Difference between revisions of "Axtinguisher"
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The '''Axtinguisher''' is an unlockable [[melee weapon]] for the [[Pyro]] class. A crude weapon, it consists of a slightly rusted axe-head stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and splintered end. | The '''Axtinguisher''' is an unlockable [[melee weapon]] for the [[Pyro]] class. A crude weapon, it consists of a slightly rusted axe-head stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and splintered end. | ||
− | By itself, the weapon does half the damage of the regular [[Fire Axe]], except against [[buildings]]. On the other hand, it will always perform a [[Critical hit]] against a target that is on [[fire]] yet will never have Critical hits on a non-burning opponent. The weapon may perform the Crit animation when swung, complete with the correct sound effect, but it will not inflict critical damage unless the victim is alight | + | By itself, the weapon does half the damage of the regular [[Fire Axe]], except against [[buildings]]. On the other hand, it will always perform a [[Critical hit]] against a target that is on [[fire]] yet will never have Critical hits on a non-burning opponent. The weapon may perform the Crit animation when swung, complete with the correct sound effect, but it will not inflict critical damage unless the victim is alight. |
== Damage == | == Damage == |
Revision as of 22:49, 8 December 2010
“ | This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.
— Axtinguisher publicity blurb
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” |
The Axtinguisher is an unlockable melee weapon for the Pyro class. A crude weapon, it consists of a slightly rusted axe-head stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and splintered end.
By itself, the weapon does half the damage of the regular Fire Axe, except against buildings. On the other hand, it will always perform a Critical hit against a target that is on fire yet will never have Critical hits on a non-burning opponent. The weapon may perform the Crit animation when swung, complete with the correct sound effect, but it will not inflict critical damage unless the victim is alight.
Contents
Damage
- Base:
- vs burning players and buildings: 65 (59-72 damage)
- vs non-burning players: 33 (23-43 damage)
- Mini-Crit: 44
- Critical hit:
- vs burning players: 195
- vs non-burning players: 98
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testers.
Demonstration
Related Achievements
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As a Crafting Ingredient
Axtinguisher | Reclaimed Metal | Powerjack | ||
+ | = |
Jarate | Axtinguisher | Scotsman's Skullcutter | ||
+ | = |
Trivia
- Pyros will catch fire briefly when they are damaged by a Flamethrower or are hit by the Flare Gun. Due to this, two or more Pyros can work together to axtinguish enemy Pyros. It is virtually impossible to do this solo even with the Degreaser's increased weapon switch time.
- In the censored version of Team Fortress 2, the Axtinguisher and the Übersaw are not stained with blood.
- The Axtinguisher can achieve Critical hits when boosted by a Crit boost but will still deal 50% damage unless the target is on fire.
Gallery
- Axtinguisher 1st person cropped.png
1st person view.