Difference between revisions of "Execution"

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(I tested this numerous times. It is not posssible to use the taunt if you're on the losing team. You just do the animation.)
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Upon [[taunts|taunting]] with the [[Scorch Shot]] equipped, the [[Pyro]] turns to the side and aims the Scorch Shot {{w|Execution-style murder|execution style}}, firing a single shot. If the flare hits a target at close range, it will deal 400 damage, killing anyone save for an [[overheal]]ed [[Heavy]]. At medium or long ranges, the flare only deals the standard 15 damage, but still inflicts [[afterburn]] damage.
 
Upon [[taunts|taunting]] with the [[Scorch Shot]] equipped, the [[Pyro]] turns to the side and aims the Scorch Shot {{w|Execution-style murder|execution style}}, firing a single shot. If the flare hits a target at close range, it will deal 400 damage, killing anyone save for an [[overheal]]ed [[Heavy]]. At medium or long ranges, the flare only deals the standard 15 damage, but still inflicts [[afterburn]] damage.
  
As with all Attack taunts, the Execution taunt can be used to kill enemy players during [[Match outcomes#Humiliation|Humiliation]] and [[Match outcomes#Stalemate|Stalemate]]s.
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Unlike all other Attack taunts, the Execution taunt can't be used to kill enemy players during [[Match outcomes#Humiliation|Humiliation]] and [[Match outcomes#Stalemate|Stalemate]]s.
  
 
== Damage and function times ==
 
== Damage and function times ==

Revision as of 21:57, 1 July 2012

Upon taunting with the Scorch Shot equipped, the Pyro turns to the side and aims the Scorch Shot Template:W, firing a single shot. If the flare hits a target at close range, it will deal 400 damage, killing anyone save for an overhealed Heavy. At medium or long ranges, the flare only deals the standard 15 damage, but still inflicts afterburn damage.

Unlike all other Attack taunts, the Execution taunt can't be used to kill enemy players during Humiliation and Stalemates.

Damage and function times

See also: Damage
Damage and function times
Damage
Point blank 400
Medium range 15
Long range 15
Afterburn 3 / tick
60 total
Function times
Taunt duration 4 s
Afterburn duration 10 s
Values are approximate and determined by community testing.

Update history

June 27, 2012 Patch

  • [Undocumented] Added the Execution taunt.

Bugs

  • The firing sound can only be heard by other players, not the player that uses the taunt.

See also