Difference between revisions of "Southern Hospitality"

From Team Fortress Wiki
Jump to: navigation, search
m (Applied filters to Southern Hospitality (Review RC#73756))
m (Damage: replaced: ==Damage== → ==Damage==)
Line 20: Line 20:
 
Equipping the [[Gunslinger]] or the [[Wrench]] will destroy all existing Buildings.
 
Equipping the [[Gunslinger]] or the [[Wrench]] will destroy all existing Buildings.
  
==Damage==
+
==[[Damage]]==
 
* Base: 65 (59 to 72 damage)
 
* Base: 65 (59 to 72 damage)
 
* Mini-Crit: 88
 
* Mini-Crit: 88

Revision as of 06:05, 30 August 2010

Template:Weapon infobox

Take it like a man, shorty.
The Engineer on accepting physical trauma

The Southern Hospitality is an unlockable, community-made melee weapon used by the Engineer. Striking an opponent with it will cause them to bleed. This weapon will not deal out random Crits. When wielding this weapon, you have a 20% fire vulnerability.

Equipping the Gunslinger or the Wrench will destroy all existing Buildings.

Damage

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical hit: 195
  • Damage Repaired per Hit: 105
  • Upgrade Amount per Hit: 25 (Corresponding loss in metal)
  • Metal Cost per Repairing Stroke: 1 + Damage / 5
  • Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
  • Bleeding Damage: 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total)

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8
  • Bleed Duration: 5

All times are in seconds. Times are approximate and determined by community testing.

Blueprint

Ambassador Scrap Metal Southern Hospitality
Item icon Ambassador.png + Item icon Scrap Metal.png = Item icon Southern Hospitality.png

Related Achievements

Built to last.jpg Built to Last

Help a single building tank over 2000 damage without being destroyed.

Circle the wagons.jpg Circle the Wagons

Repair 50,000 damage to friendly Buildings constructed by other players.

Fistful of sappers.jpg Fistful of Sappers

Destroy 25 Sappers on Buildings built by other team members.

Silent pardner.jpg Silent Pardner

Upgrade 50 Buildings built by other team members.

The wrench connection.jpg The Wrench Connection

Kill a disguised Spy with your Wrench.

Quick draw.jpg Quick Draw

Kill a Spy and two Sappers within 10 seconds.

Get along.jpg Git Along!

Manage to get to, and then remove, a Electro Sapper placed on your building while you were several meters away.

Land grab.jpg Land Grab

Help a team member construct a building.

Trivia

Radigan Conagher holding the Southern Hospitality.
  • The Southern Hospitality, as with the Frontier Justice, the Wrangler, and the Gunslinger, appears to have been designed by Radigan Conagher, the Engineer's ancestor. This is shown by a hidden link in the Engineer Update.
  • The model was submittted by WatchMaker| using the contribute page. He suggested the name 'Beat All'. [1]
  • The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South; an ironic statement considering the fact that it is a weapon causing excessive bleeding.
  • The Southern Hospitality is one of two weapons that requires a Scrap Metal to craft, the other being the Pain Train.
  • Unlike the Wrench and Golden Wrench, which are old-fashioned monkey wrenches, the Southern Hospitality appears to be a pipe Wrench with a sharpened metal triangle protractor attached to the top and a trench knife hand guard. These implements are most likely what cause the bleeding.
  • The Southern Hospitality is the second weapon in the game to cause players to bleed, the other being the Tribalman's Shiv.
  • The console incorrectly lists this weapon's name as the "southern_comfort"
  • The Southern Hospitality is the only community-made weapon that was released with a class update.
  • The Southern Hospitality appears to have a bottle opener incorporated at the top, implying the Engineer may also enjoy beer in his spare time.

Gallery

References

See also