Difference between revisions of "Fencing"
LingoSalad (talk | contribs) m (Previous changes -> Update history) |
(just tested, these dont seem to be the case) |
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Enemies hit by the first two initial swipes will suffer minimal damage and will receive [[knockback]], whereas the last thrust is an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. Fencing can also destroy [[buildings]] upon impact. | Enemies hit by the first two initial swipes will suffer minimal damage and will receive [[knockback]], whereas the last thrust is an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. Fencing can also destroy [[buildings]] upon impact. | ||
− | The | + | The taunt can be used to kill enemy players during [[Humiliation]] and [[Stalemate]]s. |
== Damage == | == Damage == | ||
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* [[Critical hit]]: N/A | * [[Critical hit]]: N/A | ||
Damages are approximate and determined by community testing. | Damages are approximate and determined by community testing. | ||
+ | |||
==Function Times== | ==Function Times== | ||
* Attack Interval: 4 | * Attack Interval: 4 | ||
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'''[[May 19, 2010 Patch]]''' | '''[[May 19, 2010 Patch]]''' | ||
* Spies can no longer perform the taunt whilst [[Cloak]]ed (with any watch). | * Spies can no longer perform the taunt whilst [[Cloak]]ed (with any watch). | ||
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==Trivia== | ==Trivia== | ||
*The taunt animation exists in the Xbox 360 and PlayStation 3 versions of the game but does not cause any damage. | *The taunt animation exists in the Xbox 360 and PlayStation 3 versions of the game but does not cause any damage. | ||
*Fencing is a family of combat sports. In Foil Fencing, to win in a bout, you must “Thrust” your opponent in the chest (or somewhere in the center-mass of the body), as the Spy does the same at the final seconds of the taunt for the kill. Points in Épée can also be scored by chest hits, but you most commonly aim for the opponents arm. | *Fencing is a family of combat sports. In Foil Fencing, to win in a bout, you must “Thrust” your opponent in the chest (or somewhere in the center-mass of the body), as the Spy does the same at the final seconds of the taunt for the kill. Points in Épée can also be scored by chest hits, but you most commonly aim for the opponents arm. | ||
− | *During the taunt, the Spy has his other hand up above his head, and then he throws it back when he lunges. | + | *During the taunt, the Spy has his other hand up above his head, and then he throws it back when he lunges. This is a classic Fencing stance, and throwing one's hand back helps use momentum to speed up his remount. |
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{{SnipervsSpyUpdateNav}} | {{SnipervsSpyUpdateNav}} |
Revision as of 15:09, 7 February 2011
“ | I'm going to gut you like a Cornish game hen.
Click to listen
— The Spy
|
” |
Upon taunting with the Knife or Your Eternal Reward equipped, the Spy transfers his knife to his left hand and begins to practice a deadly fencing maneuver, resulting in damage or death for anyone slow, unaware or simply unfortunate enough to be in the way.
Enemies hit by the first two initial swipes will suffer minimal damage and will receive knockback, whereas the last thrust is an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. Fencing can also destroy buildings upon impact.
The taunt can be used to kill enemy players during Humiliation and Stalemates.
Damage
- First 2 swings: 25 each
- Final Thrust: 500
- Critical hit: N/A
Damages are approximate and determined by community testing.
Function Times
- Attack Interval: 4
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
Spy
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Update history
- Spies can no longer perform the taunt whilst Cloaked (with any watch).
Trivia
- The taunt animation exists in the Xbox 360 and PlayStation 3 versions of the game but does not cause any damage.
- Fencing is a family of combat sports. In Foil Fencing, to win in a bout, you must “Thrust” your opponent in the chest (or somewhere in the center-mass of the body), as the Spy does the same at the final seconds of the taunt for the kill. Points in Épée can also be scored by chest hits, but you most commonly aim for the opponents arm.
- During the taunt, the Spy has his other hand up above his head, and then he throws it back when he lunges. This is a classic Fencing stance, and throwing one's hand back helps use momentum to speed up his remount.
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