Difference between revisions of "Axtinguisher"

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* Pyros will catch fire briefly when they are damaged by the [[Flamethrower]] or are hit by the [[Flare Gun]]; due to this, two or more Pyros can work together to obtain Axtinguisher crits on enemy Pyros. It is also possible to do this alone by utilizing the [[Degreaser]]'s decreased weapon switch time.
 
* Pyros will catch fire briefly when they are damaged by the [[Flamethrower]] or are hit by the [[Flare Gun]]; due to this, two or more Pyros can work together to obtain Axtinguisher crits on enemy Pyros. It is also possible to do this alone by utilizing the [[Degreaser]]'s decreased weapon switch time.
 
* In the [[Birthday mode|censored version]] of ''Team Fortress 2'', the Axtinguisher and [[Übersaw]] are not stained with blood, but otherwise remain unchanged.
 
* In the [[Birthday mode|censored version]] of ''Team Fortress 2'', the Axtinguisher and [[Übersaw]] are not stained with blood, but otherwise remain unchanged.
 +
* The Axtinguisher was the first alternate weapon to be released for the Pyro.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 06:40, 12 July 2012

This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.
Axtinguisher publicity blurb

The Axtinguisher is an unlockable melee weapon for the Pyro class. It is a crudely constructed Fire Axe consisting of a slightly rusted axe-head, stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and a splintered end.

The weapon deals half the damage of the stock Fire Axe on non-burning players and does not roll for random critical hits; it may do so with the animation swing and electricity sound-effect, but will not actually achieve a critical hit with appropriate notification and increased damage. While attacking targets that are on fire, however, it is guaranteed to critically hit and does not suffer from reduced damage. When affected by a crit boost, the Axtinguisher crits like other weapons - dealing three times base damage - but still suffers the 50% damage penalty against non-burning opponents. The weapon has no discernible effects against buildings, functioning identically to the Fire Axe.

The Axtinguisher is automatically given to any player who obtains 22 Pyro achievements.

Damage and function times

See also: Damage
Identical to: Postal Pummeler
Damage and function times
Damage
Base damage 100%
Burning:
65
Non-burning:
33
Point blank
Burning:
55-75
Non-burning:
28-37
Critical
Burning:
195
Non-burning:
98
Mini-crit 38-50
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Pyro Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Axtinguisher.png Item icon Homewrecker.png Item icon Back Scratcher.png Item icon Powerjack.png
Item icon Sharpened Volcano Fragment.png Item icon Maul.png Item icon Postal Pummeler.png Item icon Third Degree.png
Item icon Lollichop.png Item icon Neon Annihilator.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png Item icon Hot Hand.png

As a crafting ingredient

Axtinguisher Reclaimed Metal Powerjack
Item icon Axtinguisher.png + Item icon Reclaimed Metal.png = Item icon Powerjack.png
Axtinguisher Jarate Scotsman's Skullcutter
Item icon Axtinguisher.png + Item icon Jarate.png = Item icon Scotsman's Skullcutter.png
Axtinguisher Scotsman's Skullcutter Back Scratcher
Item icon Axtinguisher.png + Item icon Scotsman's Skullcutter.png = Item icon Back Scratcher.png
Axtinguisher Reclaimed Metal Sharpened Volcano Fragment
Item icon Axtinguisher.png + Item icon Reclaimed Metal.pngx2 = Item icon Sharpened Volcano Fragment.png
Reclaimed Metal Axtinguisher Powerjack Third Degree
Item icon Reclaimed Metal.png + Item icon Axtinguisher.png + Item icon Powerjack.png = Item icon Third Degree.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

June 19, 2008 Patch (The Pyro Update)
  • The Axtinguisher was added to the game.

May 20, 2010 Patch (Second Community Contribution Update)

September 30, 2010 Patch (The Mann-Conomy Update)

  • [Undocumented] The weapon was added in the crafting blueprint for the Powerjack.

December 21, 2010 Patch

  • [Undocumented] The weapon was added in the crafting blueprint for the Back Scratcher.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 15, 2011 Patch

September 20, 2011 Patch

  • [Undocumented] Added Strange Quality.

January 11, 2012 Patch

  • [Undocumented] This item was added in the crafting blueprint for the Third Degree.

Bugs

  • The Axtinguisher will only mini-crit a Heavy who is under the effects of the Buffalo Steak Sandvich, regardless if he is on fire or not.
  • Despite the Axtinguisher not rolling for random crits, the weapon will still randomly play the special crit animations and make the crit swing sound effects.

Trivia

  • Pyros will catch fire briefly when they are damaged by the Flamethrower or are hit by the Flare Gun; due to this, two or more Pyros can work together to obtain Axtinguisher crits on enemy Pyros. It is also possible to do this alone by utilizing the Degreaser's decreased weapon switch time.
  • In the censored version of Team Fortress 2, the Axtinguisher and Übersaw are not stained with blood, but otherwise remain unchanged.
  • The Axtinguisher was the first alternate weapon to be released for the Pyro.

Gallery

See also

External links