Difference between revisions of "Axtinguisher"

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m (Trivia: Clarified.)
(some serious tidying; most of this stuff belongs in strategy)
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By itself, the weapon does half the damage of the regular [[Fire Axe]], except against [[buildings]]. On the other hand, it will always perform a [[Critical hit]] against a target that is on [[fire]], yet will never have Critical hits on a non-burning opponent (not even during [[Humiliation]] or charged by the [[Kritzkrieg]]). The weapon may perform the Crit animation when swung, complete with the correct sound effect, but will not inflict critical damage unless the struck opponent is alight. It should also be noted that, although the Pyro class cannot be set on fire, the Axtinguisher will always Crit on a Pyro within a very short time of him being hit by a Flame or Flare.  
 
By itself, the weapon does half the damage of the regular [[Fire Axe]], except against [[buildings]]. On the other hand, it will always perform a [[Critical hit]] against a target that is on [[fire]], yet will never have Critical hits on a non-burning opponent (not even during [[Humiliation]] or charged by the [[Kritzkrieg]]). The weapon may perform the Crit animation when swung, complete with the correct sound effect, but will not inflict critical damage unless the struck opponent is alight. It should also be noted that, although the Pyro class cannot be set on fire, the Axtinguisher will always Crit on a Pyro within a very short time of him being hit by a Flame or Flare.  
 
This weapon pairs well with the the [[Flare Gun]], and can serve as a complementary finishing move for [[flanking]] and ambush maneuvers. Multiple Pyros can work together to make this weapon more effective.The Axtinguisher will also work very well when paired with the [[Degreaser]], due to the faster weapon switch of 65% granted for all weapons. Mainly, the Axtinguisher is best used as an ambush weapon. The extremely high damage makes it very useful when ambushing classes with high health, particular [[Heavy|Heavies]], and, to a lesser extent, [[Soldier]]s and [[Demomen]]. It is often preferable to use the Axtinguisher in such situations, as these classes can easily outdamage and kill the Pyro had the player attacked head on.
 
 
A reliable tactic used by players with the weapon is to set fire to an enemy, perform a [[compression blast]] to launch them in the air, then approach and deliver an Axtinguisher strike.
 
 
Due to its high DPS against a single burning target, the Axtinguisher is an effective method of penetrating the [[Dead Ringer]]'s damage reduction.
 
  
 
== Damage ==
 
== Damage ==
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* Attack Interval: 0.8
 
* Attack Interval: 0.8
 
All times are in seconds. Times are approximate and determined by community testers.
 
All times are in seconds. Times are approximate and determined by community testers.
 
== Effects ==
 
* Scores an automatic Critical hit on hit against a burning enemy (see also [[Afterburn]]).
 
  
 
== Related Achievements ==
 
== Related Achievements ==

Revision as of 17:47, 6 November 2010

Template:Targeted Template:Weapon infobox

This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.
— Axtinguiser publicity blurb

The Axtinguisher is an unlockable melee weapon for the Pyro class. A crude weapon, it consists of a stone axe head stained with blood and wrapped in barbed wire, taped to a wooden curved handle with a fabric grip and splintered end.

By itself, the weapon does half the damage of the regular Fire Axe, except against buildings. On the other hand, it will always perform a Critical hit against a target that is on fire, yet will never have Critical hits on a non-burning opponent (not even during Humiliation or charged by the Kritzkrieg). The weapon may perform the Crit animation when swung, complete with the correct sound effect, but will not inflict critical damage unless the struck opponent is alight. It should also be noted that, although the Pyro class cannot be set on fire, the Axtinguisher will always Crit on a Pyro within a very short time of him being hit by a Flame or Flare.

Damage

Axtinguisher concept design
See also: Damage

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testers.

Related Achievements

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Lumberjack
Lumberjack
Kill 3 people with your axe in one life.
Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.

As a Crafting Ingredient

Axtinguisher Reclaimed Metal Powerjack
Item icon Axtinguisher.png + Item icon Reclaimed Metal.png = Item icon Powerjack.png
   
Jarate Axtinguisher Scotsman's Skullcutter
Item icon Jarate.png + Item icon Axtinguisher.png = Item icon Scotsman's Skullcutter.png

Trivia

  • On non-burning opponents, the Axtinguisher ties with the Gloves of Running Urgently and Equalizer at 200+ Health as being the weakest melee weapon in the game.
  • In the censored version of TF2 the Axtinguisher and the Übersaw are not stained with blood.

Gallery

See also