Difference between revisions of "Anti-Soldier strategy"
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! class="header" colspan="1" width="800" | Anti-Soldier strategy | ! class="header" colspan="1" width="800" | Anti-Soldier strategy | ||
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− | | align="center" valign="center" style="padding:0.5em" | {{icon item|Rocket Launcher|100px}} {{icon item|Festive Rocket Launcher|100px}}<br />'''[[Rocket Launcher]]''' / '''[[Rocket Launcher|Festive Rocket Launcher]]''' | + | | align="center" valign="center" style="padding:0.5em" | {{icon item|Rocket Launcher|100px}} {{icon item|Original|100px}} {{icon item|Festive Rocket Launcher|100px}}<br />'''[[Rocket Launcher]]''' / '''[[Original]]''' / '''[[Rocket Launcher|Festive Rocket Launcher]]''' |
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* While the projectiles from the Rocket Launcher travel fairly slowly, a Soldier will typically aim at your feet to hit you with the splash damage. Thus, seizing the high ground or keeping a distance makes it more difficult for him to hit you. | * While the projectiles from the Rocket Launcher travel fairly slowly, a Soldier will typically aim at your feet to hit you with the splash damage. Thus, seizing the high ground or keeping a distance makes it more difficult for him to hit you. | ||
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Cow Mangler 5000}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Cow Mangler 5000}} | ||
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− | * The Cow Mangler 5000's small penalties in damage and reload time are minor, so treat it as a regular Rocket Launcher with one extra shot. *If the Soldier tries to utilize the powerful charged shot, attack him; he is immobile during the long charging process and the shot expends his entire clip | + | * The Cow Mangler 5000's small penalties in damage and reload time are minor, so treat it as a regular Rocket Launcher with one extra shot. *If the Soldier tries to utilize the powerful charged shot, attack him; he is immobile during the long charging process and the shot expends his entire clip. |
− | * While a Soldier using the Cow Mangler 5000 can disable buildings, he still deals reduced damage to them, making him less effective against a Sentry Gun encampment | + | * While a Soldier using the Cow Mangler 5000 can disable buildings, he still deals reduced damage to them, making him less effective against a Sentry Gun encampment. |
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| align="center" valign="center" style="padding:0.5em" | {{Table icon|Righteous Bison}} | | align="center" valign="center" style="padding:0.5em" | {{Table icon|Righteous Bison}} | ||
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− | * The Righteous Bison deals considerably less damage than the Shotgun but pierces through enemies and is effective at medium range harassment. Avoid clustering near your teammates to reduce the effectiveness of its piercing shots, | + | * The Righteous Bison deals considerably less damage than the Shotgun but pierces through enemies and is effective at medium range harassment. Avoid clustering near your teammates to reduce the effectiveness of its piercing shots, not to mention the splash damage of the Soldier's rockets. |
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Revision as of 22:45, 22 December 2011
“ | Oi, lend us yer shovel, so I can dig yer grave!
Click to listen
— The Sniper
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The Soldier is a well-rounded, bulky class that is capable of both taking and dealing a decent amount of damage. While slow on foot, the Soldier is known for his trademark ability to rocket jump, which allows him to quickly maneuver around a map. He is most effective at close range or on high ground, where he can use the powerful splash damage from his rockets to reliably dispatch foes. The Soldier has a number of different loadout options that, according to the situation, allow him to increase his offensive or defensive capabilities as well as buff teammates, making him extremely versatile. Although lacking many exploitable weaknesses, the Soldier is not the master of any one trade; for example, the Scout is faster while the Demoman and Heavy can deal more damage.
Contents
General
Attributes | Anti-Soldier strategy |
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Role |
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Health |
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Speed |
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Power |
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Weapons
Primary weapons
Weapon | Anti-Soldier strategy |
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Rocket Launcher / Original / Festive Rocket Launcher |
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Direct Hit |
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Black Box |
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Rocket Jumper |
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Liberty Launcher |
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Cow Mangler 5000 |
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Secondary weapons
Weapon | Anti-Soldier strategy |
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Shotgun |
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Gunboats |
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Reserve Shooter |
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Mantreads |
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Righteous Bison |
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Banners
- Killing the Soldier using a banner buff will end the effect immediately. Aim for him first, if possible.
- A Soldier's teammates must be within close proximity to him in order to receive his buff. Against such a cluster of enemies, splash damage and other attacks affecting multiple enemies, such as Jarate or the Flamethrower, becomes incredibly effective.
- Soldiers will often make a quick retreat in search of their team once they have a full charge. If you see this happen, give chase and kill them before they reach reinforcements.
- Soldiers using a banner lack a mid-range weapon. Fight from a distance where you can avoid any rockets fired, or, under dire circumstances, get close enough so that the Soldier also harms himself by his rockets.
Weapon | Anti-Soldier strategy |
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Buff Banner |
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Battalion's Backup |
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Concheror |
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Melee weapons
Weapon | Anti-Soldier strategy |
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Equalizer |
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Pain Train |
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Half-Zatoichi |
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Market Gardener |
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Disciplinary Action |
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Item set effects
Set | Anti-Soldier strategy |
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See also
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