Difference between revisions of "Reserve Shooter"
m (not notable for the time being.) |
(Added information about weapon being usable by Pyro in current version of beta.) |
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| type = weapon | | type = weapon | ||
| image = Reserve Shooter.png | | image = Reserve Shooter.png | ||
− | | used-by = [[Soldier]] | + | | used-by = [[Soldier]], [[Pyro]] [[September 21, 2011 Patch (Beta)|(Beta)]] |
| slot = secondary | | slot = secondary | ||
| contributed-by = {{Backpack Item Link|326070684|Elbagast}} | | contributed-by = {{Backpack Item Link|326070684|Elbagast}} | ||
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The '''Reserve Shooter''' is a [[Weapons#soldiersecondary|secondary weapon]] for the [[Soldier]]. It is a pump-action {{botignore|shotgun}} with a wooden forend and stock, and an olive-shaded metal barrel and receiver. A star within a circle is visible on the weapon. | The '''Reserve Shooter''' is a [[Weapons#soldiersecondary|secondary weapon]] for the [[Soldier]]. It is a pump-action {{botignore|shotgun}} with a wooden forend and stock, and an olive-shaded metal barrel and receiver. A star within a circle is visible on the weapon. | ||
− | At the cost of having only three shells per magazine, this weapon increases the speed in which the | + | At the cost of having only three shells per magazine, this weapon increases the speed in which the user switches between weapons by 15%. It is also able to deliver [[mini-crits]] to airborne targets for 3 seconds after switching to it. Unlike the [[Direct Hit]], the mini-crits from the Reserve Shooter are awarded even if the enemy was not launched into the air by explosive damage. |
== Damage and function times == | == Damage and function times == | ||
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* Fixed a bug where the Reserve Shooter would minicrit against swimming targets. | * Fixed a bug where the Reserve Shooter would minicrit against swimming targets. | ||
* Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update. | * Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update. | ||
+ | |||
+ | '''[[September 21, 2011 Patch (Beta)]]''' | ||
+ | * The Reserve Shooter can now be used by the Pyro as well as the Soldier. | ||
== Bugs == | == Bugs == |
Revision as of 04:17, 22 September 2011
“ | And that is how you do it, men!
Click to listen
— The Soldier displays proper airshot technique
|
” |
The Reserve Shooter is a secondary weapon for the Soldier. It is a pump-action shotgun with a wooden forend and stock, and an olive-shaded metal barrel and receiver. A star within a circle is visible on the weapon.
At the cost of having only three shells per magazine, this weapon increases the speed in which the user switches between weapons by 15%. It is also able to deliver mini-crits to airborne targets for 3 seconds after switching to it. Unlike the Direct Hit, the mini-crits from the Reserve Shooter are awarded even if the enemy was not launched into the air by explosive damage.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 9 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 86-90 | |
Medium range | 24-67 | |
Long range | 3-26 | |
Critical | 18 / pellet | |
Mini-crit | 8.1 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Item set
Main article: Item sets
The Airborne Armaments | |
---|---|
Effect |
No effect |
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Frontier Justice | Reserve Shooter | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Reserve Shooter | Refined Metal | Jumper's Jeepcap | ||
+ | x4 | = |
Related Achievements
Soldier
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|
Update history
June 23, 2011 Patch (Über Update)
- The Reserve Shooter was added to the game.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
September 21, 2011 Patch (Beta)
- The Reserve Shooter can now be used by the Pyro as well as the Soldier.
Bugs
- When taunting, the Shotgun sounds are used.
- When being pumped, the forend clips through the metal ring that is attached to the barrels.
- While reloading, it is possible to force the reload animation to loop endlessly by holding both the primary and alt-fire buttons after reloading at least one shell. This can be similarly performed with the Frontier Justice, Family Business and Shotgun.
Trivia
- A Reserve Shooter is someone who provides backup for the front lines should any error occur.
Gallery
See also
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