Difference between revisions of "Natascha/ko"
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'''Natascha''' 는 헤비의 획득 할수있는 [[Weapons#heavyprimary/ko|주무기]] 입니다. 외형은 헤비의 기본무기인 [[Minigun/ko|미니건]]이 기본모델인 무기입니다. 이 무기는 검정색 탄약통과 [[Minigun/ko|미니건]]과는 다르게 여분의 탄띠가 탄약통 옆에 부착되어있습니다. | '''Natascha''' 는 헤비의 획득 할수있는 [[Weapons#heavyprimary/ko|주무기]] 입니다. 외형은 헤비의 기본무기인 [[Minigun/ko|미니건]]이 기본모델인 무기입니다. 이 무기는 검정색 탄약통과 [[Minigun/ko|미니건]]과는 다르게 여분의 탄띠가 탄약통 옆에 부착되어있습니다. | ||
− | 이 무기의 탄환에 맞았을 경우, 적은 잠시동안 [[Slowdown/ko|감속]] 상태가 됩니다, potentially stacking until the victim's speed is reduced to approximately 113 [[Hammer unit]]s per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However, the bullets are 25% weaker than those of the default Minigun and the weapon has a marginally increased spin up time. | + | 이 무기의 탄환에 맞았을 경우, 적은 잠시동안 [[Slowdown/ko|감속]] 상태가 됩니다, potentially stacking until the victim's speed is reduced to approximately 113 [[Hammer unit/ko|Hammer unit]]s per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However, the bullets are 25% weaker than those of the default Minigun and the weapon has a marginally increased spin up time. |
− | It is best to fire the weapon at medium to close range, as the weapon's slowdown does not stack well at longer ranges due to its spread and slowdown fall-off. The slowdown can keep enemies from retreating around corners to reload or prime for retaliation damage. Agile classes such as [[Scout]]s and [[Medic]]s suffer greatly against Natascha, as do enemies who rely on close range attacks such as [[Pyro]]s and [[Spy|Spies]]. Conversely, it not as effective against classes who can deal sufficient damage at long range. Natascha makes a noticeably quieter yet distinct sound when spinning, making ambushes from around corners easier. | + | It is best to fire the weapon at medium to close range, as the weapon's slowdown does not stack well at longer ranges due to its spread and slowdown fall-off. The slowdown can keep enemies from retreating around corners to reload or prime for retaliation damage. Agile classes such as [[Scout/ko|Scout]]s and [[Medic/ko|Medic]]s suffer greatly against Natascha, as do enemies who rely on close range attacks such as [[Pyro/ko|Pyro]]s and [[Spy/ko|Spies]]. Conversely, it not as effective against classes who can deal sufficient damage at long range. Natascha makes a noticeably quieter yet distinct sound when spinning, making ambushes from around corners easier. |
− | Natascha is automatically given to any player who obtains 16 [[Heavy achievements]]. | + | Natascha is automatically given to any player who obtains 16 [[Heavy achievements/ko|Heavy achievements]]. |
The kill icon for the Natascha was contributed by [http://steamcommunity.com/id/neodement NeoDement]. | The kill icon for the Natascha was contributed by [http://steamcommunity.com/id/neodement NeoDement]. | ||
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== 대미지와 무기정보 == | == 대미지와 무기정보 == | ||
{{Damage table | {{Damage table | ||
− | | type = [[Hitscan]] | + | | type = [[Hitscan/ko|Hitscan]] |
| damage = yes | | damage = yes | ||
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== 업데이트 목록 == | == 업데이트 목록 == | ||
{{Update history| | {{Update history| | ||
− | ''' | + | '''{{Patch name|8|19|2008}}''' ([[Heavy Update/ko|헤비 업데이트]]) |
* 나타샤가 게임에 추가되었습니다.. | * 나타샤가 게임에 추가되었습니다.. | ||
− | ''' | + | '''{{Patch name|1|28|2009}}''' |
* 나타샤가 75%의 대미지를 가지지 않던점 수정하고 나타샤의 속도 감소가 강력하게 수정했습니다. | * 나타샤가 75%의 대미지를 가지지 않던점 수정하고 나타샤의 속도 감소가 강력하게 수정했습니다. | ||
− | ''' | + | '''{{Patch name|2|2|2009}}''' |
* Rewrote Natascha's slowdown code to be more consistent. | * Rewrote Natascha's slowdown code to be more consistent. | ||
− | ''' | + | '''{{Patch name|2|16|2009}}''' |
