December 2024
Soldier | |
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Basic Information | |
Icon: | |
Type: | Offensive |
Health: | 200 /300 (See Health below for further details) |
Speed: | 80% (See Speed below for further details) |
Meet the Soldier | |
“ | If fighting is sure to result in victory, then you must fight!
Click to listen
— The Soldier on the art of war
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” |
The Soldier is a crazed, jingoistic patriot from Midwest, USA, who portrays himself as a military man despite being rejected from the US army. Tough and well-armed, he is a versatile class, capable of both offense and defense, and a great starter class to get familiar with the game.
Well-balanced and possessing both survivability and mobility, the Soldier is considered one of the most flexible classes in Team Fortress 2. Despite his low ground movement speed, he is capable of using rocket jumps to reach his destination quickly. His large health pool is second only to that of the Heavy, and his wide array of armaments and weaponry allows him to bring whatever weapon or equipment is best suited to the situation at hand.
The Soldier is well known for his spectacular rocket jump. In defiance of all good sense and judgment, the Soldier can detonate a rocket at his feet and launch himself skyward at the cost of some health (which can be reduced by the Gunboats, or negated altogether with the Rocket Jumper). To rocket jump effectively, the player must fire the rocket at the ground or a wall, then immediately jump and crouch. This ability allows the Soldier to navigate the battlefield by air, appear from unexpected places, and reach areas inaccessible to the Scout's double jump and HYPE jumps. After rocket jumping, the Soldier can remain airborne for longer by deploying the B.A.S.E. Jumper.
The Soldier was[1] voiced by the late Rick May. He was voiced by May and Nolan North in Expiration Date.
Contents
Bio
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Health
Class | Health | Overheal | Quick-Fix Overheal |
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Soldier | 200 | 300 | 251 |
With the Battalion's Backup equipped | 220 | 330 | 276 |
Speed
Condition | Normal | Backward | Crouched | Swimming | ||||||||
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Soldier |
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Charging the Cow Mangler 5000 |
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Wielding the Escape Plan over 160 Health |
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Wielding the Escape Plan between 160 and 121 Health |
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Wielding the Escape Plan between 120 and 81 Health |
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Wielding the Escape Plan between 80 and 41 Health |
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Wielding the Escape Plan below 41 Health |
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Basic strategy
- You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
- Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage.
- Aim rockets at enemy's feet to ensure they cannot avoid your explosion damage.
- Soldiers often take a lot of damage, so press E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
- Ensure your Rocket Launcher is loaded to avoid being caught out by enemies.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Rocket Launcher |
4 | 20 | Base: 90 Crit: 270 |
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Promotional / Craft Original |
Rockets fly straight down the crosshair from the center of the screen. | ||||
Unlock Direct Hit |
Base: 112 Crit: 338 |
Has 80% faster rocket speed. Deals 25% more damage. | |||
Craft Black Box |
3 | Base: 90 Crit: 270 |
On hit: restores up to 20 health points. Has a 25% smaller clip size. | ||
Craft Rocket Jumper |
N/A | 4 | 60 | Base: 0 Crit: 0 |
+200% max primary ammo on wearer. No self inflicted blast damage taken. |
Craft Liberty Launcher |
5 | 20 | Base: 68 Crit: 203 |
+25% clip size. Has 40% faster rocket speed. | |
Craft Cow Mangler 5000 |
4 | ∞ | Base: 90
Charged shot: 122 Crit: 122-151 Afterburn: |
Does not use ammo (replaced with an ammo meter). No random critical hits.
