Difference between revisions of "Spy taunts"
ThatHatGuy (talk | contribs) (→Spy-exclusive: added VO and SFX) |
ThatHatGuy (talk | contribs) (added missing yeti/Burstchester taunt noises + scaredy-cat dialogue) |
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− | {{ | + | {{needimage|Scaredy-cat! Spy image}} |
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[[File:Leaderboard class spy.png|right|The Spy]] | [[File:Leaderboard class spy.png|right|The Spy]] | ||
'''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Spy]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Spy responses|voice responses]] or [[Spy voice commands|voice commands]]. | '''Taunts''' are character-specific animations that can be manually triggered in-game. The [[Spy]] has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include [[Spy responses|voice responses]] or [[Spy voice commands|voice commands]]. | ||
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| weapon-1 = Burstchester | | weapon-1 = Burstchester | ||
| description = A creature resembling a [[Bread monster]] partially comes out of the Spy's chest. He looks at the creature, which bites the air and quickly goes back inside, then shrugs and brushes his suit. | | description = A creature resembling a [[Bread monster]] partially comes out of the Spy's chest. He looks at the creature, which bites the air and quickly goes back inside, then shrugs and brushes his suit. | ||
+ | |||
+ | ''Creature noises'' | ||
+ | :[[Media:bm_sapper_scream_01.wav|[Long scream 1]]] | ||
+ | :[[Media:bm_sapper_scream_02.wav|[Long scream 2]]] | ||
+ | :[[Media:bm_throwable_growl_01.wav|[Happy scream 1]]] | ||
+ | :[[Media:bm_throwable_growl_02.wav|[Happy scream 2]]] | ||
+ | :[[Media:bm_throwable_attack_01.wav|[Growl 1]]] | ||
+ | :[[Media:bm_throwable_attack_02.wav|[Growl 2]]] | ||
+ | :[[Media:bm_throwable_attack_03.wav|[Growl 3]]] | ||
+ | :[[Media:bm_throwable_attack_04.wav|[Growl 4]]] | ||
+ | :[[Media:bm_throwable_attack_05.wav|[Growl 5]]] | ||
+ | :[[Media:bm_throwable_attack_06.wav|[Growl 6]]] | ||
+ | :[[Media:bm_throwable_attack_07.wav|[Growl 7]]] | ||
+ | :[[Media:bm_throwable_attack_08.wav|[Growl 8]]] | ||
+ | :[[Media:bm_throwable_attack_09.wav|[Growl 9]]] | ||
+ | :[[Media:bm_throwable_attack_10.wav|[Growl 10]]] | ||
+ | :[[Media:bm_sapper_snap_01.wav|[Snap 1]]] | ||
+ | :[[Media:bm_sapper_snap_02.wav|[Snap 2]]] | ||
+ | :[[Media:bm_sapper_snap_03.wav|[Snap 3]]] | ||
+ | :[[Media:bm_sapper_snap_04.wav|[Snap 4]]] | ||
+ | :[[Media:bm_sapper_snap_05.wav|[Snap 5]]] | ||
+ | :[[Media:bm_sapper_snap_06.wav|[Snap 6]]] | ||
+ | :[[Media:bm_sapper_snap_07.wav|[Snap 7]]] | ||
+ | :[[Media:bm_sapper_snap_08.wav|[Snap 8]]] | ||
''Looking at monster'' | ''Looking at monster'' | ||
+ | :[[Media:Spy taunt dosi int 12.wav|"Oh, come on!"]] | ||
+ | :[[Media:Spy taunt dosi int 14.wav|"Ugh, come on."]] | ||
+ | :[[Media:Spy cheers02.wav|"Heartwarming."]] | ||
:[[Media:Spy helpmecapture01.wav|"Come help me capture this!"]] | :[[Media:Spy helpmecapture01.wav|"Come help me capture this!"]] | ||
− | :[[Media:Spy | + | :[[Media:Spy negativevocalization01.wav|"Ugh..."]] |
− | + | :[[Media:Spy negativevocalization02.wav|"Argh..."]] | |
− | :[[Media:Spy | ||