* {{Undocumented}} Removed Natascha's ammo belt in first person view model. | * {{Undocumented}} Removed Natascha's ammo belt in first person view model. | ||
− | ''' | + | '''{{Patch name|3|5|2009}}''' |
* 나타샤의 감속 효과가 75% 에서 25%로 바뀌는 버그를 수정하였습니다. | * 나타샤의 감속 효과가 75% 에서 25%로 바뀌는 버그를 수정하였습니다. | ||
− | '''[[March 13, 2009 Patch/ko|2009년 3월 13일 패치]]''' | + | '''[[March 13, 2009 Patch/ko|2009년 3월 13일 패치]]{{Patch name|3|13|2009}}''' |
* 나타샤 의 체인이 뷰모델엔 나타나지 않던점 수정했습니다. | * 나타샤 의 체인이 뷰모델엔 나타나지 않던점 수정했습니다. | ||
* 나타샤 의 스턴코드, 속도 감소의 미세한 감소가 있습니다. | * 나타샤 의 스턴코드, 속도 감소의 미세한 감소가 있습니다. | ||
− | ''' | + | '''{{Patch name|7|8|2010}}''' ([[Engineer Update/ko|엔지니어 업데이트]]) |
− | * {{Undocumented}} Natascha was given its own [[kill icon]]. | + | * {{Undocumented}} Natascha was given its own [[kill icon/ko|kill icon]]. |
− | ''' | + | '''{{Patch name|11|19|2010}}''' |
− | * Fixed a Heavy [[exploit]] that let him run at full [[speed]] while shooting. | + | * Fixed a Heavy [[exploit/ko|exploit]] that let him run at full [[speed/ko|speed]] while shooting. |
− | ''' | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas/ko|호주의 크리스마스]]) |
− | * The weapon is modified due to [[Team Fortress 2 Beta|Beta feedback]]. | + | * The weapon is modified due to [[Team Fortress 2 Beta/ko|Beta feedback]]. |
** Spin-up time increased. | ** Spin-up time increased. | ||
** Slowdown-on-hit effect is reduced over distance. | ** Slowdown-on-hit effect is reduced over distance. | ||
− | ''' | + | '''{{Patch name|12|21|2010}}''' |
− | * {{Undocumented}} The weapon was added to the crafting blueprint for the [[Brass Beast]]. | + | * {{Undocumented}} The weapon was added to the crafting blueprint for the [[Brass Beast/ko|Brass Beast]]. |
− | ''' | + | '''{{Patch name|1|7|2011}}''' |
* {{Undocumented}} The spin-up and spin-down animations of the Heavy's miniguns were changed. | * {{Undocumented}} The spin-up and spin-down animations of the Heavy's miniguns were changed. | ||
− | ''' | + | '''{{Patch name|6|3|2011}}''' |
* Added new community contributed response rules to this weapon. | * Added new community contributed response rules to this weapon. | ||
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==상식== | ==상식== | ||
− | * Natascha is referred to as both the "Minifun" and "[[Ludmila]]" within the game files. | + | * Natascha is referred to as both the "Minifun" and "[[Ludmila/ko|Ludmila]]" within the game files. |
* The ammo belt is on the right on the world model, but on the left on the view model, likely due to the difficulty for the player to recognize which Minigun they were using. | * The ammo belt is on the right on the world model, but on the left on the view model, likely due to the difficulty for the player to recognize which Minigun they were using. | ||
− | * [[Lunchbox|lunchbox items]]의 사용을 포함해서 함께 적을 맞춘 나타샤의 총알은 적이 수행할 수 있는 모든 도발을 영원히 못하게 만들어버립니다. | + | * [[Lunchbox/ko||lunchbox items]]의 사용을 포함해서 함께 적을 맞춘 나타샤의 총알은 적이 수행할 수 있는 모든 도발을 영원히 못하게 만들어버립니다. |
== 갤러리 == | == 갤러리 == | ||
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== 함께보기 == | == 함께보기 == | ||
− | *[[Heavy strategy#Natascha|Natascha strategy]] | + | *[[Heavy strategy/ko#Natascha|Natascha strategy]] |
− | *[[Slowdown]] | + | *[[Slowdown/ko|Slowdown]] |
== 외부 링크 == | == 외부 링크 == | ||
− | *[http://steamgames.com/tf2/heavy/natascha.htm The Heavy Update - Natascha] | + | *[http://steamgames.com/tf2/heavy/natascha.htm The Heavy Update - Natascha] {{lang icon|en}} |
{{HeavyUpdateNav}} | {{HeavyUpdateNav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} |
Revision as of 19:44, 13 July 2012
이 페이지는 한국어로 번역 중입니다. 한국어를 능숙하게 하신다면 토론 페이지에 글을 남기거나 문서 역사를 참고하여 문서 번역에 참여한 번역가들과 이를 상의하시기 바랍니다. |
“ | Now Sasha - Don't be jealous.
