Difference between revisions of "Anti-Medic strategy"
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* The Blutsauger uses the same sound as the Syringe Gun, making it hard to distinguish one from the other. Be sure to know what you are dealing with before attacking the Medic. | * The Blutsauger uses the same sound as the Syringe Gun, making it hard to distinguish one from the other. Be sure to know what you are dealing with before attacking the Medic. | ||
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* The Crusader's Crossbow deals more damage the further away a target is; close the distance to reduce the damage a bolt will deal. | * The Crusader's Crossbow deals more damage the further away a target is; close the distance to reduce the damage a bolt will deal. | ||
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! class="header" colspan="1" width="800"| Anti-Medic strategy | ! class="header" colspan="1" width="800"| Anti-Medic strategy | ||
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See [[ÜberCharge strategy#Defense against ÜberCharge|Defense against ÜberCharge]]. | See [[ÜberCharge strategy#Defense against ÜberCharge|Defense against ÜberCharge]]. | ||
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* The Medic's above-average movement speed allows him to chase retreating foes with his Bonesaw. Knocking back or stunning the Medic can help you deter or eliminate him without taking much damage. | * The Medic's above-average movement speed allows him to chase retreating foes with his Bonesaw. Knocking back or stunning the Medic can help you deter or eliminate him without taking much damage. | ||
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* Engaging a Medic equipped with the Ubersaw in melee should be a last resort, as any hit he lands on you with the weapon gains him 25% more ÜberCharge. Attack him from outside his melee range to prevent this. | * Engaging a Medic equipped with the Ubersaw in melee should be a last resort, as any hit he lands on you with the weapon gains him 25% more ÜberCharge. Attack him from outside his melee range to prevent this. |
Revision as of 06:21, 23 December 2014
“ | Your doctor is dead!
Click to listen
— The Heavy
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” |
The Medic moves quickly and has a decent amount of health, but is poor at self-defense, requiring the protection of his healing partner and teammates to survive. Medics are the highest priority target on the battlefield due to their ability to heal teammates and deploy ÜberCharges, which grant invulnerability, 100% critical chance, resistance to a selected damage type, or a powerful healing buff for eight seconds. Due to their limited armament, most Medics will flee if they don't have any teammates around for protection. While a low threat by himself, the Medic's ability to overheal his teammates presents a substantial threat to an isolated player, and skilled Medics are capable of holding their own if the conditions are right. Nevertheless, it is generally a good idea to kill Medics at any cost, including your own life, as their loss will affect their team far more than your death will affect your team.
Contents
General
Attributes | Anti-Medic strategy |
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Role |
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Health |
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Speed |
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Power |
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Weapon-specific
Primary weapons
- Needles fired from Syringe Guns are individually weak, but can quickly stack up for huge amounts of damage. Try to avoid as many as possible.
- Needles fired from Syringe Guns are slow to travel and arc significantly. Keeping your distance can make dodging them easy.
- Syringe Guns are better designed for dispatching a retreating Medic's pursuers than for facing enemies in direct combat. Ambush the Medic or attack him from long-range; avoid underestimating a Medic by rushing towards him.
Weapon | Anti-Medic strategy |
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Syringe Gun |
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Blutsauger |
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Crusader's Crossbow + reskins |
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Overdose |
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Secondary weapons / ÜberCharge
Weapon | Anti-Medic strategy |
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Medi Gun + reskins |
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Kritzkrieg |
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Quick-Fix |
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Vaccinator |
Melee weapons
Weapon | Anti-Medic strategy |
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Bonesaw + reskins |
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Ubersaw + reskins |
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Vita-Saw |
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Amputator |
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Solemn Vow |
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See also
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