:[[Media:Spy negativevocalization06.wav|"Oh no..."]] | :[[Media:Spy negativevocalization06.wav|"Oh no..."]] | ||
+ | :[[Media:Spy negativevocalization08.wav|"Ugh!"]] | ||
+ | :[[Media:Spy negativevocalization09.wav|"Ughhhh..."]] | ||
+ | :[[Media:Spy rpslose01.wav|"Awww."]] | ||
+ | :[[Media:Spy rpslose02.wav|"Awwwww."]] | ||
:[[Media:Spy sf12 badmagic01.wav|"Oh no."]] | :[[Media:Spy sf12 badmagic01.wav|"Oh no."]] | ||
:[[Media:Spy sf12 badmagic03.wav|"What the hell?"]] | :[[Media:Spy sf12 badmagic03.wav|"What the hell?"]] | ||
+ | :[[Media:Spy sf12 badmagic04.wav|(sarcastically) "Oh. ''Fantastique.''"]] | ||
:[[Media:Spy sf12 badmagic02.wav|"''Sacrebleu''..."]] | :[[Media:Spy sf12 badmagic02.wav|"''Sacrebleu''..."]] | ||
− | + | *[[Media:spy sf13 magic reac01.wav|"'''Oh, no.'''"]] | |
− | + | *[[Media:spy sf13 magic reac02.wav|"'''Oh, merde.'''"]] | |
− | + | :[[Media:Spy helpmecapture03.wav|"Would someone ''care'' to help me capture this?"]] | |
− | :[[Media:Spy | ||
− | |||
− | |||
− | |||
− | |||
''Brushing his suit'' | ''Brushing his suit'' | ||
− | |||
− | |||
− | |||
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:[[Media:Spy taunt dosi end 11.wav|"Well, ''that'' was idiotic."]] | :[[Media:Spy taunt dosi end 11.wav|"Well, ''that'' was idiotic."]] | ||
− | |||
:[[Media:Spy taunt dosi end 17.wav|"Hmmmeah..."]] | :[[Media:Spy taunt dosi end 17.wav|"Hmmmeah..."]] | ||
:[[Media:Spy taunt dosi end 18.wav|"Nyeauh..."]] | :[[Media:Spy taunt dosi end 18.wav|"Nyeauh..."]] | ||
− | :[[Media:Spy taunt dosi end 19.wav|"Nuuugh..."]]}} | + | :[[Media:Spy taunt dosi end 19.wav|"Nuuugh..."]] |
+ | :[[Media:Spy taunt head pain 20.wav|"Didn't feel a thing!"]] | ||
+ | :[[Media:Spy taunts13.wav|"You know, hiding won't save you."]] | ||
+ | :[[Media:Spy autodejectedtie01.wav|"That was unfortunate."]] | ||
+ | :[[Media:Spy goodjob01.wav|"Well played."]] | ||
+ | :[[Media:Spy sf12 badmagic07.wav|"Tell '''no one''' of this.]] | ||
+ | :[[Media:Spy specialcompleted10.wav|"You ''disgust'' me."]] | ||
+ | :[[Media:Spy specialcompleted11.wav|"You got blood on my suit."]] | ||
+ | }} | ||
{{Taunt | {{Taunt | ||
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:[[Media:Spy rpsregretrock01.wav|"Rock! I should have chosen Rock!"]] | :[[Media:Spy rpsregretrock01.wav|"Rock! I should have chosen Rock!"]] | ||
:[[Media:Spy rpsregretscissor01.wav|"Scissors! I should have chosen Scissors!"]] | :[[Media:Spy rpsregretscissor01.wav|"Scissors! I should have chosen Scissors!"]] | ||
+ | }} | ||
+ | |||
+ | {{Taunt | ||
+ | | image = Scaredy-cat! Spy.png | ||
+ | | weapon-1 = Scaredy-cat! | ||
+ | | description = The Spy reels back on one leg, shielding himself with his arm, before regaining his composure, standing back up straight, and nervously tugging at his suit's collar. | ||
+ | |||
+ | ''Scared'' | ||
+ | :[[Media:Spy painsevere03.wav|<nowiki>[*Groan*]</nowiki>]] | ||
+ | :[[Media:Spy painsevere01.wav|<nowiki>[*Yell*]</nowiki>]] | ||
+ | |||
+ | ''Regaining composure'' | ||
+ | :[[Media:Spy specialcompleted03.wav|"Oh dear, I've made quite a mess."]] | ||
+ | :[[Media:Spy sf12 badmagic02.wav|"''Sacré bleu''..."]] | ||
+ | :[[Media:Spy sf12 badmagic03.wav|"What the hell?"]] | ||
}} | }} | ||
