Difference between revisions of "Robo-Sandvich"

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This weapon functions in the same way as the [[Sandvich]].
 
This weapon functions in the same way as the [[Sandvich]].
  
The Robo-Sandvich is awarded in [[Genuine]] quality to players who open a [[What's in the Sandvich Box?]], which was given to [[w:San Diego Comic-Con International|San Diego Comic-Con 2012]] {{botignore|attendants}} who purchased the 1:1 [[Sandvich]] toy made by [[ThreeA Toys]]. Only 250 were given out.
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The Robo-Sandvich is awarded in [[Genuine]] quality to players who open a [[What's in the Sandvich Box?]], which was given to [[w:San Diego Comic-Con International|San Diego Comic-Con 2012]] {{botignore|attendants}} who purchased the 1:1 [[Sandvich]] toy made by [[ThreeA Toys]].
  
 
==Healing and function times==
 
==Healing and function times==

Revision as of 16:52, 25 September 2012

Robots! I will break you!
The Heavy on preparing food

The Robo-Sandvich is a promotional secondary weapon for the Heavy. It appears as a robotic version of the Sandvich in the style of other Mann vs. Machine models.

This weapon functions in the same way as the Sandvich.

The Robo-Sandvich is awarded in Genuine quality to players who open a What's in the Sandvich Box?, which was given to San Diego Comic-Con 2012 attendants who purchased the 1:1 Sandvich toy made by ThreeA Toys.

Healing and function times

Identical to: Sandvich
Healing and function times
Healing
Healing amount 300 / 50% of max health
Function times
Consumption time 4.3 s
Recharge time 30 s / Instantly
Dropped item expiry 30 s
Values are approximate and determined by community testing.

Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.

Leaderboard class heavy.png Heavy

Konspicuous Konsumption
Konspicuous Konsumption
Eat 100 sandviches.
Iron Kurtain
Iron Kurtain
Take 1000 points of damage in a single life.

Update history

September 21, 2012 Patch

  • [Undocumented] The Robo-Sandvich was added to the game.

Bugs

  • The "bite" bodygroup does not remove the original model, causing the bite model to clip into the regular model and rendering it twice.

Gallery

See also

Template:TauntFunc