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Craft Beggar's Bazooka |
3 | 20 | Base: 90 Crit: 270 |
Hold Fire to load up to three rockets. Release Fire to unleash the barrage at 223% increased fire rate. | |
Craft Air Strike |
4-8 | Base: 76 Crit: 230 |
-15% damage from rocket jumps. Increased attack speed while blast jumping. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Shotgun |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
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Unlock Buff Banner |
N/A | N/A | N/A | N/A | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits. |
Craft Gunboats |
N/A | N/A | N/A | N/A | Grants 60% less self-damage from rocket jumping. This doesn't affect fall damage. |
Craft Battalion's Backup |
N/A | N/A | N/A | N/A | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of:
Passively increases max health by 20 points (220 total) on wearer. |
Promotional / Craft Concheror |
N/A | N/A | N/A | N/A | Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter. While the buff is active, for 10 seconds the user and nearby teammates:
Passively grants a health regeneration depending on recent damage taken; max is +4. |
Craft Mantreads |
N/A | N/A | N/A | –75% reduction in push force taken from enemy damage. Deals 3x falling damage to the player you land on. | |
Craft Reserve Shooter |
4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Promotional / Craft Righteous Bison |
4 | ∞ | Base: 20 Crit: 60 |
Shoots an electric projectile instead of shotgun pellets. Does not use ammo (replaced with an ammo meter). | |
Craft B.A.S.E. Jumper |
N/A | N/A | N/A | N/A | Allows player to activate a parachute whilst midair, slowing their descent. |
Craft Panic Attack |
6 | 32 | Base: 72 Crit: 216 [4.8 damage × 15 pellets] |
+50% bullets per shot. +50% faster weapon deploy time. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
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Stock Shovel |
N/A | N/A | Base: 65 Crit: 195 |
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Promotional Frying Pan |
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Craft Conscientious Objector |
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Promotional Freedom Staff |
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Drop Bat Outta Hell |
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Distributed Memory Maker |
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Promotional Ham Shank |
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Unlock Necro Smasher |
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Uncrate Crossing Guard |
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Promotional Prinny Machete |
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Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Equalizer |
N/A | N/A | Base:
33–107 Crit: |
When weapon is active:
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Craft Pain Train |
N/A | N/A | Base: 65 Crit: 195 |
Increases user's capture rate by 1 for points and carts. Raises bullet vulnerability by 10%. | |
Promotional / Craft Half-Zatoichi |
N/A | N/A | Base: 65 Crit: 195 |
50% longer melee range. On kill: heals 50% of user's base health. | |
Craft Disciplinary Action |
N/A | N/A | Base: 49 Crit: 146 |
70% longer melee range. On hit ally: boosts player's speed for 3 seconds and boosts ally's speed for 2 seconds. | |
Craft Market Gardener |
N/A | N/A | Base: 65 Crit: 195 |
Deals crits while the wielder is rocket jumping. 20% slower firing speed. | |
Craft Escape Plan |
N/A | N/A | Base: 65 Crit: 195 |
When weapon is active:
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Taunt Attack
Associated items | Description | Kill icon | |
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Main article: Grenade
The Soldier tosses away his pickaxe, cracks his knuckles, takes a grenade off his chest sling, thrusts his fist in the air and explodes, killing himself and any nearby enemies, including buildings. If the player has the Lumbricus Lid equipped, the Soldier completes the taunt with the "Hallelujah" music short playing. Upon a successful taunt kill, a different kill icon is displayed (displayed underneath the normal icon to the right). |
Item sets
The Tank Buster | |
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Effect |
Leave a Calling Card on your victims |
The General's Formals | |
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Effect |
No effect |
The Airborne Armaments | |
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Effect |
No effect |
Dr. Grordbort's Victory Pack | |
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Effect |
No effect |
The Tin Soldier | |
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Effect |
Enables additional voice responses |
The Dumpster Diver | |
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Effect |
No effect |
The Rocket Ranger | |
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Effect |
No effect |
The Terracotta Trooper | |
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Effect |
No effect |
The Federal Express Pack | |
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Effect |
No effect |
The Sgt. Helsing | |
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Effect |
No effect |
Cosmetic items
Official class avatars
Official class avatars | ||
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Original set | RED ÜberCharged set | BLU ÜberCharged set |
Get TF2 avatars on Steam: Original |
Achievements
Main article: Soldier achievements
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Update history
- Fixed rocket explosions being able to impart damage through thin ceilings.
- Fixed Rocket trail effects sometimes existing permanently in world.
- Reduced Soldier's maximum rocket reserve ammo from 36 to 16.
June 19, 2008 Patch (Pyro Update)
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.
- Fixed rockets being able to fire through grates at round starts.
- Added smoke to the feet of a rocket jumping Soldier.
- Increased Soldier primary ammo count from 16 to 20.
August 13, 2009 Patch (Classless Update)
- Removed self-inflicted Mini-Crits. Fixes Jarate'd Soldiers having ineffective rocket/grenade jumps.
- [Undocumented] Added hat bodygroups to the Soldier.
- Fixed rocket jumping.
- Compensated by increasing the radius of grenades, stickies, and rockets to 50% of what they lost at the corners of the OBB.
- Rocket radius change: 121->146.
- Added counters to the HUDs of Soldiers to keep count of how many Demomen they kill and subsequently contributed to the WAR! Update.
December 17, 2009 Patch (WAR! Update)
- Added 35 Soldier achievements.