— Natascha publicity blurb
|
” |
Natascha 는 헤비의 획득 할수있는 주무기 입니다. 외형은 헤비의 기본무기인 미니건이 기본모델인 무기입니다. 이 무기는 검정색 탄약통과 미니건과는 다르게 여분의 탄띠가 탄약통 옆에 부착되어있습니다.
이 무기의 탄환에 맞았을 경우, 적은 잠시동안 감속 상태가 됩니다, potentially stacking until the victim's speed is reduced to approximately 113 Hammer units per second, where normal walking speed is approximately 300 HU a second, or less as determined by the distance of the victim from the firing Heavy. However, the bullets are 25% weaker than those of the default Minigun and the weapon has a marginally increased spin up time.
It is best to fire the weapon at medium to close range, as the weapon's slowdown does not stack well at longer ranges due to its spread and slowdown fall-off. The slowdown can keep enemies from retreating around corners to reload or prime for retaliation damage. Agile classes such as Scouts and Medics suffer greatly against Natascha, as do enemies who rely on close range attacks such as Pyros and Spies. Conversely, it not as effective against classes who can deal sufficient damage at long range. Natascha makes a noticeably quieter yet distinct sound when spinning, making ambushes from around corners easier.
Natascha is automatically given to any player who obtains 16 Heavy achievements.
The kill icon for the Natascha was contributed by NeoDement.
목차
대미지와 무기정보
피해량 및 기능별 소요시간 | ||
---|---|---|
피격 방식 | Hitscan | |
피해량 | ||
최대 피해량 | 150% | 10.13 / per bullet |
기본 피해량 | 100% | 6.75 / per bullet |
최소 피해량 | 52.8% | 3.38 / per bullet |
근거리 | 32-36 / per 1 ammo 320-360 / per second | |
중거리 | 3-20 / per 1 ammo 30-200 / per second | |
장거리 | 5-10 / per 1 ammo 30-60 / per second | |
치명타 | 20.25 / per bullet | |
소형 치명타 | 9 / per bullet | |
기능별 소요시간 | ||
공격 간격 | 0.1 s | |
예열 속도 | 1.16 s | |
모든 수치는 커뮤니티에서 측정한 근삿값입니다. |
시연 영상
조합
청사진
병과 토큰 - 헤비 | 칸 토큰 - 주무기 | 폐기 금속 | 가능한 결과물 | |||||||||||||||||||
+ | + | = |
|
사용되는 조합법
나타샤 | 재활용 금속 | 황동 야수 | ||
+ | = |
도전과제
헤비
|
|
업데이트 목록
- 나타샤가 게임에 추가되었습니다..
- 나타샤가 75%의 대미지를 가지지 않던점 수정하고 나타샤의 속도 감소가 강력하게 수정했습니다.
- Rewrote Natascha's slowdown code to be more consistent.
- [언급되지 않음] Removed Natascha's ammo belt in first person view model.
- 나타샤의 감속 효과가 75% 에서 25%로 바뀌는 버그를 수정하였습니다.
2009년 3월 13일 패치2009년 3월 13일 패치
- 나타샤 의 체인이 뷰모델엔 나타나지 않던점 수정했습니다.
- 나타샤 의 스턴코드, 속도 감소의 미세한 감소가 있습니다.
- [언급되지 않음] Natascha was given its own kill icon.
- The weapon is modified due to Beta feedback.
- Spin-up time increased.
- Slowdown-on-hit effect is reduced over distance.
- [언급되지 않음] The weapon was added to the crafting blueprint for the Brass Beast.
- [언급되지 않음] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Added new community contributed response rules to this weapon.
버그
- 헤비가 나타샤를 돌리고 있는 동안 죽으면, 나타샤 대신 미니건을 떨어뜨립니다.
- When taunting while wielding Natascha, the Heavy's hand clips through its ammo belt.
상식
- Natascha is referred to as both the "Minifun" and "Ludmila" within the game files.
- The ammo belt is on the right on the world model, but on the left on the view model, likely due to the difficulty for the player to recognize which Minigun they were using.
- |lunchbox items의 사용을 포함해서 함께 적을 맞춘 나타샤의 총알은 적이 수행할 수 있는 모든 도발을 영원히 못하게 만들어버립니다.
갤러리
함께보기
외부 링크
|