Difference between revisions of "Execution"

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m (Auto: EnforceCapitalization(Scout), EnforceCapitalization(Pyro) (Review RC#1082243))
(Quite obvious to anyone that watched it, grammar.)
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* The firing sound can only be heard by other players, not the player that uses the taunt.
 
* The firing sound can only be heard by other players, not the player that uses the taunt.
 
* Using the Execution taunt at point blank while crit boosted will only deal 35 damage instead of the normal 400.
 
* Using the Execution taunt at point blank while crit boosted will only deal 35 damage instead of the normal 400.
== Trivia ==
+
 
* first time this taunt was in ,,Meet the Pyro", when Pyro kill Scout
 
== Gallery==
 
<gallery>
 
File:Execution.png|taunt in ,,meet the pyro"
 
</gallery>
 
 
== See also ==
 
== See also ==
 
*[[Taunts]]
 
*[[Taunts]]

Revision as of 11:28, 7 July 2012

Upon taunting with the Scorch Shot equipped, the Pyro turns sideways and aims the Scorch Shot ahead, firing a single shot. If the flare hits a target at close range, it will deal 400 damage, killing anyone slow, unaware, or simply unfortunate enough to be in the way save for an overhealed Heavy. At medium or long ranges, the flare only deals the standard 15 damage, but still inflicts afterburn damage.

Unlike all other Attack taunts, the Execution taunt cannot be used to kill enemy players during Humiliation and Stalemates.

Damage and function times

See also: Damage
Damage and function times
Damage
Point blank 400
Medium range 15
Long range 15
Afterburn 3 / tick
60 total
Function times
Taunt duration 4 s
Afterburn duration 10 s
Values are approximate and determined by community testing.

Update history

June 27, 2012 Patch

  • [Undocumented] Added the Execution taunt.

July 2, 2012 Patch

  • Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.

Bugs

  • The firing sound can only be heard by other players, not the player that uses the taunt.
  • Using the Execution taunt at point blank while crit boosted will only deal 35 damage instead of the normal 400.

See also