Difference between revisions of "Headshot"
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[[Pyro]]s with exceptional aim can score headshots by reflecting arrows with the [[compression blast]]. | [[Pyro]]s with exceptional aim can score headshots by reflecting arrows with the [[compression blast]]. | ||
− | It is ''extremely'' important to note while aiming for a headshot that the hitboxes of the classes are not perfectly aligned to their onscreen appearance, especially while performing certain animations, such as walking | + | It is ''extremely'' important to note while aiming for a headshot that the hitboxes of the classes are not perfectly aligned to their onscreen appearance, especially while performing certain animations, such as walking backwards or taunting. It is thus critical to adjust shots accordingly. |
<gallery widths=60 heights=27 perrow=7 caption="Associated kill icons"> | <gallery widths=60 heights=27 perrow=7 caption="Associated kill icons"> | ||
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File:Killicon_deflect_flaming_arrowhs.png|Deflected flaming Huntsman arrow | File:Killicon_deflect_flaming_arrowhs.png|Deflected flaming Huntsman arrow | ||
File:Killicon_ambassadorhs.png|[[Ambassador]] | File:Killicon_ambassadorhs.png|[[Ambassador]] | ||
+ | file:Killicon_ambassadorhs_unused2.png|Unused Ambassador kill icon. | ||
+ | File:Killicon_ambassadorhs_unused.png|Another unused Ambassador kill icon. | ||
</gallery> | </gallery> | ||
Revision as of 05:43, 16 January 2011
“ | Boom. Headshot.
Click to listen
— The Sniper
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” |
A headshot is a successful hit to the head with a scoped Sniper Rifle, Huntsman arrow or Ambassador bullet. When successful, they cause the attack to score a Critical hit. Snipers may do this by landing a headshot with the Sniper Rifle after scoping, though twenty-three milliseconds must pass after scoping for a headshot to be considered a Critical. Spies who make a headshot with the Ambassador only score a Critical hit after an accuracy dropoff period. Players earn 1.5 points for getting a headshot kill: one point for the kill plus half a point for the headshot itself. Scoring a headshot with a Huntsman arrow yields another half point in addition to the aforementioned bonus, resulting in 2 points per kill. A fully charged Sniper Rifle headshot results in an instant kill (even on a overhealed Heavy), unless a damage nullifying effect is active on the target.
Pyros with exceptional aim can score headshots by reflecting arrows with the compression blast.
It is extremely important to note while aiming for a headshot that the hitboxes of the classes are not perfectly aligned to their onscreen appearance, especially while performing certain animations, such as walking backwards or taunting. It is thus critical to adjust shots accordingly.
- Associated kill icons
Related Achievements
General
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Sniper
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Spy
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Update history
- Fixed headshots not always registering for crouched players.
Trivia
- Killing a player with a headshot will sometimes cause a special death animation appropriate to that class (e.g. the Pyro does a backflip). This animation has a 25% chance of occurring.
- With the inclusion of the the Croc-O-Style Kit, the Sniper is the only class that has the option of not being killed by headshots. Damage is still inflicted, but a Sniper with all four pieces of the Croc-O-Style Kit equipped cannot be killed by a headshot, instead it leaves the Sniper with only 1 health even when he is shot with another headshot.
See also
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