Difference between revisions of "Southern Hospitality"

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| contributed-by = [http://steamcommunity.com/id/watchmaker <nowiki>WatchMaker|</nowiki>]
 
| contributed-by = [http://steamcommunity.com/id/watchmaker <nowiki>WatchMaker|</nowiki>]
 
}}
 
}}
 
  
 
According to the Valve employee Green Marine, it "uses the bleed mechanic, which gets some polish and balance in this update"<ref>http://forums.steampowered.com/forums/showthread.php?p=15938238#post15938238</ref>
 
According to the Valve employee Green Marine, it "uses the bleed mechanic, which gets some polish and balance in this update"<ref>http://forums.steampowered.com/forums/showthread.php?p=15938238#post15938238</ref>
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* Bleed Duration: ''To be completed''
 
* Bleed Duration: ''To be completed''
 
All times are in seconds. Times are approximate and determined by community testing.
 
All times are in seconds. Times are approximate and determined by community testing.
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==Blueprint==
 +
{{recipe|
 +
number=2|
 +
ingredient1img=Backpack ambassador|
 +
ingredient1name=Ambassador|
 +
ingredient2img=Backpack Scrap Metal|
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ingredient2name=crafting{{!}}Scrap Metal|
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resultimg=Backpack Southern Hospitality|
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resultname=Southern Hospitality|
 +
}}
  
 
==Trivia==
 
==Trivia==

Revision as of 01:11, 9 July 2010

Template:Weapon infobox

According to the Valve employee Green Marine, it "uses the bleed mechanic, which gets some polish and balance in this update"[1]

Damage

  • Base: To be completed
  • Mini-Crit: To be completed
  • Critical Hit: To be completed

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: To be completed
  • Bleed Duration: To be completed

All times are in seconds. Times are approximate and determined by community testing.

Blueprint

Template:Recipe

Trivia

References

See also