- Added Soldier Domination lines.
June 10, 2010 Patch (Mac Update)
- Added Training for the Soldier.
- [Undocumented] Added a grenade bodygroup to the Soldier model.
May 5, 2011 Patch (Replay Update)
- Community contributed voice responses rules have been implemented for the Grenade.
- Added community contributed response rules for when a Soldier kills a Demoman.
- [Undocumented] New laughing taunt animations have been added but are currently unused.
June 23, 2011 Patch (Über Update)
- Added "A,W,S,D" movement instruction to Soldier training.
- [Undocumented] Added bomb carrying and showing animations for the Soldier.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added a line to the getting ÜberCharged response.
October 27, 2011 Patch (Very Scary Halloween Special)
- [Undocumented] Added voice lines and response rules for the Soldier which play when wearing The Tin Soldier set.
- Added a taunt for the Tin Soldier set.
- Fixed the Soldier's melee dare response rules.
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added voice lines to Soldier.
October 26, 2012 Patch (Spectral Halloween Special)
- [Undocumented] Added voice lines to Soldier.
- [Undocumented] Updated player models.
- Added missing Payload audio for the Medic, Soldier, Demoman, and Spy.
- Fixed
AE_CL_BODYGROUP_SET_VALUE
animation events not working properly.- Fixes the Soldier's rocket reload missing the rocket.
- Fixed the Professor Speks moving around on the Soldier's face.
- Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped.
- [Undocumented] Fixed Heavy and Soldier not playing animations for some of their voice commands.
Bugs
- If a primary weapon is fired when the player initially spawns into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons.
- If the Soldier starts reloading while taunting with the "Auto Reload" option was enabled, the reload animation will continuously loop.
- Taunting while reloading a primary weapon (other than the Cow Mangler 5000) causes a rocket to blink in and out of the Soldier's hand.
Trivia
- The Soldier has made several posts on the Official Blog, often referring to the Team Fortress 2 team as "The Powers That Be".
- In Poker Night at the Inventory, an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
- He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
- The Soldier, alongside every other class, makes an appearance in the game Saints Row: The Third in the form of a wearable head mask.
- The first BLU team Soldier resembled Stonewall Jackson.
- In Worms: Reloaded, the Soldier's helmet is a selectable hat for the player's worms.
- The Soldier's uniform and Rocket Launcher could be used by Megabeth in the game Super Monday Night Combat.
- The Soldier is known to recite quotes from the United States Marine Corps and Sun Tzu's The Art of War.
- Soldier's alias, Jane Doe, is also used as a placeholder name when referring to a female person or corpse whose true identity is unknown or must be withheld.
- The ability of rocket-wielders to use their rockets to jump higher originated from Quake and was a bug in the original Team Fortress games. Valve embraced it in TF2, as evidenced by the addition of weapons such as the Rocket Jumper and Soldier rocket jumping in the first modern TF2 trailer.
Gallery
Related images: |
Trading card front.
A lone Soldier wandering Lumberyard, concept art.
A Soldier with the General's Formals leads troops on World War Wednesday.
Contract drawer photo.
Related merchandise
Soldier Figurine (Unavailable)
Soldier Class Patches (Unavailable)
See also
- Rocket jump
- Soldier match-ups
- Anti-Soldier strategy
- Soldier responses
- Soldier voice commands
- Basic Soldier strategy
- Community Soldier strategy
- Soldier (Classic)
References
- ↑ John Patrick Lowrie, voice of the Sniper, on the life of Rick May
- ↑ WAR! Comic, page 16.
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
- ↑ Soldier page on the Official TF2 Website
External links
- Soldier page on the Official TF2 Website
- WAR! Update
- WAR! Update - The Soldier Update
- The Soldier comic
- TF2 Official Website - Some Manner of Grid-based Cipher Code
- TF2 Official Website - More dot-commy mumbo jumbo for you bunch of women
- The Zepheniah Mann & Sons Co. Quarterly Concern
- Classless Update - Today is A Good Day
- TF2 Official Website - Drop And Give Me Terror!
- TF2 Official Website - How to Get a Ghostly Gibus Hat
- TF2 Official Website - Attention Employees...
- TF2 Official Website - The War Update
- TF2 Official Website - It's a Bloodbath!
- TF2 Official Website - War, Day 2
- TF2 Official Website - The Big Red One
- TF2 Official Website - It Is Me, But Smaller!
- TF2 Official Website - This is Very Good Title to Blog Post
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