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| image = Spy yetipunch.png | | image = Spy yetipunch.png | ||
| weapon-1 = Yeti Punch | | weapon-1 = Yeti Punch | ||
− | | description = A wooden cutout of a [[Yeti]] appears in front of the Spy. The Spy turns his back to the cutout while arranging his right glove, putting his left arm behind his back aftewards. He glances back at the cutout and, with a spinning motion, slaps it with the back of his hand, destroying it. He takes a few steps back and returns to his original position. | + | | description = A wooden cutout of a [[Yeti]] appears in front of the Spy, growling through a speaker. The Spy turns his back to the cutout while arranging his right glove, putting his left arm behind his back aftewards. He glances back at the cutout and, with a spinning motion, slaps it with the back of his hand, destroying it. He takes a few steps back and returns to his original position. |
+ | |||
+ | ''Cutout appears'' | ||
+ | :[[Media:taunt_yeti_standee_speaker_growl.wav|[roar 1]]] | ||
''Before hitting the yeti'' | ''Before hitting the yeti'' | ||
− | :[[Media:Spy taunts09.wav|"Just lay your weapons down and walk away"]] | + | :[[Media:Spy taunts09.wav|"Just lay your weapons down and walk away."]] |
+ | |||
+ | ''Cutout destroyed'' | ||
+ | :[[Media:taunt_yeti_standee_break.wav|[breaking wood]]] | ||
+ | |||
+ | ''Defeated roar'' | ||
+ | :[[Media:taunt_yeti_standee_speaker_growl_broken.wav|[roar 2]]] | ||
}} | }} | ||
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| weapon-1 = Yeti Smash | | weapon-1 = Yeti Smash | ||
| description = The Spy turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and stands up while checking himself, disgusted by the transformation. | | description = The Spy turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and stands up while checking himself, disgusted by the transformation. | ||
+ | |||
+ | ''Yeti transformation'' | ||
+ | :[[Media:taunt_yeti_appear_snow.wav|[snow falling, loud roar]]] | ||
+ | :[[Media:taunt_yeti_land.wav|[landing from jump]]] | ||
+ | :[[Media:taunt_yeti_roar_beginning.wav|[short roar]]] | ||
+ | :[[Media:taunt_yeti_roar_first.wav|[long roar 1]]] | ||
+ | :[[Media:taunt_yeti_chest_hit1.wav|[chest hit 2]]] | ||
+ | :[[Media:taunt_yeti_chest_hit2.wav|[chest hit 3]]] | ||
+ | :[[Media:taunt_yeti_chest_hit3.wav|[chest hit 4]]] | ||
+ | :[[Media:taunt_yeti_chest_hit4.wav|[chest hit 5]]] | ||
+ | :[[Media:taunt_yeti_chest_hit5.wav|[chest hit 5]]] | ||
+ | :[[Media:taunt_yeti_chest_hit6.wav|[chest hit 6]]] | ||
+ | :[[Media:taunt_yeti_chest_hit7.wav|[chest hit 7]]] | ||
+ | :[[Media:taunt_yeti_chest_hit8.wav|[chest hit 8]]] | ||
+ | :[[Media:taunt_yeti_chest_hit9.wav|[chest hit 9]]] | ||
+ | :[[Media:taunt_yeti_roar_second.wav|[long roar 2]]] | ||
+ | :[[Media:taunt_yeti_ground_pound.wav|[slamming the ground]]] | ||
''After turning back'' | ''After turning back'' |
Revision as of 08:54, 10 October 2022
Taunts are character-specific animations that can be manually triggered in-game. The Spy has several taunts, all of which are listed below with applicable voicelines and a description of the animation. This does not include voice responses or voice commands.
