Difference between revisions of "Jag"
(when we have one we will test it until then these figures are placeholders) |
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* Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo | * Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo | ||
− | Damages are approximate and determined by community testing | + | Damages are approximate and determined by community testing. |
==Function times== | ==Function times== | ||
* Attack Interval: 0.8 | * Attack Interval: 0.8 | ||
− | All times are in seconds. Times are approximate and determined by community testing | + | All times are in seconds. Times are approximate and determined by community testing. |
==Related Achievements== | ==Related Achievements== |
Revision as of 13:18, 8 October 2010
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Template:Weapon infobox The Jag is an unlockable melee for the Engineer.The Jag currently is not obtainable in game. It can be found fully textured in the Team Fortress 2 game files, and was displayed in the Steam Update image for the Mann-Conomy Update, implying that it is to be shipped out in a future update. It's abilities and stats are unknown.
Damage
See also: Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical hit: 195
- Damage Repaired per Hit: 105
- Upgrade Amount per Hit: 25 (Corresponding loss in metal)
- Metal Cost per Repairing Stroke: 1 + Damage / 5
- Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
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Gallery
- Jag 1st person cropped.png
1st person view.