Difference between revisions of "Invis Watch"
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==Function times== | ==Function times== | ||
{{Damage table | {{Damage table | ||
+ | | identical = [[Enthusiast's Timepiece]] | ||
| function times = yes | | function times = yes | ||
| cloak fade = <div style="float:left">{{tooltip|Player|From the player's viewpoint. Apparent fade time depends on the player's latency to the server.}}:</div> 1.0+ s<br/><div style="float:left">{{tooltip|World|From the other players' viewpoint.}}:</div> 1.0 s | | cloak fade = <div style="float:left">{{tooltip|Player|From the player's viewpoint. Apparent fade time depends on the player's latency to the server.}}:</div> 1.0+ s<br/><div style="float:left">{{tooltip|World|From the other players' viewpoint.}}:</div> 1.0 s |
Revision as of 04:00, 14 July 2012
“ | This will be the last time you see me.
Click to listen
— The Spy
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” |
The Invisibility Watch, also known as the Invis Watch, is the default PDA weapon for the Spy. It is a piece of advanced technology embodied in a digital watch with a partially wooden face and a silver segmented wristband.
Using the alternate fire button with any other weapon equipped will allow the player to Cloak, blending in perfectly with his surroundings and effectively becoming invisible, allowing them to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack whilst cloaked, but will still be able to use his Disguise Kit. It takes around 1 second to fully Cloak (1.5 seconds while having the Enforcer equipped), during which Cloak energy is already consumed. Decloaking requires the Spy to wait approximately 2 seconds for the process to be complete.
The Cloak generated by the Watch has a limited duration, indicated by a bar on the HUD as well as a glowing bar meter on the watch face itself. The Cloak meter will automatically recharge when not in use. Resupply areas, Dispensers, and ammo can also replenish the Cloak meter, even when cloaked. A large ammo box will fully recharge the Cloak, medium boxes will restore 50% and small boxes will restore 25%. Dispensers, even those of the opposite team, can maintain Cloak energy to keep the Spy cloaked, indefinitely. While a level 1 Dispenser simply stops the watch from losing energy while cloaked, level 2 and 3 actually recharge it slowly. Additionally, scoring a hit with the L'Etranger will replenish 15% Cloak, and successfully backstabbing an enemy with the Big Earner will replenish 30%.
Contents
Function times
Function times (in seconds) | ||
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Cloak maximum duration | Total: 10.0 sEffective: 9.0 s
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Cloak fade time | Player: 1.0+ sWorld: 1.0 s
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Decloak fade time | Player: 2.0 sWorld: 1.8 s
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Recharge time | 30.0 s | |
Recharge to duration ratio | 3.0 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Pyro
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Demoman
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Heavy
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Engineer
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Sniper
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Spy
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Update history
- Fixed first person spectator view of the Spy watch not showing the correct Cloak value.
April 29, 2008 Patch (Gold Rush Update)
- Teleporter effect no longer shows up on invisible or disguised Spies.
August 19, 2008 Patch (A Heavy Update)
- Fixed Spy watch arm not using team skins.
- Fixed a bug where the Spy's watch would randomly change models during play.
Bugs
- When using flipped viewmodels, the watch will not display the Cloak meter.
Trivia
- The watch is a "tip of the hat" to the many contraptions used in Template:W, where the main characters use the most sophisticated means of espionage usually disguised into commonly used items.
Gallery
RED first-person view without Cloak effect.
See also