Contents
Secondary
150x150px | Associated items | Description |
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The Spy brushes his suit, fixes his tie, and says: |
Melee
150x150px | Associated items | Description | Kill icon |
---|---|---|---|
Main article: Fencing
The Spy assumes a Fencing position and makes two quick slashes dealing 25 damage each and one thrust for 500 while saying: |
Associated item | Description | |
---|---|---|
The Spy brushes his suit, fixes his tie, and says: |
Disguise Kit
Associated item | Description | |
---|---|---|
The Spy flicks away his used cigarette and takes a new one from the case, then says: |
Associated item | Description | |
---|---|---|
The Spy activates his crab-walking kit, grins, and does a short dance while clicking his fingers and cigarette case like pincers. There is approximately a one-tenth chance of this occurring when taunting with the disguise kit active. |
Special
Spy-exclusive
Associated item | Description | |
---|---|---|
The Spy hides in a cardboard box, being able to sneak around inside of it until the player finishes the taunt.
Hiding under the box If the player ends the taunt, the Spy lifts his cardboard box away while grunting: The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
The Spy brings out a wad of Mann Co. dollars from his suit pocket and throws some bills while saying:
Associated sound effects |
Associated item | Description | |
---|---|---|
The Spy executes a series of disco moves to the beat of some groovy music.
Start
Middle
Finish
|
Associated item | Description | |
---|---|---|
A chair appears behind the Spy. He sits on it before pulling out a white mug of coffee and a book in each separate hand. The Spy begins reading, sipping from the mug and saying a few lines, which loops indefinitely. When the player ends the taunt, the Spy casually throws the mug and book away before getting up from the chair, which falls back and disappears.
Intro Reading
Outro |
Associated item | Description | |
---|---|---|
The Spy pulls out a suitcase that transforms into a flying machine and straps it onto his back, taking flight. Upon ending the taunt, he falls down and the machine folds back into the suitcase. The player can freely move around during this taunt. Intro Outro |
All-Class
Associated item | Description | |
---|---|---|
A creature resembling a Bread monster partially comes out of the Spy's chest. He looks at the creature, which bites the air and quickly goes back inside, then shrugs and brushes his suit.
Creature noises
Looking at monster
Brushing his suit |
Associated item | Description | |
---|---|---|
The Spy bounces in rhythm to the Latin beats while saying:
Initiating a Conga line
Dancing to the Conga
|
Associated item | Description | |
---|---|---|
The Spy puts his arms out and forms a square with his fingers, trying to visualize the scene in front of him in a frame or a screen. |
Associated item | Description | |
---|---|---|
The Spy puts his left arm behind his back while raising his right hand, which he closes into a fist; he then turns to the side and extends his arm forward for another player to bump his fist.
While waiting, he looks to the sides while saying
and proceeds to brush his suit with his left hand. The Spy then adjusts his right glove before punching the other player's fist. Bumping
|
Associated item | Description | |
---|---|---|
The Spy bends down a bit and interlocks a few of his fingers to form a platform for another player to flip off of.
Preparing to flip
Flipping another player Being flipped After flipping |
Associated item | Description | |
---|---|---|
The Spy raises his hand while saying:
He then turns to the right, adjusts his suit's sleeves by throwing his arms forward, and slaps the other player's hand. After that he nods to the other player, looks at his wristwatch, and nods again while saying: |
Associated item | Description | |
---|---|---|
The Spy puts one arm over the other in front of him while bending his knees and kicking to the sides. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
The Spy goes through an aerobics routine with the option of a class-specific animation.
|
Associated item | Description | |
---|---|---|
The Spy engages in an intense battle of Rock, Paper, Scissors.
Initiating a throw
Starting the throw Win
Condition-specific
Loss
Condition-specific |
150x150px | Associated item | Description |
---|---|---|
The Spy reels back on one leg, shielding himself with his arm, before regaining his composure, standing back up straight, and nervously tugging at his suit's collar.
Scared Regaining composure |
Associated item | Description | |
---|---|---|
The Spy bends over to point and laugh, then stands and leans back a little with his arms to his side, now snorting. |
Associated item | Description | |
---|---|---|
The Spy takes out a staff with a skull on its top and a tag reading "99¢". He spins and attempts to cast a Meteor Shower spell with the staff, failing to create anything but green sparkles. He quickly looks at the staff, then facepalms while groaning before putting the staff away. |
Associated item | Description | |
---|---|---|
The Spy summons a guitar and plays an intense solo as flames and lightning spout from behind. |
Associated item | Description | |
---|---|---|
The Spy gestures towards his head and then perform a head butt with another player while saying:
Initiating a head butt
Head-butting After a head butt |
Associated item | Description | |
---|---|---|
The Spy reluctantly swings his partner 'round and 'round while saying:
Starting a dance
Dance's end |
Associated item | Description | |
---|---|---|
The Spy jumps into a team-colored bumper car. Pressing MOUSE1 makes him honk the car's horn. The player can freely move around, albeit slowly, during this taunt. |
Associated item | Description | |
---|---|---|
A wooden cutout of a Yeti appears in front of the Spy, growling through a speaker. The Spy turns his back to the cutout while arranging his right glove, putting his left arm behind his back aftewards. He glances back at the cutout and, with a spinning motion, slaps it with the back of his hand, destroying it. He takes a few steps back and returns to his original position.
Cutout appears Before hitting the yeti Cutout destroyed Defeated roar |
Associated item | Description | |
---|---|---|
The Spy turns into a Yeti, beats his chest while roaring, and slams the ground with his fist; he then turns back to normal and stands up while checking himself, disgusted by the transformation.
Yeti transformation
After turning back Reaction |
Associated item | Description | |
---|---|---|
The Spy pulls out a witch's broom and proceeds to ride it, hovering above the ground. The player can freely move around, albeit slowly, during this taunt. |
Unused content
Initiating High Five! taunt |
Successful High Five! taunt |
Note: The following voicelines have been retroactively added to the Disco Fever taunt. |
Square Dance |
Starting a dance |
Trading |
Miss Pauling Kill Taunts |
Rock, Paper, Scissors tie |
"Nut kick" |
Update history
- [Undocumented] Added "Spycrab" taunt to the Disguise Kit.
- [Undocumented] Being attacked while taunting with the Dead Ringer out no longer triggers a Spy's Cloak, but instead keeps the damage reduction for the remaining duration of the taunt.
- Fixed the Dead Ringer's damage reduction exploit involving Spy taunting.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Added an unused "high-five" taunt.
May 5, 2011 Patch (Replay Update)
- Added Director's Vision taunt.
June 23, 2011 Patch (Über Update)
- Added Schadenfreude taunt.
- [Undocumented] Added laughing animations.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added High Five! taunt.
- Added Shred Alert taunt.
June 18, 2014 Patch (Love & War Update)
- Added Conga, Square Dance, Skullcracker, Flippin' Awesome, Rock, Paper, Scissors, and Buy A Life taunts.
July 2, 2015 Patch (Gun Mettle Update)
- The Kazotsky Kick was added to the game.
October 6, 2015 Patch (Invasion Community Update)
- The Burstchester was added to the game.
October 28, 2015 Patch (Scream Fortress 2015)
- The Zoomin' Broom was added to the game.
- Updated taunts to prevent movement during the pre-round period when players are frozen
December 17, 2015 Patch (Tough Break Update)
- Added Mannrobics taunt.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Disco Fever taunt.
October 21, 2016 Patch (Scream Fortress 2016)
- Added Second Rate Sorcery taunt.
- Added Victory Lap taunt.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added 2 official taunts: Yeti Punch and Yeti Smash.
December 21, 2017 Patch (Smissmas 2017)
- The Luxury Lounge was added to the game.
December 3, 2020 Patch (Smissmas 2020)
- The Fist Bump was added to the game.
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